// 武将技能表 import { readFileAndParse } from '../util' import { FILENAME, ABI_TYPE } from '../../consts' export interface DicHeroScroll { // id readonly id: number; // 初始品质 readonly quality: number; // 星级 readonly stars: number; // 当前品质 readonly qualityUp: number; // 觉醒星级 readonly colorstars: number; // 每阶升级属性 readonly ceAttr: Map } export const dicHeroScroll = new Map(); export const preHeroScroll = new Map(); // 前一个 export function loadHeroScroll() { dicHeroScroll.clear(); preHeroScroll.clear(); let arr = readFileAndParse(FILENAME.DIC_HERO_SCROLL); let pre: DicHeroScroll; arr.forEach(o => { o.ceAttr = parseCeAttr(o); dicHeroScroll.set(`${o.quality}_${o.stars}_${o.qualityUp}_${o.colorstars}`, o); if(pre && pre.quality != o.quality) pre = null; if(pre && pre.quality == o.quality) preHeroScroll.set(o.id, pre); pre = o; }); arr = undefined; pre = undefined; } function parseCeAttr(elem) { let ceAttr = new Map(); ceAttr.set(ABI_TYPE.ABI_HP, elem.hp); ceAttr.set(ABI_TYPE.ABI_ATK, elem.atk); ceAttr.set(ABI_TYPE.ABI_DEF, elem.def); ceAttr.set(ABI_TYPE.ABI_MDEF, elem.mdef); return ceAttr; }