import { GIFT_PACKAGE_TYPE, ACTIVITY_RESOURCES_TYPE, ITEM_CHANGE_REASON, STATUS } from '../../consts'; import { gameData } from '../../pubUtils/data'; import { addItems } from '../role/rewardService'; import { RewardParam } from '../../domain/activityField/rewardField'; import { CreateHeroParam } from '../../domain/roleField/hero'; import { DicGiftPackage } from '../../pubUtils/dictionary/DicGiftPackage'; import { ItemInter, RewardInter } from '../../pubUtils/interface'; import { decodeArrayListStr, getRandEelmWithWeight, resResult } from '../../pubUtils/util'; import { createHeroes } from '../role/createHero'; import { GuildModel } from '../../db/Guild'; import { pushGuildInfoUpdate } from '../guildService'; import { combineItems } from '../role/util'; import { recordGuildFund } from './timeLimitRankService'; import { filterGoods, isGoodsHidden, isHeroHidden } from '../dataService'; import { DicGiftPackagePlan } from '../../pubUtils/dictionary/DicGiftPackagePlan'; import { GiftPackageFloorModel } from '../../db/GiftPackageFloor'; /** * 兑换礼包 * @param giftID 礼包id * @param roleId 角色id * @param roleName 角色名称 * @param giftCount 一共消耗多少个礼包 * @param sid */ export async function useGiftPackage(roleId: string, roleName: string, sid: string, serverId: number, guildCode: string, giftID: number, selected: Array = [], giftCount: number) { console.log("bbbbbbbb", giftID, selected) let result: { goods: {id: number, count: number, seqId?: number, isBag?: boolean}[], addHeros: any[]} = { goods: [], addHeros: [] } let giftPackageData = gameData.giftPackage.get(giftID); if (!giftPackageData) { return resResult(STATUS.SUCCESS, result); } console.log('dddddddddddddd', giftID, JSON.stringify(giftPackageData)) let giftType = giftPackageData.type;//礼包类型 let dicGiftPackagePlan = gameData.giftPackagePlan.get(giftPackageData.id)||[]; switch (giftType) { case GIFT_PACKAGE_TYPE.ALL://全部 { let allReward = []; for (let obj of dicGiftPackagePlan) { allReward.push({ type: obj.contentType, id: obj.content, count: obj.count * giftCount }); } result = await addReward(roleId, roleName, sid, serverId, allReward, ITEM_CHANGE_REASON.USE_GIFT_PACKAGE); break; } case GIFT_PACKAGE_TYPE.SELECTED_X://手选 { let count = giftPackageData.count;//选择个数 if (selected.length != count) { break; } let selectedReward = getSelectedReward(dicGiftPackagePlan, selected) let allReward: { type: number, id: number, count: number }[] = []; for (let obj of selectedReward) { allReward.push({ type: obj.type, id: obj.id, count: obj.count * giftCount }); } let gids = allReward.filter(cur => cur.type == 2).map(cur => cur.id); if(gids.length > 0 && isGoodsHidden(...gids)) return resResult(STATUS.ITEM_IS_HIDDEN); let hids = allReward.filter(cur => cur.type == 1).map(cur => cur.id); if(hids.length > 0 && isHeroHidden(...gids)) return resResult(STATUS.HERO_IS_HIDDEN); result = await addReward(roleId, roleName, sid, serverId, allReward, ITEM_CHANGE_REASON.USE_GIFT_PACKAGE); break; } case GIFT_PACKAGE_TYPE.RANDOM_X://随机 { let count = giftPackageData.count;//随机个数 let pool = dicGiftPackagePlan.filter(cur => cur.contentType == 1? !isHeroHidden(cur.id): !isGoodsHidden(cur.id)); if(pool.length <= 0) return resResult(STATUS.DIC_DATA_NOT_FOUND); let allReward: { type: number, id: number, count: number }[] = []; for (let i = 0; i < giftCount; i++) { let rewards = await randomSelectedData(pool, roleId, giftID, count); allReward.push(...rewards); } result = await addReward(roleId, roleName, sid, serverId, allReward, ITEM_CHANGE_REASON.USE_GIFT_PACKAGE); break; } case GIFT_PACKAGE_TYPE.GUILD_FUND: // 军团资金 { console.log('ccccc',guildCode, giftPackageData.count, giftCount) if(!guildCode) return resResult(STATUS.ITEM_CANNOT_RECEIVE_NO_GUILD); const guild = await GuildModel.updateInfo(guildCode, {}, { fund: giftPackageData.count * giftCount }); await pushGuildInfoUpdate(guildCode, { fund: guild.fund }); recordGuildFund(serverId, guild, giftPackageData.count * giftCount); break; } default: break; } return resResult(STATUS.SUCCESS, result); } //结算奖励的内容 export async function addReward(roleId: string, roleName: string, sid: string, serverId: number, reward: Array, reason: number) { let giftReward = rewardItemData(reward); let goodArray = giftReward.goods; let heroArray = giftReward.heroes; //兑换物品 let goods = await addItems(roleId, roleName, sid, goodArray, reason) let addHeros = []; if (heroArray.length > 0) { let heroResult = await createHeroes(roleId, roleName, sid, serverId, heroArray); goods = goods.concat(heroResult.goods) addHeros = addHeros.concat(heroResult.heroes); } return { goods: combineItems(goods), addHeros } } //表中的奖励数据(包括礼包)转换成具体对应奖励物品的实例 export function rewardItemData(reward: Array) { let goods: Array = []; let heroes: Array = []; for (let obj of reward) { switch (obj.type) { case ACTIVITY_RESOURCES_TYPE.HERO: heroes.push({ hid: obj.id, count: obj.count }) break; case ACTIVITY_RESOURCES_TYPE.GOODS: goods.push({ id: obj.id, count: obj.count }) break; case ACTIVITY_RESOURCES_TYPE.GIFTPACKAGE://配置成礼包会立刻兑换,配置成物品会把礼包放入背包中 let goodData = gameData.goods.get(obj.id);//礼包物品 let giftPackageData = gameData.giftPackage.get(goodData.gift);//礼包数据 let giftReward = rewardItemData(giftPackageData.reward) goods = goods.concat(giftReward.goods) heroes = heroes.concat(giftReward.heroes) break; default: break; } } return { goods, heroes } } export function getSelectedReward(plans: DicGiftPackagePlan[], selected: Array): Array { let selectedReward: Array = []; for (let i = 0; i < selected.length; i++) { let index = selected[i]; if (plans.length > index) { let { contentType, content, count } = plans[index]; selectedReward.push({ type: contentType, id: content, count }); } } return selectedReward; } async function randomSelectedData(pool: DicGiftPackagePlan[], roleId: string, giftPackageId: number, count: number) { let rewards: RewardParam[] = []; let floorPlan = pool.find(cur => cur.floorCount > 0); let dropHistory = floorPlan? await GiftPackageFloorModel.findByPlanId(roleId, giftPackageId, floorPlan?.id): { getNum: 0, allNum: 0, getSum: 0, allSum: 0 }; let { getNum = 0, allNum = 0, getSum = 0, allSum = 0 } = dropHistory; for(let i = 0; i < count; i++) { let randResult = getRandEelmWithWeight(pool)?.dic; if(!randResult) continue; if(!floorPlan) { rewards.push({ type: randResult.contentType, id: randResult.content, count: randResult.count }); continue; } let flag = randResult.id == floorPlan.id; // 是否获得 if(allNum - getNum >= floorPlan.floorFrequency - floorPlan.floorCount) { flag = true; } if(flag) { getNum ++; getSum++; rewards.push({ type: floorPlan.contentType, id: floorPlan.content, count: floorPlan.count }); } else { rewards.push({ type: randResult.contentType, id: randResult.content, count: randResult.count }); } allNum ++; allSum ++; if(getNum >= floorPlan.floorCount) { allNum = 0; getNum = 0; } } if(floorPlan) { await GiftPackageFloorModel.updateByPlanId(roleId, giftPackageId, floorPlan.id, { getNum, allNum, getSum, allSum }); } return rewards } //数据格式转换'类型&id&数量|类型&id&数量|' ->> Array 活动奖励 export function stringToRewardParam(rewardStr: string): Array { let result = new Array<{ type: number, id: number, count: number }>(); if (!rewardStr) return result; let decodeArr = decodeArrayListStr(rewardStr); for (let [type, id, count] of decodeArr) { if (isNaN(parseInt(type)) || isNaN(parseInt(id)) || isNaN(parseInt(count))) { continue; } result.push({ type: parseInt(type), id: parseInt(id), count: parseInt(count) }); } return result } //数据格式转换'类型&id&数量|类型&id&数量|' ->> Array 资源消耗 export function stringToConsumeParam(...rewardStrs: string[]) { let result = new Array<{ type: number, id: number, count: number }>(); for(let rewardStr of rewardStrs) { if(!rewardStr) continue; let decodeArr = decodeArrayListStr(rewardStr); for (let [type, id, count] of decodeArr) { if (isNaN(parseInt(type)) || isNaN(parseInt(id)) || isNaN(parseInt(count))) { throw new Error('data table format wrong'); } result.push({ type: parseInt(type), id: parseInt(id), count: parseInt(count) }); } } return combineItems(result); } //数据格式转换'id&数量|id&数量|' ->> Array 老资源格式 export function stringToRewardInter(rewardStr: string): Array { let result = new Array<{ id: number, count: number }>(); if (!rewardStr) return result; let decodeArr = decodeArrayListStr(rewardStr); for (let [type, id, count] of decodeArr) { if (isNaN(parseInt(id)) || isNaN(parseInt(count))) { throw new Error('data table format wrong'); } result.push({ id: parseInt(id), count: parseInt(count) }); } return result }