import { Application, BackendSession, HandlerService } from 'pinus'; import { resResult } from '../../../pubUtils/util'; import { BIND_PHONE_STATUS, ITEM_CHANGE_REASON, STATUS } from '../../../consts'; import { getPlayerDailyChallengesData } from '../../../services/activity/dailyChallengesService'; import { DailyItem } from '../../../domain/activityField/dailyChallengesField'; import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService'; import { RewardParam } from '../../../domain/activityField/rewardField'; import { ActivityDailyChallengesModel } from '../../../db/ActivityDailyChallenges'; import { getBindPhoneData } from '../../../services/activity/bindPhoneService'; import { ActivityBindPhoneRewardModel } from '../../../db/ActivityBindPhoneReward'; export default function (app: Application) { new HandlerService(app, {}); return new BindPhoneHandler(app); } export class BindPhoneHandler { constructor(private app: Application) { } /************************绑定手机****************************/ /** * @description 绑定手机数据 * @param {{ activityId: number}} msg * @param {BackendSession} session * @memberof BindPhoneHandler */ async bind(msg: { activityId: number }, session: BackendSession) { const { activityId } = msg; const roleId = session.get('roleId'); const serverId = session.get('serverId'); const sid = session.get('sid'); const roleName = session.get('roleName'); const uid = session.get('userid'); let playerData = await getBindPhoneData(activityId, roleId, serverId, uid); if(!playerData) return resResult(STATUS.ACTIVITY_ID_ERROR); if(playerData.status != BIND_PHONE_STATUS.WAIT_BIND) return resResult(STATUS.ACTIVITY_HAS_BIND); await ActivityBindPhoneRewardModel.addRecord(activityId, uid, BIND_PHONE_STATUS.HAS_BIND, { roleId, roleName, serverId }); return resResult(STATUS.SUCCESS, { activityId, status: BIND_PHONE_STATUS.HAS_BIND }); } /** * @description 领取奖励 * @param {{ activityId: number}} msg * @param {BackendSession} session * @memberof BindPhoneHandler */ async receiveReward(msg: { activityId: number }, session: BackendSession) { const { activityId } = msg; const roleId = session.get('roleId'); const serverId = session.get('serverId'); const sid = session.get('sid'); const roleName = session.get('roleName'); const uid = session.get('userid'); let playerData = await getBindPhoneData(activityId, roleId, serverId, uid); if(!playerData) return resResult(STATUS.ACTIVITY_ID_ERROR); if(playerData.status == BIND_PHONE_STATUS.WAIT_BIND) return resResult(STATUS.ACTIVITY_BIND_ERR); if(playerData.status == BIND_PHONE_STATUS.RECEIVED) return resResult(STATUS.ACTIVITY_BIND_RECEIVED); await ActivityBindPhoneRewardModel.addRecord(activityId, uid, BIND_PHONE_STATUS.RECEIVED, { roleId, roleName, serverId }); let rewardArray = stringToRewardParam(playerData.rewards) let { goods, addHeros } = await addReward(roleId, roleName, sid, serverId, rewardArray, ITEM_CHANGE_REASON.ACT_BIND_PHONE); return resResult(STATUS.SUCCESS, { activityId, status: BIND_PHONE_STATUS.RECEIVED, goods, addHeros }); } }