import { ACTIVITY_RESOURCES_TYPE, ACTIVITY_TYPE } from '../consts'; import { ActivityModel, ActivityModelType } from '../db/Activity'; import { ActivitySelfServiceGoodsModel, ActivitySelfServiceGoodsModelType } from '../db/ActivitySelfServiceGoods'; import { ActivitySelfServiceShopModel, ActivitySelfServiceShopModelType } from '../db/ActivitySelfServiceShop'; import { ServerlistModel } from '../db/Serverlist'; import { RewardParam } from '../domain/activityField/rewardField'; import { SelfServiceShopData, SelfServiceShopItem } from '../domain/activityField/selfServiceShopField'; import { gameData } from '../pubUtils/data'; import { addReward, getSelectedReward } from './giftPackageService'; /** * 获取活动数据 * * @param {number} serverId 区Id * @param {number} activityId 活动Id * @param {string} roleId 角色Id * */ export async function getActivityData(serverId: number, roleId: string) { let { activityGroupId } = await ServerlistModel.findByServerId(serverId); let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.SELF_SERVICE_SHOP, new Date()) activityArray = activityArray.sort((a, b) => { return b.activityId - a.activityId }); if (activityArray.length > 0) { let activityData = activityArray[0]; let playerData = await getPlayerActivityData(activityData.activityId, serverId, roleId); return playerData; } return null; } /** * 玩家活动数据 * * @param {number} serverId 区Id * @param {number} activityId 活动Id * @param {string} roleId 角色Id * */ export async function getPlayerActivityData(activityId: number, serverId: number, roleId: string) { let activityData: ActivityModelType = await ActivityModel.findActivity(activityId); let playerData = new SelfServiceShopData(activityData); let playerRecords: ActivitySelfServiceShopModelType[] = await ActivitySelfServiceShopModel.findDataByPriceType(serverId, activityId, roleId, playerData.roundIndex, ACTIVITY_RESOURCES_TYPE.RMB); playerData.setPlayerRecords(playerRecords); return playerData; } /** * 结算礼包 * * @param {number} serverId 区Id * @param {number} activityId 活动Id * @param {string} roleId 角色Id * @param {number} roundIndex 周期数 * @param {number} index 货架 * @param {number} price 价格 * @param {number} priceType 价格类型 * */ export async function addSelfServiceShopGiftReward(roleId: string, roleName: string, sid: string, serverId: number, funcs: number[], activityId: number, roundIndex: number, index: number, price: number, priceType: number) { let playerGoods: ActivitySelfServiceGoodsModelType[] = await ActivitySelfServiceGoodsModel.findDataByIndex(activityId, roleId, roundIndex, index); let rewardArray: Array = []; for (let obj of playerGoods) { let giftID = obj.gift; let selectedIndex = obj.rewardIndex; let giftPackageData = gameData.giftPackage.get(giftID); let selectedReward: Array = getSelectedReward(giftPackageData, [selectedIndex]) rewardArray = rewardArray.concat(selectedReward) } let goodsStr = ''; for (let obj of rewardArray) { goodsStr += `${obj.type}&${obj.id}&${obj.count}|`; } let result = await addReward(roleId, roleName, sid, serverId, funcs, rewardArray); //购买记录 await ActivitySelfServiceShopModel.addBuyRecord(serverId, activityId, roleId, roundIndex, index, price, priceType, goodsStr); return result }