//武将养成系统分类 export const HERO_SYSTEM_TYPE = { STAR: 1, TRAIN: 5, STAGEUP:6, SKIN:7, FAVOUR:8, CONNECT:9, EQUIP: 10, EQUIP_BASE: 11, RESTRENGTHEN: 12, JEWEL_ON: 13, JEWEL_OFF: 14 }; // 武将上限 export const HERO_GROW_MAX = { STAR: 6, COLORSTAR: 6, QUALITY: 3, EQUIP_STRENGTHEN: 100, EQUIP_REFINE: 15 } export const JOB_TYPE = { PHYSIC: 1, MAGIC: 2 }