import { Application, BackendSession, HandlerService, } from 'pinus'; import { resResult } from '../../../pubUtils/util'; import { STATUS, } from '../../../consts'; import { getPlayerNewHeroGiftsData } from '../../../services/activity/newHeroGiftsService'; import { RewardParam } from '../../../domain/activityField/rewardField'; import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService'; import { ActivityNewHeroGiftModel } from '../../../db/ActivityNewHeroGift'; export default function (app: Application) { new HandlerService(app, {}); return new NewHeroGiftsHandler(app); } export class NewHeroGiftsHandler { constructor(private app: Application) { } /************************新将好礼,很多红包,用积分兑换一遍结束****************************/ /** * @description 获取新将好礼活动数据 * @param {{ }} msg * @param {{ activityId: number}} msg * @param {BackendSession} session * @memberof NewHeroGiftsHandler */ async getNewHeroGiftsActivity(msg: { activityId: number }, session: BackendSession) { const { activityId } = msg; const roleId = session.get('roleId'); const serverId = session.get('serverId'); let playerData = await getPlayerNewHeroGiftsData(activityId, serverId, roleId) if (!playerData) return resResult(STATUS.ACTIVITY_MISSING); return resResult(STATUS.SUCCESS, { playerData }); } /** * @description 兑换点数 * @param {{ activityId: number, index:number}} msg * @param {BackendSession} session * @memberof NewHeroGiftsHandler */ async exchangePoint(msg: { activityId: number, index: number }, session: BackendSession) { const { activityId, index } = msg; const roleId = session.get('roleId'); const serverId = session.get('serverId'); const sid = session.get('sid'); const roleName = session.get('roleName'); const funcs: number[] = session.get('funcs'); let playerData = await getPlayerNewHeroGiftsData(activityId, serverId, roleId) if (!playerData) return resResult(STATUS.ACTIVITY_MISSING); let item = playerData.findItem(index); if (!item) { return resResult(STATUS.ACTIVITY_DATA_ERROR); } if (item.countMax <= item.buyCount) { return resResult(STATUS.ACTIVITY_MAX_COUNT); } if (item.consumePoint + playerData.consumeTotalPoint > playerData.totalPoint) { return resResult(STATUS.ACTIVITY_NO_POINT); } let rewardParamArr: Array = stringToRewardParam(item.reward); let result = await addReward(roleId, roleName, sid, serverId, funcs, rewardParamArr) await ActivityNewHeroGiftModel.addReceiveRecord(serverId, activityId, roleId, index, item.consumePoint); item.buyCount += 1; return resResult(STATUS.SUCCESS, Object.assign(result, { param: { activityId, index }, item: item, consumeTotalPoint: playerData.consumeTotalPoint + item.consumePoint })); } }