import { checkPvp, findPvpDefByRoleId } from '../services/pvpService' import { getFuncsSwitch } from '../pubUtils/data'; import { FUNCS_ID, FUNC_OPT_TYPE } from '../consts/constModules/sysConst'; import { RoleModel } from '../db/Role'; /** * 等级提升触发事件 * @param roleId * @param lv * @param addFuncs * @param dataFuncs */ export async function eventOnPlayerLvUp(roleId: string, lv: number, addFuncs: Array, dataFuncs: Array) { if (!dataFuncs.includes(FUNCS_ID.PVP)) {//开启pvp let res = getFuncsSwitch(FUNCS_ID.PVP); if (!res || lv >= res.param) { let role = await RoleModel.findByRoleId(roleId, null, true); await checkPvp(role); addFuncs.push(FUNCS_ID.PVP); } } if (!dataFuncs.includes(FUNCS_ID.EVENT)) {//开启奇遇 let res = getFuncsSwitch(FUNCS_ID.EVENT); if (res && lv >= res.param) { addFuncs.push(FUNCS_ID.EVENT); } } } export async function loginRefresh(roleId: string) { await findPvpDefByRoleId(roleId); }