import { GIFT_GENERATE_TYPE, GM_MAIL_TYPE, MAIL_TIME_TYPE, SERVER_TIMER } from "../../consts"; import { isArray, isNumber, isString } from 'underscore'; import ServerStategy, { GMMail } from "../../db/ServerStategy"; import { RegionType } from "../../db/Region"; import { RewardInter } from "../../pubUtils/interface"; import { isTimestamp } from '../../pubUtils/util'; export class UpdateMailParams { hasGoods: boolean = false; // 是否有道具 goods: {id: number; count: number}[]; timeType: MAIL_TIME_TYPE; // 邮件时间类型 expire: number; // 有效时间,单位小时 startTime: number; // 发送时间,延时邮件使用 circleStart: number; // 循环邮件开始循环时间 circleEnd: number; // 循环邮件结束循环时间 circleDay: number; // 循环时间,每周几,0表示每天 circleHour: string; // 几点发送 title: string; content: string; sendName: string; mailType: GM_MAIL_TYPE; // 收件人类型 receivers: {env: string; serverId: number; roleId: string; roleName: string; }[]; reason: string; // 原因 isSp: boolean = false; // 特殊邮件 isSingle: boolean; constructor(obj: UpdateMailParams) { this.goods = obj.goods; this.hasGoods = obj.goods?.length > 0; this.timeType = obj.timeType; this.expire = obj.expire; this.startTime = obj.startTime; this.circleStart = obj.circleStart; this.circleEnd = obj.circleEnd; this.circleDay = obj.circleDay; this.circleHour = obj.circleHour; this.title = obj.title; this.content = obj.content; this.sendName = obj.sendName; if(obj.isSingle == true) { this.mailType = GM_MAIL_TYPE.SINGLE; } else if (obj.isSingle == false) { this.mailType = GM_MAIL_TYPE.SERVER; } this.receivers = obj.receivers; this.reason = obj.reason; } checkParams() { if(!this.title || !this.content || !this.sendName || !this.reason) return false; if(this.timeType == MAIL_TIME_TYPE.IMMEDIATE) { if(!this.expire) return false; } else if (this.timeType == MAIL_TIME_TYPE.DELAY) { if(!this.expire || !this.startTime) return false; } else if (this.timeType == MAIL_TIME_TYPE.CIRCLE) { if(!this.expire || !this.circleStart || !this.circleEnd || this.circleDay == undefined || !this.circleHour) return false; } if(!this.receivers || !isArray(this.receivers)) return false; if(!this.mailType) return false; for(let { serverId, roleId, roleName } of this.receivers) { if(!serverId) return false; if(this.mailType == GM_MAIL_TYPE.SINGLE||this.mailType == GM_MAIL_TYPE.GROUP) { if(!roleId || !roleName) return false; } } return true; } } export class UpdateRegionParams { id: number|'new' = 0; // 大区id name: string = ''; // 大区名 prefix: string = ''; // 区名前缀 remark: string = ''; maxPlayerCnt: number = 0; timers: SERVER_TIMER[] = []; activityGroupId: number[] = []; openMail?: GMMail; circleMail?: GMMail; stopRegisterTime: number = 0; hasOpenMail: boolean = false; hasCircleMail: boolean = false; constructor(obj: UpdateRegionParams) { for(let key in obj) { this[key] = obj[key]; } } checkParams() { if(!this.id || !this.name || !this.prefix || !this.maxPlayerCnt || !isArray(this.timers) || this.timers.length <= 0 || !isArray(this.activityGroupId) || this.activityGroupId.length <= 0 ) { return false } return true; } getUpdateParam(oldRegion?: RegionType) { if(!oldRegion) { let stategy = new ServerStategy(this); return { name: this.name, prefix: this.prefix, remark: this.remark, stategy } } else { let stategy = new ServerStategy(this); return { name: this.name||oldRegion.name, prefix: this.prefix||oldRegion.prefix, remark: this.remark||oldRegion.remark, stategy: { ...(oldRegion.stategy||{}), ...stategy } } } } } export class CreateRegionParam { name: string = ''; // 大区名 prefix: string = ''; // 区名前缀 remark: string = ''; env: string = ''; // 环境变量 gmLink: string; // 对应后台链接 gameHost: string; // 长链接 gmPort: number; // 后台使用的connector端口 constructor(obj: any) { for(let key in obj) { this[key] = obj[key]; } } checkParams() { if(!this.name || !this.prefix || !this.env || !this.gmLink || !this.gameHost || !this.gmPort || !isNumber(this.gmPort) ) { return false } return true; } } export class CreateServerParam { env: string = ''; openTime: number = 0; activityGroupId: number[] = []; hasOpenMail: boolean = false; openMail?: GMMail; hasCircleMail: boolean = false; circleMail?: GMMail; stopRegisterTime: number = 0; constructor(obj?: any) { if(obj) { for(let key in obj) { this[key] = obj[key]; } } } setByRegionStategy(region: RegionType, openTime: number) { this.env = region.env; this.openTime = openTime; if(region.stategy) { this.activityGroupId = region.stategy.activityGroupId; this.hasOpenMail = !!region.stategy.openMail; this.openMail = region.stategy.openMail; this.hasCircleMail = !!region.stategy.circleMail; this.circleMail = region.stategy.circleMail; this.stopRegisterTime = region.stategy.stopRegisterTime; } } checkParams() { if(!this.env || !this.openTime || !this.stopRegisterTime || !isArray(this.activityGroupId) || this.activityGroupId.length <= 0 ) { return false } if(this.hasOpenMail && !this.openMail) return false; if(this.hasCircleMail && !this.circleMail) return false; return true; } } export class CreateGiftCode { name: string; // 礼包码名 goods: RewardInter[]; // 奖励 beginTime: number; // 开始时间 endTime: number; // 结束时间 codeLen: number; // 礼包码位数 remark: string = ''; // 备注 generateType: GIFT_GENERATE_TYPE; // 生成类型 code: string = ''; constructor(obj: any) { this.name = obj.name; this.goods = obj.goods; this.beginTime = obj.beginTime; this.endTime = obj.endTime; this.codeLen = obj.codeLen; this.remark = obj.remark; this.generateType = obj.generateType; this.code = obj.code; } checkParams() { if(!isString(this.name)) return false; if(!isArray(this.goods)) return false; for(let { id, count } of this.goods) { if(!isNumber(id) || !isNumber(count)) return false; } if(!isTimestamp(this.beginTime) || !isTimestamp(this.endTime)) return false; if(!isNumber(this.codeLen) || this.codeLen <= 0) return false; if(this.generateType != GIFT_GENERATE_TYPE.ONE_TO_MANY && this.generateType != GIFT_GENERATE_TYPE.ONE_TO_ONE) { return false } if(this.code != undefined && !isString(this.code)) return false return true; } } export class UpdateGiftCode { id: number; name: string; // 礼包码名 goods: RewardInter[]; // 奖励 beginTime: number; // 开始时间 endTime: number; // 结束时间 codeLen: number; // 礼包码位数 remark: string = ''; // 备注 constructor(id: number, obj: any) { this.id = id; this.name = obj.name; this.goods = obj.goods; this.beginTime = obj.beginTime; this.endTime = obj.endTime; this.codeLen = obj.codeLen; this.remark = obj.remark; } checkParams() { if(!isNumber(this.id) || this.id <= 0) return false if(!isString(this.name)) return false; if(!isArray(this.goods)) return false; for(let { id, count } of this.goods) { if(!isNumber(id) || !isNumber(count)) return false; } if(!isTimestamp(this.beginTime) || !isTimestamp(this.endTime)) return false; if(!isNumber(this.codeLen) || this.codeLen <= 0) return false; return true; } } export class GuildFormParam { code: string; name: string; notice: string; fund: number; lv: number; equipProduce: number; boss: number; train: number; wishPool: number; store: number; donate: number; constructor(obj?: any) { if(obj) { for(let key in obj) { this[key] = obj[key]; } } } checkParams() { if(!this.code || !isString(this.code)) return false; if(this.name && !isString(this.name)) return false; if(this.notice && !isString(this.notice)) return false; if(this.fund && !isNumber(this.fund)) return false; if(this.lv && !isNumber(this.lv)) return false; if(this.equipProduce && !isNumber(this.equipProduce)) return false; if(this.boss && !isNumber(this.boss)) return false; if(this.train && !isNumber(this.train)) return false; if(this.wishPool && !isNumber(this.wishPool)) return false; if(this.store && !isNumber(this.store)) return false; if(this.donate && !isNumber(this.donate)) return false; return true; } } export class SetHeroParam { lv?: number; expInc?: number; star?: number; quality?: number; colorStar?: number; job?: number; constructor(obj?: any) { if(obj) { for(let key in obj) { this[key] = obj[key]; } } } checkParams() { if(this.lv && !isNumber(this.lv)) return false; if(this.expInc && !isNumber(this.expInc)) return false; if(this.star && !isNumber(this.star)) return false; if(this.quality && !isNumber(this.quality)) return false; if(this.colorStar && !isNumber(this.colorStar)) return false; return true; } }