import { ACTIVITY_TYPE, TASK_TYPE } from '../consts'; import { ActivityModel, ActivityModelType } from '../db/Activity'; import { ActivityShopModel, ActivityShopModelType } from '../db/ActivityShop'; import { LimitShopData, ShopItem } from '../domain/activityField/limitShopField'; /** * 获取新手玩家限购礼包活动数据 * * @param {number} serverId 区Id * @param {number} type 活动类型 ACTIVITY_TYPE * @param {string} roleId 角色Id * */ export async function newPlayerLimitPackageActivity(serverId: number, roleId: string) { let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(ACTIVITY_TYPE.NEW_PLAYER_LIMIT_PACKAGE, new Date) activityArray = activityArray.sort((a, b) => { return b.activityId - a.activityId }); if (activityArray.length == 0) { return null; } let activityData = activityArray[0]; let playerData = await getPlayerLimitPackageData(activityData.activityId, serverId, roleId); return playerData } /** * 玩家新手玩家限购礼包活动数据 * * @param {number} serverId 区Id * @param {number} activityId 活动Id * @param {string} roleId 角色Id * */ export async function getPlayerLimitPackageData(activityId: number, serverId: number, roleId: string) { let activityData: ActivityModelType = await ActivityModel.findActivity(activityId, true); let playerData = new LimitShopData(activityData); let playerRecord: ActivityShopModelType = await ActivityShopModel.findData(activityId, roleId, playerData.roundIndex); playerData.setPlayerRecords(playerRecord); return playerData; } /** * 获取每日/每周限购礼包数据 * * @param {number} serverId 区Id * @param {number} type 活动类型 ACTIVITY_TYPE * @param {string} roleId 角色Id * */ export async function limitPackageActivity(serverId: number, roleId: string, type: number) { let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(type, new Date) activityArray = activityArray.sort((a, b) => { return b.activityId - a.activityId }); if (activityArray.length == 0) { return null; } let activityData = activityArray[0]; let playerData = await getPlayerLimitPackageData(activityData.activityId, serverId, roleId); return playerData }