[ { "id": 1, "imgId": 2, "name": "砍一刀", "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 2, "strike_area": 2, "object": 0, "skill_class": 1, "effect": "1&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "大伤害技能", "skilNameImage": 0, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 2, "imgId": 2, "name": "无双画戟", "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 1, "effect": "3348&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "猛击地面造成200%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气", "skilNameImage": 0, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 3, "imgId": 3, "name": "温侯斩", "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 1, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "3352&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对敌人连续攻击两次,每击造成200%的伤害", "skilNameImage": 3, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 4, "imgId": 4, "name": "长枪投射I", "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "3068&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skill_info": "远距离投射长枪,对目标造成200%的伤害,目标为策略职业时,伤害提升20%,并且给目标添加一个策略伤害加深降低10%的效果,持续4回合", "skilNameImage": 1, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 5, "imgId": 5, "name": "赦免I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3072&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "回复自身10%生命值,并且自身的策略伤害减免上升20%,持续2回合", "skilNameImage": 4, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 6, "imgId": 6, "name": "连珠三箭 I", "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "3092&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对范围内的多个目标(最多3个)造成120%的伤害,被攻击目标有33%的概率获得一个减益效果,攻击时,物理伤害加深减少25%,持续4回合", "skilNameImage": 2, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 7, "imgId": 7, "name": "鼓舞 I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3096&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "使我方指定目标获得幸运提升20%的效果,持续4回合", "skilNameImage": 1, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 8, "imgId": 8, "name": "猛毒迷雾I", "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 2, "strike_area": 4, "object": 0, "skill_class": 1, "effect": "3108&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对范围内目标进行毒雾攻击,造成100%伤害,附加中毒效果,造成每回合25%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害,同时降低目标20%的敏捷,持续3回合", "skilNameImage": 3, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 9, "imgId": 9, "name": "投毒I", "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "3112&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对目标下毒,造成150%伤害,附加中毒效果,造成每回合25%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害", "skilNameImage": 3, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 10, "imgId": 10, "name": "巨锤震击 I", "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "3116&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "造成200%物理伤害,并且击退1格,如果不能击退则这次攻击伤害加深提升20%", "skilNameImage": 5, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 11, "imgId": 11, "name": "虎痴 I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3120&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "恢复自身10%攻击力的血量,并且给自身附加伤害减免10%,4回合内作用2次", "skilNameImage": 3, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 12, "imgId": 11, "name": "薤叶芸香", "hurt_formula": "ownAtk*1", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 1, "skill_class": 1, "effect": "3364&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "不错的技能", "skilNameImage": 0, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 13, "imgId": 11, "name": "麻沸散", "hurt_formula": "ownAtk*1", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3368&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "大伤害技能", "skilNameImage": 3, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 14, "imgId": 14, "name": "敌阵突破 I", "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "3084&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "向目标冲锋造成200%伤害,同时会生成自身攻击30%的护盾,持续4回合,冲锋会位移到目标的身后", "skilNameImage": 4, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 15, "imgId": 15, "name": "坚壁 I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3088&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "使我方指定目标获得物理伤害减免提升20%,持续2回合", "skilNameImage": 2, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 16, "imgId": 16, "name": "回春", "hurt_formula": "ownAtk*0.6", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 5, "strike_area": 4, "object": 1, "skill_class": 1, "effect": "3316&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "垃圾技能", "skilNameImage": 0, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 17, "imgId": 17, "name": "反馈", "hurt_formula": "ownAtk*1", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3320&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "极品技能", "skilNameImage": 3, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 18, "imgId": 18, "name": "狼王爪击", "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 7, "object": 0, "skill_class": 3, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对自身3格范围内的所有敌人造成120%的伤害", "skilNameImage": 6, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 19, "imgId": 19, "name": "召唤群狼", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 3, "effect": "4012&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "召唤2只狼", "skilNameImage": 7, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 20, "imgId": 4, "name": "长枪投射II", "hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "3069&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skill_info": "远距离投射长枪,对目标造成300%的伤害,目标为策略职业时,伤害提升30%,并且给目标添加一个策略伤害加深降低20%的效果,持续4回合", "skilNameImage": 1, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 21, "imgId": 5, "name": "赦免II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3072&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "回复自身10%生命值,并且自身的策略伤害减免上升20%,持续2回合", "skilNameImage": 4, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 22, "imgId": 14, "name": "敌阵突破 II", "hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "3085&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "向目标冲锋造成300%伤害,同时会生成自身攻击30%的护盾,持续4回合,冲锋会位移到目标的身后", "skilNameImage": 4, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 23, "imgId": 15, "name": "坚壁 II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3089&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "使我方指定目标获得物理伤害减免提升30%,持续2回合", "skilNameImage": 2, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 24, "imgId": 6, "name": "连珠三箭 II", "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "3093&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对范围内的多个目标(最多3个)造成150%的伤害,被攻击目标有33%的概率获得一个减益效果,攻击时,物理伤害加深减少30%,持续4回合", "skilNameImage": 2, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 25, "imgId": 7, "name": "鼓舞 II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3097&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "使我方指定目标获得幸运提升20%的效果,持续4回合", "skilNameImage": 1, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 26, "imgId": 8, "name": "猛毒迷雾II", "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 2, "strike_area": 4, "object": 0, "skill_class": 1, "effect": "3109&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对范围内目标进行毒雾攻击,造成120%伤害,附加中毒效果,造成每回合30%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害,同时降低目标20%的敏捷,持续3回合", "skilNameImage": 3, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 27, "imgId": 9, "name": "投毒II", "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "3113&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对目标下毒,造成180%伤害,附加中毒效果,造成每回合30%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害", "skilNameImage": 5, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 28, "imgId": 10, "name": "巨锤震击 II", "hurt_formula": " (ownAtk*2.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "3117&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "造成220%物理伤害,并且击退1格,如果不能击退则这次攻击伤害加深提升30%", "skilNameImage": 5, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 29, "imgId": 11, "name": "虎痴 II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3121&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "恢复自身20%攻击力的血量,并且给自身附加伤害减免15%,4回合内作用2次", "skilNameImage": 5, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 5001, "imgId": 2, "name": "战龙无双I", "hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 1, "effect": "3348&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "猛击地面造成250%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气", "skilNameImage": 0, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 5002, "imgId": 2, "name": "战龙无双II", "hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 1, "effect": "3348&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "猛击地面造成300%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气", "skilNameImage": 0, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 5003, "imgId": 3, "name": "降龙斩I", "hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 1, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "3352&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对敌人连续攻击两次,每击造成250%的伤害", "skilNameImage": 5, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 5004, "imgId": 3, "name": "降龙斩II", "hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 1, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "3352&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对敌人连续攻击两次,每击造成300%的伤害", "skilNameImage": 5, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 30, "imgId": "qitanpanlongqiang", "name": "七探盘龙枪I", "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 9, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "对自身四个方向的目标及其身后1个目标造成80%物攻伤害", "skilNameImage": "nu_qitanpanlongqiang", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 31, "imgId": "qitanpanlongqiang", "name": "七探盘龙枪II", "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 9, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "对自身四个方向的目标及其身后1个目标造成120%物攻伤害", "skilNameImage": "nu_qitanpanlongqiang", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 32, "imgId": "bainiaochaofeng", "name": "百鸟朝凤I", "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5001&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成160%物攻伤害,本次伤害10%转化为自身生命", "skilNameImage": "hui_bainiaochaofeng", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 33, "imgId": "bainiaochaofeng", "name": "百鸟朝凤II", "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5001&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成240%物攻伤害,本次伤害10%转化为自身生命", "skilNameImage": "hui_bainiaochaofeng", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 34, "imgId": "moquanlianji", "name": "墨拳连击I", "hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5018&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skill_info": "1格内,对一个指定敌军造成176%物攻伤害", "skilNameImage": "nu_moquanlianji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 35, "imgId": "moquanlianji", "name": "墨拳连击II", "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5018&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skill_info": "1格内,对一个指定敌军造成264%物攻伤害", "skilNameImage": "nu_moquanlianji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 36, "imgId": "zhiyuan", "name": "支援I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 12, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5010&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为一个指定我军添加“支援”,其受到伤害时,夏侯轻衣会分担其30%伤害,持续1回合", "skilNameImage": "hui_zhiyuan", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 1, "lockOn": 0, "multistage": 1 }, { "id": 37, "imgId": "zhiyuan", "name": "支援II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 12, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5011&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为一个指定我军添加“支援”,其受到伤害时,夏侯轻衣会分担其30%伤害,持续2回合", "skilNameImage": "hui_zhiyuan", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 1, "lockOn": 0, "multistage": 1 }, { "id": 38, "imgId": "yijiansanlian", "name": "一箭三连 I", "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 4, "object": 0, "skill_class": 1, "effect": "5020&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个选中敌军及其3格内最多2个随机敌军造成88%的物理伤害", "skilNameImage": "nu_yijiansanlian", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 39, "imgId": "yijiansanlian", "name": "一箭三连 II", "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 4, "object": 0, "skill_class": 1, "effect": "5021&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个选中敌军及其3格内最多2个随机敌军造成132%的物理伤害", "skilNameImage": "nu_yijiansanlian", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 40, "imgId": "guwu", "name": "鼓舞 I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 10, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5022&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为一个指定我军添加“鼓舞”,幸运提升10%,持续2回合", "skilNameImage": "hui_guwu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 41, "imgId": "guwu", "name": "鼓舞 II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 10, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5023&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为一个指定我军添加“鼓舞”,幸运提升20%,持续2回合", "skilNameImage": "hui_guwu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 42, "imgId": "bishalipi", "name": "必杀力劈I", "hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成176%物攻伤害", "skilNameImage": "nu_bishalipi", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 43, "imgId": "bishalipi", "name": "必杀力劈II", "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成264%物攻伤害", "skilNameImage": "nu_bishalipi", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 44, "imgId": "ziyu", "name": "自愈I", "hurt_formula": "ownHpMax*0.2", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "治疗自身生命上限20%的生命", "skilNameImage": "hui_ziyu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 45, "imgId": "ziyu", "name": "自愈II", "hurt_formula": "ownHpMax*0.3", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "治疗自身生命上限30%的生命", "skilNameImage": "hui_ziyu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 46, "imgId": "hengsaoqianjun", "name": "横扫千军I", "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 8, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其左右敌人造成88%物攻伤害", "skilNameImage": "nu_hengsaoqianjun", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 47, "imgId": "hengsaoqianjun", "name": "横扫千军II", "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 8, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其左右敌人造成132%物攻伤害", "skilNameImage": "nu_hengsaoqianjun", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 48, "imgId": "mengji", "name": "猛击I", "hurt_formula": " (ownAtk*1.41*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成141%的物攻伤害", "skilNameImage": "hui_mengji", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 49, "imgId": "mengji", "name": "猛击II", "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成240%的物攻伤害", "skilNameImage": "hui_mengji", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 50, "imgId": "hujiashibapai", "name": "胡笳十八拍I", "hurt_formula": " (ownAtk*0.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 11, "object": 1, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "5格内,治疗所有我军32%策攻的生命", "skilNameImage": "nu_hujiashibapai", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 51, "imgId": "hujiashibapai", "name": "胡笳十八拍II", "hurt_formula": " (ownAtk*0.48*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 11, "object": 1, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "5格内,治疗所有我军48%策攻的生命", "skilNameImage": "nu_hujiashibapai", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 52, "imgId": "zouyue", "name": "奏乐I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 11, "object": 1, "skill_class": 2, "effect": "5050&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为所有我军添加“奏乐”, 提高怒气回复速度10%, 持续2回合", "skilNameImage": "hui_zouyue", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 53, "imgId": "zouyue", "name": "奏乐II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 11, "object": 1, "skill_class": 2, "effect": "5051&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为所有我军添加“奏乐”, 提高怒气回复速度20%, 持续2回合", "skilNameImage": "hui_zouyue", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 54, "imgId": "feihaomosha", "name": "飞毫墨杀I", "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成160%策攻伤害", "skilNameImage": "nu_feihaomosha", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 55, "imgId": "feihaomosha", "name": "飞毫墨杀II", "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成240%策攻伤害", "skilNameImage": "nu_feihaomosha", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 56, "imgId": "pomo", "name": "泼墨I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 11, "object": 0, "skill_class": 2, "effect": "5060&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为所有敌军添加\"墨毒\"。每回合造成自身10%策攻的策攻伤害。持续2回合", "skilNameImage": "hui_pomo", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 57, "imgId": "pomo", "name": "泼墨II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 11, "object": 0, "skill_class": 2, "effect": "5061&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为所有敌军添加\"墨毒\"。每回合造成自身20%策攻的策攻伤害。持续2回合", "skilNameImage": "hui_pomo", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 58, "imgId": "wugoufeishe", "name": "吴钩飞射I", "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成160%策攻伤害", "skilNameImage": "nu_wugoufeishe", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 59, "imgId": "wugoufeishe", "name": "吴钩飞射II", "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成240%策攻伤害", "skilNameImage": "nu_wugoufeishe", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 60, "imgId": "jianxin", "name": "剑心I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5070&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自身添加\"剑心\", 暴击伤害提升25% ,持续2回合", "skilNameImage": "hui_jianxin", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 61, "imgId": "jianxin", "name": "剑心II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5071&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自身添加\"剑心\", 暴击伤害提升50% ,持续2回合", "skilNameImage": "hui_jianxin", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 62, "imgId": "xiandengnushe", "name": "先登怒射I", "hurt_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 10, "object": 0, "skill_class": 1, "effect": "5080&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军及其身后最多两个敌军造成90%物攻伤害,同时给被击中的目标添加“破甲”,降低物防10/20%,持续2回合", "skilNameImage": "nu_xiandengnushe", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 63, "imgId": "xiandengnushe", "name": "先登怒射II", "hurt_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 10, "object": 0, "skill_class": 1, "effect": "5081&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军及其身后最多两个敌军造成135%物攻伤害,同时给被击中的目标添加“破甲”,降低物防10/20%,持续2回合", "skilNameImage": "nu_xiandengnushe", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 64, "imgId": "xuanzhuansanshe", "name": "旋转散射I", "hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 11, "object": 0, "skill_class": 2, "effect": "5082&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,对所有敌军造成58%物攻伤害,并给被击中的目标添加添加“流血”,每回合造成自身10%物攻的物攻伤害,持续2回合", "skilNameImage": "hui_xuanzhuansanshe", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 65, "imgId": "xuanzhuansanshe", "name": "旋转散射II", "hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 11, "object": 0, "skill_class": 2, "effect": "5083&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,对所有敌军造成86%物攻伤害,并给被击中的目标添加添加“流血”,每回合造成自身20%物攻的物攻伤害,持续2回合", "skilNameImage": "hui_xuanzhuansanshe", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 66, "imgId": "xueshoutuji", "name": "雪兽突击I", "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5090&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军进行造成180%的物攻伤害,并将敌军击退1格。如成功击退敌军,马云禄获得“不让须眉”自身攻击力提升25% ,持续2回合", "skilNameImage": "nu_xueshoutuji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 67, "imgId": "xueshoutuji", "name": "雪兽突击II", "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5090&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军进行造成270%的物攻伤害,并将敌军击退1格。如成功击退敌军,马云禄获得“不让须眉”自身攻击力提升25% ,持续2回合", "skilNameImage": "nu_xueshoutuji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 68, "imgId": "shuangyingci", "name": "霜影刺I", "hurt_formula": " (ownAtk*0.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5091&5092&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军攻击4次,每次造成40%的物攻伤害,每次攻击有50%概率回复自身造成伤害20%的生命值。", "skilNameImage": "hui_shuangyingci", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 69, "imgId": "shuangyingci", "name": "霜影刺II", "hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5091&5092&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军攻击4次,每次造成60%的物攻伤害,每次攻击有50%概率回复自身造成伤害20%的生命值。", "skilNameImage": "hui_shuangyingci", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 70, "imgId": "yidugongdu", "name": "以毒攻毒I", "hurt_formula": " (ownAtk*0.72*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 3, "object": 2, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对所有敌军造成伤害造成72%伤害,同时给所有我军添加“蛇药”,每回合回复自身5%策攻的生命,持续2回合", "skilNameImage": "nu_yidugongdu", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "5100&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 71, "imgId": "yidugongdu", "name": "以毒攻毒II", "hurt_formula": " (ownAtk*1.08*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 3, "object": 2, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对所有敌军造成伤害造成108%伤害,同时给所有我军添加“蛇药”,每回合回复自身10%策攻的生命,持续2回合", "skilNameImage": "nu_yidugongdu", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "5101&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 72, "imgId": "duyamengshi", "name": "毒牙猛噬I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 4, "object": 0, "skill_class": 2, "effect": "5102&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,为所有敌军添加“蛇毒”,每回合造成5%策攻的伤害,蛇毒最高可叠加5层,持续3回合", "skilNameImage": "hui_duyamengshi", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 73, "imgId": "duyamengshi", "name": "毒牙猛噬II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 4, "object": 0, "skill_class": 2, "effect": "5103&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,为所有敌军添加“蛇毒”,每回合造成5%策攻的伤害,蛇毒最高可叠加10层,持续3回合", "skilNameImage": "hui_duyamengshi", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 74, "imgId": "judunmengji", "name": "巨盾猛击I", "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5110&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "1格内,对一名指定敌军造成180%物功伤害,有25%概率使其“晕眩”1回合,“晕眩”时无法行动。", "skilNameImage": "nu_judunmengji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 75, "imgId": "judunmengji", "name": "巨盾猛击II", "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5111&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "1格内,对一名指定敌军造成270%物功伤害,有50%概率使其“晕眩”1回合,“晕眩”时无法行动。", "skilNameImage": "nu_judunmengji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 76, "imgId": "dunrenpaiji", "name": "盾刃拍击I", "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 8, "object": 0, "skill_class": 2, "effect": "5112&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其左右敌人造成88%物攻伤害,并给其添加“缠足”,移动力-1,持续2回合,CD3回合", "skilNameImage": "hui_dunrenpaiji", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 77, "imgId": "dunrenpaiji", "name": "盾刃拍击II", "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 8, "object": 0, "skill_class": 2, "effect": "5112&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其左右敌人造成132%物攻伤害,并给其添加“缠足”,移动力-1,持续2回合,CD3回合", "skilNameImage": "hui_dunrenpaiji", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 78, "imgId": "dabitianxia", "name": "大庇天下I", "hurt_formula": " (ownAtk*0.29*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 4, "object": 1, "skill_class": 1, "effect": "5120&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "为3格内的我军恢复29%策攻伤害的生命,并添加\"回春\",每回合恢复自身5%策攻的生命,持续2回合", "skilNameImage": "nu_dabitianxia", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 79, "imgId": "dabitianxia", "name": "大庇天下II", "hurt_formula": " (ownAtk*0.43*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 4, "object": 1, "skill_class": 1, "effect": "5120&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "为3格内的我军恢复43%策攻伤害的生命,并添加\"回春\",每回合恢复自身5%策攻的生命,持续2回合", "skilNameImage": "nu_dabitianxia", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 80, "imgId": "zhefengdangyu", "name": "遮风挡雨I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5121&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为3格内一个指定的我军,随机驱散1个减益效果。", "skilNameImage": "hui_zhefengdangyu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 81, "imgId": "zhefengdangyu", "name": "遮风挡雨II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5122&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为3格内一个指定的我军,随机驱散2个减益效果。", "skilNameImage": "hui_zhefengdangyu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 82, "imgId": "bishajushe", "name": "必杀狙射I", "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 8, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5130&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成180%的物攻伤害,如果敌军生命小于20%,则必定暴击", "skilNameImage": "nu_bishajushe", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 83, "imgId": "bishajushe", "name": "必杀狙射II", "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 8, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5130&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成270%的物攻伤害,如果敌军生命小于20%,则必定暴击", "skilNameImage": "nu_bishajushe", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 84, "imgId": "yunxuanjian", "name": "晕眩箭I", "hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 8, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5131&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成144%的物攻伤害并使其晕眩1回合", "skilNameImage": "hui_yunxuanjian", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 85, "imgId": "yunxuanjian", "name": "晕眩箭II", "hurt_formula": " (ownAtk*2.16*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 8, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5131&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成216%的物攻伤害并使其晕眩1回合。", "skilNameImage": "hui_yunxuanjian", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 86, "imgId": "dulongzuanci", "name": "毒龙钻刺I", "hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 1, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5140&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成198%的物攻伤害,并给目标添加\"毒瘴1/2\"。每回合受到10/20%攻击的物攻伤害,且持续期间防御下降10%,持续2回合。", "skilNameImage": "nu_dulongzuanci", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 87, "imgId": "dulongzuanci", "name": "毒龙钻刺II", "hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 1, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5141&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成297%的物攻伤害,并给目标添加\"毒瘴1/2\"。每回合受到10/20%攻击的物攻伤害,且持续期间防御下降20%,持续2回合。", "skilNameImage": "nu_dulongzuanci", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 88, "imgId": "qiangchudulong", "name": "枪出毒龙I", "hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 2, "effect": "5140&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对自身1格内,对所有敌军造成58%的物攻伤害,并给他们添加\"毒瘴1\",持续2回合", "skilNameImage": "hui_qiangchudulong", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 89, "imgId": "qiangchudulong", "name": "枪出毒龙II", "hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 2, "effect": "5141&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对自身1格内,对所有敌军造成86%的物攻伤害,并给他们添加\"毒瘴2\",持续2回合", "skilNameImage": "hui_qiangchudulong", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 90, "imgId": "zuoduandongnan", "name": "坐断东南I", "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 2, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定目标施放,如果目标是我军,恢复其90%策攻的生命,如果目标是敌军,对其造成180%的策攻伤害", "skilNameImage": "nu_zuoduandongnan", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 91, "imgId": "zuoduandongnan", "name": "坐断东南II", "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 2, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定目标施放,如果目标是我军,恢复其135%策攻的生命,如果目标是敌军,对其造成270%的策攻伤害", "skilNameImage": "nu_zuoduandongnan", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 92, "imgId": "wuwangzhihu", "name": "吴王之护I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 10, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5150&5121&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为一个指定我军添加“庇护”护盾,吸收自身策攻72%的伤害,同时驱散目标身上的1个减益状态", "skilNameImage": "hui_wuwangzhihu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 93, "imgId": "wuwangzhihu", "name": "吴王之护II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 10, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5151&5121&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为一个指定我军添加“庇护”护盾,吸收自身策攻108%的伤害,同时驱散目标身上的1个减益状态", "skilNameImage": "hui_wuwangzhihu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 94, "imgId": 11, "name": "万钧力劈I", "hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成176%物攻伤害", "skilNameImage": "nu_wanjunlipi", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 95, "imgId": 11, "name": "万钧力劈II", "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成264%物攻伤害", "skilNameImage": "nu_wanjunlipi", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 96, "imgId": "fengmang", "name": "锋芒I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5160&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自身添加\"锋芒\", 下一次攻击的伤害加深提升15%, 攻击后消失,持续2回合", "skilNameImage": "hui_fengmang", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 97, "imgId": "fengmang", "name": "锋芒II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5161&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自身添加\"锋芒\", 下一次攻击的伤害加深提升30%, 攻击后消失,持续2回合", "skilNameImage": "hui_fengmang", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 98, "imgId": "yijianqinxin", "name": "一箭侵心I", "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5179&5221&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对指定一个敌军造成180%物攻伤害,如果场上有敌军有“同心印”孙尚香则可以在任意地方对有“同心印”的目标释放怒气技,造成300%的物攻伤害,同时驱散目标的“同心印”", "skilNameImage": "nu_yijianqinxin", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 108, "multistage": 0 }, { "id": 99, "imgId": "yijianqinxin", "name": "一箭侵心II", "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5210&5221&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对指定一个敌军造成270%物攻伤害,如果场上有敌军有“同心印”孙尚香则可以在任意地方对有“同心印”的目标释放怒气技,造成450%的物攻伤害,同时驱散目标的“同心印”", "skilNameImage": "nu_yijianqinxin", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 108, "multistage": 0 }, { "id": 100, "imgId": "tongxinyin", "name": "同心印I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5170&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "标记自身3格内的敌军目标,目标获得“同心印”永久debuff,“同心印”只能存在一个", "skilNameImage": "hui_tongxinyin", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 101, "imgId": "tongxinyin", "name": "同心印II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 10, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5170&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "标记自身5格内的敌军目标,目标获得“同心印”永久debuff,“同心印”只能存在一个", "skilNameImage": "hui_tongxinyin", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 102, "imgId": "fusaotianxia", "name": "斧扫天下I", "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 8, "object": 0, "skill_class": 1, "effect": "5180&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其左右敌人造成88%物攻伤害,本次攻击暴击提升10%", "skilNameImage": "nu_fusaotianxia", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 103, "imgId": "fusaotianxia", "name": "斧扫天下II", "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 8, "object": 0, "skill_class": 1, "effect": "5180&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其左右敌人造成132%物攻伤害,本次攻击暴击提升10%", "skilNameImage": "nu_fusaotianxia", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 104, "imgId": "duanyuan", "name": "断援I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 2, "object": 4, "skill_class": 2, "effect": "5181&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "自身获得“固守\", 伤害减免提升10%,持续2回合,同时使自身周围8格范围内的所有敌军获得“缠足, 移动力-1,持续1回合", "skilNameImage": "hui_duanyuan", "skillSceneSpine": "&", "friendlyEffect": "5183&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 105, "imgId": "duanyuan", "name": "断援II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 2, "object": 4, "skill_class": 2, "effect": "5181&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "自身获得“固守\", 伤害减免提升20%,持续2回合,同时使自身周围8格范围内的所有敌军获得“缠足, 移动力-1,持续1回合", "skilNameImage": "hui_duanyuan", "skillSceneSpine": "&", "friendlyEffect": "5182&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 106, "imgId": "gourenhengzhan", "name": "勾刃横斩I", "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 8, "object": 0, "skill_class": 1, "effect": "5202&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其左右两人横向三格敌人造成100%的物攻伤害,并给被攻击者添加“破盾”,格挡下降10%,持续2回合", "skilNameImage": "nu_gourenhengzhan", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 107, "imgId": "gourenhengzhan", "name": "勾刃横斩II", "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 8, "object": 0, "skill_class": 1, "effect": "5203&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其左右两人横向三格敌人造成150%的物攻伤害,并给被攻击者添加“破盾”,格挡下降20%,持续2回合", "skilNameImage": "nu_gourenhengzhan", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 108, "imgId": 12, "name": "寻衅I", "hurt_formula": " (ownAtk*1.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5205&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对1格内的一个指定敌军造成158%伤害,并使其获得“怒目”,持续2回合", "skilNameImage": "hui_xunxin", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 109, "imgId": 12, "name": "寻衅II", "hurt_formula": " (ownAtk*2.38*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5205&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对1格内的一个指定敌军造成238%伤害,并使其获得“怒目”,持续2回合", "skilNameImage": "hui_xunxin", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 110, "imgId": 7, "name": "冲阵I", "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 1, "effect": "5112&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对1格内所有敌军造成88%攻击的物攻伤害,并给他们添加“缠足\", 移动力-1,持续2回合", "skilNameImage": "nu_chongzhen", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 111, "imgId": 7, "name": "冲阵II", "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 1, "effect": "5112&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对1格内所有敌军造成132%攻击的物攻伤害,并给他们添加“缠足\", 移动力-1,持续2回合", "skilNameImage": "nu_chongzhen", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 112, "imgId": 10, "name": "陷阵I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5250&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "给自己附加“陷阵之志”,提高自身攻击&生命&双防&格档5%,伤害减免提高15%, 持续2回合", "skilNameImage": "hui_xianzhen", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 113, "imgId": 10, "name": "陷阵II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5251&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "给自己附加“陷阵之志”,提高自身攻击&生命&双防&格档10%,伤害减免提高30%, 持续2回合", "skilNameImage": "hui_xianzhen", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 114, "imgId": "tuxi", "name": "突袭I", "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 12, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5260&5261", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skill_info": "5格内,闪现到一个指定的敌军身边,对其造成180%的物攻伤害,本次攻击必定暴击", "skilNameImage": "nu_tuxi", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 115, "imgId": "tuxi", "name": "突袭II", "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 12, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5260&5261", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skill_info": "5格内,闪现到一个指定的敌军身边,对其造成270%的物攻伤害,本次攻击必定暴击", "skilNameImage": "nu_tuxi", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 116, "imgId": "jiebei", "name": "戒备I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5262&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自身添加\"戒备\", 命中提升10% 持续2回合", "skilNameImage": "hui_jiebei", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 117, "imgId": "jiebei", "name": "戒备II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5263&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自身添加\"戒备\", 命中提升20% 持续2回合", "skilNameImage": "hui_jiebei", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 118, "imgId": "meiyingnichangwu", "name": "媚影霓裳舞I", "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 22, "strike_area": 11, "object": 0, "skill_class": 1, "effect": "5280&5282", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,随机攻击最多3个敌军,每个敌军造成100%策略伤害,并给目标添加“媚毒”,每回合造成10%的策略伤害,治疗效果降低50%, 持续3回合", "skilNameImage": "nu_meiyingnichangwu", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 119, "imgId": "meiyingnichangwu", "name": "媚影霓裳舞II", "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 22, "strike_area": 11, "object": 0, "skill_class": 1, "effect": "5281&5282", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,随机攻击最多3个敌军,每个敌军造成150%策略伤害,并给目标添加“媚毒”,每回合造成20%的策略伤害,治疗效果降低50%, 持续3回合", "skilNameImage": "nu_meiyingnichangwu", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 120, "imgId": "neizhu", "name": "内助I", "hurt_formula": "ownAtk*0.2", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 1, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5283&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "恢复一个我方男性20%策略伤害的生命,如果目标是吕布,则回复40%的生命,同时恢复其20点怒气", "skilNameImage": "hui_neizhu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 1, "lockOn": 0, "multistage": 1 }, { "id": 121, "imgId": "neizhu", "name": "内助II", "hurt_formula": "ownAtk*0.4", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 1, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5284&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "恢复一个我方男性40%策略伤害的生命,如果目标是吕布,则回复80%的生命,同时恢复其20点怒气", "skilNameImage": "hui_neizhu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 1, "lockOn": 0, "multistage": 1 }, { "id": 122, "imgId": 11, "name": "侵掠如火I", "hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5300&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对一个指定敌军造成198%%的物攻伤害,并给目标附加1层“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合", "skilNameImage": "nu_qinlueruhuo", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 123, "imgId": 11, "name": "侵掠如火II", "hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5300&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对一个指定敌军造成297%%的物攻伤害,并给目标附加1层“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合", "skilNameImage": "nu_qinlueruhuo", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 124, "imgId": 12, "name": "浪子游世I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 2, "skill_class": 2, "effect": "5301&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,将一个指定目标(不分敌我)拉到自己身边,如有障碍物则无法释放", "skilNameImage": "hui_langziyoushi", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 125, "imgId": 12, "name": "浪子游世II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 12, "strike_area": 1, "object": 2, "skill_class": 2, "effect": "5302&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,将一个指定目标(不分敌我)拉到自己身边,如有障碍物则无法释放", "skilNameImage": "hui_langziyoushi", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 126, "imgId": "shenhuoji", "name": "神火计I", "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 11, "object": 0, "skill_class": 1, "effect": "5320&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对5格内敌军全体造成80%的策攻伤害,50%概率对目标添加“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合", "skilNameImage": "nu_shenhuoji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 127, "imgId": "shenhuoji", "name": "神火计II", "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 11, "object": 0, "skill_class": 1, "effect": "5300&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对5格内敌军全体造成120%的策攻伤害,100%概率对目标添加“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合", "skilNameImage": "nu_shenhuoji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 128, "imgId": "huoji", "name": "火计I", "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5300&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成160%策攻伤害,为目标添加“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合", "skilNameImage": "hui_huoji", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 129, "imgId": "huoji", "name": "火计II", "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5300&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成240%策攻伤害,为目标添加“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合", "skilNameImage": "hui_huoji", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 130, "imgId": "dielianhua", "name": "蝶恋花I", "hurt_formula": "ownAtk*0.4", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 4, "object": 1, "skill_class": 1, "effect": "5330&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "治疗友方4格范围内的所有目标40%策攻的生命,并恢复友方怒气20点", "skilNameImage": "nu_dielianhua", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 131, "imgId": "dielianhua", "name": "蝶恋花II", "hurt_formula": "ownAtk*0.6", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 4, "object": 1, "skill_class": 1, "effect": "5330&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "治疗友方4格范围内的所有目标60%策攻的生命,并恢复友方怒气20点", "skilNameImage": "nu_dielianhua", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 132, "imgId": "nufang", "name": "怒放I", "hurt_formula": "ownAtk*0.32", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 4, "object": 1, "skill_class": 2, "effect": "5331&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "治疗4格范围内的所有友方目标32%策攻的生命,并添加“怒放”,提升攻击力5%,持续2回合", "skilNameImage": "hui_nufang", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 133, "imgId": "nufang", "name": "怒放II", "hurt_formula": "ownAtk*0.48", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 4, "object": 1, "skill_class": 2, "effect": "5332&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "治疗4格范围内的所有友方目标48%策攻的生命,并添加“怒放”,提升攻击力10%,持续2回合", "skilNameImage": "hui_nufang", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 134, "imgId": "shentingnuji", "name": "神亭怒戟I", "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 1, "effect": "5350&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对自身范围1格之内的所有敌军造成88%的物攻伤害,并添加1层“撕裂”每回合受到2%物攻伤害,同时降低物防2%,“撕裂”最多叠加5层,不可驱散", "skilNameImage": "nu_shentingnuji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 135, "imgId": "shentingnuji", "name": "神亭怒戟II", "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 1, "effect": "5351&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对自身范围1格之内的所有敌军造成132%的物攻伤害,并添加1层“撕裂”每回合受到4物攻伤害,同时降低物防4%,“撕裂”最多叠加5层,不可驱散", "skilNameImage": "nu_shentingnuji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 136, "imgId": "daijian", "name": "带剑I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5352&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "自身获得“带剑”,持续时间内,每次攻击或反击都能给敌军叠加1层“撕裂”持续2回合", "skilNameImage": "hui_daijian", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 137, "imgId": "daijian", "name": "带剑II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5353&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "自身获得“带剑”,持续时间内,每次攻击或反击都能给敌军叠加1层“撕裂”持续2回合", "skilNameImage": "hui_daijian", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 138, "imgId": "huawu", "name": "花舞I", "hurt_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 3, "object": 2, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "对2格内的敌军目标造成135%的策攻伤害,并对2格范围内所有我军添加“奏乐”, 提高怒气回复速度10%, 持续2回合", "skilNameImage": "nu_huawu", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "5050&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 139, "imgId": "huawu", "name": "花舞II", "hurt_formula": " (ownAtk*2.03*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 3, "object": 2, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "对2格内的敌军目标造成203%的策攻伤害,并对2格范围内所有我军添加“奏乐”, 提高怒气回复速度20%, 持续2回合", "skilNameImage": "nu_huawu", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "5051&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 140, "imgId": "zanghua", "name": "葬花I", "hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5370&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skill_info": "3格内,对一个指定敌军造成144%策攻伤害,并添加“葬花”,受到的治疗效果降低75%,持续2回合", "skilNameImage": "hui_zanghua", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 141, "imgId": "zanghua", "name": "葬花II", "hurt_formula": " (ownAtk*2.16*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5370&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skill_info": "3格内,对一个指定敌军造成216%策攻伤害,并添加“葬花”,受到的治疗效果降低75%,持续2回合", "skilNameImage": "hui_zanghua", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 142, "imgId": "yinyangkuangquan", "name": "阴阳狂拳I", "hurt_formula": " (ownAtk*0.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5380&5381", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌人连续打击5次,每次造成40%的物攻伤害,目标身上每有一种中毒效果,追加一次攻击,最多5次", "skilNameImage": "nu_yinyangkuangquan", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 5 }, { "id": 143, "imgId": "yinyangkuangquan", "name": "阴阳狂拳II", "hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5380&5381", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌人连续打击5次,每次造成60%的物攻伤害,目标身上每有一种中毒效果,追加一次攻击,最多5次", "skilNameImage": "nu_yinyangkuangquan", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 5 }, { "id": 144, "imgId": "fanguduquan", "name": "反骨毒拳I", "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5382&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌人造成160%的物攻伤害,同时使其身上所有的中毒效果增加1回合", "skilNameImage": "hui_fanguduquan", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 145, "imgId": "fanguduquan", "name": "反骨毒拳II", "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5382&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌人造成240%的物攻伤害,同时使其身上所有的中毒效果增加1回合", "skilNameImage": "hui_fanguduquan", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 146, "imgId": "qinglongyanyuezhan", "name": "青龙偃月斩I", "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5402&5400", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军进行造成264%的物攻伤害。如果敌人没有被消灭,对敌人追加1次攻击,造成144%的伤害,如果敌人被消灭,关羽回复30点怒气。", "skilNameImage": "nu_qinglongyanyuezhan", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 147, "imgId": "qinglongyanyuezhan", "name": "青龙偃月斩II", "hurt_formula": " (ownAtk*3.96*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5403&5401", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军进行造成396%的物攻伤害。如果敌人没有被消灭,对敌人追加1次攻击,造成216%的伤害,如果敌人被消灭,关羽回复50点怒气。", "skilNameImage": "nu_qinglongyanyuezhan", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 148, "imgId": "chabiaomaishou", "name": "插标卖首I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5404&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,为一个指定敌军添加“插标卖首”,持续到战斗结束。关羽对有“插标卖首”的敌人造成的伤害增加20%,暴击率增加10%。关羽同一时间只能对一个目标添加“插标卖首”。", "skilNameImage": "hui_chabiaomaishou", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 149, "imgId": "chabiaomaishou", "name": "插标卖首II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5405&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,为一个指定敌军添加“插标卖首”,持续到战斗结束。关羽对有“插标卖首”的敌人造成的伤害增加30%,暴击率增加20%。关羽同一时间只能对一个目标添加“插标卖首”。", "skilNameImage": "hui_chabiaomaishou", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 150, "imgId": "xiaoyanyuezhan", "name": "小偃月斩I", "hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5420&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军进行造成198%的物攻伤害,同时为目标添加“目炫”,命中率降低20%。", "skilNameImage": "nu_xiaoyanyuezhan", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 151, "imgId": "xiaoyanyuezhan", "name": "小偃月斩II", "hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5420&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军进行造成297%的物攻伤害,同时为目标添加“目炫”,命中率降低20%。", "skilNameImage": "nu_xiaoyanyuezhan", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 152, "imgId": "xiaochunqiudao", "name": "小春秋刀I", "hurt_formula": " (ownAtk*1.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5421&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军进行造成158%的物攻伤害,并使其定身1回合。", "skilNameImage": "hui_xiaochunqiudao", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 153, "imgId": "xiaochunqiudao", "name": "小春秋刀II", "hurt_formula": " (ownAtk*2.38*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5421&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军进行造成238%的物攻伤害,并使其定身1回合。", "skilNameImage": "hui_xiaochunqiudao", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 154, "imgId": "zhaoolieyiyong", "name": "昭烈义勇I", "hurt_formula": "ownAtk*1", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 4, "object": 1, "skill_class": 1, "effect": "5433&5431", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对自身3格内的友军进行治疗,距离越近,治疗越高。1格内恢复50%,两格内(除1格范围)恢复40%,三格内(除1,2格范围)恢复30%,并添加“义勇”,提升9%攻击力和防御力。", "skilNameImage": "nu_zhaolieyiyong", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 155, "imgId": "zhaoolieyiyong", "name": "昭烈义勇II", "hurt_formula": "ownAtk*1", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 4, "object": 1, "skill_class": 1, "effect": "5434&5432", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对自身3格内的友军进行治疗,距离越近,治疗越高。1格内恢复75%,两格内(除1格范围)恢复60%,三格内(除1,2格范围)恢复50%,并添加“义勇”,提升15%攻击力和防御力。", "skilNameImage": "nu_zhaolieyiyong", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 156, "imgId": "tiandishizizhan", "name": "天地十字斩I", "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5435&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成88%的物攻伤害。每次伤害有50%几率添加\"流血\",每回合造成自身5%攻击的物攻伤害,持续2回合。", "skilNameImage": "hui_tiandishizizhan", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 157, "imgId": "tiandishizizhan", "name": "天地十字斩II", "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5437&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成132%的物攻伤害。每次伤害有50%几率添加\"流血\",每回合造成自身10%攻击的物攻伤害,持续2回合。", "skilNameImage": "hui_tiandishizizhan", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 158, "imgId": "shimianmaifu", "name": "十面埋伏I", "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 4, "object": 0, "skill_class": 1, "effect": "5460&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对1格指定地图及周围3格内的所有敌军造成80%攻击的策略伤害 ,本次攻击有25%机率无视敌军防御,如未能无视敌军防御,则攻击使敌军陷入“混乱”,持续1回合", "skilNameImage": "nu_shimianmaifu", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 159, "imgId": "shimianmaifu", "name": "十面埋伏II", "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 4, "object": 0, "skill_class": 1, "effect": "5461&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对1格指定地图及周围3格内的所有敌军造成120%攻击的策略伤害 ,本次攻击有50%机率无视敌军防御,如未能无视敌军防御,则攻击使敌军陷入“混乱”,持续1回合", "skilNameImage": "nu_shimianmaifu", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 160, "imgId": "shishengtianji", "name": "十胜天机I", "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5462&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "2格内,对一名指定敌军造成160%攻击的策攻伤害,同时降低其25点怒气值", "skilNameImage": "hui_shishengtianji", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 161, "imgId": "shishengtianji", "name": "十胜天机II", "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5463&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "2格内,对一名指定敌军造成240%攻击的策攻伤害,同时降低其50点怒气值", "skilNameImage": "hui_shishengtianji", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 162, "imgId": "feiqiangzhanjiang", "name": "飞枪斩将I", "hurt_formula": " (ownAtk*1.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5480&5481&5482", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军敌军造成170%的伤害,若目标为策略职业,则给目标添加“迟智”,策攻降低20%,持续2回合", "skilNameImage": "nu_feiqiangzhanjiang", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 163, "imgId": "feiqiangzhanjiang", "name": "飞枪斩将II", "hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5480&5481&5482", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军敌军造成250%的伤害,若目标为策略职业,则给目标添加“迟智”,策攻降低20%,持续2回合", "skilNameImage": "nu_feiqiangzhanjiang", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 164, "imgId": "tuntian", "name": "屯田I", "hurt_formula": "ownHpMax*0.1", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5483&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "回复自身总生命10%的生命值,并且为自身添加“识破”,策攻伤害减免提升10%,持续2回合", "skilNameImage": "hui_tuntian", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 165, "imgId": "tuntian", "name": "屯田II", "hurt_formula": "ownHpMax*0.2", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5484&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "回复自身总生命20%的生命值,并且为自身添加“识破”,策攻伤害减免提升20%,持续2回合", "skilNameImage": "hui_tuntian", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 166, "imgId": 7, "name": "勇将夺甲I", "hurt_formula": " (ownAtk*0.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 1, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5500&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成220%攻击的物理伤害,并添加“夺甲”,物防下降25%,夏侯惇物防提升敌军因“夺甲”下降的总数值, 持续2回合", "skilNameImage": "nu_yongjiangduojia", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 167, "imgId": 7, "name": "勇将夺甲II", "hurt_formula": " (ownAtk*0.3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 1, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5501&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成330%攻击的物理伤害,并添加“夺甲”,物防下降50%,夏侯惇物防提升敌军因“夺甲”下降的总数值, 持续2回合", "skilNameImage": "nu_yongjiangduojia", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 168, "imgId": 10, "name": "拨矢啖睛I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5502&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "给自身添加buff\"啖睛\",反弹100%受到的受到的物理伤害(过量伤害不计算),受到的伤害最高不超过夏侯惇200%的物防,持续2回合", "skilNameImage": "hui_bashidanjing", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 169, "imgId": 10, "name": "拨矢啖睛II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5503&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "给自身添加buff\"啖睛\",反弹150%受到的受到的物理伤害(过量伤害不计算),受到的伤害最高不超过夏侯惇200%的物防,持续2回合", "skilNameImage": "hui_bashidanjing", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 170, "imgId": "huchihandi", "name": "虎痴捍地I", "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 1, "effect": "5520&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对所有敌军造成80%物攻伤害,并将他们击退1格,如无法击退,则有25%概率使其“眩晕”1回合", "skilNameImage": "nu_huchihandi", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 171, "imgId": "huchihandi", "name": "虎痴捍地II", "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 1, "effect": "5521&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对所有敌军造成120%物攻伤害,并将他们击退1格,如无法击退,则有50%概率使其“眩晕”1回合", "skilNameImage": "nu_huchihandi", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 172, "imgId": "wentianchui", "name": "问天锤I", "hurt_formula": " (ownAtk*1.08*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 13, "object": 0, "skill_class": 2, "effect": "5522&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "2格内,对随机2名敌军造成108%的物攻伤害,如敌军处在\"晕眩\"状态,伤害提高至120%", "skilNameImage": "hui_wentianchui", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 173, "imgId": "wentianchui", "name": "问天锤II", "hurt_formula": " (ownAtk*1.62*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 13, "object": 0, "skill_class": 2, "effect": "5523&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "2格内,对随机2名敌军造成108%的物攻伤害,如敌军处在\"晕眩\"状态,伤害提高至180%", "skilNameImage": "hui_wentianchui", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 174, "imgId": 7, "name": "八门金锁I", "hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5421&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对指定的一个敌军造成198%伤害,并使其“定身”1回合", "skilNameImage": "nu_bamenjinsuo", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 175, "imgId": 7, "name": "八门金锁II", "hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5421&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对指定的一个敌军造成297%伤害,并使其“定身”1回合", "skilNameImage": "nu_bamenjinsuo", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 176, "imgId": 10, "name": "铁壁I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5560&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自身添加一个“铁壁”状态,将\"援护\"的范围扩大为2格(回字形),并获得攻击力提升8%,持续2回合。", "skilNameImage": "hui_tiebi", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 177, "imgId": 10, "name": "铁壁II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5561&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自身添加一个“铁壁”状态,将\"援护\"的范围扩大为2格(回字形),并获得攻击力提升8%,持续2回合。", "skilNameImage": "hui_tiebi", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 178, "imgId": "xieyeyunxiang", "name": "薤叶芸香I", "hurt_formula": "ownAtk*1.0", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 1, "skill_class": 1, "effect": "5580&5581&5582", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "治疗一个单体目标100%策攻的生命,驱散目标身上所有的异常状态,如果有溢出的治疗量则生成护盾,吸引对应的伤害,该技能有25%的概率只消耗50点怒气", "skilNameImage": "nu_xieyeyunxiang", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 179, "imgId": "xieyeyunxiang", "name": "薤叶芸香II", "hurt_formula": "ownAtk*1.5", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 1, "skill_class": 1, "effect": "5580&5581&5583", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "治疗一个单体目标150%策攻的生命,驱散目标身上所有的异常状态,如果有溢出的治疗量则生成护盾,吸引对应的伤害,该技能有50%的概率只消耗50点怒气", "skilNameImage": "nu_xieyeyunxiang", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 180, "imgId": "mafeisan", "name": "麻沸散I", "hurt_formula": "ownAtk*0.8", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5584&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "一个单体目标80%策攻的生命,并且为其添加\"谋算\",策防提升10%的buff,持续2回合", "skilNameImage": "hui_mafeisan", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 181, "imgId": "mafeisan", "name": "麻沸散II", "hurt_formula": "ownAtk*1.2", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5585&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "一个单体目标120%策攻的生命,并且为其添加\"谋算\",策防提升20%的buff,持续2回合", "skilNameImage": "hui_mafeisan", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 182, "imgId": "qimenbazhen", "name": "奇门八阵I", "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 12, "object": 3, "skill_class": 1, "effect": "5600&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skill_info": "3格内,对1格指定地图及周围2格内(回字形)所有敌军造成80%攻击的策略伤害,并在格子上生成“奇门八阵”,当本方部队位于“奇门八阵”上时,在行动结束时随机获得1个增益效果,持续2回合,并恢复诸葛亮攻击力32%的生命,持续2回合", "skilNameImage": "nu_qimenbazhen", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 183, "imgId": "qimenbazhen", "name": "奇门八阵II", "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 12, "object": 3, "skill_class": 1, "effect": "5601&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skill_info": "3格内,对1格指定地图及周围2格内(回字形)所有敌军造成120%攻击的策略伤害,并在格子上生成“奇门八阵”,当本方部队位于“奇门八阵”上时,在行动结束时随机获得1个增益效果,持续2回合,并恢复诸葛亮攻击力48%的生命,持续2回合", "skilNameImage": "nu_qimenbazhen", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 184, "imgId": "fengqiyunyong", "name": "风起云涌I", "hurt_formula": " (ownAtk*0.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 12, "object": 0, "skill_class": 2, "effect": "5602&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skill_info": "3格内,对1格指定地图及周围2格内的所有敌军造成64%攻击的策略伤害并驱散1个增益效果", "skilNameImage": "hui_fengqiyunyong", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 185, "imgId": "fengqiyunyong", "name": "风起云涌II", "hurt_formula": " (ownAtk*0.96*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 12, "object": 0, "skill_class": 2, "effect": "5603&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skill_info": "3格内,对1格指定地图及周围2格内的所有敌军造成96%攻击的策略伤害并驱散2个增益效果", "skilNameImage": "hui_fengqiyunyong", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 186, "imgId": 7, "name": "万蛇狂舞I", "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 1, "effect": "5620&5621&5630", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对1格内(回字形)的敌人进行横扫,造成88%攻击的物攻伤害,并将总伤害的30%化为自身血量,溢出的伤害生成护盾。", "skilNameImage": "nu_wanshekuangwu", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 187, "imgId": 7, "name": "万蛇狂舞II", "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 1, "effect": "5620&5621&5630", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对1格内(回字形)的敌人进行横扫,造成132%攻击的物攻伤害,并将总伤害的30%化为自身血量,溢出的伤害生成护盾。", "skilNameImage": "nu_wanshekuangwu", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 188, "imgId": "changbanduanhe", "name": "长坂断喝I", "hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5622&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skill_info": "对1格内一名指定敌军造成176%的物理伤害,并给目标左右级背后两排的所有敌军添加“胆裂”,物防降低10%,每回合降低10点怒气,持续2回合。", "skilNameImage": "hui_fengqiyunyong", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 189, "imgId": "changbanduanhe", "name": "长坂断喝II", "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5623&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skill_info": "对1格内一名指定敌军造成264%的物理伤害,并给目标左右级背后两排的所有敌军添加“胆裂”,物防降低20%,每回合降低15点怒气,持续2回合。", "skilNameImage": "hui_fengqiyunyong", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 190, "imgId": "bingjingniaowu", "name": "冰晶鸟舞I", "hurt_formula": " (ownAtk*1.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 1, "strike_area": 10, "object": 4, "skill_class": 1, "effect": "5642&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其后方的三个敌军造成140%攻击的策攻伤害,对每个敌军有30%造成定身效果,持续2回合。", "skilNameImage": "nu_bingjingniaowu", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 191, "imgId": "bingjingniaowu", "name": "冰晶鸟舞II", "hurt_formula": " (ownAtk*1.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 1, "strike_area": 10, "object": 4, "skill_class": 1, "effect": "5643&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其后方的三个敌军造成140%攻击的策攻伤害,对每个敌军有50%造成定身效果,持续2回合。", "skilNameImage": "nu_bingjingniaowu", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 192, "imgId": "xunniaokuangfei", "name": "迅鸟狂风I", "hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 12, "object": 0, "skill_class": 2, "effect": "5640&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对自身2格内所有敌军造成58%攻击的策攻伤害,20%概率为他们添加“缠足”,移动力-1,持续2回合", "skilNameImage": "hui_xunniaokuangfeng", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 193, "imgId": "xunniaokuangfei", "name": "迅鸟狂风II", "hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 12, "object": 0, "skill_class": 2, "effect": "5641&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对自身2格内所有敌军造成86%攻击的策攻伤害,40%概率为他们添加“缠足”,移动力-1,持续2回合", "skilNameImage": "hui_xunniaokuangfeng", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 194, "imgId": "xinghancanlan", "name": "星汉灿烂I", "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 4, "object": 0, "skill_class": 1, "effect": "5660&5020", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skill_info": "3格内,对1格指定地图及周围3格内最多3格敌军造成100%的物攻伤害,并有25%概率使之陷于“混乱”,不受控制,不分敌我,随机行动和普通攻击,持续2回合。", "skilNameImage": "nu_xinghancanlan", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 195, "imgId": "xinghancanlan", "name": "星汉灿烂II", "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 4, "object": 0, "skill_class": 1, "effect": "5661&5020", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skill_info": "3格内,对1格指定地图及周围3格内最多3格敌军造成150%的物攻伤害,并有50%概率使之陷于“混乱”,不受控制,不分敌我,随机行动和普通攻击,持续2回合。", "skilNameImage": "nu_xinghancanlan", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 196, "imgId": "xuxushishi", "name": "虚虚实实I", "hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 2, "effect": "5662&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对1格内(回字形)所有敌军造成58%攻击的策略伤害,20%概率给他们添加“封技\", 无法使用回合技和怒气技,持续2回合", "skilNameImage": "hui_xuxushishi", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 197, "imgId": "xuxushishi", "name": "虚虚实实II", "hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 2, "effect": "5663&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对1格内(回字形)所有敌军造成86%攻击的策略伤害,40%概率给他们添加“封技\", 无法使用回合技和怒气技,持续2回合", "skilNameImage": "hui_xuxushishi", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 198, "imgId": "zhanxionghaojiao", "name": "战熊号角I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 1, "effect": "5680&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "夏侯渊召唤一头熊作为我军进行作战,熊继承自身40%的属性。若敌军攻击夏侯渊,熊将替夏侯渊承担伤害直至死亡,如果战场上有熊了,则该技能会回复熊50%的血量,同时熊获得一个buff\"猛兽\", 攻击提高20%, 暴击提高10%, 物防提高20%, 持续2回合", "skilNameImage": "nu_zhanxionghaojiao", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 1, "lockOn": 0, "multistage": 0 }, { "id": 199, "imgId": "zhanxionghaojiao", "name": "战熊号角II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 1, "effect": "5681&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "夏侯渊召唤一头熊作为我军进行作战,熊继承自身60%的属性。若敌军攻击夏侯渊,熊将替夏侯渊承担伤害直至死亡,如果战场上有熊了,则该技能会回复熊50%的血量,同时熊获得一个buff\"猛兽\", 攻击提高20%, 暴击提高10%, 物防提高20%, 持续2回合", "skilNameImage": "nu_zhanxionghaojiao", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 1, "lockOn": 0, "multistage": 0 }, { "id": 200, "imgId": "benxi", "name": "奔袭I", "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5682&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内对单体敌军造成100%的物理伤害,自身往攻击返方向后撤一格,同时给自身添加“迅捷”,移动力+1,持续2回合", "skilNameImage": "hui_benxi", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 201, "imgId": "benxi", "name": "奔袭II", "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5682&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内对单体敌军造成150%的物理伤害,自身往攻击返方向后撤一格,同时给自身添加“迅捷”,移动力+1,持续2回合", "skilNameImage": "hui_benxi", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 202, "imgId": "fengmingjiutian", "name": "凤鸣九天I", "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 1, "object": 4, "skill_class": 1, "effect": "5700&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对敌军施放:5格内,对一个指定敌军造成240%伤害的单体强力攻击,并对目标添加“余烬\",治疗效果降低30%,持续2回合。\r\n对自己施放:给自己添加“凤栖”,普通攻击造成150%攻击的策攻伤害,伤害减免提高10%。携带该buff时,不可使用怒气技,庞统死亡下一回合可复活,恢复30%的总血量,并对自己添加“涅槃”,怒气技解封,但无法对自己使用,攻击、防御、血量提升5%,伤害加深提高5%。凤栖和涅槃无法被驱散", "skilNameImage": "nu_fengmingjiutian", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "5702&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 203, "imgId": "fengmingjiutian", "name": "凤鸣九天II", "hurt_formula": " (ownAtk*3.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 1, "object": 4, "skill_class": 1, "effect": "5701&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对敌军施放:5格内,对一个指定敌军造成360%伤害的单体强力攻击,并对目标添加“余烬\",治疗效果降低60%,持续2回合。\r\n对自己施放:给自己添加“凤栖”,普通攻击造成180%攻击的策攻伤害,伤害减免提高20%。携带该buff时,不可使用怒气技,庞统死亡下一回合可复活,恢复30%的总血量,并对自己添加“涅槃”,怒气技解封,但无法对自己使用,攻击、防御、血量提升10%,伤害加深提高10%。凤栖和涅槃无法被驱散", "skilNameImage": "nu_fengmingjiutian", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "5703&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 204, "imgId": "huofenglianji", "name": "火凤连击I", "hurt_formula": " (ownAtk*1.92*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5704&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成192%攻击的策略伤害,如有目标带有“余烬”,有50%的追加一次普攻", "skilNameImage": "hui_huofenglianji", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 205, "imgId": "huofenglianji", "name": "火凤连击II", "hurt_formula": " (ownAtk*2.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5705&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成288%攻击的策略伤害,如有目标带有“余烬”,有100%的追加一次普攻", "skilNameImage": "hui_huofenglianji", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 206, "imgId": 10, "name": "诛魂I", "hurt_formula": " (ownAtk*0.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5720&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一名指定敌人,施放所有魂珠(最多积累5颗),第1颗造成40%的伤害,之后每颗魂珠增加5%伤害,每颗魂珠击中时,为其随机添加一种减益效果。如果攻击中,目标死亡,则停止施法,不再消耗剩下的魂珠。诛魂不消耗怒气,只消耗魂珠", "skilNameImage": "nu_zhuhun", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 207, "imgId": 10, "name": "诛魂II", "hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5721&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一名指定敌人,施放所有魂珠(最多积累5颗),第1颗造成60%的伤害,之后每颗魂珠增加10%伤害,每颗魂珠击中时,为其随机添加一种减益效果。如果攻击中,目标死亡,则停止施法,不再消耗剩下的魂珠。诛魂不消耗怒气,只消耗魂珠", "skilNameImage": "nu_zhuhun", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 208, "imgId": "xihun", "name": "吸魂I", "hurt_formula": " (ownAtk*0.77*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 11, "object": 0, "skill_class": 2, "effect": "5722&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对自身5格范围内的敌军造成77%的伤害,每命中一人,有20%概率凝聚一颗魂珠(最多5颗),目标身上每有一个减益效果,概率提高10%", "skilNameImage": "hui_xihun", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 209, "imgId": "xihun", "name": "吸魂II", "hurt_formula": " (ownAtk*1.15*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 11, "object": 0, "skill_class": 2, "effect": "5723&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对自身5格范围内的敌军造成115%的伤害,每命中一人,有40%概率凝聚一颗魂珠(最多5颗),目标身上每有一个减益效果,概率提高20%", "skilNameImage": "hui_xihun", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 210, "imgId": "mangmumiaomiao", "name": "盲目渺渺I", "hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 15, "object": 0, "skill_class": 1, "effect": "5742&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对全屏敌人造成60%策攻伤害,并添加目盲。移动力-2,命中降低50%,持续2回合。", "skilNameImage": "nu_mangmumiaomiao", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 211, "imgId": "mangmumiaomiao", "name": "盲目渺渺II", "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 15, "object": 0, "skill_class": 1, "effect": "5742&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对全屏敌人造成100%策攻伤害,并添加目盲。移动力-2,命中降低50%,持续2回合。", "skilNameImage": "nu_mangmumiaomiao", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 212, "imgId": "luyukankuai", "name": "鲈鱼堪脍I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5743&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,将一个指定敌军变成鲈鱼,无法攻击,无法移动,任何伤害都会使“鲈鱼”状态结束,持续1回合", "skilNameImage": "hui_luyukankuai", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 213, "imgId": "luyukankuai", "name": "鲈鱼堪脍II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5744&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,将一个指定敌军变成鲈鱼,无法攻击,无法移动,任何伤害都会使“鲈鱼”状态结束,持续2回合", "skilNameImage": "hui_luyukankuai", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 214, "imgId": 10, "name": "乾坤一掷I", "hurt_formula": " (ownAtk*0.96*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 4, "object": 5, "skill_class": 1, "effect": "5770&", "actionName": "skill1_2", "secondActionName": "&", "oppoSecondActionName": "skill1_B_2", "skill_info": "放出的目标如是我军,恢复10%的血量,并添加“月华”,伤害减免提升10%, 如是敌军,降低20怒气,并添加“月蚀”, 怒气回复效果降低10%", "skilNameImage": "nu_qiankunyizhi", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 215, "imgId": 10, "name": "乾坤一掷II", "hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 4, "object": 5, "skill_class": 1, "effect": "5771&", "actionName": "skill1_2", "secondActionName": "&", "oppoSecondActionName": "skill1_B_2", "skill_info": "放出的目标如是我军,恢复20%的血量,并添加“月华”,伤害减免提升20%, 如是敌军,降低40怒气,并添加“月蚀”, 怒气回复效果降低20%", "skilNameImage": "nu_qiankunyizhi", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 216, "imgId": "hunyuanqiankun", "name": "混元乾坤I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 1, "object": 2, "skill_class": 1, "effect": "5772&", "actionName": "skill1_1", "secondActionName": "&", "oppoSecondActionName": "skill1_B_1", "skill_info": "5格内,将一名指定目标收入混元珠,怒气技变为“乾坤一掷”,下回合,如南华使用“乾坤一掷”,可将“混元珠”扔向自身8格内的任一格(没有人才行),对此格3格内所有敌军造成96%攻击的策略伤害,同时在该格放出收入的目标;如南华未使用“乾坤一掷”,则南华在行动结束后,在原位置放出目标。放出的目标如是我军,恢复10%的血量,并添加“月华”,伤害减免提升10%, 如是敌军,降低20怒气,并添加“月蚀”, 怒气回复效果降低10%。", "skilNameImage": "nu_hunyuanqiankun", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "5772&", "cantCastSelf": 1, "lockOn": 0, "multistage": 0 }, { "id": 217, "imgId": "hunyuanqiankun", "name": "混元乾坤II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 1, "object": 2, "skill_class": 1, "effect": "5773&", "actionName": "skill1_1", "secondActionName": "&", "oppoSecondActionName": "skill1_B_1", "skill_info": "5格内,将一名指定目标收入混元珠,怒气技变为“乾坤一掷”,下回合,如南华使用“乾坤一掷”,可将“混元珠”扔向自身8格内的任一格(没有人才行),对此格3格内所有敌军造成144%攻击的策略伤害,同时在该格放出收入的目标;如南华未使用“乾坤一掷”,则南华在行动结束后,在原位置放出目标。放出的目标如是我军,恢复20%的血量,并添加“月华”,伤害减免提升20%, 如是敌军,降低40怒气,并添加“月蚀”, 怒气回复效果降低20%。", "skilNameImage": "nu_hunyuanqiankun", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "5773&", "cantCastSelf": 1, "lockOn": 0, "multistage": 0 }, { "id": 218, "imgId": "yuewu", "name": "月舞I", "hurt_formula": "ownAtk*0.4", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 15, "object": 1, "skill_class": 2, "effect": "5776&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skill_info": "对我军所有武将恢复南华攻击力40%的治疗量,同时南华提升自身30点怒气", "skilNameImage": "hui_yuewu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 219, "imgId": "yuewu", "name": "月舞II", "hurt_formula": "ownAtk*0.6", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 15, "object": 1, "skill_class": 2, "effect": "5777&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skill_info": "对我军所有武将恢复南华攻击力60%的治疗量,同时南华提升自身60点怒气", "skilNameImage": "hui_yuewu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 220, "imgId": "bawangqiang", "name": "霸王枪I", "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 1, "object": 6, "skill_class": 1, "effect": "5790&5799", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skill_info": "突袭到5格内血量最低的敌军身边,对其造成240%的物攻伤害,如果目标血量低于50%,则攻击提高50%。", "skilNameImage": "nu_bawangqiang", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 221, "imgId": "bawangqiang", "name": "霸王枪II", "hurt_formula": " (ownAtk*3.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 1, "object": 6, "skill_class": 1, "effect": "5790&5799", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skill_info": "突袭到5格内血量最低的敌军身边,对其造成360%的物攻伤害,如果目标血量低于50%,则攻击提高50%。", "skilNameImage": "nu_bawangqiang", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 222, "imgId": "mengruiguanshi", "name": "猛锐冠世I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5791&", "actionName": "skill2_1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自己添加“猛锐冠世”护盾,吸收自身生命30%的伤害,持续2回合,护盾消失时,对5格内的所有敌军造成伤害40%的物攻伤害", "skilNameImage": "hui_mengruiguanshi", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 223, "imgId": "mengruiguanshi", "name": "猛锐冠世II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5792&", "actionName": "skill2_1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自己添加“猛锐冠世”护盾,吸收自身生命60%的伤害,持续2回合,护盾消失时,对5格内的所有敌军造成伤害80%的物攻伤害", "skilNameImage": "hui_mengruiguanshi", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 224, "imgId": "baibuchuanyang", "name": "百步穿杨I", "hurt_formula": " (ownAtk*2.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5810&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,对一个指定敌军造成200%攻击的物理伤害,距离目标每远一格,伤害提升20%", "skilNameImage": "nu_baibuchuanyang", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 225, "imgId": "baibuchuanyang", "name": "百步穿杨II", "hurt_formula": " (ownAtk*3.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5810&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,对一个指定敌军造成300%攻击的物理伤害,距离目标每远一格,伤害提升20%", "skilNameImage": "nu_baibuchuanyang", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 226, "imgId": "shenshe", "name": "神射I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5811&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自身添加“神射”,普通攻击和百步穿杨的射程+1, 持续2回合", "skilNameImage": "hui_shenshe", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 227, "imgId": "shenshe", "name": "神射II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5812&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自身添加“神射”,普通攻击和百步穿杨的射程+2, 持续2回合", "skilNameImage": "hui_shenshe", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 228, "imgId": "shenniaomingdi1", "name": "神鸟鸣镝I", "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成100%的伤害", "skilNameImage": "nu_shenniaomingdi", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 229, "imgId": "shenniaomingdi1", "name": "神鸟鸣镝II", "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成150%的伤害", "skilNameImage": "nu_shenmiaomingdi", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 230, "imgId": "shenniaomingdi1", "name": "火凤神鸟I", "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 4, "object": 0, "skill_class": 1, "effect": "5020&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一格指定地图及其3格内的最多三个敌军造成120%的伤害", "skilNameImage": "nu_huofengshenniao", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 231, "imgId": "shenniaomingdi1", "name": "火凤神鸟II", "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 4, "strike_area": 4, "object": 0, "skill_class": 1, "effect": "5020&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一格指定地图及其3格内的最多三个敌军造成180%的伤害", "skilNameImage": "nu_huofengshenniao", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 232, "imgId": "shenniaomingdi2", "name": "冰凰神鸟I", "hurt_formula": " (ownAtk*0.96*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 4, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对自身3格内的所有敌军造成96%的伤害", "skilNameImage": "nu_binghuangshenniao", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 233, "imgId": "shenniaomingdi2", "name": "冰凰神鸟II", "hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 4, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对自身3格内的所有敌军造成144%的伤害", "skilNameImage": "nu_binghuangshenniao", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 234, "imgId": "shenniaomingdi3", "name": "雷鸟神鸟I", "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,对一个指定敌军造成240%的伤害", "skilNameImage": "nu_leiniaoshenniao", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 235, "imgId": "shenniaomingdi3", "name": "雷鸟神鸟II", "hurt_formula": " (ownAtk*3.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,对一个指定敌军造成360%的伤害", "skilNameImage": "nu_leiniaoshenniao", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 236, "imgId": "bainiaoshen", "name": "百鸟身I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 1, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5835&5837", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "点击后,可以依次切换百鸟身,切换百鸟身不占用行动,CD1回合。\r\n火凤:攻击提升10%\r\n冰凰:防御提升10%\r\n雷鸟:暴击提高10%\r\n", "skilNameImage": "hui_bainiaoshen", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 237, "imgId": "bainiaoshen", "name": "百鸟身II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 1, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5836&5837", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "点击后,可以依次切换百鸟身,切换百鸟身不占用行动,CD1回合。\r\n火凤:攻击提升10%\r\n冰凰:防御提升20%\r\n雷鸟:暴击提高30%\r\n", "skilNameImage": "hui_bainiaoshen", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 238, "imgId": "guzhielai", "name": "古之恶来I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5850&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "化身“古之恶来”,每一次普通攻击都有25%概率触发两次额外普通攻击(也可触发普攻),最多触发5次。持续2回合", "skilNameImage": "hui_guzhielai", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 239, "imgId": "guzhielai", "name": "古之恶来II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5851&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "化身“古之恶来”,每一次普通攻击都有50%概率触发两次额外普通攻击(也可触发普攻),最多触发5次。持续2回合", "skilNameImage": "hui_guzhielai", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 240, "imgId": "fenjintianxia", "name": "焚尽天下I", "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5870&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,对一个指定敌军造成240%的策攻伤害,同时引爆目标周围3格内所有敌军身上的燃烧, 使其伤害全部生效,并清除它", "skilNameImage": "nu_fenjintianxia", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 241, "imgId": "fenjintianxia", "name": "焚尽天下II", "hurt_formula": " (ownAtk*3.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5870&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,对一个指定敌军造成360%的策攻伤害,同时引爆目标周围3格内所有敌军身上的燃烧, 使其伤害全部生效,并清除它", "skilNameImage": "nu_fenjintianxia", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 242, "imgId": "zhidianjiangshan", "name": "指点江山I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5871&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自身添加\"指点江山\", 下一次\"焚尽天下\"暴击率提升30%,暴击伤害提高50%,CD3回合", "skilNameImage": "hui_zhidiantianxia", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 243, "imgId": "zhidianjiangshan", "name": "指点江山II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5872&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自身添加\"指点江山\", 下一次\"焚尽天下\"暴击率提升60%,暴击伤害提高100%,CD3回合", "skilNameImage": "hui_zhidiantianxia", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 244, "imgId": "qibingtujin", "name": "奇兵突进I", "hurt_formula": " (ownAtk*2.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 1, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5900&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成220%攻击的物理伤害,并偷取目标身上最多2个增益状态,每成功偷取一个增益状态,自身回复10点怒气(偷取的buff持续回合不重置)", "skilNameImage": "nu_qibingtujin", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 245, "imgId": "qibingtujin", "name": "奇兵突进II", "hurt_formula": " (ownAtk*3.3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 1, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5901&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成330%攻击的物理伤害,并偷取目标身上最多3个增益状态,每成功偷取一个增益状态,自身回复20点怒气(偷取的buff持续回合不重置)", "skilNameImage": "nu_qibingtujin", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 246, "imgId": "houfazhiren", "name": "后发制人I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 4, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5902&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "自身所有增益效果持续时间提升1回合, CD4回合", "skilNameImage": "hui_houfazhiren", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 247, "imgId": "houfazhiren", "name": "后发制人II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 4, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5903&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "自身所有增益效果持续时间提升2回合, CD4回合", "skilNameImage": "hui_houfazhiren", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 248, "imgId": 11, "name": "方天乱舞I", "hurt_formula": " (ownAtk*0.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5920&5921", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,在以随机顺序依次打击敌军,第一次造成60%物攻伤害,之后每打击一次,伤害都会提升10%,最多打击5次。", "skilNameImage": "nu_fangtianluanwu", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 249, "imgId": 11, "name": "方天乱舞II", "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5920&5922", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,在以随机顺序依次打击敌军,第一次造成100%物攻伤害,之后每打击一次,伤害都会提升20%,最多打击5次。", "skilNameImage": "nu_fangtianluanwu", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 250, "imgId": "sheji", "name": "射戟I", "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成160%物攻伤害,该技能无法被格挡", "skilNameImage": "hui_sheji", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 251, "imgId": "sheji", "name": "射戟II", "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成240%物攻伤害,该技能无法被格挡", "skilNameImage": "hui_sheji", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 252, "imgId": "duji", "name": "毒计I", "hurt_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 11, "object": 0, "skill_class": 1, "effect": "5020&5930", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,对一名指定敌军及其周围3格内随机最多2名敌军造成90%的策攻伤害,并给目标添加“剧毒\",每回合受到10%策攻伤害, 暴击率下降10%,持续2回合", "skilNameImage": "nu_duji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 253, "imgId": "duji", "name": "毒计II", "hurt_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 10, "strike_area": 11, "object": 0, "skill_class": 1, "effect": "5020&5931", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,对一名指定敌军及其周围3格内随机最多2名敌军造成135%的策攻伤害,并给目标添加“剧毒\",每回合受到20%策攻伤害, 暴击率下降20%,持续2回合", "skilNameImage": "nu_duji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 254, "imgId": "dongxi", "name": "洞悉I", "hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5934&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一名指定敌军造成144%的策攻伤害,对已有“剧毒”效果的单位伤害提升至180%", "skilNameImage": "hui_dongxi", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 255, "imgId": "dongxi", "name": "洞悉II", "hurt_formula": " (ownAtk*2.16*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5935&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一名指定敌军造成216%的策攻伤害,对已有“剧毒”效果的单位伤害提升至270%", "skilNameImage": "hui_dongxi", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 256, "imgId": "zixiaoshenlei", "name": "紫霄神雷I", "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 11, "strike_area": 15, "object": 0, "skill_class": 1, "effect": "5950&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "地图内,对最多6人造成80%策攻的策略伤害(对村庄,城池内的敌人无效)", "skilNameImage": "nu_zixiaoshenlei", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 257, "imgId": "zixiaoshenlei", "name": "紫霄神雷II", "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 11, "strike_area": 15, "object": 0, "skill_class": 1, "effect": "5950&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "地图内,对最多6人造成120%策攻的策略伤害(对村庄,城池内的敌人无效)", "skilNameImage": "nu_zixiaoshenlei", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 258, "imgId": "zhangxinlei", "name": "掌心雷I", "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 4, "object": 0, "skill_class": 2, "effect": "5960&5961", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,发出一道闪电,对一个指定敌军造成160%的策略伤害,闪电在目标3格内的敌军间跳动,最多跳动2次,每次跳动伤害减半。", "skilNameImage": "hui_zhangxinlei", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 259, "imgId": "zhangxinlei", "name": "掌心雷II", "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 4, "object": 0, "skill_class": 2, "effect": "5960&5961", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,发出一道闪电,对一个指定敌军造成240%的策略伤害,闪电在目标3格内的敌军间跳动,最多跳动2次,每次跳动伤害减半。", "skilNameImage": "hui_zhangxinlei", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 260, "imgId": 7, "name": "落雷I", "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 11, "strike_area": 15, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "造成100%伤害", "skilNameImage": "hui_luolei", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 261, "imgId": 7, "name": "落雷II", "hurt_formula": " (ownAtk*1.1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 11, "strike_area": 15, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "造成110%伤害", "skilNameImage": "hui_luolei", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 262, "imgId": 7, "name": "落雷III", "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": 0, "rage_cost": 0, "cd": 0, "attack_area": 11, "strike_area": 15, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "造成120%伤害", "skilNameImage": "hui_luolei", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 263, "imgId": 10, "name": "阴雷狂海", "hurt_formula": " (ownAtk*2.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": 0, "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 15, "object": 0, "skill_class": 1, "effect": "5970&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对全屏范围内的敌人造成150%的伤害,并且附带阴气侵蚀效果", "skilNameImage": "nu_yinleikuanghai", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 264, "imgId": 11, "name": "魔眼激射", "hurt_formula": " (ownAtk*2.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 17, "object": 0, "skill_class": 2, "effect": "5970&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对与自身5格范围进行全体伤害,造成200%的伤害,并且附带阴气侵蚀的效果", "skilNameImage": "hui_moyanjishe", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 265, "imgId": 12, "name": "死爪横扫", "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 16, "object": 0, "skill_class": 2, "effect": "5083&", "actionName": "skill3", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "攻击自身5格范围内的敌军,造成100%的伤害,并且附带流血的效果。", "skilNameImage": "hui_lizhuahengsao", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 266, "imgId": "jineng_gongji", "name": "普通攻击", "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 0, "strike_area": 0, "object": 0, "skill_class": 0, "effect": "&", "actionName": "skill0", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "普通攻击", "skilNameImage": "&", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 }, { "id": 267, "imgId": "jineng_zhiliao", "name": "普通攻击", "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 0, "strike_area": 0, "object": 0, "skill_class": 0, "effect": "&", "actionName": "skill0", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "普通攻击", "skilNameImage": "&", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0, "multistage": 0 } ]