import { Application, BackendSession } from "pinus"; import { STATUS, EQUIP_STRENGTHEN_TYPE, CURRENCY_BY_TYPE, CURRENCY_TYPE, HERO_SYSTEM_TYPE, CONSUME_TYPE, HERO_GROW_MAX, MSG_SOURCE, JEWEL_PUSH_LV, TASK_TYPE } from "../../../consts"; import { ItemInter } from "../../../pubUtils/interface"; import { resResult, parseGoodStr, getRandValueByMinMax, getRandEelm } from "../../../pubUtils/util"; import { addItems, handleCost, decreaseItems } from "../../../services/rewardService"; import Equip, { EquipModel, EquipType } from "../../../db/Equip"; import { HeroModel, EPlace } from "../../../db/Hero"; import Role from "../../../db/Role"; import { calPlayerCeAndSave } from "../../../services/playerCeService"; import { getHeroJob, getGoodById, gameData, getHeroEquipByClassId } from "../../../pubUtils/data"; import { EQUIP } from "../../../pubUtils/dicParam"; import { ITID, SPEICAL_ITEM, QUALITY_TYPE } from "../../../consts/constModules/itemConst"; import { changeEquip, dressEquip, checkMaterialEnough, takeOffEquipAndCalPlayerCe } from "../../../services/equipService"; import { indexOf, findIndex } from 'underscore'; import { pushEquipRefineSucMsg, pushNormalEquipMsg, pushNormalItemMsg } from "../../../services/chatService"; import { checkTaskWithHero, checkTaskWithEquip, checkTask, checkTaskWithArgs, checkTaskConditionEquipSuitJewelStage, checkActivityTask } from "../../../services/taskService"; import { useGiftPackage } from "../../../services/giftPackageService"; export default function (app: Application) { return new ItemHandler(app); } export class ItemHandler { constructor(private app: Application) { } // 道具的使用 public async useItem(msg: { id: number, selected: Array, count: number }, session: BackendSession) { let { id, selected, count } = msg; const roleId = session.get('roleId'); const serverId = session.get('serverId'); const sid = session.get('sid'); const roleName = session.get('roleName'); const funcs = session.get('funcs'); if (count > 0) { // let consumeResult = await handleCost(roleId, sid, [{ id: id, count: count }]); // if (!consumeResult) return resResult(STATUS.ACTIVITY_RES_NOT_ENOUGH); let dicGoods = gameData.goods.get(id); if (!dicGoods) { return resResult(STATUS.ACTIVITY_DATA_ERROR); } let giftID = dicGoods.gift; if (!giftID) { return resResult(STATUS.NOT_GIFTPACKAGE); } let result = await useGiftPackage(roleId, roleName, sid, serverId, funcs, giftID, selected, count) return resResult(STATUS.SUCCESS, result); } return resResult(STATUS.WRONG_PARMS); } }