import { scheduleJob, Job } from 'node-schedule'; import { SystemConfigModel } from '../db/SystemConfig'; import PvpDefenseType,{ PvpDefenseModel } from '../db/PvpDefense'; import { PVP } from '../pubUtils/dicParam'; import { nowSeconds, getTodayZeroPoint } from '../pubUtils/timeUtil'; import { getPvpGkWarIds, getPvpRankRewards, getPvpHeroRewards, getResultMaxRank } from '../pubUtils/data'; import { deepCopy, getRandomArr } from '../pubUtils/util'; import { getLvByScore } from './pvpService'; import { getMyRank, setRank, getRedis, resetPvpRanks } from './redisService'; import { REDIS_KEY } from '../consts'; import { RankParam } from '../domain/rank'; import { RoleModel } from '../db/Role'; import { MailModel, MailType } from '../db/Mail'; import { pinus } from 'pinus'; import { indexOf } from 'underscore'; import { PvpSeasonResultModel } from '../db/PvpSeasonResult'; import { settleGuildWeekly } from './guildService'; const PER_SECOND = 1 * 1000; const PER_DAY = 24 * 60 * 60; const SETTLE_DIFF = 29 * 60; const LIMIT_NUM = 1000; const pageNum = 500; const PER_MINUTE = 1 * 60; var seasonJobId; var warJobId; var seasonEndTimeJobId; let guildWeeklyJobId export async function init() { let seasonEndTime = 0; let systemConfig = await SystemConfigModel.findSystemConfig(); if (!systemConfig) { console.log('create season seasonNum = '+ systemConfig.seasonNum); let warIds = getPvpGkWarIds(); let warId = warIds[0];//TODO随机地图 seasonEndTime = PVP.PVP_SEASON_DAYS * PER_DAY + getTodayZeroPoint(); systemConfig = await SystemConfigModel.createSystemConfig( seasonEndTime, warId ); } else { seasonEndTime = systemConfig.seasonEndTime; if (systemConfig.seasonEndTime - SETTLE_DIFF <= nowSeconds()) { seasonEndTime = PVP.PVP_SEASON_DAYS * PER_DAY + getTodayZeroPoint(); console.log('update season seasonNum = '+ systemConfig.seasonNum); systemConfig.seasonNum++; await SystemConfigModel.updateSystemConfig({ seasonEndTime, seasonNum: systemConfig.seasonNum, oldSeasonEndTime: systemConfig.seasonEndTime}); await setPvpSeasonResult({name: 'simpleJobExample' + systemConfig.seasonNum, notSetNext: true, notPush: true }); } } let settleTime = (seasonEndTime - SETTLE_DIFF)* PER_SECOND; console.log(' settleTime = ' + settleTime); seasonJobId = scheduleJob(settleTime, setPvpSeasonResult, { name: 'setPvpSeasonResult' }); console.log(' settleTime111111 = ' + (seasonEndTime - PER_MINUTE)* PER_SECOND); seasonEndTimeJobId = scheduleJob((seasonEndTime - PER_MINUTE)* PER_SECOND, resetPvpRanks, { name: 'resetRank' }); warJobId = scheduleJob("0 0 0 * * 3", resetPvpWarId); console.log('execute season resetPvpRanks'); await resetPvpRanks(); // 周功勋结算任务 guildWeeklyJobId = scheduleJob('0 0 0 * * 1', settleGuildWeekly, { name: 'settleGuildWeekly' }); } export async function setPvpSeasonResult(obj:{ name:string, notSetNext?: boolean, notPush?: boolean }) { console.log('exce setPvpSeasonResult'+ obj?.name); let { seasonNum, seasonEndTime, oldSeasonEndTime } = await setNextPvpTime(obj?.notSetNext); let resultMaxRank = getResultMaxRank(); let maxPage = (resultMaxRank.min + 1000) / pageNum; let lastPageNum = resultMaxRank.min % pageNum; for (let page = 0; page < maxPage + 1; page++) { let pvpDefenses = await PvpDefenseModel.getPvpDef(pageNum, page == maxPage?lastPageNum:page); let addMails = new Array(); let pushMessage = new Array(); for (let pvpDefense of pvpDefenses) { if (pvpDefense.seasonNum !== seasonNum) { await setPvpDefResultOnTime(pvpDefense, seasonNum, oldSeasonEndTime, addMails, pushMessage); } } await MailModel.addMails(addMails); if (obj?.notPush) { continue; } for (let message of pushMessage) { pinus.app.rpc.connector.connectorRemote.pushMessage.toServer(message.sid, message.uid, message.route, message.data); } } return { seasonNum, seasonEndTime, oldSeasonEndTime}; } export async function setPvpDefResultOnTime(pvpDefense: PvpDefenseType, seasonNum: number, oldSeasonEndTime: number, addMails: Array, pushMessage:Array) { let { score, pLv, heroScores, challengeCnt, challengeRefTime, goods } = await checkResult(pvpDefense, seasonNum, oldSeasonEndTime); pvpDefense = await PvpDefenseModel.updateInfo(pvpDefense.roleId, {score, pLv, heroScores, seasonNum, challengeCnt, challengeRefTime}); //下发邮件 const doc = new MailModel(); const mail = Object.assign(doc.toJSON(), {roleId: pvpDefense.roleId, goods, sendName: '系统', mailId: 1, sendTime: oldSeasonEndTime}); addMails.push(mail); let key = 'login_roleId_' + pvpDefense.roleId; let sid = await getRedis(key); if (!!sid) { pushMessage.push({route: 'onMailsAdd', data:[mail], uid: pvpDefense.roleId, sid}); } return pvpDefense; } export async function checkResult(pvpDefense: PvpDefenseType, seasonNum: number, oldSeasonEndTime:number, rankLv?:number) { let pvpRankRewards = getPvpRankRewards(); let pvpHeroRewards = getPvpHeroRewards(); let goods = []; if (!rankLv) { rankLv = await getMyRank(REDIS_KEY.PVP_RANK, 0, pvpDefense.roleId);// 排行榜排名 } let oldPLv = getLvByScore(pvpDefense.heroScores); let { challengeCnt, challengeRefTime } = pvpDefense; let pvpRankReward; if (!!rankLv) { pvpRankReward = getScore(pvpRankRewards, rankLv); } else { pvpRankReward = getResultMaxRank(); } let rankGoods = []; if(pvpRankReward) { goods = goods.concat(pvpRankReward.reward); rankGoods = pvpRankReward.reward; } let heroGoods = []; let score = 0; let oldHeroScores = deepCopy(pvpDefense.heroScores) for (let i = 0; i < pvpDefense.heroScores.length; i++) { let heroScore = pvpDefense.heroScores[i]; let pvpHeroReward = getScore(pvpHeroRewards, heroScore.score); if(pvpHeroReward) { goods = goods.concat(pvpHeroReward.reward); heroScore.score = pvpHeroReward.heroscore; if (!!pvpHeroReward.reward[0]) { heroGoods.push({ hid: heroScore.hid, id: pvpHeroReward.reward[0].id, count: pvpHeroReward.reward[0].count, }); } } score += heroScore.score; } let pLv = getLvByScore(pvpDefense.heroScores); await PvpSeasonResultModel.updatePvpSeasonResult(pvpDefense.roleId, { oldSeasonData:{refOppCnt: pvpDefense.refOppCnt, rankLv, score: pvpDefense.score, pLv: oldPLv, heroScores: oldHeroScores, seasonNum: pvpDefense.seasonNum, challengeCnt, challengeRefTime, seasonEndTime: oldSeasonEndTime }, heroGoods, rankGoods, show: true}); return { rankLv, score, pLv, heroScores: pvpDefense.heroScores, seasonNum, challengeCnt:PVP.PVP_CHALLENGE_COUNTS, challengeRefTime:0, oldSeasonEndTime, goods}; } export async function setPvpDefResult(pvpDefense: PvpDefenseType, seasonNum: number, oldSeasonEndTime:number) { let role = await RoleModel.findByRoleId(pvpDefense.roleId); if (!role) { return; } let resultMaxRank = getResultMaxRank(); let rankLv = resultMaxRank.min; let {score, pLv, heroScores, challengeCnt, challengeRefTime, goods } = await checkResult(pvpDefense, seasonNum, oldSeasonEndTime, rankLv); pvpDefense = await PvpDefenseModel.updateInfoAndInclude(pvpDefense.roleId, {score, pLv, heroScores, seasonNum, challengeCnt, challengeRefTime}); let { roleName, lv, vLv, headHid, sHid, title , roleId } = role; let params = new RankParam(roleName, lv, vLv, headHid, sHid, title); setRank(REDIS_KEY.PVP_RANK, 0, pvpDefense.roleId, pvpDefense.score, pvpDefense.updatedAt.getTime(), params); //下发邮件 let mail = await MailModel.addMail({roleId, goods, sendName: '系统', mailId: 1, sendTime: oldSeasonEndTime}); let key = 'login_roleId_' + roleId; let sid = await getRedis(key); if (!!sid) { pinus.app.rpc.connector.connectorRemote.pushMessage.toServer(sid, pvpDefense.roleId, 'onMailsAdd', [mail]); } return pvpDefense; } export async function resetPvpWarId() { console.log('resetPvpWarId'); let systemConfig = await SystemConfigModel.findSystemConfig(); let warIds = deepCopy(getPvpGkWarIds()); let index = indexOf(warIds, systemConfig.warId); if (index != -1) { warIds.splice(index, 1); } let res = getRandomArr(warIds, 1); let warId = res[0];//TODO随机地图 return await SystemConfigModel.updateSystemConfig({ warId }); } async function setNextPvpTime(notSetNext: boolean) { let {seasonEndTime, seasonNum} = await SystemConfigModel.findSystemConfig(); if (!!notSetNext) { return { seasonEndTime, seasonNum , oldSeasonEndTime: 0}; } let oldSeasonEndTime = seasonEndTime; seasonEndTime = (PVP.PVP_SEASON_DAYS + 1) * PER_DAY + getTodayZeroPoint(); await SystemConfigModel.updateSeason(seasonEndTime, oldSeasonEndTime); let settleTime = (seasonEndTime - SETTLE_DIFF)* PER_SECOND; seasonJobId = scheduleJob(settleTime, setPvpSeasonResult, { name: 'setPvpSeasonResult' }); seasonEndTimeJobId = scheduleJob((seasonEndTime - PER_MINUTE)* PER_SECOND, resetPvpRanks, { name: 'resetRank' }); return { seasonEndTime, seasonNum: seasonNum + 1, oldSeasonEndTime }; } function getScore(arr, score) { for (let item of arr) { if ((item.max >= score||item.max == -1) && score >= item.min) { return item; } } } export async function resetPvpSeasonTime(hour: number) { if (!!seasonJobId) { seasonJobId.cancel(); } let seasonEndTime = 0; let seasonNum = 1; if (!!seasonEndTimeJobId) { seasonEndTimeJobId.cancel(); } let systemConfig = await SystemConfigModel.findSystemConfig(); if (!systemConfig) { let warIds = getPvpGkWarIds(); let warId = warIds[0];//TODO随机地图 seasonEndTime = hour * 60 * 60 + getTodayZeroPoint(); systemConfig = await SystemConfigModel.createSystemConfig( seasonEndTime, warId ); } else { seasonEndTime = hour * 60 * 60 + getTodayZeroPoint(); seasonNum = systemConfig.seasonNum + 1; await SystemConfigModel.updateSystemConfig({ seasonEndTime, seasonNum, oldSeasonEndTime: 0}); await setPvpSeasonResult({name: 'simpleJobExample' + systemConfig.seasonNum, notSetNext: true }); await resetPvpRanks(); } let settleTime = (seasonEndTime - SETTLE_DIFF)* PER_SECOND; console.log('settleTime = ' + settleTime) seasonJobId = scheduleJob(settleTime, setPvpSeasonResult, { name: 'setPvpSeasonResult' }); return { seasonEndTime, seasonNum }; }