import { pinus } from "pinus"; import { MemComBtlTeam } from "../../domain/battleField/ComBattleTeamField"; let teamMap = new Map(); let teamDisTimer = new Map(); let robotHurtTimer = new Map(); export function addComTeam(teamCode: string, team: MemComBtlTeam) { teamMap.set(teamCode, team); pinus.app.set('teamMap', teamMap); return teamMap } export function getTeamMap() { return teamMap; } export function getComTeamByCode(teamCode: string) { return teamMap.get(teamCode); } export function deleteComBattle(teamCode: string) { let rmSt = teamMap.delete(teamCode); return rmSt } export function getComTeamTimerByCode(teamCode: string) { return teamDisTimer.get(teamCode) } export function setComTeamTimer(teamCode: string, timer: NodeJS.Timer) { teamDisTimer.set(teamCode, timer); pinus.app.set('teamDisTimer', teamDisTimer); } export function clearComBtlTimer(teamCode: string) { let timer = getComTeamTimerByCode(teamCode); if (timer) { clearTimeout(timer); teamDisTimer.delete(teamCode) } pinus.app.set('teamDisTimer', teamDisTimer); } export function getRobotHurtTimer(teamCode: string, roleId: string) { const timerKey = `${teamCode}_${roleId}`; return robotHurtTimer.get(timerKey); } export function setRobotHurtTimerIfNotExist(teamCode: string, roleId: string, robotTimer: NodeJS.Timer) { const timerKey = `${teamCode}_${roleId}`; if(!robotHurtTimer.has(timerKey)) { robotHurtTimer.set(timerKey, robotTimer); pinus.app.set('robotHurtTimer', robotHurtTimer); } }