import BaseModel from './BaseModel'; import { index, getModelForClass, prop } from '@typegoose/typegoose'; @index({ roleId: 1, hid: 1, eid: 1 }) @index({ seqId: 1 }) export default class Equip extends BaseModel { @prop({ required: true }) roleId: string; // 角色 id @prop({ required: true }) roleName: string; // 角色名称 @prop({ required: true }) eid: number; // 装备 id @prop({ required: true }) type: number; // 装备类型 @prop({ required: true }) eName: string; // 装备名称 @prop({ required: true }) seqId: number; // 装备表自增 id @prop({ required: false }) hid: number; // 装备此装备的武将 id @prop({ required: true, default: 1 }) lv: number; // 强化等级 @prop({ required: false, default: [] }) randSe: [{ // 强化随机属性 seType: number; // 属性类型 value: number; // 属性数值 }]; @prop({ required: true, default: 0 }) randRange: number; // 物攻策攻数值浮动上下限变化率,浮点数 @prop({ required: true, default: 0 }) initHoleCnt: number; // 初始珠宝孔位个数 @prop({ required: true, default: [] }) holes: [{ id: number; // 宝石 id,待定,也可能是 type + lv lv: number; // 宝石等级 }]; public static async findbyRole(roleId: string, lean = true) { const equips = await EquipModel.find({ roleId }).lean(lean); return equips; } public static async createEquip(equipInfo: {roleId: string, roleName: string, eid: number, seqId: number, type: number, eName: string, lv?: number}, lean = true) { const doc = new EquipModel(); const update = Object.assign(equipInfo, doc.toJSON()); const equip = await EquipModel.findOneAndUpdate({ seqId: equipInfo.seqId }, update, {upsert: true, new: true}).lean(lean); return equip; } public static async putOn(hid: number, equipId: string, lean = true) { const equip = await EquipModel.findOneAndUpdate({ _id: equipId }, {hid}, {new: true}).lean(lean); return equip; } } export const EquipModel = getModelForClass(Equip);