export const IT_TYPE = { BLUEPRT: 28 } export const GOOD_QUALITY = [1, 2, 3, 4, 5]; // 大类型,区分存到哪张表里 export const GOOD_TYPE = { EQUIP: 1, CONSUMES: 2, SCRIPT: 3 }; // 存到消耗品表内显示的类型 export const CONSUME_TYPE = { CONSUME: 1, // 消耗品 SOUL: 2, // 将魂 BLUEPRT: 3, // 藏宝图 POINT: 4, // 远征币等 EXP: 5, // 经验书 FAVOUR: 6 // 好感度道具 }; const itid_array = [ { id: 1, name: '剑', goodType: GOOD_TYPE.EQUIP }, { id: 2, name: '枪', goodType: GOOD_TYPE.EQUIP }, { id: 3, name: '刀', goodType: GOOD_TYPE.EQUIP }, { id: 4, name: '弓', goodType: GOOD_TYPE.EQUIP }, { id: 5, name: '拳', goodType: GOOD_TYPE.EQUIP }, { id: 6, name: '扇', goodType: GOOD_TYPE.EQUIP }, { id: 7, name: '宝剑', goodType: GOOD_TYPE.EQUIP }, { id: 8, name: '权杖', goodType: GOOD_TYPE.EQUIP }, { id: 9, name: '头盔', goodType: GOOD_TYPE.EQUIP }, { id: 10, name: '帽子', goodType: GOOD_TYPE.EQUIP }, { id: 11, name: '头巾', goodType: GOOD_TYPE.EQUIP }, { id: 12, name: '铠甲(衣)', goodType: GOOD_TYPE.EQUIP }, { id: 13, name: '战袍(衣)', goodType: GOOD_TYPE.EQUIP }, { id: 14, name: '法衣(衣)', goodType: GOOD_TYPE.EQUIP }, { id: 15, name: '铠甲(裤)', goodType: GOOD_TYPE.EQUIP }, { id: 16, name: '战袍(裤)', goodType: GOOD_TYPE.EQUIP }, { id: 17, name: '法衣(裤)', goodType: GOOD_TYPE.EQUIP }, { id: 18, name: '重靴', goodType: GOOD_TYPE.EQUIP }, { id: 19, name: '战靴', goodType: GOOD_TYPE.EQUIP }, { id: 20, name: '布鞋', goodType: GOOD_TYPE.EQUIP }, { id: 21, name: '饰品', goodType: GOOD_TYPE.EQUIP }, { id: 22, name: '消耗类物品(图纸类)', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.CONSUME }, { id: 35, name: '消耗类物品(经验书)', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.EXP }, { id: 36, name: '消耗类物品(好感道具)', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.FAVOUR }, { id: 23, name: '消耗类物品(材料类)', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.CONSUME }, { id: 24, name: '消耗类物品(宝箱类)', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.CONSUME }, { id: 26, name: '武将碎片', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.SOUL }, { id: 27, name: '货币', goodType: GOOD_TYPE.CONSUMES, isCurrency: true }, { id: 28, name: '藏宝图', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.BLUEPRT }, { id: 29, name: '礼器', goodType: GOOD_TYPE.EQUIP }, { id: 30, name: '宝甲', goodType: GOOD_TYPE.EQUIP }, { id: 31, name: '名驹', goodType: GOOD_TYPE.EQUIP }, { id: 32, name: '典籍', goodType: GOOD_TYPE.EQUIP }, { id: 33, name: '神兵', goodType: GOOD_TYPE.EQUIP }, { id: 34, name: '代币', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.POINT } ]; export const ITID = new Map(); for(let obj of itid_array) { ITID.set(obj.id, obj); } export const CURRENCY_TYPE = { GOLD: "gold", COIN: "coin", ACTION_POINT: "ap", TREASURE_POINT: "treasurePoint", EXPEDITION_POINT: "expeditionPoint", DUNGEON_POINT: "dungeonPoint", FRIEND_POINT: "friendPoint" } const currencyArr = [ { "gid": 31001, "name": "铜钱", "type": CURRENCY_TYPE.COIN }, { "gid": 31002, "name": "元宝", "type": CURRENCY_TYPE.GOLD }, { "gid": 31003, "name": "体力", "type": CURRENCY_TYPE.ACTION_POINT }, { "gid": 40001, "name": "远征币", "type": CURRENCY_TYPE.EXPEDITION_POINT }, { "gid": 40002, "name": "寻宝币", "type": CURRENCY_TYPE.TREASURE_POINT }, { "gid": 40003, "name": "情谊点", "type": CURRENCY_TYPE.FRIEND_POINT }, { "gid": 40004, "name": "秘境币", "type": CURRENCY_TYPE.DUNGEON_POINT }, ]; export const CURRENCY = new Map(); export const CURRENCY_BY_TYPE = new Map(); for(let obj of currencyArr) { CURRENCY.set(obj.gid, obj); CURRENCY_BY_TYPE.set(obj.type, obj.gid); }