import { ActivityLuckyModel } from "../../db/ActivityLuckyRec"; import { LuckyData } from "../../domain/activityField/luckyField"; import { shouldRefresh } from "../../pubUtils/util"; import { getRoleCreateTime, getServerCreateTime } from "../redisService"; import { getActivityById } from "./activityService"; /** * 玩家活动数据 * * @param {number} serverId 区Id * @param {number} activityId 活动Id * @param {string} roleId 角色Id * */ export async function getPlayerLuckyData(activityId: number, serverId: number, roleId: string) { let activityData = await getActivityById(activityId); let createTime = await getRoleCreateTime(roleId); let serverTime = await getServerCreateTime(serverId); let playerData = new LuckyData(activityData, createTime, serverTime); let playerRecord = await ActivityLuckyModel.findByActivityId(serverId, activityId, roleId, playerData.roundIndex); if(playerRecord && shouldRefresh(playerRecord.refTodayCount, new Date())) { playerRecord = await ActivityLuckyModel.refreshTodayCount(serverId, activityId, roleId, playerData.roundIndex); } playerData.setPlayerRecords(playerRecord); return playerData; } export async function getPlayerLuckyDataShow(activityId: number, serverId: number, roleId: string) { let playerData = await getPlayerLuckyData(activityId, serverId, roleId); if(playerData && playerData.canShow && playerData.canShow()) { return playerData.getShowResult(); } return null }