import { Service } from 'egg'; import { addSkins, addBags, addEquips } from '@pubUtils/itemUtils'; import * as pubUtils from '@pubUtils/util'; import { BagInter, EquipInter } from '@pubUtils/interface'; const csprng = require('csprng'); /** * Utils Service */ export default class Utils extends Service { /** * 生成 len 长度的随机字符串 * @param len 长度 * @param radix 基数 */ public generateStr(len: number, radix = 36) { return `${csprng(len, radix)}`; } public genCode(len: number) { return pubUtils.genCode(len) } public resResult(status: {code: number, simStr: string}, data?, customMsg?: string) { return pubUtils.resResult(status, data, customMsg); } public addSkins(roleId: string, id: number) { return addSkins(roleId, id); } public addBags(roleId: string, roleName: string, data: BagInter) { return addBags(roleId, roleName, data); } public addEquips(roleId: string, roleName: string, weapon: EquipInter) { return addEquips(roleId, roleName, weapon); } public checkActivityData(data: any, type: number) { return { data, type } } }