75 lines
2.8 KiB
TypeScript
75 lines
2.8 KiB
TypeScript
import { ActivityModelType } from '../../db/Activity';
|
||
import { ActivityMonopolyModelType } from '../../db/ActivityMonopoly';
|
||
import { ActivityMonopolyLandModelType } from '../../db/ActivityMonopolyLand';
|
||
import { ActivityBase } from './activityField';
|
||
|
||
|
||
// 地块数据
|
||
export class LandItem {
|
||
position: number; // 位置
|
||
name: string; // 名字
|
||
level: number; // 等级
|
||
rewards: string[]; // 奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
|
||
landType: number //土地性质 LAND_TYPE
|
||
saveMax: number //银行存钱最大数额
|
||
takeOutMax: number //银行取钱最大次数
|
||
shopActivityId: number //商店对应的商店id
|
||
shoppingCountMax: number //逛商店次数
|
||
|
||
record: any[] = []; //历史操作
|
||
stopCount: number //停留次数
|
||
|
||
constructor(data: any) {
|
||
this.position = data.position;
|
||
this.name = data.name;
|
||
this.level = data.level;
|
||
this.rewards = data.rewards;
|
||
this.landType = data.landType;
|
||
this.saveMax = data.saveMax;
|
||
this.takeOutMax = data.takeOutMax;
|
||
this.shopActivityId = data.shopActivityId;
|
||
this.shoppingCountMax = data.shoppingCountMax;
|
||
this.record = [];
|
||
this.stopCount = 0;
|
||
}
|
||
}
|
||
|
||
|
||
// 活动数据
|
||
export class MonopolyData extends ActivityBase {
|
||
curPosition: number; // 当前位置
|
||
roundIndex: number; // 回合数
|
||
list: Array<LandItem> = [];
|
||
|
||
public findMonopolyItem(position: number) {
|
||
let index = this.list.findIndex(obj => { return obj && obj.position == position })
|
||
return (index != -1) ? this.list[index] : null;
|
||
}
|
||
|
||
//解析玩家领取记录
|
||
public setPlayerRecords(data: ActivityMonopolyModelType, landDataArray: ActivityMonopolyLandModelType[]) {
|
||
this.curPosition = (data && data.curPosition) ? data.curPosition : 0;
|
||
this.roundIndex = (data && data.roundIndex) ? data.roundIndex : 0;
|
||
|
||
for (let landData of landDataArray) {
|
||
let index = this.list.findIndex(item => { return item.position == landData.position })
|
||
if (index != -1) {
|
||
this.list[index].level = landData.level;
|
||
this.list[index].record = landData.record ? landData.record : [];
|
||
this.list[index].stopCount = landData.stopCount ? landData.stopCount : 0;
|
||
}
|
||
}
|
||
}
|
||
|
||
public initData(data: string) {
|
||
let arr = JSON.parse(data);
|
||
for (let obj of arr) {
|
||
this.list.push(new LandItem(obj))
|
||
}
|
||
}
|
||
|
||
constructor(activityData: ActivityModelType, createTime: number, serverTime: number) {
|
||
super(activityData, createTime, serverTime)
|
||
this.initData(activityData.data)
|
||
}
|
||
} |