Files
ZYZ/shared/db/GuildActivityCity.ts
2022-10-24 18:46:24 +08:00

75 lines
3.0 KiB
TypeScript

import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
@index({ createdAt: 1, cityId: 1, serverId: 1, })
export default class GuildActivityCity extends BaseModel {
@prop({ required: true })
serverId: number; // 分服
@prop({ required: true })
cityId: number; // 城池id
@prop({ required: true })
declareIndex: number; // 城池id
@prop({ required: true, type: String, default: [] })
declareGuilds: string[]; // 宣战的公会的code
@prop({ required: true, default: 0 })
declareCount: number; // 宣战数量
@prop({ required: true, default: "" })
guardGuildCode: string; // 占领的军团的code
@prop({ required: true, default: "" })
guardGuildName: string; // 占领的军团名
@prop({ required: true })
guardTime: Date; // 占领日期
@prop({ required: true })
status: number; // 0-过去的 1-现在的 2-未来的
// 每天宣战一次
public static async getAllCities(serverId: number, declareIndex: number) {
let rec: GuildActivityCityType[] = await GuildActivityCityModel.find({ serverId, status: 1, declareIndex }).lean();
return rec;
}
public static async findMinDeclareCountCity(serverId: number, cityIds: number[], declareIndex: number) {
let rec: GuildActivityCityType[] = await GuildActivityCityModel.find({ serverId, cityId: { $in: cityIds }, status: 1, declareIndex }).sort({ declareCount: 1 }).lean();
return rec;
}
public static async getCity(serverId: number, cityId: number, declareIndex: number) {
let rec: GuildActivityCityType = await GuildActivityCityModel.findOne({ serverId, cityId, status: 1, declareIndex }).lean();
return rec;
}
// 宣言
public static async declare(serverId: number, cityId: number, guildCode: string, declareIndex: number) {
let rec: GuildActivityCityType = await GuildActivityCityModel.findOneAndUpdate(
{ serverId, cityId, status: 1, declareIndex },
{ $push: { declareGuilds: guildCode }, $inc: {declareCount: 1 } },
{new: true, upsert: true}).lean();
return rec;
}
// 占领
public static async guard(serverId: number, cityId: number, guildCode: string, guildName: string, declareIndex: number) {
let rec: GuildActivityCityType = await GuildActivityCityModel.findOneAndUpdate(
{ serverId, cityId, status: 1, declareIndex },
{ $set: { guardGuildCode: guildCode, guardGuildName: guildName, guardTime: new Date()} },
{ new: true, upsert: true }).lean();
return rec;
}
}
export const GuildActivityCityModel = getModelForClass(GuildActivityCity);
export interface GuildActivityCityType extends Pick<DocumentType<GuildActivityCity>, keyof GuildActivityCity> { };
export type GuildActivityCityUpdateParam = Partial<GuildActivityCityType>; // 将所有字段变成可选项