Files
ZYZ/shared/consts/constModules/itemConst.ts
2020-12-17 13:17:19 +08:00

111 lines
5.5 KiB
TypeScript

export const IT_TYPE = {
BLUEPRT: 28
}
export const GOOD_QUALITY = [1, 2, 3, 4, 5];
// 大类型,区分存到哪张表里
export const GOOD_TYPE = {
EQUIP: 1,
CONSUMES: 2,
SCRIPT: 3
};
// 存到消耗品表内显示的类型
export const CONSUME_TYPE = {
CONSUME: 1, // 消耗品
SOUL: 2, // 将魂
BLUEPRT: 3, // 藏宝图
POINT: 4, // 远征币等
EXP: 5, // 经验书
FAVOUR: 6, // 好感度道具
SKIN: 7, // 时装
};
export enum EQUIP_TYPE {
WEAPON = 1, // 神兵(武器)
CLOTHES = 2, // 宝甲(上装)
SHOES = 3, // 行具(下装)
CAP = 4, // 冠冕(头部)
BOOK = 5, // 典籍(饰品)
ACCESSORY = 6, // 礼器(饰品)
}
const itid_array = [
{ id: 1, name: '短兵(神兵)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.WEAPON },
{ id: 2, name: '枪矛(神兵)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.WEAPON },
{ id: 3, name: '重兵(神兵)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.WEAPON },
{ id: 4, name: '弓弩(神兵)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.WEAPON },
{ id: 5, name: '奇门(神兵)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.WEAPON },
{ id: 6, name: '羽扇(神兵)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.WEAPON },
{ id: 7, name: '法器(神兵)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.WEAPON },
{ id: 8, name: '杖(神兵)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.WEAPON },
{ id: 9, name: '头盔(冠冕)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.CAP },
{ id: 10, name: '头巾(冠冕)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.CAP },
{ id: 11, name: '重铠(宝甲)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.CLOTHES },
{ id: 12, name: '皮甲(宝甲)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.CLOTHES },
{ id: 13, name: '布衣(宝甲)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.CLOTHES },
{ id: 14, name: '兵书(典籍)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.BOOK },
{ id: 15, name: '杂记(典籍)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.BOOK },
{ id: 16, name: '经典(典籍)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.BOOK },
{ id: 17, name: '马(行具)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.SHOES },
{ id: 18, name: '鞋(行具)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.SHOES },
{ id: 19, name: '车(行具)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.SHOES },
{ id: 20, name: '佩饰(礼器)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.ACCESSORY },
{ id: 21, name: '钟鼎(礼器)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.ACCESSORY },
{ id: 22, name: '印章(礼器)', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.ACCESSORY },
{ id: 23, name: '消耗品', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.CONSUME },
{ id: 37, name: '消耗类物品(图纸类)', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.CONSUME },
{ id: 35, name: '消耗类物品(经验书)', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.EXP },
{ id: 36, name: '消耗类物品(好感道具)', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.FAVOUR },
{ id: 38, name: '消耗类物品(材料类)', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.CONSUME },
{ id: 24, name: '使用类物品(宝箱类)', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.CONSUME },
{ id: 25, name: '武将碎片', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.SOUL },
{ id: 26, name: '剧情物品', goodType: GOOD_TYPE.SCRIPT },
{ id: 27, name: '货币', goodType: GOOD_TYPE.CONSUMES, isCurrency: true },
{ id: 28, name: '藏宝图', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.BLUEPRT },
{ id: 29, name: '礼器', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.ACCESSORY },
{ id: 30, name: '宝甲', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.CLOTHES },
{ id: 31, name: '名驹', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.SHOES },
{ id: 32, name: '典籍', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.BOOK },
{ id: 33, name: '神兵', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.WEAPON },
{ id: 34, name: '代币', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.POINT },
{ id: 39, name: '时装', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.SKIN }
];
export const ITID = new Map<number, {id: number, name: string, goodType: number, type?: number, isCurrency?: boolean}>();
for(let obj of itid_array) {
ITID.set(obj.id, obj);
}
export const CURRENCY_TYPE = {
GOLD: "gold",
COIN: "coin",
ACTION_POINT: "ap",
TREASURE_POINT: "treasurePoint",
EXPEDITION_POINT: "expeditionPoint",
DUNGEON_POINT: "dungeonPoint",
FRIEND_POINT: "friendPoint"
}
const currencyArr = [
{ "gid": 31001, "name": "铜钱", "type": CURRENCY_TYPE.COIN },
{ "gid": 31002, "name": "元宝", "type": CURRENCY_TYPE.GOLD },
{ "gid": 31003, "name": "体力", "type": CURRENCY_TYPE.ACTION_POINT },
{ "gid": 40001, "name": "远征币", "type": CURRENCY_TYPE.EXPEDITION_POINT },
{ "gid": 40002, "name": "寻宝币", "type": CURRENCY_TYPE.TREASURE_POINT },
{ "gid": 40003, "name": "情谊点", "type": CURRENCY_TYPE.FRIEND_POINT },
{ "gid": 40004, "name": "秘境币", "type": CURRENCY_TYPE.DUNGEON_POINT },
];
export const CURRENCY = new Map<number, {gid: number, name: string, type: string}>();
export const CURRENCY_BY_TYPE = new Map<string, number>();
for(let obj of currencyArr) {
CURRENCY.set(obj.gid, obj);
CURRENCY_BY_TYPE.set(obj.type, obj.gid);
}