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ZYZ/shared/resource/jsons/dic_zyz_skill.json
2022-04-24 10:49:53 +08:00

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[
{
"id": 1,
"imgId": "pugong",
"name": "步兵普攻",
"skill_info": "对指定敌军造成100%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 2,
"imgId": "pugong",
"name": "枪兵普攻",
"skill_info": "对指定敌军及其身后目标造成75%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 75,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 3,
"imgId": "pugong",
"name": "骑兵普攻",
"skill_info": "对指定敌军造成100%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 1008,
"hurt_strike_area": 11,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 4,
"imgId": "pugong",
"name": "弓兵普攻",
"skill_info": "对指定敌军造成100%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 5,
"imgId": "pugong",
"name": "游侠普攻",
"skill_info": "对指定敌军造成100%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 1008,
"hurt_strike_area": 11,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 6,
"imgId": "pugong",
"name": "策略普攻",
"skill_info": "对指定敌军造成100%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 2012,
"hurt_strike_area": 11,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 7,
"imgId": "yishengpugong",
"name": "医生普攻",
"skill_info": "对指定敌军造成30%的策略伤害对菱形2格内的1名友军造成25%攻击的治疗",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 30,
"hurt_attack_area": 2012,
"hurt_strike_area": 11,
"effect": "3&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 9,
"imgId": "pugong",
"name": "全屏普攻",
"skill_info": "对指定敌军造成100%的物理伤害",
"alarm_type": 0,
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 11,
"imgId": "pugong",
"name": "步兵反击",
"skill_info": "对指定敌军造成50%的物理伤害",
"alarm_type": 0,
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 12,
"imgId": "pugong",
"name": "枪兵反击",
"skill_info": "对指定敌军及其身后目标造成50%的物理伤害",
"alarm_type": 0,
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 13,
"imgId": "pugong",
"name": "骑兵反击",
"skill_info": "对指定敌军造成50%的物理伤害",
"alarm_type": 0,
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 1008,
"hurt_strike_area": 11,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 14,
"imgId": "pugong",
"name": "弓兵反击",
"skill_info": "对指定敌军造成50%的物理伤害",
"alarm_type": 0,
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 15,
"imgId": "pugong",
"name": "游侠反击",
"skill_info": "对指定敌军造成50%的物理伤害",
"alarm_type": 0,
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 1008,
"hurt_strike_area": 11,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 16,
"imgId": "pugong",
"name": "策略反击",
"skill_info": "对指定敌军造成50%的策略伤害",
"alarm_type": 0,
"attack_type": 12,
"hurt_formula": 100,
"hurt_attack_area": 2012,
"hurt_strike_area": 11,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 17,
"imgId": "yishengpugong",
"name": "医生反击",
"skill_info": "对指定敌军造成30%的策略伤害对菱形2格内的1名友军造成25%攻击的治疗",
"alarm_type": 0,
"attack_type": 12,
"hurt_formula": 30,
"hurt_attack_area": 2012,
"hurt_strike_area": 11,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20,
"imgId": "pugong",
"name": "投石车攻击",
"skill_info": "对指定敌军造成100%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 7072,
"hurt_strike_area": 1009,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 21,
"imgId": "pugong",
"name": "超级投石车攻击",
"skill_info": "对指定敌军造成100%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 101,
"imgId": "pugong",
"name": "物理普攻",
"skill_info": "对敌军造成100%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 10016,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 102,
"imgId": "pugong",
"name": "策略普攻",
"skill_info": "对指定敌军造成100%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 10016,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 111,
"imgId": "pugong",
"name": "物理反击",
"skill_info": "对指定敌军造成50%的物理伤害",
"alarm_type": 0,
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 10016,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 112,
"imgId": "pugong",
"name": "策略反击",
"skill_info": "对指定敌军造成50%的策略伤害",
"alarm_type": 0,
"attack_type": 12,
"hurt_formula": 100,
"hurt_attack_area": 10016,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 10111,
"imgId": "caocao_nuqi_weiwufenghua",
"name": "魏武风华1",
"skill_info": "自身获得【星汉灿烂12回合】\r\n\r\n【星汉灿烂1】物攻抗性+10%;策攻抗性+20%",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "101111&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "caocao_weiwufenghua",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "caocao_skill1",
"voice_1": "caocao_skill1",
"isShowOffSetX": 0
},
{
"id": 10112,
"imgId": "caocao_nuqi_weiwufenghua",
"name": "魏武风华2",
"skill_info": "自身获得【星汉灿烂22回合】\r\n\r\n【星汉灿烂2】物攻抗性+20%;策攻抗性+40%",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "101121&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "caocao_weiwufenghua",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "caocao_skill1",
"voice_1": "caocao_skill1",
"isShowOffSetX": 0
},
{
"id": 10121,
"imgId": "caocao_huihe_xinghancanlan",
"name": "星汉灿烂1",
"skill_info": "对指定敌军造成120%的物理伤害\r\n对其附加【封怒1回合】\r\n\r\n【封怒】无法获得怒气",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "101211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "caocao_xinghancanlan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 10122,
"imgId": "caocao_huihe_xinghancanlan",
"name": "星汉灿烂2",
"skill_info": "对指定敌军造成140%的物理伤害\r\n对其附加【封怒1回合】\r\n\r\n【封怒】无法获得怒气",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "101221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "caocao_xinghancanlan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20111,
"imgId": "xiahoudun_nuqi_bashidanjing",
"name": "拨矢啖睛1",
"skill_info": "自身获得【拨矢啖睛12回合】\r\n\r\n【拨矢啖睛1】最大生命值+25反弹+25",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "201111&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiahoudun_bashidanjing",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "xiahoudun_skill1",
"voice_1": "xiahoudun_skill1",
"isShowOffSetX": 0
},
{
"id": 20112,
"imgId": "xiahoudun_nuqi_bashidanjing",
"name": "拨矢啖睛2",
"skill_info": "自身获得【拨矢啖睛22回合】\r\n\r\n【拨矢啖睛2】最大生命值+50反弹+50",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "201121&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiahoudun_bashidanjing",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "xiahoudun_skill1",
"voice_1": "xiahoudun_skill1",
"isShowOffSetX": 0
},
{
"id": 20121,
"imgId": "xiahoudun_huihe_jimiepozhan",
"name": "寂灭破斩1",
"skill_info": "对指定敌军造成120%的物理伤害对其附加【气虚13回合】\r\n\r\n【气虚1】暴击-5",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "201211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiahoudun_jimiepozhan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20122,
"imgId": "xiahoudun_huihe_jimiepozhan",
"name": "寂灭破斩2",
"skill_info": "对指定敌军造成140%的物理伤害对其附加【气虚23回合】\r\n\r\n【气虚2】暴击-10",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "201221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiahoudun_jimiepozhan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 30111,
"imgId": "zhangliao_nuqi_fengyingtuxi",
"name": "风影突袭1",
"skill_info": "对指定敌军造成140%的物理伤害\r\n自身生命值低于30%时额外造成20%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "301111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "zhangliao_fengyingtuxi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangliao_skill1",
"voice_1": "zhangliao_skill1",
"isShowOffSetX": 1
},
{
"id": 30112,
"imgId": "zhangliao_nuqi_fengyingtuxi",
"name": "风影突袭2",
"skill_info": "对指定敌军造成170%的物理伤害\r\n自身生命值低于30%时额外造成30%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "301121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "zhangliao_fengyingtuxi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangliao_skill1",
"voice_1": "zhangliao_skill1",
"isShowOffSetX": 1
},
{
"id": 30121,
"imgId": "zhangliao_huihe_qibingtujin",
"name": "奇兵突进1",
"skill_info": "对指定敌人造成120%的物理伤害\r\n目标每有1个增益状态额外造成3%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "301211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhangliao_qibingtujin",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 30122,
"imgId": "zhangliao_huihe_qibingtujin",
"name": "奇兵突进2",
"skill_info": "对指定敌人造成140%的物理伤害\r\n目标每有1个增益状态额外造成5%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "301221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhangliao_qibingtujin",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 40111,
"imgId": "xiahouyuan_nuqi_zhenhunjianyu",
"name": "镇魂箭雨1",
"skill_info": "对指定敌军造成140%的物理伤害\r\n目标生命值高于70%时额外造成20%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "401111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiahouyuan_zhenhunjianyu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "xiahouyuan_skill1",
"voice_1": "xiahouyuan_skill1",
"isShowOffSetX": 1
},
{
"id": 40112,
"imgId": "xiahouyuan_nuqi_zhenhunjianyu",
"name": "镇魂箭雨2",
"skill_info": "对指定敌军造成170%的物理伤害\r\n目标生命值高于70%时额外造成30%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "401121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiahouyuan_zhenhunjianyu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "xiahouyuan_skill1",
"voice_1": "xiahouyuan_skill1",
"isShowOffSetX": 1
},
{
"id": 40121,
"imgId": "xiahouyuan_huihe_zhuimingsanshe",
"name": "追命散射1",
"skill_info": "对指定敌军造成120%的物理伤害\r\n施加【流血3回合】\r\n\r\n【流血】行动结束是造成施加者攻击4%的真实伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "401211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2_B",
"oppoSecondActionName": "&",
"skilNameImage": "xiahouyuan_zhuimingsanshe",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 40122,
"imgId": "xiahouyuan_huihe_zhuimingsanshe",
"name": "追命散射2",
"skill_info": "对指定敌军造成140%的物理伤害\r\n施加【流血3回合】\r\n\r\n【流血】行动结束是造成施加者攻击4%的真实伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "401221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2_B",
"oppoSecondActionName": "&",
"skilNameImage": "xiahouyuan_zhuimingsanshe",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 50111,
"imgId": "guojia_nuqi_shishengtianji",
"name": "十胜天机1",
"skill_info": "使范围内友方单位获得【十胜天机12回合】\r\n\r\n【十胜天机1】生命+25%;无法获得治疗",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 2013,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "501111&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guojia_shishengtianji",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "guojia_skill1",
"voice_1": "guojia_skill1",
"isShowOffSetX": 0
},
{
"id": 50112,
"imgId": "guojia_nuqi_shishengtianji",
"name": "十胜天机2",
"skill_info": "使范围内友方单位获得【十胜天机22回合】\r\n\r\n【十胜天机2】生命+50%;无法获得治疗",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 2013,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "501121&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guojia_shishengtianji",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "guojia_skill1",
"voice_1": "guojia_skill1",
"isShowOffSetX": 0
},
{
"id": 50121,
"imgId": "guojia_huihe_shimianjiaosha",
"name": "十面绞杀1",
"skill_info": "对指定敌军造成120%的策略伤害;\r\n自身生命值低与30%时额外造成30%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 120,
"hurt_attack_area": 2012,
"hurt_strike_area": 2005,
"effect": "501211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "501211&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guojia_shimianjiaosha",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 50122,
"imgId": "guojia_huihe_shimianjiaosha",
"name": "十面绞杀2",
"skill_info": "对指定敌军造成140%的策略伤害;\r\n自身生命值低与30%时额外造成30%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 140,
"hurt_attack_area": 2012,
"hurt_strike_area": 2005,
"effect": "501221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "501221&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guojia_shimianjiaosha",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 70011,
"imgId": "&",
"name": "连击",
"skill_info": "对指定敌军造成两次总计200%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 200,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "700000&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack_1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 70111,
"imgId": "dianwei_nuqi_suihuzhansha",
"name": "碎虎斩杀1",
"skill_info": "对指定敌军造成150%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dianwei_suihuzhansha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "dianwei_skill1",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 70112,
"imgId": "dianwei_nuqi_suihuzhansha",
"name": "碎虎斩杀2",
"skill_info": "对指定敌军造成170%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dianwei_suihuzhansha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "dianwei_skill1",
"voice_1": "dianwei_skill1",
"isShowOffSetX": 1
},
{
"id": 70113,
"imgId": "dianwei_nuqi_suihuzhansha",
"name": "碎虎斩杀1",
"skill_info": "对指定敌军造成3次50%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "701131&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dianwei_suihuzhansha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "dianwei_skill1",
"voice_1": "dianwei_skill1",
"isShowOffSetX": 1
},
{
"id": 70114,
"imgId": "dianwei_nuqi_suihuzhansha",
"name": "碎虎斩杀2",
"skill_info": "对指定敌军造成3次66%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "701141&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dianwei_suihuzhansha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "dianwei_skill1",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 70121,
"imgId": "dianwei_huihe_shuangtielieji",
"name": "双铁烈击1",
"skill_info": "对指定敌军造成120%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dianwei_shuangtielieji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "dianwei_skill2",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 70122,
"imgId": "dianwei_huihe_shuangtielieji",
"name": "双铁烈击2",
"skill_info": "对指定敌军造成140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dianwei_shuangtielieji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "dianwei_skill2",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 70123,
"imgId": "dianwei_huihe_shuangtielieji",
"name": "双铁烈击1",
"skill_info": "对指定敌军造成3次40%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "701231&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dianwei_shuangtielieji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "dianwei_skill2",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 70124,
"imgId": "dianwei_huihe_shuangtielieji",
"name": "双铁烈击2",
"skill_info": "对指定敌军造成3次46%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "701241&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dianwei_shuangtielieji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "dianwei_skill2",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 80111,
"imgId": "pangde_nuqi_taiguansizhan",
"name": "抬棺死战1",
"skill_info": "自身获得【绝武32回合】\r\n\r\n【绝武3】物防+20",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "801111&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "pangde_taiguansizhan",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "pangde_skill1",
"voice_1": "pangde_skill1",
"isShowOffSetX": 0
},
{
"id": 80112,
"imgId": "pangde_nuqi_taiguansizhan",
"name": "抬棺死战2",
"skill_info": "自身获得【绝武42回合】\r\n\r\n【绝武4】物防+30",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "801121&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "pangde_taiguansizhan",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "pangde_skill1",
"voice_1": "pangde_skill1",
"isShowOffSetX": 0
},
{
"id": 80121,
"imgId": "pangde_huihe_gourenhengzhan",
"name": "勾刃横斩1",
"skill_info": "对目标敌军造成120%的物理伤害施加【怯战1】\r\n\r\n【怯战1】物攻强度-5%",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "801211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "pangde_gourenhengzhan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 80122,
"imgId": "pangde_huihe_gourenhengzhan",
"name": "勾刃横斩2",
"skill_info": "对目标敌军造成120%的物理伤害施加【怯战2】\r\n\r\n【怯战2】物攻强度-10%",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "801221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "pangde_gourenhengzhan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 100111,
"imgId": "xuhuang_nuqi_jufuzhansha",
"name": "巨斧斩杀1",
"skill_info": "对范围内敌军造成105%的物理伤害\r\n施加【软弱13回合】\r\n\r\n【软弱1】物攻抗性-5",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 105,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "1001111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuhuang_jufuzhansha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "xuhuang_skill1",
"voice_1": "xuhuang_skill1",
"isShowOffSetX": 1
},
{
"id": 100112,
"imgId": "xuhuang_nuqi_jufuzhansha",
"name": "巨斧斩杀2",
"skill_info": "对范围内敌军造成130%的物理伤害\r\n施加【软弱23回合】\r\n\r\n【软弱2】物攻抗性-10",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 130,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "1001121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuhuang_jufuzhansha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "xuhuang_skill1",
"voice_1": "xuhuang_skill1",
"isShowOffSetX": 1
},
{
"id": 100121,
"imgId": "xuhuang_huihe_lipihuashan",
"name": "力劈华山1",
"skill_info": "对范围内敌军造成90%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 90,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuhuang_lipihuashan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 100122,
"imgId": "xuhuang_huihe_lipihuashan",
"name": "力劈华山2",
"skill_info": "对范围内敌军造成105%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 105,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuhuang_lipihuashan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 110111,
"imgId": "caoren_nuqi_bamenjinsuo",
"name": "八门金锁1",
"skill_info": "对指定敌军造成140%的物理伤害对其施加【眩晕1回合】\r\n\r\n【眩晕】无法行动",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1101111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "caoren_bamenjinsuo",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "caoren_skill1",
"voice_1": "caoren_skill1",
"isShowOffSetX": 1
},
{
"id": 110112,
"imgId": "caoren_nuqi_bamenjinsuo",
"name": "八门金锁2",
"skill_info": "对指定敌军造成170%的物理伤害对其施加【眩晕1回合】\r\n\r\n【眩晕】无法行动",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1101121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "caoren_bamenjinsuo",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "caoren_skill1",
"voice_1": "caoren_skill1",
"isShowOffSetX": 1
},
{
"id": 110121,
"imgId": "caoren_huihe_poxuekuanggong",
"name": "破血狂攻1",
"skill_info": "对指定敌军造成120%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "caoren_poxuekuanggong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 110122,
"imgId": "caoren_huihe_poxuekuanggong",
"name": "破血狂攻2",
"skill_info": "对指定敌军造成140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "caoren_poxuekuanggong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 120111,
"imgId": "lidian_nuqi_xunminlianshe",
"name": "迅敏连射1",
"skill_info": "对指定敌军造成140%的物理伤害\r\n施加1个随机【减益状态3回合】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "1201111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "lidian_xunminlianshe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "lidian_skill1",
"voice_1": "lidian_skill1",
"isShowOffSetX": 1
},
{
"id": 120112,
"imgId": "lidian_nuqi_xunminlianshe",
"name": "迅敏连射2",
"skill_info": "对指定敌军造成170%的物理伤害\r\n施加1个随机【减益状态3回合】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "1201121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "lidian_xunminlianshe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "lidian_skill1",
"voice_1": "lidian_skill1",
"isShowOffSetX": 1
},
{
"id": 120121,
"imgId": "lidian_huihe_xulimengshe",
"name": "蓄力猛射1",
"skill_info": "对指定敌军造成120%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "lidian_xulimengshe",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 120122,
"imgId": "lidian_huihe_xulimengshe",
"name": "蓄力猛射2",
"skill_info": "对指定敌军造成140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "lidian_xulimengshe",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 130111,
"imgId": "caiyan_nuqi_beimingzouyun",
"name": "悲鸣奏韵1",
"skill_info": "恢复范围内友军自身32%攻击的生命",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 32,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "caiyan_beimingzouyun",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "caiyan_skill1",
"voice_1": "caiyan_skill1",
"isShowOffSetX": 0
},
{
"id": 130112,
"imgId": "caiyan_nuqi_beimingzouyun",
"name": "悲鸣奏韵2",
"skill_info": "恢复范围内友军自身40%攻击的生命",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 40,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "caiyan_beimingzouyun",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "caiyan_skill1",
"voice_1": "caiyan_skill1",
"isShowOffSetX": 0
},
{
"id": 130121,
"imgId": "caiyan_huihe_qingxianweixin",
"name": "轻弦慰心1",
"skill_info": "恢复指定友军自身70%攻击的生命",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 70,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "caiyan_qingxianweixin",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 130122,
"imgId": "caiyan_huihe_qingxianweixin",
"name": "轻弦慰心2",
"skill_info": "恢复指定友军自身90%攻击的生命",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 90,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "caiyan_qingxianweixin",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 140111,
"imgId": "jiaxu_nuqi_lunyangmiesha",
"name": "轮阳灭杀1",
"skill_info": "对指定敌军造成140%的策略伤害\r\n若目标有【中毒】额外造成20%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 140,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "1401111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jiaxu_lunyangmiesha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "jiaxu_skill1",
"voice_1": "jiaxu_skill1",
"isShowOffSetX": 1
},
{
"id": 140112,
"imgId": "jiaxu_nuqi_lunyangmiesha",
"name": "轮阳灭杀2",
"skill_info": "对指定敌军造成170%的策略伤害\r\n若目标有【中毒】额外造成30%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 170,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "1401121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jiaxu_lunyangmiesha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "jiaxu_skill1",
"voice_1": "jiaxu_skill1",
"isShowOffSetX": 1
},
{
"id": 140121,
"imgId": "jiaxu_huihe_guiyindumou",
"name": "诡阴毒谋1",
"skill_info": "对范围内敌军造成90%的策略伤害\r\n50%的概率施加【中毒】",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 90,
"hurt_attack_area": 2012,
"hurt_strike_area": 2005,
"effect": "1401211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jiaxu_guiyindumou",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 140122,
"imgId": "jiaxu_huihe_guiyindumou",
"name": "诡阴毒谋2",
"skill_info": "对范围内敌军造成105%的策略伤害\r\n70%的概率施加【中毒】",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 105,
"hurt_attack_area": 2012,
"hurt_strike_area": 2005,
"effect": "1401221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jiaxu_guiyindumou",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 160111,
"imgId": "yuejin_nuqi_jueshengnuhou",
"name": "决胜怒吼1",
"skill_info": "自身获得【绝武32回合】\r\n\r\n【绝武3】物攻抗性+20",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "1601111&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yuejin_jueshengnuhou",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "yuejin_skill1",
"voice_1": "yuejin_skill1",
"isShowOffSetX": 0
},
{
"id": 160112,
"imgId": "yuejin_nuqi_jueshengnuhou",
"name": "决胜怒吼2",
"skill_info": "自身获得【绝武42回合】\r\n\r\n【绝武4】物攻抗性+30",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "1601121&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yuejin_jueshengnuhou",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "yuejin_skill1",
"voice_1": "yuejin_skill1",
"isShowOffSetX": 0
},
{
"id": 160121,
"imgId": "yuejin_huihe_bishalipi",
"name": "必杀力劈1",
"skill_info": "对目标敌军造成120%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yuejin_bishalipi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 160122,
"imgId": "yuejin_huihe_bishalipi",
"name": "必杀力劈2",
"skill_info": "对目标敌军造成120%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yuejin_bishalipi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 170111,
"imgId": "zhangfei_nuqi_wanfumodi",
"name": "万夫莫敌1",
"skill_info": "对范围内敌军造成4次总计105%的物理伤害并恢复自身造成总伤害15%的生命",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 105,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "1701111&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhangfei_wanfumodi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangfei_skill1",
"voice_1": "zhangfei_skill1",
"isShowOffSetX": 0
},
{
"id": 170112,
"imgId": "zhangfei_nuqi_wanfumodi",
"name": "万夫莫敌2",
"skill_info": "对范围内敌军造成4次总计130%的物理伤害并恢复自身造成总伤害30%的生命",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 130,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "1701121&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhangfei_wanfumodi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangfei_skill1",
"voice_1": "zhangfei_skill1",
"isShowOffSetX": 0
},
{
"id": 170121,
"imgId": "zhangfei_huihe_changbanduanhe",
"name": "长坂断喝1",
"skill_info": "对范围内敌军造成90%的物理伤害对其施加【封怒1回合】\r\n\r\n【封怒】无法获取怒气",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 90,
"hurt_attack_area": 2004,
"hurt_strike_area": 5004,
"effect": "1701211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2_B",
"oppoSecondActionName": "&",
"skilNameImage": "zhangfei_changbanduanhe",
"skillSceneSpine": "&",
"actionType": 1,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 170122,
"imgId": "zhangfei_huihe_changbanduanhe",
"name": "长坂断喝2",
"skill_info": "对范围内敌军造成105%的物理伤害对其施加【封怒1回合】\r\n\r\n【封怒】无法获取怒气",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 105,
"hurt_attack_area": 2004,
"hurt_strike_area": 5004,
"effect": "1701221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2_B",
"oppoSecondActionName": "&",
"skilNameImage": "zhangfei_changbanduanhe",
"skillSceneSpine": "&",
"actionType": 1,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 180111,
"imgId": "guanyu_nuqi_qinglongnuzhan",
"name": "青龙怒斩1",
"skill_info": "对指定敌人造成140%的物理伤害\r\n自身每拥有1个增益状态额外造成3%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1801111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guanyu_qinglongnuzhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "guanyu_skill1",
"voice_1": "guanyu_skill1",
"isShowOffSetX": 1
},
{
"id": 180112,
"imgId": "guanyu_nuqi_qinglongnuzhan",
"name": "青龙怒斩2",
"skill_info": "对指定敌人造成170%的物理伤害\r\n自身每拥有1个增益状态额外造成5%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1801121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guanyu_qinglongnuzhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "guanyu_skill1",
"voice_1": "guanyu_skill1",
"isShowOffSetX": 1
},
{
"id": 180121,
"imgId": "guanyu_huihe_longweihengduan",
"name": "龙威横断1",
"skill_info": "对指定敌人造成120%的攻击伤害获得1个随机增益状态",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1801211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "guanyu_longweihengduan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 180122,
"imgId": "guanyu_huihe_longweihengduan",
"name": "龙威横断2",
"skill_info": "对指定敌人造成140%的攻击伤害获得1个随机增益状态",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1801221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "guanyu_longweihengduan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 190111,
"imgId": "zhaoyun_nuqi_bainiaochaoyang",
"name": "百鸟朝阳1",
"skill_info": "对范围内敌军造成105%的物理伤害每命中1个目标随机获得1个增益状态",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 105,
"hurt_attack_area": 1,
"hurt_strike_area": 3008,
"effect": "1901111&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhaoyun_bainiaochaoyang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhaoyun_skill1",
"voice_1": "zhaoyun_skill1",
"isShowOffSetX": 0
},
{
"id": 190112,
"imgId": "zhaoyun_nuqi_bainiaochaoyang",
"name": "百鸟朝阳2",
"skill_info": "对范围内敌军造成130%的物理伤害每命中1个目标随机获得1个增益状态",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 130,
"hurt_attack_area": 1,
"hurt_strike_area": 3008,
"effect": "1901121&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhaoyun_bainiaochaoyang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhaoyun_skill1",
"voice_1": "zhaoyun_skill1",
"isShowOffSetX": 0
},
{
"id": 190121,
"imgId": "zhaoyun_huihe_bainiaochaofeng",
"name": "百鸟朝凤1",
"skill_info": "对指定敌军造成90%的物理伤害施加1个随机减益",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 90,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "1901211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhaoyun_bainiaochaofeng",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 190122,
"imgId": "zhaoyun_huihe_bainiaochaofeng",
"name": "百鸟朝凤2",
"skill_info": "对指定敌军造成105%的物理伤害施加1个随机减益",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 105,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "1901221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhaoyun_bainiaochaofeng",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 200111,
"imgId": "liubei_nuqi_zhaolieyiyong",
"name": "昭烈义勇1",
"skill_info": "恢复范围内友军刘备32%攻击的生命施加【包扎13回合】\r\n\r\n【包扎1】受治疗效果+5",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 2005,
"effect": "2001111&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 32,
"friendlyEffect": "2001111&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "liubei_zhaolieyiyong",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "liubei_skill1",
"voice_1": "liubei_skill1",
"isShowOffSetX": 0
},
{
"id": 200112,
"imgId": "liubei_nuqi_zhaolieyiyong",
"name": "昭烈义勇2",
"skill_info": "恢复范围内友军刘备40%攻击的生命施加【包扎23回合】\r\n\r\n【包扎2】受治疗效果+10",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 2005,
"effect": "2001121&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 40,
"friendlyEffect": "2001121&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "liubei_zhaolieyiyong",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "liubei_skill1",
"voice_1": "liubei_skill1",
"isShowOffSetX": 0
},
{
"id": 200121,
"imgId": "liubei_huihe_yantianjianliao",
"name": "炎天剑疗1",
"skill_info": "恢复指定友军刘备70%攻击的生命施加【锋锐13回合】\r\n\r\n【锋锐1】攻击+5%",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 70,
"friendlyEffect": "2001211&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "liubei_yantianjianliao",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "huangzhong_skill1",
"isShowOffSetX": 1
},
{
"id": 200122,
"imgId": "liubei_huihe_yantianjianliao",
"name": "炎天剑疗2",
"skill_info": "恢复指定友军刘备90%攻击的生命施加【锋锐23回合】\r\n\r\n【锋锐2】攻击+10%",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 90,
"friendlyEffect": "2001221&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "liubei_yantianjianliao",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "huangzhong_skill1",
"isShowOffSetX": 1
},
{
"id": 210111,
"imgId": "huangzhong_nuqi_yijianchuanxin",
"name": "一箭穿心1",
"skill_info": "对指定敌军造成140%的物理伤害\r\n自身每拥有1个增益状态额外造成3%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 9012,
"hurt_strike_area": 1,
"effect": "2101111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "huangzhong_yijianchuanxin",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "huangzhong_skill1",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 210112,
"imgId": "huangzhong_nuqi_yijianchuanxin",
"name": "一箭穿心2",
"skill_info": "对指定敌军造成170%的物理伤害\r\n自身每拥有1个增益状态额外造成5%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 9012,
"hurt_strike_area": 1,
"effect": "2101121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "huangzhong_yijianchuanxin",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "huangzhong_skill1",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 210121,
"imgId": "huangzhong_huihe_sherichuanyun",
"name": "射日穿云1",
"skill_info": "对指定敌军造成120%的物理攻击\r\n每与目标距离1格获得1个随机增益状态",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 9012,
"hurt_strike_area": 1,
"effect": "2101211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huangzhong_sherichuanyn",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 210122,
"imgId": "huangzhong_huihe_sherichuanyun",
"name": "射日穿云2",
"skill_info": "对指定敌军造成140%的物理攻击\r\n每与目标距离1格获得1个随机增益状态",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 9012,
"hurt_strike_area": 1,
"effect": "2101221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huangzhong_sherichuanyn",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 220111,
"imgId": "zhugeliang_nuqi_qimenbazhen",
"name": "奇门八阵1",
"skill_info": "自身获得【奇门八阵11回合】\r\n\r\n【奇门八阵】使【冠晓百家】的效果提高光环范围内友军的每个增益状态提高1%的已激活的属性加成",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "2201111&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "zhugeliang_qimenbazhen",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhugeliang_skill1",
"voice_1": "zhugeliang_skill1",
"isShowOffSetX": 0
},
{
"id": 220112,
"imgId": "zhugeliang_nuqi_qimenbazhen",
"name": "奇门八阵2",
"skill_info": "自身获得【奇门八阵22回合】\r\n\r\n【奇门八阵】使【冠晓百家】的效果提高光环范围内友军的每个增益状态提高1%的已激活的属性加成",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "2201121&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "zhugeliang_qimenbazhen",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhugeliang_skill1",
"voice_1": "zhugeliang_skill1",
"isShowOffSetX": 0
},
{
"id": 220121,
"imgId": "zhugeliang_huihe_fengqiyunyong",
"name": "风起云涌1",
"skill_info": "对范围内的敌军造成95%的策略伤害\r\n对范围内友军施加随机增益状态\r\n该技能对地面释放",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 90,
"hurt_attack_area": 2013,
"hurt_strike_area": 2005,
"effect": "2201211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "zhugeliang_fengqiyunyong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 220122,
"imgId": "zhugeliang_huihe_fengqiyunyong",
"name": "风起云涌2",
"skill_info": "对范围内的敌军造成105%的策略伤害\r\n对范围内友军施加随机增益状态\r\n该技能对地面释放",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 105,
"hurt_attack_area": 2013,
"hurt_strike_area": 2005,
"effect": "2201221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "zhugeliang_fengqiyunyong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 240111,
"imgId": "weiyan_nuqi_xuefengkuangci",
"name": "血疯狂刺1",
"skill_info": "对指定敌军造成5次总计140%的物理伤害\r\n自身每有1个增益状态追加1段伤害并追加3%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2401111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "weiyan_xuefengkuangci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "weiyan_skill1",
"voice_1": "weiyan_skill1",
"isShowOffSetX": 1
},
{
"id": 240112,
"imgId": "weiyan_nuqi_xuefengkuangci",
"name": "血疯狂刺2",
"skill_info": "对指定敌军造成5段170%的物理伤害\r\n自身每有1个增益状态追加1段伤害并追加5%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2401121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "weiyan_xuefengkuangci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "weiyan_skill1",
"voice_1": "weiyan_skill1",
"isShowOffSetX": 1
},
{
"id": 240121,
"imgId": "weiyan_huihe_yinxuejiaosha",
"name": "饮血绞杀1",
"skill_info": "对指定敌军造成120%的物理伤害\r\n自身获得1个【随机增益3回合】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2401211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "weiyan_yinxuejiaosha",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 240122,
"imgId": "weiyan_huihe_yinxuejiaosha",
"name": "饮血绞杀2",
"skill_info": "对指定敌军造成140%的物理伤害\r\n自身获得1个【随机增益3回合】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2401221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "weiyan_yinxuejiaosha",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 250111,
"imgId": "chendao_nuqi_dulongzuanci",
"name": "毒龙钻刺1",
"skill_info": "对指定敌军造成105%的物理伤害并对其施加【中毒3回合】\r\n\r\n【中毒】行动结束时造成施加者攻击4%的真实伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 105,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "2501111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "chendao_dulongzuanci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "chendao_skill1",
"voice_1": "chendao_skill1",
"isShowOffSetX": 1
},
{
"id": 250112,
"imgId": "chendao_nuqi_dulongzuanci",
"name": "毒龙钻刺2",
"skill_info": "对指定敌军造成130%的物理伤害并对其施加【中毒3回合】\r\n\r\n【中毒】行动结束时造成施加者攻击4%的真实伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 130,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "2501121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "chendao_dulongzuanci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "chendao_skill1",
"voice_1": "chendao_skill1",
"isShowOffSetX": 1
},
{
"id": 250121,
"imgId": "chendao_huihe_longyaduyao",
"name": "龙牙毒咬1",
"skill_info": "对指定敌军造成90%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 90,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "chendao_longyaduyao",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 250122,
"imgId": "chendao_huihe_longyaduyao",
"name": "龙牙毒咬2",
"skill_info": "对指定敌军造成105%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 105,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "chendao_longyaduyao",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 260111,
"imgId": "guanyinping_nuqi_longyuezhongzhan",
"name": "龙月重斩1",
"skill_info": "对指定敌军造成140%的物理伤害\r\n自身获得1个随机增益",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2601111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guanyinping_longyuezhongzhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "guanyinping_skill1",
"voice_1": "guanyinping_skill1",
"isShowOffSetX": 1
},
{
"id": 260112,
"imgId": "guanyinping_nuqi_longyuezhongzhan",
"name": "龙月重斩2",
"skill_info": "对指定敌军造成170%的物理伤害\r\n自身获得1个随机增益",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2601121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guanyinping_longyuezhongzhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "guanyinping_skill1",
"voice_1": "guanyinping_skill1",
"isShowOffSetX": 1
},
{
"id": 260121,
"imgId": "guanyinping_huihe_liuxingdaoying",
"name": "流星刀影1",
"skill_info": "对指定敌军造成120的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guanyinping_liuxingdaoying",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 260122,
"imgId": "guanyinping_huihe_liuxingdaoying",
"name": "流星刀影2",
"skill_info": "对指定敌军造成140的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guanyinping_liuxingdaoying",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 270111,
"imgId": "mayunlu_nuqi_xueshoutuxi",
"name": "雪兽突袭1",
"skill_info": "对指定敌军造成140%的物理伤害\r\n目标每拥有1个减益状态额外造成3%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2701111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mayulun_xueshoutuxi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "mayunlu_skill1",
"voice_1": "mayunlu_skill1",
"isShowOffSetX": 1
},
{
"id": 270112,
"imgId": "mayunlu_nuqi_xueshoutuxi",
"name": "雪兽突袭2",
"skill_info": "对指定敌军造成170%的物理伤害\r\n目标每拥有1个减益状态额外造成5%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2701121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mayulun_xueshoutuxi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "mayunlu_skill1",
"voice_1": "mayunlu_skill1",
"isShowOffSetX": 1
},
{
"id": 270121,
"imgId": "mayunlu_huihe_shuangyinglianci",
"name": "霜影连刺1",
"skill_info": "对指定敌人造成4段总计120%的物理伤害随机施加1个减益状态",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2701211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mayulun_shuangyinglianci",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 270122,
"imgId": "mayunlu_huihe_shuangyinglianci",
"name": "霜影连刺2",
"skill_info": "对指定敌人造成4段总计140%的物理伤害随机施加1个减益状态",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2701221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mayulun_shuangyinglianci",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 280111,
"imgId": "maliang_nuqi_zhefengdangyu",
"name": "遮风挡雨1",
"skill_info": "恢复指定友军马良110%攻击的生命使其获得【伞盖2回合】\r\n\r\n【伞盖】免疫减益状态",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 110,
"friendlyEffect": "2801111&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "maliang_zhefengdangyu",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "maliang_skill1",
"voice_1": "maliang_skill1",
"isShowOffSetX": 1
},
{
"id": 280112,
"imgId": "maliang_nuqi_zhefengdangyu",
"name": "遮风挡雨2",
"skill_info": "恢复指定友军马良90%攻击的生命使其获得【伞盖2回合】\r\n\r\n【伞盖】免疫减益状态",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 90,
"friendlyEffect": "2801121&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "maliang_zhefengdangyu",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "maliang_skill1",
"voice_1": "maliang_skill1",
"isShowOffSetX": 1
},
{
"id": 280121,
"imgId": "maliang_huihe_dabitianxia",
"name": "大庇天下1",
"skill_info": "恢复范围内友军马良25%攻击的生命",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 25,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "maliang_dabitianxia",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 280122,
"imgId": "maliang_huihe_dabitianxia",
"name": "大庇天下2",
"skill_info": "恢复范围内友军马良32%攻击的生命",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 32,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "maliang_dabitianxia",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 300011,
"imgId": "&",
"name": "连攻",
"skill_info": "二连击",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 200,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "3000111&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 300111,
"imgId": "wangping_nuqi_bishajushe",
"name": "必杀狙射1",
"skill_info": "对指定敌军造成140%的物理伤害\r\n施加【流血】\r\n\r\n【流血】行动结束时造成施加者攻击4%的真实伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "3001111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wangping_bishajushe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "wangping_skill1",
"voice_1": "wangping_skill1",
"isShowOffSetX": 1
},
{
"id": 300112,
"imgId": "wangping_nuqi_bishajushe",
"name": "必杀狙射2",
"skill_info": "对指定敌军造成170%的物理伤害\r\n施加【流血】\r\n\r\n【流血】行动结束时造成施加者攻击4%的真实伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "3001121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wangping_bishajushe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "wangping_skill1",
"voice_1": "wangping_skill1",
"isShowOffSetX": 1
},
{
"id": 300121,
"imgId": "wangping_huihe_xushisheji",
"name": "蓄势射击1",
"skill_info": "对指定敌军造成120%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wangping_xushisheji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 300122,
"imgId": "wangping_huihe_xushisheji",
"name": "蓄势射击2",
"skill_info": "对指定敌军造成140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wangping_xushisheji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 310111,
"imgId": "sunqian_nuqi_mohenfeisha",
"name": "墨痕飞杀1",
"skill_info": "对指定敌军造成140%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 140,
"hurt_attack_area": 2013,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sunqian_mohenfeisha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "sunqian_skill1",
"voice_1": "sunqian_skill1",
"isShowOffSetX": 1
},
{
"id": 310112,
"imgId": "sunqian_nuqi_mohenfeisha",
"name": "墨痕飞杀2",
"skill_info": "对指定敌军造成170%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 170,
"hurt_attack_area": 2013,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sunqian_mohenfeisha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "sunqian_skill1",
"voice_1": "sunqian_skill1",
"isShowOffSetX": 1
},
{
"id": 310121,
"imgId": "sunqian_huihe_jinghongpomo",
"name": "惊鸿泼墨1",
"skill_info": "对范围内敌军造成90%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 90,
"hurt_attack_area": 2013,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sunqian_jinghongpomo",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 310122,
"imgId": "sunqian_huihe_jinghongpomo",
"name": "惊鸿泼墨2",
"skill_info": "对范围内敌军造成105%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 105,
"hurt_attack_area": 2013,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sunqian_jinghongpomo",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 320111,
"imgId": "zhoutai_nuqi_jintangdunzhen",
"name": "金汤盾阵1",
"skill_info": "自身获得【绝武32回合】\r\n对范围内有【燃烧】的敌军施加【疲惫13回合】\r\n\r\n【绝武3】物攻抗性+20\r\n【疲惫1】物攻强度-5",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 2012,
"effect": "3201111&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhoutai_jintangdunzhen",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhoutai_skill1",
"voice_1": "zhoutai_skill1",
"isShowOffSetX": 0
},
{
"id": 320112,
"imgId": "zhoutai_nuqi_jintangdunzhen",
"name": "金汤盾阵2",
"skill_info": "自身获得【绝武42回合】\r\n对范围内有【燃烧】的敌军施加【疲惫23回合】\r\n\r\n【绝武4】物攻抗性+30\r\n【疲惫2】物攻强度-10",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 2012,
"effect": "3201121&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhoutai_jintangdunzhen",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhoutai_skill1",
"voice_1": "zhoutai_skill1",
"isShowOffSetX": 0
},
{
"id": 320121,
"imgId": "zhoutai_huihe_ronghuodunji",
"name": "融火盾击1",
"skill_info": "对指定敌军造成120%的物理伤害\r\n施加【燃烧】\r\n\r\n【燃烧】行动结束时造成施加者攻击4%的真实伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3201211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhoutai_ronghuodunji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 320122,
"imgId": "zhoutai_huihe_ronghuodunji",
"name": "融火盾击2",
"skill_info": "对指定敌军造成140%的物理伤害\r\n施加【燃烧】\r\n\r\n【燃烧】行动结束时造成施加者攻击4%的真实伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3201221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhoutai_ronghuodunji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 330111,
"imgId": "sunce_nuqi_fenjiangzhuhai",
"name": "焚江煮海1",
"skill_info": "对其造成140%的物理伤害\r\n目标每有1层【燃烧】额外造成3%的策略伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3301111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sunce_fenjiangzhuhai",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "sunce_skill1",
"voice_1": "sunce_skill1",
"isShowOffSetX": 1
},
{
"id": 330112,
"imgId": "sunce_nuqi_fenjiangzhuhai",
"name": "焚江煮海2",
"skill_info": "对其造成170%的物理伤害\r\n目标每有1层【燃烧】额外造成5%的策略伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3301121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sunce_fenjiangzhuhai",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "sunce_skill1",
"voice_1": "sunce_skill1",
"isShowOffSetX": 1
},
{
"id": 330121,
"imgId": "sunce_huihe_fenghuoyanlan",
"name": "烽火炎岚1",
"skill_info": "对其造成120%的物理伤害\r\n施加1层【燃烧】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3301211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sunce_fenghuoyanlan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 330122,
"imgId": "sunce_huihe_fenghuoyanlan",
"name": "烽火炎岚2",
"skill_info": "对其造成140%的物理伤害\r\n施加1层【燃烧】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3301221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sunce_fenghuoyanlan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 340111,
"imgId": "zhouyu_nuqi_fenjintianxia",
"name": "焚尽天下1",
"skill_info": "对主目标造成105%的策略伤害\r\n目标每有1层【燃烧】额外造成10%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 105,
"hurt_attack_area": 2012,
"hurt_strike_area": 2005,
"effect": "3401111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhouyu_fenjintianxia",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhouyu_skill1",
"voice_1": "zhouyu_skill1",
"isShowOffSetX": 1
},
{
"id": 340112,
"imgId": "zhouyu_nuqi_fenjintianxia",
"name": "焚尽天下2",
"skill_info": "对主目标造成130%的策略伤害\r\n目标每有1层【燃烧】额外造成20%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 130,
"hurt_attack_area": 2012,
"hurt_strike_area": 2005,
"effect": "3401111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhouyu_fenjintianxia",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhouyu_skill1",
"voice_1": "zhouyu_skill1",
"isShowOffSetX": 1
},
{
"id": 340121,
"imgId": "zhouyu_huihe_liaoyunyanfeng",
"name": "燎云炎风1",
"skill_info": "对范围内敌军造成90%的策略伤害\r\n施加【燃烧】",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 90,
"hurt_attack_area": 2012,
"hurt_strike_area": 2005,
"effect": "3401211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhouyu_liaoyunyanfeng",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 340122,
"imgId": "zhouyu_huihe_liaoyunyanfeng",
"name": "燎云炎风2",
"skill_info": "对范围内敌军造成105%的策略伤害\r\n施加【燃烧】",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 105,
"hurt_attack_area": 2012,
"hurt_strike_area": 2005,
"effect": "3401221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhouyu_liaoyunyanfeng",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 350111,
"imgId": "taishici_nuqi_shentingnuji",
"name": "神亭怒戟1",
"skill_info": "对其造成140%的物理伤害\r\n将目标身上的【燃烧】复制给相邻敌军",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3501111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "taishici_shentingnuji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "taishici_skill1",
"voice_1": "taishici_skill1",
"isShowOffSetX": 1
},
{
"id": 350112,
"imgId": "taishici_nuqi_shentingnuji",
"name": "神亭怒戟2",
"skill_info": "对其造成170%的物理伤害\r\n将目标身上的【燃烧】复制给相邻敌军",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3501121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "taishici_shentingnuji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "taishici_skill1",
"voice_1": "taishici_skill1",
"isShowOffSetX": 1
},
{
"id": 350121,
"imgId": "taishici_huihe_qingfengpohong",
"name": "青锋破虹1",
"skill_info": "对其造成120%的物理伤害\r\n施加【燃烧】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3501211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "taishici_qingfengpohong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 350122,
"imgId": "taishici_huihe_qingfengpohong",
"name": "青锋破虹2",
"skill_info": "对其造成140%的物理伤害\r\n施加【燃烧】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3501221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "taishici_qingfengpohong",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 360111,
"imgId": "sunquan_nuqi_wuwangzhihu",
"name": "吴王之护1",
"skill_info": "自身获得【吴王之护12回合】\r\n\r\n【吴王之护1】可抵消施加者20%最大生命值的伤害",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3601111&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sunquan_wuwangzhihu",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "sunquan_skill1",
"voice_1": "sunquan_skill1",
"isShowOffSetX": 0
},
{
"id": 360112,
"imgId": "sunquan_nuqi_wuwangzhihu",
"name": "吴王之护2",
"skill_info": "自身获得【吴王之护22回合】\r\n\r\n【吴王之护2】可抵消施加者40%最大生命值的伤害",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3601121&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sunquan_wuwangzhihu",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "sunquan_skill1",
"voice_1": "sunquan_skill1",
"isShowOffSetX": 0
},
{
"id": 360121,
"imgId": "sunquan_huihe_zuoduandongnan",
"name": "坐断东南1",
"skill_info": "对指定敌军造成120%的物理伤害\r\n偷取目标25点怒气转移给随机一名相邻友军",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3601211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sunquan_zuoduandongnan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 360122,
"imgId": "sunquan_huihe_zuoduandongnan",
"name": "坐断东南2",
"skill_info": "对指定敌军造成140%的物理伤害\r\n偷取目标50点怒气转移给随机一名相邻友军",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3601221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sunquan_zuoduandongnan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 370111,
"imgId": "ganning_nuqi_fenjiangduanlang",
"name": "分江断浪1",
"skill_info": "对指定敌军造成105%的物理伤害\r\n攻击远程职业时额外造成10%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 105,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "3701111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3701111&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "ganning_fengjiangduanlang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "ganning_skill1",
"voice_1": "ganning_skill1",
"isShowOffSetX": 1
},
{
"id": 370112,
"imgId": "ganning_nuqi_fenjiangduanlang",
"name": "分江断浪2",
"skill_info": "对指定敌军造成130%的物理伤害\r\n攻击远程职业时额外造成15%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 130,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "3701121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3701121&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "ganning_fengjiangduanlang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "ganning_skill1",
"voice_1": "ganning_skill1",
"isShowOffSetX": 1
},
{
"id": 370121,
"imgId": "ganning_huihe_qinlueruhuo",
"name": "侵掠如火1",
"skill_info": "并对其造成90%的物理伤害\r\n施加1层【燃烧】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 90,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "3701211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "ganning_qinlueruhuo",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 370122,
"imgId": "ganning_huihe_qinlueruhuo",
"name": "侵掠如火2",
"skill_info": "并对其造成105%的物理伤害\r\n施加1层【燃烧】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 105,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "3701221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "ganning_qinlueruhuo",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 380111,
"imgId": "sunshangxiang_nuqi_yijianqinxin",
"name": "一箭侵心1",
"skill_info": "对指定敌军造成140%的物理伤害\r\n施加【同心印】\r\n\r\n【同心印】被孙尚香锁定",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 9012,
"hurt_strike_area": 1,
"effect": "3801111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sunshangxiang_yijianqinxin",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "sunshangxiang_skill1",
"voice_1": "sunshangxiang_skill1",
"isShowOffSetX": 1
},
{
"id": 380112,
"imgId": "sunshangxiang_nuqi_yijianqinxin",
"name": "一箭侵心2",
"skill_info": "对指定敌军造成170%的物理伤害\r\n施加【同心印】\r\n\r\n【同心印】被孙尚香锁定",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 9012,
"hurt_strike_area": 1,
"effect": "3801121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sunshangxiang_yijianqinxin",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "sunshangxiang_skill1",
"voice_1": "sunshangxiang_skill1",
"isShowOffSetX": 1
},
{
"id": 380121,
"imgId": "sunshangxiang_huihe_guixinsijian",
"name": "归心似箭1",
"skill_info": "对指定敌军造成120%的物理伤害\r\n施加【同心印】\r\n\r\n【同心印】被孙尚香锁定",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 9012,
"hurt_strike_area": 1,
"effect": "3801211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sunshangxiang_guixinsijian",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 380122,
"imgId": "sunshangxiang_huihe_guixinsijian",
"name": "归心似箭2",
"skill_info": "对指定敌军造成140%的物理伤害\r\n施加【同心印】\r\n\r\n【同心印】被孙尚香锁定",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 9012,
"hurt_strike_area": 1,
"effect": "3801221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sunshangxiang_guixinsijian",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 400111,
"imgId": "xiaoqiao_nuqi_huawushunshan",
"name": "花舞瞬闪1",
"skill_info": "恢复目标小乔攻击90%的生命\r\n使指定友军转移到自身1格范围内的指定位置",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 90,
"friendlyEffect": "4001111&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skilNameImage": "xiaoqiao_huawushunshan",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "xiaoqiao_skill1",
"voice_1": "xiaoqiao_skill1",
"isShowOffSetX": 1
},
{
"id": 400112,
"imgId": "xiaoqiao_nuqi_huawushunshan",
"name": "花舞瞬闪1",
"skill_info": "恢复目标小乔攻击110%的生命\r\n使指定友军转移到自身1格范围内的指定位置",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 110,
"friendlyEffect": "4001111&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skilNameImage": "xiaoqiao_huawushunshan",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "xiaoqiao_skill1",
"voice_1": "xiaoqiao_skill1",
"isShowOffSetX": 1
},
{
"id": 400121,
"imgId": "xiaoqiao_huihe_huahudielian",
"name": "花护蝶怜1",
"skill_info": "恢复范围内友军小乔25%攻击的生命并使其获得【蝶恋花3回合】\r\n\r\n【蝶恋花】行动结束时恢复小乔攻击5%的生命",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 25,
"friendlyEffect": "4001211&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "xiaoqiao_huahudielian",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 400122,
"imgId": "xiaoqiao_huihe_huahudielian",
"name": "花护蝶怜2",
"skill_info": "恢复范围内友军小乔32%攻击的生命并使其获得【蝶恋花3回合】\r\n\r\n【蝶恋花】行动结束时恢复小乔攻击5%的生命",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 32,
"friendlyEffect": "4001221&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "xiaoqiao_huahudielian",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 410111,
"imgId": "daqiao_nuqi_luoyingroubian",
"name": "落英柔鞭1",
"skill_info": "对指定敌军造成140%的策略伤害\r\n如果目标有【燃烧】施加【病弱13回合】\r\n\r\n【病弱1】受治疗效果-5",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 140,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "4101111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "daqiao_luoyingroubian",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "daqiao_skill1",
"voice_1": "daqiao_skill1",
"isShowOffSetX": 1
},
{
"id": 410112,
"imgId": "daqiao_nuqi_luoyingroubian",
"name": "落英柔鞭2",
"skill_info": "对指定敌军造成170%的策略伤害\r\n如果目标有【燃烧】施加【禁疗23回合】\r\n\r\n【禁疗2】受治疗效果-10",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 170,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "4101111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "daqiao_luoyingroubian",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "daqiao_skill1",
"voice_1": "daqiao_skill1",
"isShowOffSetX": 1
},
{
"id": 410121,
"imgId": "daqiao_huihe_luanhuabianying",
"name": "乱花鞭影1",
"skill_info": "对范围内敌军造成90%的策略伤害\r\n驱散1个随机增益状态",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 90,
"hurt_attack_area": 2012,
"hurt_strike_area": 2005,
"effect": "4101211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "daqiao_luanhuabianying",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 410122,
"imgId": "daqiao_huihe_luanhuabianying",
"name": "乱花鞭影2",
"skill_info": "对范围内敌军造成105%的策略伤害\r\n驱散1个随机增益状态",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 105,
"hurt_attack_area": 2012,
"hurt_strike_area": 2005,
"effect": "4101221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "daqiao_luanhuabianying",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 440111,
"imgId": "lvbu_nuqi_fangtianluanwu",
"name": "方天乱舞1",
"skill_info": "对范围内敌军造成105%的物理伤害\r\n若本技能击杀敌军恢复自身生命值的10%",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 105,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "4401111&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "lvbu_fangtianluanwu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "lvbu_skill1",
"voice_1": "lvbu_skill1",
"isShowOffSetX": 1
},
{
"id": 440112,
"imgId": "lvbu_nuqi_fangtianluanwu",
"name": "方天乱舞2",
"skill_info": "对范围内敌军造成130%的物理伤害\r\n若本技能击杀敌军恢复自身生命值的10%",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 130,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "4401121&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "lvbu_fangtianluanwu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "lvbu_skill1",
"voice_1": "lvbu_skill1",
"isShowOffSetX": 1
},
{
"id": 440121,
"imgId": "lvbu_huihe_wenhousheji",
"name": "温侯射戟1",
"skill_info": "对范围内敌军造成90%的物理伤害\r\n若目标有【魅惑】则额外造成20%的真实伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 90,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "4401211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "lvbu_wenhousheji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 440122,
"imgId": "lvbu_huihe_wenhousheji",
"name": "温侯射戟2",
"skill_info": "对范围内敌军造成105%的物理伤害\r\n若目标有【魅惑】则额外造成30%的真实伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 105,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "4401221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "lvbu_wenhousheji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 450111,
"imgId": "zhangren_nuqi_huofengmingdi",
"name": "火凤鸣镝1",
"skill_info": "对指定敌军造成140%的物理伤害\r\n获得500点怒气",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "4501111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1",
"skilNameImage": "zhangren_huofengmingdi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangren_skill1",
"voice_1": "zhangren_skill1",
"isShowOffSetX": 1
},
{
"id": 450112,
"imgId": "zhangren_nuqi_huofengmingdi",
"name": "火凤鸣镝2",
"skill_info": "对指定敌军造成170%的物理伤害\r\n回复500点怒气",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "4501121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1",
"skilNameImage": "zhangren_huofengmingdi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangren_skill1",
"voice_1": "zhangren_skill1",
"isShowOffSetX": 1
},
{
"id": 450113,
"imgId": "zhangren_nuqi_binghuangmingdi",
"name": "冰凰鸣镝1",
"skill_info": "对指定敌军造成140%的物理伤害\r\n本次攻击必中",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "4501131&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1",
"skilNameImage": "zhangren_binghuangmingdi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangren_skill1",
"voice_1": "zhangren_skill1",
"isShowOffSetX": 1
},
{
"id": 450114,
"imgId": "zhangren_nuqi_binghuangmingdi",
"name": "冰凰鸣镝2",
"skill_info": "对指定敌军造成170%的物理伤害\r\n本次攻击必中",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "4501141&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1",
"skilNameImage": "zhangren_binghuangmingdi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangren_skill1",
"voice_1": "zhangren_skill1",
"isShowOffSetX": 1
},
{
"id": 450115,
"imgId": "zhangren_nuqi_leiniaomingdi",
"name": "雷鸟鸣镝1",
"skill_info": "对指定敌军造成140%的物理伤害\r\n本次攻击必定暴击",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "4501151&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1",
"skilNameImage": "zhangren_leiniaomingdi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangren_skill1",
"voice_1": "zhangren_skill1",
"isShowOffSetX": 1
},
{
"id": 450116,
"imgId": "zhangren_nuqi_leiniaomingdi",
"name": "雷鸟鸣镝2",
"skill_info": "对指定敌军造成170%的物理伤害\r\n本次攻击必定暴击",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "4501161&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1",
"skilNameImage": "zhangren_leiniaomingdi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangren_skill1",
"voice_1": "zhangren_skill1",
"isShowOffSetX": 1
},
{
"id": 450121,
"imgId": "zhangren_huihe_huoyulingsha",
"name": "火羽翎杀1",
"skill_info": "对指定敌军造成120%的物理伤害;施加【燃烧】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "4501211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2",
"oppoSecondActionName": "&",
"skilNameImage": "zhangren_huoyulingsha",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 450122,
"imgId": "zhangren_huihe_huoyulingsha",
"name": "火羽翎杀1",
"skill_info": "对指定敌军造成140%的物理伤害;施加【燃烧】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "4501221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2",
"oppoSecondActionName": "&",
"skilNameImage": "zhangren_huoyulingsha",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 450123,
"imgId": "zhangren_huihe_hanyulingsha",
"name": "寒羽翎杀1",
"skill_info": "对指定敌军造成120%的物理伤害施加【缠足1】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "4501231&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2",
"oppoSecondActionName": "&",
"skilNameImage": "zhangren_hanyulingsha",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 450124,
"imgId": "zhangren_huihe_hanyulingsha",
"name": "寒羽翎杀2",
"skill_info": "对指定敌军造成140%的物理伤害施加【缠足1】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "4501241&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2",
"oppoSecondActionName": "&",
"skilNameImage": "zhangren_hanyulingsha",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 450125,
"imgId": "zhangren_huihe_leiyulingsha",
"name": "雷羽翎杀1",
"skill_info": "对指定敌军造成120%的物理伤害;施加【封技】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "4501251&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2",
"oppoSecondActionName": "&",
"skilNameImage": "zhangren_leiyulingsha",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 450126,
"imgId": "zhangren_huihe_leiyulingsha",
"name": "雷羽翎杀2",
"skill_info": "对指定敌军造成140%的物理伤害;施加【封技】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "4501261&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2",
"oppoSecondActionName": "&",
"skilNameImage": "zhangren_leiyulingsha",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 460111,
"imgId": "huatuo_nuqi_jishixuanhu",
"name": "济世悬壶1",
"skill_info": "恢复范围内友军自身32%攻击的生命清除1个减益状态",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 32,
"friendlyEffect": "4601111&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "huatuo_jishixuanhu",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "huatuo_skill1",
"voice_1": "huatuo_skill1",
"isShowOffSetX": 0
},
{
"id": 460112,
"imgId": "huatuo_nuqi_jishixuanhu",
"name": "济世悬壶2",
"skill_info": "恢复范围内友军自身40%攻击的生命清除1个减益状态",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 40,
"friendlyEffect": "4601121&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "huatuo_jishixuanhu",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "huatuo_skill1",
"voice_1": "huatuo_skill1",
"isShowOffSetX": 0
},
{
"id": 460121,
"imgId": "huatuo_huihe_xieyeyunxiang",
"name": "薤叶芸香1",
"skill_info": "恢复主目标华佗70%攻击的生命使其2格范围内友军获得【血战13回合】\r\n\r\n【血战1】暴击率+5%",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 70,
"friendlyEffect": "4601211&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huatuo_xieyeyunxiang",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 460122,
"imgId": "huatuo_huihe_xieyeyunxiang",
"name": "薤叶芸香2",
"skill_info": "恢复主目标华佗90%攻击的生命使其2格范围内友军获得【血战23回合】\r\n\r\n【血战2】暴击率+10%",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 90,
"friendlyEffect": "4601221&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huatuo_xieyeyunxiang",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 470111,
"imgId": "zhangjiao_nuqi_shenweileishan",
"name": "神威雷闪1",
"skill_info": "对指定敌军造成140%的策略伤害对随机2名相邻敌军造成伤害每次衰减33%",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 60,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "4701111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhangjiao_shenweileishan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangjiao_skill1",
"voice_1": "zhangjiao_skill1",
"isShowOffSetX": 0
},
{
"id": 470112,
"imgId": "zhangjiao_nuqi_shenweileishan",
"name": "神威雷闪2",
"skill_info": "对指定敌军造成170%的策略伤害对随机2名相邻敌军造成伤害每次衰减33%",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 70,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "4701121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhangjiao_shenweileishan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "zhangjiao_skill1",
"voice_1": "zhangjiao_skill1",
"isShowOffSetX": 0
},
{
"id": 470121,
"imgId": "zhangjiao_huihe_nuleiwanjun",
"name": "怒雷万钧1",
"skill_info": "对范围内敌军造成90%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 90,
"hurt_attack_area": 2012,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhangjiao_nuleiwanjun",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 470122,
"imgId": "zhangjiao_huihe_nuleiwanjun",
"name": "怒雷万钧2",
"skill_info": "对范围内敌军造成105%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 105,
"hurt_attack_area": 2012,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhangjiao_nuleiwanjun",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 490111,
"imgId": "gaoshun_nuqi_xianzhenzhizhi",
"name": "陷阵之志1",
"skill_info": "获得【坚盾52回合】\r\n\r\n【坚盾5】格挡+50",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "4901111&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "4901111&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "gaoshun_xianzhenzhizhi",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "gaoshun_skill1",
"voice_1": "gaoshun_skill1",
"isShowOffSetX": 0
},
{
"id": 490112,
"imgId": "gaoshun_nuqi_xianzhenzhizhi",
"name": "陷阵之志2",
"skill_info": "获得【坚盾62回合】\r\n\r\n【坚盾6】格挡+70",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "4901121&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "4901121&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "gaoshun_xianzhenzhizhi",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "gaoshun_skill1",
"voice_1": "gaoshun_skill1",
"isShowOffSetX": 0
},
{
"id": 490121,
"imgId": "gaoshun_huihe_xunxizhanluan",
"name": "迅析斩乱1",
"skill_info": "对指定敌军造成120%的物理伤害\r\n施加【眩晕1回合】\r\n\r\n【眩晕】无法行动",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "4901211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "4901211&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "gaoshun_xunxizhanluan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 490122,
"imgId": "gaoshun_huihe_xunxizhanluan",
"name": "迅析斩乱2",
"skill_info": "对指定敌军造成140%的物理伤害\r\n施加【眩晕1回合】\r\n\r\n【眩晕】无法行动",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "4901221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "4901221&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "gaoshun_xunxizhanluan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 500111,
"imgId": "jvyi_nuqi_xiandengnushe",
"name": "先登怒射1",
"skill_info": "对指定敌军造成140%的物理伤害\r\n施加【炫目1】\r\n\r\n【炫目1】命中-5",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "5001111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "juyi_xiandengnushe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "juyi_skill1",
"voice_1": "juyi_skill1",
"isShowOffSetX": 1
},
{
"id": 500112,
"imgId": "jvyi_nuqi_xiandengnushe",
"name": "先登怒射2",
"skill_info": "对指定敌军造成170%的物理伤害\r\n施加【炫目2】\r\n\r\n【炫目2】命中-10",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "5001121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "juyi_xiandengnushe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "juyi_skill1",
"voice_1": "juyi_skill1",
"isShowOffSetX": 1
},
{
"id": 500121,
"imgId": "jvyi_huihe_xunshifengbao",
"name": "迅矢风暴1",
"skill_info": "对指定敌军造成120%的物理伤害\r\n施加【破盾1】\r\n\r\n【破盾1】格挡-5",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "5001211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "juyi_xunshifengbao",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 500122,
"imgId": "jvyi_huihe_xunshifengbao",
"name": "迅矢风暴2",
"skill_info": "对指定敌军造成140%的物理伤害\r\n施加【破盾2】\r\n\r\n【破盾2】格挡-10",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 56,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "5001221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "juyi_xunshifengbao",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 510111,
"imgId": "liru_nuqi_yidugongdu",
"name": "以毒攻毒1",
"skill_info": "获得【以毒为医12回合】\r\n\r\n【以毒攻毒1】光环范围内友军攻击【中毒】敌军时吸血+10",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5101111&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "liru_yidugongdu",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "liru_skill1",
"voice_1": "liru_skill1",
"isShowOffSetX": 0
},
{
"id": 510112,
"imgId": "liru_nuqi_yidugongdu",
"name": "以毒攻毒2",
"skill_info": "获得【以毒为医22回合】\r\n\r\n【以毒攻毒2】光环范围内友军攻击【中毒】敌军时吸血+20",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5101121&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "liru_yidugongdu",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "liru_skill1",
"voice_1": "liru_skill1",
"isShowOffSetX": 0
},
{
"id": 510121,
"imgId": "liru_huihe_qianshedushi",
"name": "潜蛇毒噬1",
"skill_info": "对范围内敌军造成90%的策略伤害\r\n施加【中毒】",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 2012,
"hurt_strike_area": 2005,
"effect": "5101211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "liru_qianshedushi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 510122,
"imgId": "liru_huihe_qianshedushi",
"name": "潜蛇毒噬2",
"skill_info": "对范围内敌军造成105%的策略伤害\r\n施加【中毒】",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 60,
"hurt_attack_area": 2012,
"hurt_strike_area": 2005,
"effect": "5101221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "liru_qianshedushi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 520111,
"imgId": "pangwu_nuqi_anyingjuesha",
"name": "暗影绝杀1",
"skill_info": "对指定敌军造成140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "pangwu_anyingjuesha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "pangwu_skill1",
"voice_1": "pangwu_skill1",
"isShowOffSetX": 1
},
{
"id": 520112,
"imgId": "pangwu_nuqi_anyingjuesha",
"name": "暗影绝杀2",
"skill_info": "对指定敌军造成170%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "pangwu_anyingjuesha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "pangwu_skill1",
"voice_1": "pangwu_skill1",
"isShowOffSetX": 1
},
{
"id": 520121,
"imgId": "pangwu_huihe_suohoujinji",
"name": "锁喉禁击1",
"skill_info": "对指定敌军造成120%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "pangwu_suohoujinji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 520122,
"imgId": "pangwu_huihe_suohoujinji",
"name": "锁喉禁击2",
"skill_info": "对指定敌军造成140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "pangwu_suohoujinji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 530111,
"imgId": "xiahouqingyi_nuqi_mingguiduannian",
"name": "明鬼断念1",
"skill_info": "对指定敌军造成3次累计140%的物理伤害\r\n造成伤害时50%的概率施加1个随机【减益状态】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5301111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiahouqingyi_mingguiduannian",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "xiahouqingyi_skill1",
"voice_1": "xiahouqingyi_skill1",
"isShowOffSetX": 1
},
{
"id": 530112,
"imgId": "xiahouqingyi_nuqi_mingguiduannian",
"name": "明鬼断念2",
"skill_info": "对指定敌军造成3次累计170%的物理伤害\r\n造成伤害时50%的概率施加1个随机【减益状态】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5301121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiahouqingyi_mingguiduannian",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "xiahouqingyi_skill1",
"voice_1": "xiahouqingyi_skill1",
"isShowOffSetX": 1
},
{
"id": 530121,
"imgId": "xiahouqingyi_huihe_tianzhiquedi",
"name": "天志却敌1",
"skill_info": "对指定敌军造成120%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiahouqingyi_tianzhiquedi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 530122,
"imgId": "xiahouqingyi_huihe_tianzhiquedi",
"name": "天志却敌2",
"skill_info": "对指定敌军造成140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiahouqingyi_tianzhiquedi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 540111,
"imgId": "wenchou_nuqi_chuipoqianjun",
"name": "锤破千军1",
"skill_info": "对范围内敌军造成140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wenchou_chuipoqianjun",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "wenchou_skill1",
"voice_1": "wenchou_skill1",
"isShowOffSetX": 1
},
{
"id": 540112,
"imgId": "wenchou_nuqi_chuipoqianjun",
"name": "锤破千军2",
"skill_info": "对范围内敌军造成170%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wenchou_chuipoqianjun",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "wenchou_skill1",
"voice_1": "wenchou_skill1",
"isShowOffSetX": 1
},
{
"id": 540121,
"imgId": "wenchou_huihe_julinianya",
"name": "巨力碾压1",
"skill_info": "对范围内敌军造成120%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wenchou_julinianya",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 540122,
"imgId": "wenchou_huihe_julinianya",
"name": "巨力碾压2",
"skill_info": "对范围内敌军造成140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wenchou_julinianya",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 550111,
"imgId": "yanliang_nuqi_wanjunlipi",
"name": "万钧力劈1",
"skill_info": "对指定敌军造成140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yanliang_wanjunlipi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "yanliang_skill1",
"voice_1": "yanliang_skill1",
"isShowOffSetX": 1
},
{
"id": 550112,
"imgId": "yanliang_nuqi_wanjunlipi",
"name": "万钧力劈2",
"skill_info": "对指定敌军造成170%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yanliang_wanjunlipi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "yanliang_skill1",
"voice_1": "yanliang_skill1",
"isShowOffSetX": 1
},
{
"id": 550121,
"imgId": "yanliang_huihe_liedizhongzhan",
"name": "裂敌重斩1",
"skill_info": "对指定敌军造成120%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yanliang_liedizhongzhan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 550122,
"imgId": "yanliang_huihe_liedizhongzhan",
"name": "裂敌重斩2",
"skill_info": "对指定敌军造成140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yanliang_liedizhongzhan",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 560111,
"imgId": "diaochan_nuqi_meiyingnichang",
"name": "媚影霓裳1",
"skill_info": "对指定敌军造成140%的物理伤害\r\n若目标有【魅惑】额外造成20%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5601111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "diaochan_meiyingnichang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "diaochan_skill1",
"voice_1": "diaochan_skill1",
"isShowOffSetX": 1
},
{
"id": 560112,
"imgId": "diaochan_nuqi_meiyingnichang",
"name": "媚影霓裳2",
"skill_info": "对指定敌军造成170%的物理伤害\r\n若目标有【魅惑】额外造成30%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5601121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "diaochan_meiyingnichang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "diaochan_skill1",
"voice_1": "diaochan_skill1",
"isShowOffSetX": 1
},
{
"id": 560121,
"imgId": "diaochan_huihe_xuanlanwuta",
"name": "绚烂舞踏1",
"skill_info": "对指定敌军造成120%的物理伤害\r\n若目标有【魅惑】额外造成20%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5601211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "diaochan_xuanlanwuta",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 560122,
"imgId": "diaochan_huihe_xuanlanwuta",
"name": "绚烂舞踏2",
"skill_info": "对指定敌军造成140%的物理伤害\r\n若目标有【魅惑】额外造成30%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5601221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "diaochan_xuanlanwuta",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 570111,
"imgId": "wangyue_nuqi_lingjianshizhan",
"name": "凌剑式·斩",
"skill_info": "对指定敌军发动5次总计140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 105,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5701111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "wangyue_lingjianshizhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "wangyue_skill1",
"voice_1": "wangyue_skill1",
"isShowOffSetX": 1
},
{
"id": 570112,
"imgId": "wangyue_nuqi_lingjianshizhan",
"name": "凌剑式·斩",
"skill_info": "对指定敌军发动5次总计170%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 105,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5701121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "wangyue_lingjianshizhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "wangyue_skill1",
"voice_1": "wangyue_skill1",
"isShowOffSetX": 1
},
{
"id": 570121,
"imgId": "wangyue_huihe_lingjianshipo",
"name": "凌剑式·破",
"skill_info": "对指定敌军造成120%的物理伤害\r\n移动到目标身后",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "5701211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "wangyue_lingjianshipo",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 570122,
"imgId": "wangyue_huihe_lingjianshipo",
"name": "凌剑式·破",
"skill_info": "对指定敌军造成140%的物理伤害\r\n移动到目标身后",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "5701221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "wangyue_lingjianshipo",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 590111,
"imgId": "tongyuan_nuqi_fengwujiutian",
"name": "凤舞九天",
"skill_info": "对指定敌军造成140%伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "tongyuan_fengwujiutian",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "tongyuan_skill1",
"voice_1": "tongyuan_skill1",
"isShowOffSetX": 1
},
{
"id": 590112,
"imgId": "tongyuan_nuqi_fengwujiutian",
"name": "凤舞九天",
"skill_info": "对指定敌军造成170%伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "tongyuan_fengwujiutian",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "tongyuan_skill1",
"voice_1": "tongyuan_skill1",
"isShowOffSetX": 1
},
{
"id": 590121,
"imgId": "tongyuan_huihe_xuanhuangjiangshi",
"name": "玄凰降世",
"skill_info": "对指定敌军造成120%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "tongyuan_xuanhuangjiangshi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 590122,
"imgId": "tongyuan_huihe_xuanhuangjiangshi",
"name": "玄凰降世",
"skill_info": "对指定敌军造成140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "tongyuan_xuanhuangjiangshi",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 600111,
"imgId": "shaonianzhaoyun_nuqi_longyachuanci",
"name": "龙牙穿刺1",
"skill_info": "对指定敌军造成140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiaozhaoyun_bainiaochaofeng",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "shaonianzhaoyun_skill1",
"voice_1": "shaonianzhaoyun_skill1",
"isShowOffSetX": 1
},
{
"id": 600112,
"imgId": "shaonianzhaoyun_nuqi_longyachuanci",
"name": "龙牙穿刺2",
"skill_info": "对指定敌军造成170%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiaozhaoyun_bainiaochaofeng",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "shaonianzhaoyun_skill1",
"voice_1": "shaonianzhaoyun_skill1",
"isShowOffSetX": 1
},
{
"id": 610111,
"imgId": "shaonianqingyi_nuqi_fenyonglianquan",
"name": "奋勇连拳1",
"skill_info": "对指定敌人造成140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiaoqingyi_mingguimoji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "shaonianxiahouqingyi_skill1",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 610112,
"imgId": "shaonianqingyi_nuqi_fenyonglianquan",
"name": "奋勇连拳2",
"skill_info": "对指定敌人造成170%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiaoqingyi_mingguimoji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "shaonianxiahouqingyi_skill1",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 620111,
"imgId": "panzhang_nuqi_pohunuci",
"name": "破虎怒刺1",
"skill_info": "对范围内敌军造成105%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 105,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "panzhang_pohunuci",
"skillSceneSpine": "wofang",
"actionType": 1,
"voice": "panzhang_skill1",
"voice_1": "shaonianxiahouqingyi_skill1",
"isShowOffSetX": 1
},
{
"id": 620112,
"imgId": "panzhang_nuqi_pohunuci",
"name": "破虎怒刺2",
"skill_info": "对范围内敌军造成130%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 130,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "panzhang_pohunuci",
"skillSceneSpine": "wofang",
"actionType": 1,
"voice": "panzhang_skill1",
"voice_1": "shaonianxiahouqingyi_skill1",
"isShowOffSetX": 1
},
{
"id": 620121,
"imgId": "panzhang_huihe_pojunshouge",
"name": "破军收割1",
"skill_info": "对范围内敌军造成90%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 90,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "panzhang_pojunshouge",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 620122,
"imgId": "panzhang_huihe_pojunshouge",
"name": "破军收割2",
"skill_info": "对范围内敌军造成105%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 105,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "panzhang_pojunshouge",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 630111,
"imgId": "lintong_nuqi_bailiechuanji",
"name": "百裂穿击1",
"skill_info": "对指定敌军造成4次总计140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "6301111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "lingtong_bailiechuanji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "lingtong_skill1",
"voice_1": "panzhang_skill1",
"isShowOffSetX": 1
},
{
"id": 630112,
"imgId": "lintong_nuqi_bailiechuanji",
"name": "百裂穿击2",
"skill_info": "对指定敌军造成4次总计170%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "6301111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "lingtong_bailiechuanji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "lingtong_skill1",
"voice_1": "panzhang_skill1",
"isShowOffSetX": 1
},
{
"id": 630121,
"imgId": "lintong_huihe_guihenyiqiang",
"name": "归恨一枪1",
"skill_info": "对指定敌军造成120%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "lingtong_guihenyiqiang",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 630122,
"imgId": "lintong_huihe_guihenyiqiang",
"name": "归恨一枪2",
"skill_info": "对指定敌军造成140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "lingtong_guihenyiqiang",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 640111,
"imgId": "huanggai_nuqi_bianchuisifang",
"name": "鞭捶四方1",
"skill_info": "对指定敌军造成140%的物理伤害\r\n若目标有燃烧变为2连击额外造成10%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "6401111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1_1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huanggai_bianchuisifang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "huanggai_skill1",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 640112,
"imgId": "huanggai_nuqi_bianchuisifang",
"name": "鞭捶四方2",
"skill_info": "对指定敌军造成170%的物理伤害\r\n若目标有燃烧变为2连击额外造成10%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "6401121&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1_1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huanggai_bianchuisifang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "huanggai_skill1",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 640121,
"imgId": "huanggai_huihe_suiguzhongji",
"name": "碎骨重击1",
"skill_info": "对指定敌军造成120%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huanggai_suiguzhongji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 640122,
"imgId": "huanggai_huihe_suiguzhongji",
"name": "碎骨重击2",
"skill_info": "对指定敌军造成140%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huanggai_suiguzhongji",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 10110111,
"imgId": "bubing_nuqi_lipi",
"name": "力劈1",
"skill_info": "对指定敌军造成200%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 200,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "lipi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 10120111,
"imgId": "qiangbing_nuqi_nuci",
"name": "怒刺1",
"skill_info": "对范围内敌军造成150%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "nuci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 10130111,
"imgId": "qibing_nuqi_tuci",
"name": "突刺1",
"skill_info": "对指定敌军造成200%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 200,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "tuci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 10140111,
"imgId": "gongbing_nuqi_feishe",
"name": "飞射1",
"skill_info": "对指定敌军造成200%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 200,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "feishe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 10150111,
"imgId": "youxia_nuqi_zhongquan",
"name": "重拳1",
"skill_info": "对指定敌军造成200%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 200,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhongquan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 10160111,
"imgId": "ceshi_nuqi_xingji",
"name": "星击1",
"skill_info": "对指定敌军造成200%的物理伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 200,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xingji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 10170111,
"imgId": "yisheng_nuqi_chunhui",
"name": "春晖1",
"skill_info": "对指定友军造成110%攻击的治疗",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 110,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "chunhui",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 11130111,
"imgId": "&",
"name": "猛火车爆炸",
"skill_info": "猛火车爆炸",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "111301111&",
"rage_cost": 0,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 11160111,
"imgId": "yinzhu_yinqizhuanhua",
"name": "阴气催化",
"skill_info": "催动所有阴兵活动,并恢复伤势",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 1,
"friendly_attack_type": 6,
"gain_formula": 100,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 11310111,
"imgId": "&",
"name": "千里冰封",
"skill_info": "阿丽亚的绝招",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 70,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "61102&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 11310121,
"imgId": "&",
"name": "召唤霜狼",
"skill_info": "阿丽亚的招式",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 11320111,
"imgId": "&",
"name": "霜狼咆哮",
"skill_info": "霜狼萨满的招式",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "113201111&",
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 11360111,
"imgId": "&",
"name": "雪狼崩斩",
"skill_info": "丘力居的绝招",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 220,
"hurt_attack_area": 1008,
"hurt_strike_area": 4003,
"effect": "61102&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 11360121,
"imgId": "&",
"name": "贪狼连杀",
"skill_info": "丘力居的招式",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 11410001,
"imgId": "caoren_huihe_wudangtiebi",
"name": "维修城墙",
"skill_info": "维修城墙,撤离战场",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2,
"hurt_strike_area": 1,
"effect": "114101112&",
"rage_cost": 0,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "114101111&",
"skill_class": 2,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 15590001,
"imgId": "jvyi_huihe_xuanzhuansanshe",
"name": "万箭齐发",
"skill_info": "对全场随机八个位置释放箭雨攻击造成受击者50%最大生命之的真实伤害",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 15590005,
"hurt_strike_area": 1,
"effect": "155901111&",
"rage_cost": 0,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 16010111,
"imgId": "dongzhuoboss_skill1",
"name": "阴阳星陨",
"skill_info": "对所有敌军造成6次15%的策略伤害;造成伤害时,有概率在目标身边召唤【阳气碎片】和【阴气碎片】",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 15,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "160101111&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 16010121,
"imgId": "dongzhuoboss_skill2_1",
"name": "怖食唾酸",
"skill_info": "对指定范围的格子施加【胃液4回合】\r\n\r\n【胃液】回合开始时对武将施加【缠足13回合】\r\n【缠足1】移动力-1",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 12116,
"effect": "160101211&",
"rage_cost": 0,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "160101211&",
"skill_class": 4,
"actionName": "skill2_1_L",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 16010131,
"imgId": "dongzhuoboss_skill2_1",
"name": "怖食唾酸",
"skill_info": "对指定范围的格子施加【胃液4回合】\r\n\r\n【胃液】回合开始时对武将施加【缠足13回合】\r\n【缠足1】移动力-1",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 12216,
"effect": "160101311&",
"rage_cost": 0,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "160101311&",
"skill_class": 4,
"actionName": "skill2_1_R",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 16010141,
"imgId": "dongzhuoboss_skill2_2",
"name": "邪舌舔弑",
"skill_info": "吞食酸液范围内的所有目标",
"alarm_type": 0,
"attack_type": 7,
"hurt_formula": 100,
"hurt_attack_area": 1,
"hurt_strike_area": 12116,
"effect": "160101411&",
"rage_cost": 0,
"cd": 0,
"object": 2,
"friendly_attack_type": 7,
"gain_formula": 100,
"friendlyEffect": "160101411&",
"skill_class": 4,
"actionName": "skill2_2_L",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 16010151,
"imgId": "dongzhuoboss_skill2_2",
"name": "邪舌舔弑",
"skill_info": "吞食酸液范围内的所有目标",
"alarm_type": 0,
"attack_type": 7,
"hurt_formula": 100,
"hurt_attack_area": 1,
"hurt_strike_area": 12216,
"effect": "160101411&",
"rage_cost": 0,
"cd": 0,
"object": 2,
"friendly_attack_type": 7,
"gain_formula": 100,
"friendlyEffect": "160101411&",
"skill_class": 4,
"actionName": "skill2_2_R",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 16010161,
"imgId": "dongzhuoboss_skill3_1",
"name": "盘中餐",
"skill_info": "对随机敌军施加【盘中餐3回合】\r\n\r\n【盘中餐】被【潜渊噬天】视为目标",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "160101611&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill3_1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 16010171,
"imgId": "dongzhuoboss_skill3_2",
"name": "潜渊噬天",
"skill_info": "对敌军造成500%的物理伤害,该伤害可被分摊,且伤害不分敌我",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 500,
"hurt_attack_area": 998,
"hurt_strike_area": 10009,
"effect": "160101711&",
"rage_cost": 0,
"cd": 0,
"object": 6,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill3_2",
"secondActionName": "skill3_2_B_2",
"oppoSecondActionName": "skill3_2_B",
"skilNameImage": 0,
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 20110111,
"imgId": "nulangwang_skill1_liezhuahengsao",
"name": "烈爪横扫I",
"skill_info": "对指定敌军造成220%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2004,
"hurt_strike_area": 4003,
"effect": "&",
"rage_cost": "&",
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "liezhuahengsao",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 20110121,
"imgId": "nulangwang_skill2_beifengsaowei",
"name": "北风扫尾",
"skill_info": "对范围内敌军造成50%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
"rage_cost": "&",
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "beifengsaowei",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 20110131,
"imgId": "nulangwang_skill3_zhaohuanlangqun",
"name": "呼唤狼群I",
"skill_info": "呼唤2只小狼I助战",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": "&",
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "201101311&",
"skill_class": 4,
"actionName": "skill3",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huhuanlangqun",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 20120111,
"imgId": "nulang_nuqi_siyao",
"name": "撕咬I",
"skill_info": "对指定敌军造成150%的物理伤害,",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "siyao",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20130111,
"imgId": "nulangwang_skill1_liezhuahengsao",
"name": "烈爪横扫II",
"skill_info": "对指定敌军造成220%的物理伤害随后施加【裂伤3回合】\r\n\r\n【裂伤】行动结束时造成狼神5%攻击的真实伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2004,
"hurt_strike_area": 4003,
"effect": "201101111&",
"rage_cost": "&",
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "liezhuahengsao",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20130131,
"imgId": "nulangwang_skill3_zhaohuanlangqun",
"name": "呼唤狼群II",
"skill_info": "呼唤2只小狼II助战",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": "&",
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "201301311&",
"skill_class": 4,
"actionName": "skill3",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huhuanlangqun",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 20140111,
"imgId": "nulang_nuqi_siyao",
"name": "撕咬II",
"skill_info": "对指定敌军造成150%的物理伤害随后施加【多病23回合】\r\n\r\n【多病2】受治疗加成-",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "201201111&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "siyao",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20150131,
"imgId": "nulangwang_skill3_zhaohuanlangqun",
"name": "呼唤狼群III",
"skill_info": "呼唤2只小狼III助战",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": "&",
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "201501311&",
"skill_class": 4,
"actionName": "skill3",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huhuanlangqun",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 20210111,
"imgId": "mohualvbu_skill3_mohunbaofa",
"name": "魔魂爆发",
"skill_info": "对范围内敌军造成60%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 30,
"hurt_attack_area": 1,
"hurt_strike_area": 1024,
"effect": "&",
"rage_cost": "&",
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mohunbaofa",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20210121,
"imgId": "mohualvbu_skill2_jimiemozhan",
"name": "寂灭魔斩I",
"skill_info": "对指定敌军造成150%的物理伤害并击退2格",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "202101212&",
"rage_cost": "&",
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "jimiemozhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20210131,
"imgId": "mohualvbu_skill1_wushuangmojiang",
"name": "无双魔将",
"skill_info": "使所有友军获得【锋锐23回合】\r\n\r\n【锋锐2】攻击+10%",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 999,
"effect": "&",
"rage_cost": "&",
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "202101311&",
"skill_class": 4,
"actionName": "skill3",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wushuangmojiang",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 20240121,
"imgId": "mohualvbu_skill2_jimiemozhan",
"name": "寂灭魔斩II",
"skill_info": "对指定敌军造成150%的物理伤害并击退2格施加状态【重伤3回合】\r\n\r\n【重伤】不可行动失去对周边格子的控制",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "202401211&",
"rage_cost": "&",
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "jimiemozhan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20310111,
"imgId": "mohuadianwei_skill1_juyatianji",
"name": "巨牙天突",
"skill_info": "对指定敌军造成150%的物理伤害若攻击方向3*3范围内有其他敌军则对其造成20威力的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 8009,
"effect": "203101111&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "juyatiantu",
"skillSceneSpine": "wofang",
"actionType": 1,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20310121,
"imgId": "mohuadianwei_skill2_geiwohuilai",
"name": "给我回来I",
"skill_info": "对距离最远的目标释放造成150%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "203101212&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "geiwohuilai",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20310131,
"imgId": "mohuadianwei_skill3_elaixuanfeng",
"name": "恶来旋风",
"skill_info": "对范围内敌军造成50%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill3",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "elaixuanfeng",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 20330121,
"imgId": "mohuadianwei_skill2_geiwohuilai",
"name": "给我回来II",
"skill_info": "对距离最远的目标释放将其拉向自身方向造成150%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "203301211&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "geiwohuilai",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20320111,
"imgId": "caoyingqibing_nuqi_chonghunvci",
"name": "猛虎怒劈I",
"skill_info": "对距离最远的目标施放对其造成150%的物理伤害,移动到目标最近的格子",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "203101212&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "chonghunuci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20340111,
"imgId": "caoyingqibing_nuqi_chonghunvci",
"name": "猛虎怒劈II",
"skill_info": "对距离最远的目标施放对其造成150%的物理伤害每距离1格物理增伤+3%;移动到目标最近的格子",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "203401111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "chonghunuci",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20410111,
"imgId": "gongsunzan_zhoujinneg_chuanyuntiexing",
"name": "穿云铁星I",
"skill_info": "对指定敌军造成140威力的物理伤害若攻击方向2格内有敌军则对其造成40威力的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "gongsunzan_zhoujinneg_chuanyuntiexing",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20410121,
"imgId": "gongsunzan_zhoujinneg_longshuopoyun",
"name": "龙槊破云",
"skill_info": "对指定目标释放造成220威力的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "gongsunzan_zhoujinneg_longshuopoyun",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20410131,
"imgId": "gongsunzan_zhoujineng_bafangtawei",
"name": "八方踏威",
"skill_info": "对范围内敌军造成60威力的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 60,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "gongsunzan_zhoujineng_bafangtawei",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20420111,
"imgId": "baimayicong_nuqiji_polulongshan",
"name": "破虏龙闪",
"skill_info": "对指定目标造成220威力的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 220,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "baimayicong_nuqiji_polulongshan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20430111,
"imgId": "gongsunzan_zhoujinneg_chuanyuntiexing",
"name": "穿云铁星II",
"skill_info": "对指定敌军造成140威力的物理伤害若攻击方向2格内有敌军则对其造成40威力的物理伤害随后施加【裂伤3回合】\r\n\r\n【裂伤】行动结束时造成狼神5%攻击的真实伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "201101112&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "gongsunzan_zhoujinneg_chuanyuntiexing",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20510111,
"imgId": "guojia_zhoujineng_jinnangmiaoji_1",
"name": "锦囊妙计",
"skill_info": "在地图上的随机格子刷新3个【伤害锦囊】\r\n\r\n【伤害锦囊】玩家武将行动结束时对郭嘉造成150%攻击的真实伤害",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "205101111&",
"rage_cost": 0,
"cd": 0,
"object": 4,
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"friendlyEffect": "&",
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"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
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"skillSceneSpine": "wofangzhiliao",
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"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 20510112,
"imgId": "guojia_zhoujineng_jinnangmiaoji_3",
"name": "锦囊妙计",
"skill_info": "在地图上的随机格子刷新3个【治疗锦囊】\r\n\r\n【治疗锦囊】我方武将行动结束时恢复150%攻击的生命值",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "205101211&",
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"cd": 0,
"object": 4,
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"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guojia_zhoujineng_jinnangmiaoji_3",
"skillSceneSpine": "wofangzhiliao",
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"voice": "&",
"voice_1": "&",
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},
{
"id": 20510113,
"imgId": "guojia_zhoujineng_jinnangmiaoji_2",
"name": "锦囊妙计",
"skill_info": "在地图上的随机格子刷新3个【神秘锦囊】\r\n\r\n【神秘锦囊】随机获得一项强力增益状态",
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"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "205101311&",
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"cd": 0,
"object": 4,
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"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guojia_zhoujineng_jinnangmiaoji_2",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 20520111,
"imgId": "bubing_nuqi_lipi",
"name": "力劈",
"skill_info": "对指定目标造成220威力的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "205201111&",
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"object": 0,
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"friendlyEffect": "&",
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"actionName": "attack",
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"skilNameImage": "lipi",
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"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20530111,
"imgId": "qiangbing_nuqi_nuci",
"name": "怒刺",
"skill_info": "对指定目标造成220威力的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
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"object": 0,
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"friendlyEffect": "&",
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"actionName": "attack",
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"skilNameImage": "nuci",
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"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20540111,
"imgId": "gongbing_nuqi_feishe",
"name": "飞射",
"skill_info": "对范围内敌军造成60威力的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 30,
"hurt_attack_area": 2024,
"hurt_strike_area": 2024,
"effect": "&",
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"voice": "&",
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},
{
"id": 20550111,
"imgId": "ceshi_nuqi_xingji",
"name": "星击",
"skill_info": "对指定目标造成220威力的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 2024,
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"effect": "&",
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"object": 0,
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"friendlyEffect": "&",
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"voice": "&",
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{
"id": 20560111,
"imgId": "yisheng_nuqi_chunhui",
"name": "春晖",
"skill_info": "对指定目标造成220威力的治疗",
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"hurt_strike_area": 1,
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"object": 1,
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"voice": "&",
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{
"id": 21510113,
"imgId": "jinnangmiaoji",
"name": "锦囊妙计II",
"skill_info": "在地图上的随机格子刷新3个【神秘锦囊】\r\n\r\n【神秘锦囊】随机获得一项状态,可能会出现负面状态",
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{
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"voice": "&",
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},
{
"id": 20610121,
"imgId": "jvyi_huihe_xuanzhuansanshe",
"name": "阵眼强化",
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{
"id": 20610131,
"imgId": "jvyi_huihe_xuanzhuansanshe",
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{
"id": 20620111,
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{
"id": 20630111,
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{
"id": 20640111,
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{
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{
"id": 20660111,
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{
"id": 20670111,
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{
"id": 20680111,
"imgId": "jvyi_huihe_xuanzhuansanshe",
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{
"id": 20690111,
"imgId": "jvyi_huihe_xuanzhuansanshe",
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{
"id": 21610111,
"imgId": "jvyi_huihe_xuanzhuansanshe",
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{
"id": 21620111,
"imgId": "jvyi_huihe_xuanzhuansanshe",
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{
"id": 21630111,
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{
"id": 21640111,
"imgId": "jvyi_huihe_xuanzhuansanshe",
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{
"id": 21650111,
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{
"id": 21660111,
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},
{
"id": 21670111,
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"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 999,
"hurt_strike_area": 2005,
"effect": "206701111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 21680111,
"imgId": "jvyi_huihe_xuanzhuansanshe",
"name": "群体策攻",
"skill_info": "群体策略攻击",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 999,
"hurt_strike_area": 2005,
"effect": "206801111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 21690111,
"imgId": "jvyi_huihe_xuanzhuansanshe",
"name": "群体策攻",
"skill_info": "群体策略攻击",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 999,
"hurt_strike_area": 2005,
"effect": "206901111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20710111,
"imgId": "jvyi_huihe_xuanzhuansanshe",
"name": "樊氏群体策攻",
"skill_info": "群体策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "207101111&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fanshi_skill1",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20710121,
"imgId": "jvyi_huihe_xuanzhuansanshe",
"name": "樊氏单体策攻",
"skill_info": "单体策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "207101211&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fanshi_skill2",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20710131,
"imgId": "jvyi_huihe_xuanzhuansanshe",
"name": "樊氏治疗",
"skill_info": "治疗自身或赵范",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 100,
"friendlyEffect": "207101311&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 20720111,
"imgId": "jvyi_huihe_xuanzhuansanshe",
"name": "赵范单体物攻",
"skill_info": "单体物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "207201111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhaofan_nuqi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 20720121,
"imgId": "jvyi_huihe_xuanzhuansanshe",
"name": "赵范群体物攻",
"skill_info": "群体物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "207201211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhaofan_huihe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 31010111,
"imgId": "mohuazhangjiao_skill1_shaqikuanglei",
"name": "煞气狂雷",
"skill_info": "对范围内目标造成50%的策略伤害\r\n对命中的敌军施加【煞气】\r\n\r\n【煞气】造成的伤害+2%;受到的伤害+2%\r\n行动结束时使相邻的单位获得1层【煞气】每有1个相邻的单位自身获得1层【煞气】\r\n行动结束时若没有相邻的单位则清除1层【煞气】",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "310101111&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill3",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shaqikuanglei",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 31010121,
"imgId": "mohuazhangjiao_skill2_xueshaningbao",
"name": "血煞凝爆",
"skill_info": "对【煞气】层数第2高的敌军造成400%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 400,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "310101211&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "xueshaningbao",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 31010131,
"imgId": "mohuazhangjiao_skill3_sizhuahengsao",
"name": "死爪横扫",
"skill_info": "对范围内敌军造成100%的物理伤害\r\n偷取目标1层【煞气】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 1,
"hurt_strike_area": 11010,
"effect": "310101311&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sizhuahengsao",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 32010111,
"imgId": "tayouerzhi",
"name": "踏幽而至",
"skill_info": "传送至离唐姬最远的敌军周围1格并对面前3×3区域的敌军造成120%自身攻击的群体策略伤害,所有被命中的我方单位会被施加一层【惊惶】",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 120,
"hurt_attack_area": 998,
"hurt_strike_area": 8009,
"effect": "320101211&",
"rage_cost": 0,
"cd": 3,
"object": 5,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "tayouerzhi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 32010121,
"imgId": "youqizhanfang",
"name": "幽气绽放",
"skill_info": "菱形2格内的AOE伤害目标每有一层【惊惶】增加5%策略伤害,然后去除所有的【惊惶】层数",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 130,
"hurt_attack_area": 2012,
"hurt_strike_area": 2012,
"effect": "320101311&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "youqizhanfang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 32030111,
"imgId": "suiguzaisha",
"name": "碎骨宰杀",
"skill_info": "仅可选择拥有【待宰】标记的目标作为施法对象对其造成单体的X%攻击的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "320301111&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "suiguzaisha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 32030121,
"imgId": "kuangdaoxuetu",
"name": "狂刀血屠",
"skill_info": "选择攻击范围内攻击力最高的敌军进行一次攻击力X%顺劈伤害,效果范围内的敌军和我军都会受到伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 4003,
"effect": "320301211&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "kuangdaoxuetu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 32050111,
"imgId": "keyinmingquan",
"name": "渴饮冥泉",
"skill_info": "对有【黄泉指引】标记的单位所在的地形坐标,施加【黄泉积水】,处于【黄泉积水】中的单位暴击率和抗暴率-10%",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "320501131&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "keyinmingquan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 32050121,
"imgId": "jutengjiaosha",
"name": "巨藤绞杀",
"skill_info": "对全场敌军造成攻击力100%的策略伤害若场上有红色彼岸花或白色彼岸花则所有的彼岸花伸出藤蔓造成彼岸花攻击力150%的物理伤害并将十字2格内的敌军向中心拉取1格并施加【定身】",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "320501141&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jutengjiaosha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 32050131,
"imgId": "bianyouxiang",
"name": "彼岸幽香",
"skill_info": "选择【彼岸花尘】标记层数最多的1个敌军造成何太后攻击力150%的单体策略伤害每有1层则多造成3%的伤害最多15%;之后去除该敌军所有的【彼岸花尘】的层数",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 150,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "320501151&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill3",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bianyouxiang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 32080111,
"imgId": "jutengjiaosha",
"name": "巨藤绞杀青春版",
"skill_info": "彼岸花伸出藤蔓造成彼岸花攻击力150%的物理伤害并将十字2格内的敌军向中心拉取1格并施加【定身】",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 150,
"hurt_attack_area": 1,
"hurt_strike_area": 3008,
"effect": "320801163&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jutengjiaosha",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 33030111,
"imgId": "quanpingzhiliao",
"name": "全屏治疗",
"skill_info": "对全体友军造成50%的治疗",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 999,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 2,
"friendly_attack_type": 3,
"gain_formula": 50,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guijiangguanhai_nuqi",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 33030121,
"imgId": "hundunxuanfeng",
"name": "混沌旋风",
"skill_info": "对范围内敌军造成60%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 60,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "guijiangguanhai_huihe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 33040111,
"imgId": "hundunyiji",
"name": "混沌一击",
"skill_info": "对指定敌军造成180%的物理伤害给随机管亥或管亥分身施加1层【混沌之体】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "330401111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huangjinmingjun_nuqi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 33050111,
"imgId": "hanhenyiji",
"name": "含恨一击",
"skill_info": "对最近的敌军造成300%的可分摊物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 300,
"hurt_attack_area": 1008,
"hurt_strike_area": 1009,
"effect": "330501111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "caosong_nuqi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 33050121,
"imgId": "shenyuan",
"name": "深渊",
"skill_info": "对最远的敌军造成180%的策略伤害并对其所在格子施加【深渊】若目标所在格子已有深渊则额外造成120%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 180,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "330501211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "caosong_huihe",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 33060111,
"imgId": "fanweigongji",
"name": "范围攻击",
"skill_info": "对范围内敌军造成30%的物理伤害效果范围内每有1个武将攻击提高100%;清除效果范围内的【混沌】与【深渊】",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 30,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "330601111&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fanweigongji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 33080111,
"imgId": "gongjizhiling",
"name": "攻击指令",
"skill_info": "对生命百分比最高的敌军标记【a】,对生命百分比最低的敌军标记【b】并使随机1只手获得20点怒气",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "330801111&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "gongjizhiling",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 33080121,
"imgId": "shengminglianjie",
"name": "生命链接",
"skill_info": "恢复所有友军各自与在场生命值最多的友军的生命值百分比之差的生命值",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 999,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "330801211&",
"skill_class": 4,
"actionName": "skill3",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shengminglianjie",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 33080131,
"imgId": "dongdizhinu",
"name": "东帝之怒",
"skill_info": "对全体敌军造成60%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 60,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "330801311&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dongdizhinu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 33080151,
"imgId": "zisha",
"name": "自杀",
"skill_info": "自杀",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 999,
"effect": "330801514&",
"rage_cost": 0,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "330801514&",
"skill_class": 4,
"actionName": "idle",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 33100111,
"imgId": "dongdizhifa",
"name": "东帝之罪",
"skill_info": "对指定范围内的敌军造成180%的策略伤害优先对拥有【罪】的目标释放若目标拥有【罚】则额外造成320%的伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 180,
"hurt_attack_area": 999,
"hurt_strike_area": 1009,
"effect": "331001111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "dongdizhifa",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 33110111,
"imgId": "dongdizhizui",
"name": "东帝之罚",
"skill_info": "对指定范围内的敌军造成180%的物理伤害优先对拥有【罚】的目标释放若目标拥有【罪】则额外造成320%的伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 999,
"hurt_strike_area": 1009,
"effect": "331101111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "dongdizhizui",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 34030121,
"imgId": "wuhuantuci",
"name": "乌桓突刺",
"skill_info": "对指定敌军造成180%的物理伤害并将目标击退1格",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "340301211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 34040111,
"imgId": "linglangtuxi",
"name": "灵狼突袭",
"skill_info": "人形态:\r\n对指定敌军造成180%的物理伤害;瞬移到目标最近的格子处\r\n\r\n狼形态追加\r\n优先对拥有【狼印】的敌军释放若目标有【狼印】则额外造成320%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "340401111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "linglangtuxi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 34040121,
"imgId": "langyin",
"name": "狼印",
"skill_info": "人形态\r\n对指定范围的敌军造成80%的策略伤害\r\n\r\n狼形态追加\r\n对受到伤害的目标施加【狼印】\r\n\r\n【狼印】被图吉视为主要目标",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 80,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "340401211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "langyin",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 34070111,
"imgId": "quanpingjineng",
"name": "全屏技能",
"skill_info": "对全体敌军造成60%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 60,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "quanpingjineng",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 34070121,
"imgId": "elangling",
"name": "恶狼灵",
"skill_info": "对随机3名敌军造成80%的物理伤害并施加【a】;不会以有【b】的敌军\r\n\r\n【a】",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "340701211&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "wulilang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 34070131,
"imgId": "linglangling",
"name": "灵狼灵",
"skill_info": "对随机3名敌军造成80%的策略伤害并施加【b】;不会以有【a】的敌军\r\n\r\n【b】",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "340701311&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill3",
"secondActionName": "&",
"oppoSecondActionName": "skill3_B",
"skilNameImage": "celuelang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 34100111,
"imgId": "elangling",
"name": "恶狼灵",
"skill_info": "对范围内敌军造成100%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 1,
"hurt_strike_area": 34100001,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "elinglang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 34110111,
"imgId": "linglangling",
"name": "灵狼灵",
"skill_info": "对范围内敌军造成100%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 1,
"hurt_strike_area": 34100001,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "linglangling",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 34120111,
"imgId": "elangling",
"name": "恶狼灵",
"skill_info": "对范围内敌军造成100%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 1,
"hurt_strike_area": 34120001,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "elinglang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 34130111,
"imgId": "linglangling",
"name": "灵狼灵",
"skill_info": "对范围内敌军造成100%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 1,
"hurt_strike_area": 34120001,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "linglangling",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 34140111,
"imgId": "elangling",
"name": "恶狼灵",
"skill_info": "对范围内敌军造成100%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 1,
"hurt_strike_area": 34140001,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "elinglang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 34150111,
"imgId": "linglangling",
"name": "灵狼灵",
"skill_info": "对范围内敌军造成100%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 1,
"hurt_strike_area": 34140001,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "linglangling",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 35010111,
"imgId": "dantishejian",
"name": "单体射箭",
"skill_info": "对指定敌军造成180%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dantishejian",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 35010121,
"imgId": "fanweishejian",
"name": "范围射箭",
"skill_info": "对指定范围内敌军造成80%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 80,
"hurt_attack_area": 2012,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fanweishejian",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 35020121,
"imgId": "jianyu",
"name": "箭雨",
"skill_info": "对随机6个格子施加状态【标记】\r\n\r\n【标记】行动开始时对自身及相邻格子造成80%的物理伤害",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "350201211&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jianyu",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 35040111,
"imgId": "zizhoufanwei",
"name": "自周范围",
"skill_info": "对范围内敌军造成80%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 80,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zizhoufanwei",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 35040121,
"imgId": "yuanchengcelue",
"name": "远程策略",
"skill_info": "对指定范围内敌军造成80%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 80,
"hurt_attack_area": 2012,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yuanchengcelue",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 35050111,
"imgId": "quanping",
"name": "全屏",
"skill_info": "对全体敌军造成80%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 80,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "quanping",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 35050121,
"imgId": "zuhe1",
"name": "组合1",
"skill_info": "根据区域对敌军分别造成80%的物理/策略/真实伤害",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "350501211&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zuhe1",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 35050131,
"imgId": "zuhe2",
"name": "组合2",
"skill_info": "根据区域对敌军分别造成80%的物理/策略/真实伤害",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "350501311&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill3",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zuhe2",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 36010111,
"imgId": "yanshi_nuqi_mofajiqiao",
"name": "墨法·机巧",
"skill_info": "对指定敌军造成100%的策略伤害对全体友军造成100%攻击的治疗",
"alarm_type": 1,
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "360101111&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mofajiqiao",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 36020111,
"imgId": "xianhuang_nuqi_mojihuyao",
"name": "墨技·虎咬",
"skill_info": "对指定敌军造成150%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mojihuyao",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 36030111,
"imgId": "mojichongniu",
"name": "墨技·冲牛",
"skill_info": "移动到指定位置对经过的格子及其两侧各1格造成120威力的策略伤害",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 3012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mojichongniu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 36040111,
"imgId": "fuzhu_nuqiji_mojiluyue",
"name": "墨技·鹿跃",
"skill_info": "对范围内敌军造成50%的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 1024,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mojiluyue",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 36050111,
"imgId": "wangcan_nuqi_wenguoshifei",
"name": "文过饰非",
"skill_info": "对全体敌军造成100%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wenguoshifei",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 36050121,
"imgId": "wangcan_huihe_qiangciguibian",
"name": "强辞诡辩",
"skill_info": "对全体友军施加100%的护盾",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 2,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "360501211&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qiangciguibian",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 36060111,
"imgId": "bingjiaxuezi_nuqi_nupi",
"name": "怒劈",
"skill_info": "对范围内敌军造成100威力的物理伤害施加【怒目1回合】\r\n\r\n【怒目】强制优先攻击带有【嘲讽】的敌军",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "360601111&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "nupi",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 36070111,
"imgId": "daojiaxuezi_nuqi_fenghou",
"name": "风凌",
"skill_info": "对指定敌军造成220威力的策略伤害施加【封技1回合】\r\n\r\n【封技】无法使用怒气技和回合技",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "360701111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fengling",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 36080111,
"imgId": "fajiaxuezi_nuqi_zhongquan",
"name": "重拳",
"skill_info": "对指定敌军造成220威力的物理伤害施加【眩晕1回合】\r\n\r\n【眩晕】无法行动",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "360801111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fenghou",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 36090111,
"imgId": "rujiaxuezi_nuqi_fengling",
"name": "封喉",
"skill_info": "对范围内敌军造成60威力的策略伤害施加【禁疗1回合对范围内友军造成60威力的治疗\r\n\r\n【禁疗】受到的治疗效果为0",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 30,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "360901111&",
"rage_cost": 1000,
"cd": 0,
"object": 0,
"friendly_attack_type": 3,
"gain_formula": 60,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhongquan",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 36100111,
"imgId": "budongmingwang_skill1_jinzhongjingu",
"name": "金钟禁锢",
"skill_info": "化为金钟罩将目标困住3回合后击杀被困住的敌军击破金钟罩可解救被困目标",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "361001111&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "jinzhongjingu",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 36100121,
"imgId": "budongmingwang_skill2_wanfaxiangmo",
"name": "万法降魔",
"skill_info": "对全体敌军造成50%的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "361001211&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill3_2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wanfaxiangmo",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 36100131,
"imgId": "budongmingwang_skill3_wanfajiangzhu",
"name": "万法降诸",
"skill_info": "在下次行动开始时对指定范围内的敌军造成50%的策略伤害",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 998,
"hurt_strike_area": 998,
"effect": "361001311&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "wanfazhuxiang",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 36100141,
"imgId": "budongmingwang_skill4_wanbankue",
"name": "万般苦厄",
"skill_info": "在指定位置召唤4尊佛像佛像存在期间自身无法被攻击",
"alarm_type": 0,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "361001411&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill3_1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhaohuanhuashen",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 37010111,
"imgId": "hengsaotianxia",
"name": "横扫天下",
"skill_info": "对范围内敌军造成100威力的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wanbankue",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 37010121,
"imgId": "zhonggun",
"name": "重棍",
"skill_info": "对指定敌军造成220威力的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhonggun",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 37040111,
"imgId": "danti",
"name": "单体",
"skill_info": "对指定敌军造成220威力的物理伤害",
"alarm_type": 0,
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 1000,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "danti",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 37040121,
"imgId": "qunti",
"name": "群体",
"skill_info": "对范围内敌军造成100威力的策略伤害",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qunti",
"skillSceneSpine": "&",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 37060111,
"imgId": "qunti",
"name": "孵化子嗣",
"skill_info": "召唤4只小蜘蛛",
"alarm_type": 1,
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "370601111&",
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qunti",
"skillSceneSpine": "wofangzhiliao",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
},
{
"id": 37060121,
"imgId": "danti",
"name": "单体",
"skill_info": "对全体敌军造成150%的策略伤害\r\n若目标【瘟疫】层数大于2则在目标周围生成1只小蜘蛛\r\n若目标【瘟疫】层数大于4则对目标施加【定身】",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 150,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "370601211&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "danti",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 1
},
{
"id": 37060131,
"imgId": "yanchigongji",
"name": "延迟攻击",
"skill_info": "对全体敌军造成150%的策略伤害\r\n施加1层【瘟疫】\r\n场中每有1个【蛛网】额外造成10%的策略伤害\r\n清除场上所有的【蛛网】",
"alarm_type": 0,
"attack_type": 2,
"hurt_formula": 150,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "370601311&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"skill_class": 4,
"actionName": "skill3",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yanchigongji",
"skillSceneSpine": "wofang",
"actionType": 0,
"voice": "&",
"voice_1": "&",
"isShowOffSetX": 0
}
]