Files
ZYZ/game-server/app/services/activity/dailyCoinService.ts

66 lines
2.4 KiB
TypeScript

import { ACTIVITY_TYPE } from '../../consts';
import { ActivityModel, ActivityModelType } from '../../db/Activity';
import { ActivityDailyCoinModel, ActivityDailyCoinModelType } from '../../db/ActivityDailyCoin';
import { RoleModel } from '../../db/Role';
import { ServerlistModel } from '../../db/Serverlist';
import { DailyCoinData } from '../../domain/activityField/dailyCoinField';
import { getRoleCreateTime, getServerCreateTime } from '../redisService';
import { getActivitiesByType, getActivityById } from './activityService';
/**
* 获取活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function dailyCoinActivity(serverId: number, roleId: string) {
let activityDataArray = await getActivitiesByType(serverId, ACTIVITY_TYPE.DAILY_COIN);
if (activityDataArray.length === 0) {
return null;
}
let activityData: ActivityModelType = activityDataArray[0];
let createTime = await getRoleCreateTime(roleId);
let serverTime = await getServerCreateTime(serverId);
let playerData = new DailyCoinData(activityData, createTime, serverTime);
let playerRecord: ActivityDailyCoinModelType = await ActivityDailyCoinModel.findData(serverId, activityData.activityId, roleId, playerData.roundIndex);
playerData.setPlayerRecords(playerRecord);
return playerData;
}
/**
* 玩家玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getPlayerDailyCoinData(activityId: number, serverId: number, roleId: string) {
let activityData = await getActivityById(activityId);
let createTime = await getRoleCreateTime(roleId);
let serverTime = await getServerCreateTime(serverId);
let playerData = new DailyCoinData(activityData, createTime, serverTime);
let playerRecord: ActivityDailyCoinModelType = await ActivityDailyCoinModel.findData(serverId, activityData.activityId, roleId, playerData.roundIndex);
playerData.setPlayerRecords(playerRecord);
return playerData;
}
export function mergeData(data: any[]) {
let newDate = [];
for (let item of data) {
let index = newDate.findIndex(obj => { return obj.id === item.id });
if (index != -1) {
newDate[index].count += item.count;
} else {
newDate = newDate.concat(item);
}
}
return newDate;
}