6506 lines
221 KiB
JSON
Executable File
6506 lines
221 KiB
JSON
Executable File
[
|
||
{
|
||
"id": 1,
|
||
"imgId": 2,
|
||
"name": "砍一刀",
|
||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "1&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "大伤害技能",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 2,
|
||
"imgId": 2,
|
||
"name": "无双画戟",
|
||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3348&",
|
||
"actionName": "skill1",
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||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "猛击地面造成200%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
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||
"id": 3,
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||
"imgId": 3,
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||
"name": "温侯斩",
|
||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "3352&",
|
||
"actionName": "skill2",
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||
"secondActionName": "&",
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||
"oppoSecondActionName": "&",
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||
"skill_info": "对敌人连续攻击两次,每击造成200%的伤害",
|
||
"skilNameImage": 3,
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||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
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||
},
|
||
{
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||
"id": 4,
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||
"imgId": 4,
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||
"name": "长枪投射I",
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||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
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||
"object": 0,
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||
"skill_class": 1,
|
||
"effect": "3068&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
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||
"oppoSecondActionName": "skill1_B",
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||
"skill_info": "远距离投射长枪,对目标造成200%的伤害,目标为策略职业时,伤害提升20%,并且给目标添加一个策略伤害加深降低10%的效果,持续4回合",
|
||
"skilNameImage": 1,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
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||
"id": 5,
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||
"imgId": 5,
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||
"name": "赦免I",
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||
"hurt_formula": 0,
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||
"gain_formula": "&",
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||
"rage_cost": 0,
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||
"cd": 3,
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||
"attack_area": 5,
|
||
"strike_area": 1,
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||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3072&",
|
||
"actionName": "skill2",
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||
"secondActionName": "&",
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||
"oppoSecondActionName": "&",
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||
"skill_info": "回复自身10%生命值,并且自身的策略伤害减免上升20%,持续2回合",
|
||
"skilNameImage": 4,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
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||
},
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||
{
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||
"id": 6,
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||
"imgId": 6,
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||
"name": "连珠三箭 I",
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||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
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||
"cd": 0,
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||
"attack_area": 4,
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||
"strike_area": 1,
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||
"object": 0,
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||
"skill_class": 1,
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||
"effect": "3092&",
|
||
"actionName": "skill1",
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||
"secondActionName": "&",
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||
"oppoSecondActionName": "&",
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||
"skill_info": "对范围内的多个目标(最多3个)造成120%的伤害,被攻击目标有33%的概率获得一个减益效果,攻击时,物理伤害加深减少25%,持续4回合",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
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||
{
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||
"id": 7,
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||
"imgId": 7,
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||
"name": "鼓舞 I",
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||
"hurt_formula": 0,
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||
"gain_formula": "&",
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||
"rage_cost": 0,
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||
"cd": 3,
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||
"attack_area": 2,
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||
"strike_area": 1,
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||
"object": 1,
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||
"skill_class": 2,
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||
"effect": "3096&",
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||
"actionName": "skill2",
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||
"secondActionName": "&",
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||
"oppoSecondActionName": "&",
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||
"skill_info": "使我方指定目标获得幸运提升20%的效果,持续4回合",
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||
"skilNameImage": 1,
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||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
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||
},
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||
{
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||
"id": 8,
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||
"imgId": 8,
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||
"name": "猛毒迷雾I",
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||
"hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
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||
"cd": 0,
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||
"attack_area": 2,
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||
"strike_area": 4,
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||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3108&",
|
||
"actionName": "skill1",
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||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
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||
"skill_info": "对范围内目标进行毒雾攻击,造成100%伤害,附加中毒效果,造成每回合25%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害,同时降低目标20%的敏捷,持续3回合",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
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||
"id": 9,
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||
"imgId": 9,
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||
"name": "投毒I",
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||
"hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "3112&",
|
||
"actionName": "skill2",
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||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
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||
"skill_info": "对目标下毒,造成150%伤害,附加中毒效果,造成每回合25%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害",
|
||
"skilNameImage": 3,
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||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
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||
"id": 10,
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||
"imgId": 10,
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||
"name": "巨锤震击 I",
|
||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3116&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
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||
"skill_info": "造成200%物理伤害,并且击退1格,如果不能击退则这次攻击伤害加深提升20%",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 11,
|
||
"imgId": 11,
|
||
"name": "虎痴 I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3120&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "恢复自身10%攻击力的血量,并且给自身附加伤害减免10%,4回合内作用2次",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 12,
|
||
"imgId": 11,
|
||
"name": "薤叶芸香",
|
||
"hurt_formula": "ownAtk*1",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "3364&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "不错的技能",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 13,
|
||
"imgId": 11,
|
||
"name": "麻沸散",
|
||
"hurt_formula": "ownAtk*1",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3368&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "大伤害技能",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 14,
|
||
"imgId": 14,
|
||
"name": "敌阵突破 I",
|
||
"hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3084&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "向目标冲锋造成200%伤害,同时会生成自身攻击30%的护盾,持续4回合,冲锋会位移到目标的身后",
|
||
"skilNameImage": 4,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 15,
|
||
"imgId": 15,
|
||
"name": "坚壁 I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3088&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "使我方指定目标获得物理伤害减免提升20%,持续2回合",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 16,
|
||
"imgId": 16,
|
||
"name": "回春",
|
||
"hurt_formula": "ownAtk*0.6",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 4,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "3316&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "垃圾技能",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 17,
|
||
"imgId": 17,
|
||
"name": "反馈",
|
||
"hurt_formula": "ownAtk*1",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3320&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "极品技能",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 18,
|
||
"imgId": 18,
|
||
"name": "狼王爪击",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 7,
|
||
"object": 0,
|
||
"skill_class": 3,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身3格范围内的所有敌人造成120%的伤害",
|
||
"skilNameImage": 6,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 19,
|
||
"imgId": 19,
|
||
"name": "召唤群狼",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 3,
|
||
"effect": "4012&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "召唤2只狼",
|
||
"skilNameImage": 7,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 20,
|
||
"imgId": 4,
|
||
"name": "长枪投射II",
|
||
"hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3069&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B",
|
||
"skill_info": "远距离投射长枪,对目标造成300%的伤害,目标为策略职业时,伤害提升30%,并且给目标添加一个策略伤害加深降低20%的效果,持续4回合",
|
||
"skilNameImage": 1,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 21,
|
||
"imgId": 5,
|
||
"name": "赦免II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3072&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "回复自身10%生命值,并且自身的策略伤害减免上升20%,持续2回合",
|
||
"skilNameImage": 4,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 22,
|
||
"imgId": 14,
|
||
"name": "敌阵突破 II",
|
||
"hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3085&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "向目标冲锋造成300%伤害,同时会生成自身攻击30%的护盾,持续4回合,冲锋会位移到目标的身后",
|
||
"skilNameImage": 4,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 23,
|
||
"imgId": 15,
|
||
"name": "坚壁 II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3089&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "使我方指定目标获得物理伤害减免提升30%,持续2回合",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 24,
|
||
"imgId": 6,
|
||
"name": "连珠三箭 II",
|
||
"hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3093&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对范围内的多个目标(最多3个)造成150%的伤害,被攻击目标有33%的概率获得一个减益效果,攻击时,物理伤害加深减少30%,持续4回合",
|
||
"skilNameImage": 2,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 25,
|
||
"imgId": 7,
|
||
"name": "鼓舞 II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3097&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "使我方指定目标获得幸运提升20%的效果,持续4回合",
|
||
"skilNameImage": 1,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 26,
|
||
"imgId": 8,
|
||
"name": "猛毒迷雾II",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3109&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对范围内目标进行毒雾攻击,造成120%伤害,附加中毒效果,造成每回合30%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害,同时降低目标20%的敏捷,持续3回合",
|
||
"skilNameImage": 3,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 27,
|
||
"imgId": 9,
|
||
"name": "投毒II",
|
||
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "3113&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对目标下毒,造成180%伤害,附加中毒效果,造成每回合30%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 28,
|
||
"imgId": 10,
|
||
"name": "巨锤震击 II",
|
||
"hurt_formula": " (ownAtk*2.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3117&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "造成220%物理伤害,并且击退1格,如果不能击退则这次攻击伤害加深提升30%",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 29,
|
||
"imgId": 11,
|
||
"name": "虎痴 II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "3121&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "恢复自身20%攻击力的血量,并且给自身附加伤害减免15%,4回合内作用2次",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 5001,
|
||
"imgId": 2,
|
||
"name": "战龙无双I",
|
||
"hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3348&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "猛击地面造成250%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 5002,
|
||
"imgId": 2,
|
||
"name": "战龙无双II",
|
||
"hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 100,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "3348&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "猛击地面造成300%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气",
|
||
"skilNameImage": 0,
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 5003,
|
||
"imgId": 3,
|
||
"name": "降龙斩I",
|
||
"hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "3352&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对敌人连续攻击两次,每击造成250%的伤害",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 5004,
|
||
"imgId": 3,
|
||
"name": "降龙斩II",
|
||
"hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "3352&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对敌人连续攻击两次,每击造成300%的伤害",
|
||
"skilNameImage": 5,
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 30,
|
||
"imgId": "qitanpanlongqiang",
|
||
"name": "七探盘龙枪I",
|
||
"hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 9,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身四个方向的目标及其身后1个目标造成80%物攻伤害",
|
||
"skilNameImage": "nu_qitanpanlongqiang",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 31,
|
||
"imgId": "qitanpanlongqiang",
|
||
"name": "七探盘龙枪II",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 9,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身四个方向的目标及其身后1个目标造成120%物攻伤害",
|
||
"skilNameImage": "nu_qitanpanlongqiang",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 32,
|
||
"imgId": "bainiaochaofeng",
|
||
"name": "百鸟朝凤I",
|
||
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5001&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成160%物攻伤害,本次伤害10%转化为自身生命",
|
||
"skilNameImage": "hui_bainiaochaofeng",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 33,
|
||
"imgId": "bainiaochaofeng",
|
||
"name": "百鸟朝凤II",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5001&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成240%物攻伤害,本次伤害10%转化为自身生命",
|
||
"skilNameImage": "hui_bainiaochaofeng",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 34,
|
||
"imgId": "moquanlianji",
|
||
"name": "墨拳连击I",
|
||
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5018&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B",
|
||
"skill_info": "1格内,对一个指定敌军造成176%物攻伤害",
|
||
"skilNameImage": "nu_moquanlianji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 35,
|
||
"imgId": "moquanlianji",
|
||
"name": "墨拳连击II",
|
||
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5018&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B",
|
||
"skill_info": "1格内,对一个指定敌军造成264%物攻伤害",
|
||
"skilNameImage": "nu_moquanlianji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 36,
|
||
"imgId": "zhiyuan",
|
||
"name": "支援I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 12,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5010&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为一个指定我军添加“支援”,其受到伤害时,夏侯轻衣会分担其30%伤害,持续1回合",
|
||
"skilNameImage": "hui_zhiyuan",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 1,
|
||
"lockOn": 0,
|
||
"multistage": 1
|
||
},
|
||
{
|
||
"id": 37,
|
||
"imgId": "zhiyuan",
|
||
"name": "支援II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 12,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5011&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为一个指定我军添加“支援”,其受到伤害时,夏侯轻衣会分担其30%伤害,持续2回合",
|
||
"skilNameImage": "hui_zhiyuan",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 1,
|
||
"lockOn": 0,
|
||
"multistage": 1
|
||
},
|
||
{
|
||
"id": 38,
|
||
"imgId": "yijiansanlian",
|
||
"name": "一箭三连 I",
|
||
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5020&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个选中敌军及其3格内最多2个随机敌军造成88%的物理伤害",
|
||
"skilNameImage": "nu_yijiansanlian",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 39,
|
||
"imgId": "yijiansanlian",
|
||
"name": "一箭三连 II",
|
||
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5021&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个选中敌军及其3格内最多2个随机敌军造成132%的物理伤害",
|
||
"skilNameImage": "nu_yijiansanlian",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 40,
|
||
"imgId": "guwu",
|
||
"name": "鼓舞 I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5022&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为一个指定我军添加“鼓舞”,幸运提升10%,持续2回合",
|
||
"skilNameImage": "hui_guwu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 41,
|
||
"imgId": "guwu",
|
||
"name": "鼓舞 II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5023&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为一个指定我军添加“鼓舞”,幸运提升20%,持续2回合",
|
||
"skilNameImage": "hui_guwu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 42,
|
||
"imgId": "bishalipi",
|
||
"name": "必杀力劈I",
|
||
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成176%物攻伤害",
|
||
"skilNameImage": "nu_bishalipi",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 43,
|
||
"imgId": "bishalipi",
|
||
"name": "必杀力劈II",
|
||
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成264%物攻伤害",
|
||
"skilNameImage": "nu_bishalipi",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 44,
|
||
"imgId": "ziyu",
|
||
"name": "自愈I",
|
||
"hurt_formula": "ownHpMax*0.2",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "治疗自身生命上限20%的生命",
|
||
"skilNameImage": "hui_ziyu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 45,
|
||
"imgId": "ziyu",
|
||
"name": "自愈II",
|
||
"hurt_formula": "ownHpMax*0.3",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "治疗自身生命上限30%的生命",
|
||
"skilNameImage": "hui_ziyu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 46,
|
||
"imgId": "hengsaoqianjun",
|
||
"name": "横扫千军I",
|
||
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 8,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其左右敌人造成88%物攻伤害",
|
||
"skilNameImage": "nu_hengsaoqianjun",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 47,
|
||
"imgId": "hengsaoqianjun",
|
||
"name": "横扫千军II",
|
||
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 8,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其左右敌人造成132%物攻伤害",
|
||
"skilNameImage": "nu_hengsaoqianjun",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 48,
|
||
"imgId": "mengji",
|
||
"name": "猛击I",
|
||
"hurt_formula": " (ownAtk*1.41*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成141%的物攻伤害",
|
||
"skilNameImage": "hui_mengji",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 49,
|
||
"imgId": "mengji",
|
||
"name": "猛击II",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成240%的物攻伤害",
|
||
"skilNameImage": "hui_mengji",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 50,
|
||
"imgId": "hujiashibapai",
|
||
"name": "胡笳十八拍I",
|
||
"hurt_formula": " (ownAtk*0.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,治疗所有我军32%策攻的生命",
|
||
"skilNameImage": "nu_hujiashibapai",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 51,
|
||
"imgId": "hujiashibapai",
|
||
"name": "胡笳十八拍II",
|
||
"hurt_formula": " (ownAtk*0.48*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,治疗所有我军48%策攻的生命",
|
||
"skilNameImage": "nu_hujiashibapai",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 52,
|
||
"imgId": "zouyue",
|
||
"name": "奏乐I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5050&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为所有我军添加“奏乐”, 提高怒气回复速度10%, 持续2回合",
|
||
"skilNameImage": "hui_zouyue",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 53,
|
||
"imgId": "zouyue",
|
||
"name": "奏乐II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5051&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为所有我军添加“奏乐”, 提高怒气回复速度20%, 持续2回合",
|
||
"skilNameImage": "hui_zouyue",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 54,
|
||
"imgId": "feihaomosha",
|
||
"name": "飞毫墨杀I",
|
||
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成160%策攻伤害",
|
||
"skilNameImage": "nu_feihaomosha",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 55,
|
||
"imgId": "feihaomosha",
|
||
"name": "飞毫墨杀II",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成240%策攻伤害",
|
||
"skilNameImage": "nu_feihaomosha",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 56,
|
||
"imgId": "pomo",
|
||
"name": "泼墨I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5060&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为所有敌军添加\"墨毒\"。每回合造成自身10%策攻的策攻伤害。持续2回合",
|
||
"skilNameImage": "hui_pomo",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 57,
|
||
"imgId": "pomo",
|
||
"name": "泼墨II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5061&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为所有敌军添加\"墨毒\"。每回合造成自身20%策攻的策攻伤害。持续2回合",
|
||
"skilNameImage": "hui_pomo",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 58,
|
||
"imgId": "wugoufeishe",
|
||
"name": "吴钩飞射I",
|
||
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成160%策攻伤害",
|
||
"skilNameImage": "nu_wugoufeishe",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 59,
|
||
"imgId": "wugoufeishe",
|
||
"name": "吴钩飞射II",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成240%策攻伤害",
|
||
"skilNameImage": "nu_wugoufeishe",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 60,
|
||
"imgId": "jianxin",
|
||
"name": "剑心I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5070&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自身添加\"剑心\", 暴击伤害提升25% ,持续2回合",
|
||
"skilNameImage": "hui_jianxin",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 61,
|
||
"imgId": "jianxin",
|
||
"name": "剑心II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5071&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自身添加\"剑心\", 暴击伤害提升50% ,持续2回合",
|
||
"skilNameImage": "hui_jianxin",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 62,
|
||
"imgId": "xiandengnushe",
|
||
"name": "先登怒射I",
|
||
"hurt_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 10,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5080&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军及其身后最多两个敌军造成90%物攻伤害,同时给被击中的目标添加“破甲”,降低物防10/20%,持续2回合",
|
||
"skilNameImage": "nu_xiandengnushe",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 63,
|
||
"imgId": "xiandengnushe",
|
||
"name": "先登怒射II",
|
||
"hurt_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 10,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5081&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军及其身后最多两个敌军造成135%物攻伤害,同时给被击中的目标添加“破甲”,降低物防10/20%,持续2回合",
|
||
"skilNameImage": "nu_xiandengnushe",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 64,
|
||
"imgId": "xuanzhuansanshe",
|
||
"name": "旋转散射I",
|
||
"hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5082&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,对所有敌军造成58%物攻伤害,并给被击中的目标添加添加“流血”,每回合造成自身10%物攻的物攻伤害,持续2回合",
|
||
"skilNameImage": "hui_xuanzhuansanshe",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 65,
|
||
"imgId": "xuanzhuansanshe",
|
||
"name": "旋转散射II",
|
||
"hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5083&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,对所有敌军造成86%物攻伤害,并给被击中的目标添加添加“流血”,每回合造成自身20%物攻的物攻伤害,持续2回合",
|
||
"skilNameImage": "hui_xuanzhuansanshe",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 66,
|
||
"imgId": "xueshoutuji",
|
||
"name": "雪兽突击I",
|
||
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5090&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军进行造成180%的物攻伤害,并将敌军击退1格。如成功击退敌军,马云禄获得“不让须眉”自身攻击力提升25% ,持续2回合",
|
||
"skilNameImage": "nu_xueshoutuji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 67,
|
||
"imgId": "xueshoutuji",
|
||
"name": "雪兽突击II",
|
||
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5090&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军进行造成270%的物攻伤害,并将敌军击退1格。如成功击退敌军,马云禄获得“不让须眉”自身攻击力提升25% ,持续2回合",
|
||
"skilNameImage": "nu_xueshoutuji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 68,
|
||
"imgId": "shuangyingci",
|
||
"name": "霜影刺I",
|
||
"hurt_formula": " (ownAtk*0.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5091&5092&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军攻击4次,每次造成40%的物攻伤害,每次攻击有50%概率回复自身造成伤害20%的生命值。",
|
||
"skilNameImage": "hui_shuangyingci",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 69,
|
||
"imgId": "shuangyingci",
|
||
"name": "霜影刺II",
|
||
"hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5091&5092&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军攻击4次,每次造成60%的物攻伤害,每次攻击有50%概率回复自身造成伤害20%的生命值。",
|
||
"skilNameImage": "hui_shuangyingci",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 70,
|
||
"imgId": "yidugongdu",
|
||
"name": "以毒攻毒I",
|
||
"hurt_formula": " (ownAtk*0.72*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 3,
|
||
"object": 2,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对所有敌军造成伤害造成72%伤害,同时给所有我军添加“蛇药”,每回合回复自身5%策攻的生命,持续2回合",
|
||
"skilNameImage": "nu_yidugongdu",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "5100&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 71,
|
||
"imgId": "yidugongdu",
|
||
"name": "以毒攻毒II",
|
||
"hurt_formula": " (ownAtk*1.08*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 3,
|
||
"object": 2,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对所有敌军造成伤害造成108%伤害,同时给所有我军添加“蛇药”,每回合回复自身10%策攻的生命,持续2回合",
|
||
"skilNameImage": "nu_yidugongdu",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "5101&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 72,
|
||
"imgId": "duyamengshi",
|
||
"name": "毒牙猛噬I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5102&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,为所有敌军添加“蛇毒”,每回合造成5%策攻的伤害,蛇毒最高可叠加5层,持续3回合",
|
||
"skilNameImage": "hui_duyamengshi",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 73,
|
||
"imgId": "duyamengshi",
|
||
"name": "毒牙猛噬II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5103&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,为所有敌军添加“蛇毒”,每回合造成5%策攻的伤害,蛇毒最高可叠加10层,持续3回合",
|
||
"skilNameImage": "hui_duyamengshi",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 74,
|
||
"imgId": "judunmengji",
|
||
"name": "巨盾猛击I",
|
||
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5110&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一名指定敌军造成180%物功伤害,有25%概率使其“晕眩”1回合,“晕眩”时无法行动。",
|
||
"skilNameImage": "nu_judunmengji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 75,
|
||
"imgId": "judunmengji",
|
||
"name": "巨盾猛击II",
|
||
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5111&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一名指定敌军造成270%物功伤害,有50%概率使其“晕眩”1回合,“晕眩”时无法行动。",
|
||
"skilNameImage": "nu_judunmengji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 76,
|
||
"imgId": "dunrenpaiji",
|
||
"name": "盾刃拍击I",
|
||
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 8,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5112&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其左右敌人造成88%物攻伤害,并给其添加“缠足”,移动力-1,持续2回合,CD3回合",
|
||
"skilNameImage": "hui_dunrenpaiji",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 77,
|
||
"imgId": "dunrenpaiji",
|
||
"name": "盾刃拍击II",
|
||
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 8,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5112&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其左右敌人造成132%物攻伤害,并给其添加“缠足”,移动力-1,持续2回合,CD3回合",
|
||
"skilNameImage": "hui_dunrenpaiji",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 78,
|
||
"imgId": "dabitianxia",
|
||
"name": "大庇天下I",
|
||
"hurt_formula": " (ownAtk*0.29*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 4,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "5120&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为3格内的我军恢复29%策攻伤害的生命,并添加\"回春\",每回合恢复自身5%策攻的生命,持续2回合",
|
||
"skilNameImage": "nu_dabitianxia",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 79,
|
||
"imgId": "dabitianxia",
|
||
"name": "大庇天下II",
|
||
"hurt_formula": " (ownAtk*0.43*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 4,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "5120&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为3格内的我军恢复43%策攻伤害的生命,并添加\"回春\",每回合恢复自身5%策攻的生命,持续2回合",
|
||
"skilNameImage": "nu_dabitianxia",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 80,
|
||
"imgId": "zhefengdangyu",
|
||
"name": "遮风挡雨I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5121&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为3格内一个指定的我军,随机驱散1个减益效果。",
|
||
"skilNameImage": "hui_zhefengdangyu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 81,
|
||
"imgId": "zhefengdangyu",
|
||
"name": "遮风挡雨II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5122&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为3格内一个指定的我军,随机驱散2个减益效果。",
|
||
"skilNameImage": "hui_zhefengdangyu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 82,
|
||
"imgId": "bishajushe",
|
||
"name": "必杀狙射I",
|
||
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 8,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5130&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成180%的物攻伤害,如果敌军生命小于20%,则必定暴击",
|
||
"skilNameImage": "nu_bishajushe",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 83,
|
||
"imgId": "bishajushe",
|
||
"name": "必杀狙射II",
|
||
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 8,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5130&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成270%的物攻伤害,如果敌军生命小于20%,则必定暴击",
|
||
"skilNameImage": "nu_bishajushe",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 84,
|
||
"imgId": "yunxuanjian",
|
||
"name": "晕眩箭I",
|
||
"hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 8,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5131&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成144%的物攻伤害并使其晕眩1回合",
|
||
"skilNameImage": "hui_yunxuanjian",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 85,
|
||
"imgId": "yunxuanjian",
|
||
"name": "晕眩箭II",
|
||
"hurt_formula": " (ownAtk*2.16*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 8,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5131&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成216%的物攻伤害并使其晕眩1回合。",
|
||
"skilNameImage": "hui_yunxuanjian",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 86,
|
||
"imgId": "dulongzuanci",
|
||
"name": "毒龙钻刺I",
|
||
"hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5140&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成198%的物攻伤害,并给目标添加\"毒瘴1/2\"。每回合受到10/20%攻击的物攻伤害,且持续期间防御下降10%,持续2回合。",
|
||
"skilNameImage": "nu_dulongzuanci",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 87,
|
||
"imgId": "dulongzuanci",
|
||
"name": "毒龙钻刺II",
|
||
"hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5141&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成297%的物攻伤害,并给目标添加\"毒瘴1/2\"。每回合受到10/20%攻击的物攻伤害,且持续期间防御下降20%,持续2回合。",
|
||
"skilNameImage": "nu_dulongzuanci",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 88,
|
||
"imgId": "qiangchudulong",
|
||
"name": "枪出毒龙I",
|
||
"hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5140&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身1格内,对所有敌军造成58%的物攻伤害,并给他们添加\"毒瘴1\",持续2回合",
|
||
"skilNameImage": "hui_qiangchudulong",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 89,
|
||
"imgId": "qiangchudulong",
|
||
"name": "枪出毒龙II",
|
||
"hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5141&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身1格内,对所有敌军造成86%的物攻伤害,并给他们添加\"毒瘴2\",持续2回合",
|
||
"skilNameImage": "hui_qiangchudulong",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 90,
|
||
"imgId": "zuoduandongnan",
|
||
"name": "坐断东南I",
|
||
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 2,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定目标施放,如果目标是我军,恢复其90%策攻的生命,如果目标是敌军,对其造成180%的策攻伤害",
|
||
"skilNameImage": "nu_zuoduandongnan",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 91,
|
||
"imgId": "zuoduandongnan",
|
||
"name": "坐断东南II",
|
||
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 2,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定目标施放,如果目标是我军,恢复其135%策攻的生命,如果目标是敌军,对其造成270%的策攻伤害",
|
||
"skilNameImage": "nu_zuoduandongnan",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 92,
|
||
"imgId": "wuwangzhihu",
|
||
"name": "吴王之护I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5150&5121&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为一个指定我军添加“庇护”护盾,吸收自身策攻72%的伤害,同时驱散目标身上的1个减益状态",
|
||
"skilNameImage": "hui_wuwangzhihu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 93,
|
||
"imgId": "wuwangzhihu",
|
||
"name": "吴王之护II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5151&5121&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,为一个指定我军添加“庇护”护盾,吸收自身策攻108%的伤害,同时驱散目标身上的1个减益状态",
|
||
"skilNameImage": "hui_wuwangzhihu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 94,
|
||
"imgId": 11,
|
||
"name": "万钧力劈I",
|
||
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成176%物攻伤害",
|
||
"skilNameImage": "nu_wanjunlipi",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 95,
|
||
"imgId": 11,
|
||
"name": "万钧力劈II",
|
||
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成264%物攻伤害",
|
||
"skilNameImage": "nu_wanjunlipi",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 96,
|
||
"imgId": "fengmang",
|
||
"name": "锋芒I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5160&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自身添加\"锋芒\", 下一次攻击的伤害加深提升15%, 攻击后消失,持续2回合",
|
||
"skilNameImage": "hui_fengmang",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 97,
|
||
"imgId": "fengmang",
|
||
"name": "锋芒II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5161&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自身添加\"锋芒\", 下一次攻击的伤害加深提升30%, 攻击后消失,持续2回合",
|
||
"skilNameImage": "hui_fengmang",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 98,
|
||
"imgId": "yijianqinxin",
|
||
"name": "一箭侵心I",
|
||
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5179&5221&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对指定一个敌军造成180%物攻伤害,如果场上有敌军有“同心印”孙尚香则可以在任意地方对有“同心印”的目标释放怒气技,造成300%的物攻伤害,同时驱散目标的“同心印”",
|
||
"skilNameImage": "nu_yijianqinxin",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 108,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 99,
|
||
"imgId": "yijianqinxin",
|
||
"name": "一箭侵心II",
|
||
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5210&5221&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对指定一个敌军造成270%物攻伤害,如果场上有敌军有“同心印”孙尚香则可以在任意地方对有“同心印”的目标释放怒气技,造成450%的物攻伤害,同时驱散目标的“同心印”",
|
||
"skilNameImage": "nu_yijianqinxin",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 108,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 100,
|
||
"imgId": "tongxinyin",
|
||
"name": "同心印I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5170&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "标记自身3格内的敌军目标,目标获得“同心印”永久debuff,“同心印”只能存在一个",
|
||
"skilNameImage": "hui_tongxinyin",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 101,
|
||
"imgId": "tongxinyin",
|
||
"name": "同心印II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5170&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "标记自身5格内的敌军目标,目标获得“同心印”永久debuff,“同心印”只能存在一个",
|
||
"skilNameImage": "hui_tongxinyin",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 102,
|
||
"imgId": "fusaotianxia",
|
||
"name": "斧扫天下I",
|
||
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 8,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5180&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其左右敌人造成88%物攻伤害,本次攻击暴击提升10%",
|
||
"skilNameImage": "nu_fusaotianxia",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 103,
|
||
"imgId": "fusaotianxia",
|
||
"name": "斧扫天下II",
|
||
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 8,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5180&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其左右敌人造成132%物攻伤害,本次攻击暴击提升10%",
|
||
"skilNameImage": "nu_fusaotianxia",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 104,
|
||
"imgId": "duanyuan",
|
||
"name": "断援I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 4,
|
||
"skill_class": 2,
|
||
"effect": "5181&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "自身获得“固守\", 伤害减免提升10%,持续2回合,同时使自身周围8格范围内的所有敌军获得“缠足, 移动力-1,持续1回合",
|
||
"skilNameImage": "hui_duanyuan",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "5183&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 105,
|
||
"imgId": "duanyuan",
|
||
"name": "断援II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 4,
|
||
"skill_class": 2,
|
||
"effect": "5181&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "自身获得“固守\", 伤害减免提升20%,持续2回合,同时使自身周围8格范围内的所有敌军获得“缠足, 移动力-1,持续1回合",
|
||
"skilNameImage": "hui_duanyuan",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "5182&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 106,
|
||
"imgId": "gourenhengzhan",
|
||
"name": "勾刃横斩I",
|
||
"hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 8,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5202&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其左右两人横向三格敌人造成100%的物攻伤害,并给被攻击者添加“破盾”,格挡下降10%,持续2回合",
|
||
"skilNameImage": "nu_gourenhengzhan",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 107,
|
||
"imgId": "gourenhengzhan",
|
||
"name": "勾刃横斩II",
|
||
"hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 8,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5203&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其左右两人横向三格敌人造成150%的物攻伤害,并给被攻击者添加“破盾”,格挡下降20%,持续2回合",
|
||
"skilNameImage": "nu_gourenhengzhan",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 108,
|
||
"imgId": 12,
|
||
"name": "寻衅I",
|
||
"hurt_formula": " (ownAtk*1.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5205&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对1格内的一个指定敌军造成158%伤害,并使其获得“怒目”,持续2回合",
|
||
"skilNameImage": "hui_xunxin",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 109,
|
||
"imgId": 12,
|
||
"name": "寻衅II",
|
||
"hurt_formula": " (ownAtk*2.38*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5205&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对1格内的一个指定敌军造成238%伤害,并使其获得“怒目”,持续2回合",
|
||
"skilNameImage": "hui_xunxin",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 110,
|
||
"imgId": 7,
|
||
"name": "冲阵I",
|
||
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5112&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对1格内所有敌军造成88%攻击的物攻伤害,并给他们添加“缠足\", 移动力-1,持续2回合",
|
||
"skilNameImage": "nu_chongzhen",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 111,
|
||
"imgId": 7,
|
||
"name": "冲阵II",
|
||
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5112&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对1格内所有敌军造成132%攻击的物攻伤害,并给他们添加“缠足\", 移动力-1,持续2回合",
|
||
"skilNameImage": "nu_chongzhen",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 112,
|
||
"imgId": 10,
|
||
"name": "陷阵I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5250&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "给自己附加“陷阵之志”,提高自身攻击&生命&双防&格档5%,伤害减免提高15%, 持续2回合",
|
||
"skilNameImage": "hui_xianzhen",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 113,
|
||
"imgId": 10,
|
||
"name": "陷阵II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5251&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "给自己附加“陷阵之志”,提高自身攻击&生命&双防&格档10%,伤害减免提高30%, 持续2回合",
|
||
"skilNameImage": "hui_xianzhen",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 114,
|
||
"imgId": "tuxi",
|
||
"name": "突袭I",
|
||
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 12,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5260&5261",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B",
|
||
"skill_info": "5格内,闪现到一个指定的敌军身边,对其造成180%的物攻伤害,本次攻击必定暴击",
|
||
"skilNameImage": "nu_tuxi",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 115,
|
||
"imgId": "tuxi",
|
||
"name": "突袭II",
|
||
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 12,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5260&5261",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B",
|
||
"skill_info": "5格内,闪现到一个指定的敌军身边,对其造成270%的物攻伤害,本次攻击必定暴击",
|
||
"skilNameImage": "nu_tuxi",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 116,
|
||
"imgId": "jiebei",
|
||
"name": "戒备I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5262&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自身添加\"戒备\", 命中提升10% 持续2回合",
|
||
"skilNameImage": "hui_jiebei",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 117,
|
||
"imgId": "jiebei",
|
||
"name": "戒备II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5263&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自身添加\"戒备\", 命中提升20% 持续2回合",
|
||
"skilNameImage": "hui_jiebei",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 118,
|
||
"imgId": "meiyingnichangwu",
|
||
"name": "媚影霓裳舞I",
|
||
"hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 22,
|
||
"strike_area": 11,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5280&5282",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,随机攻击最多3个敌军,每个敌军造成100%策略伤害,并给目标添加“媚毒”,每回合造成10%的策略伤害,治疗效果降低50%, 持续3回合",
|
||
"skilNameImage": "nu_meiyingnichangwu",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 119,
|
||
"imgId": "meiyingnichangwu",
|
||
"name": "媚影霓裳舞II",
|
||
"hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 22,
|
||
"strike_area": 11,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5281&5282",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,随机攻击最多3个敌军,每个敌军造成150%策略伤害,并给目标添加“媚毒”,每回合造成20%的策略伤害,治疗效果降低50%, 持续3回合",
|
||
"skilNameImage": "nu_meiyingnichangwu",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 120,
|
||
"imgId": "neizhu",
|
||
"name": "内助I",
|
||
"hurt_formula": "ownAtk*0.2",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5283&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "恢复一个我方男性20%策略伤害的生命,如果目标是吕布,则回复40%的生命,同时恢复其20点怒气",
|
||
"skilNameImage": "hui_neizhu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 1,
|
||
"lockOn": 0,
|
||
"multistage": 1
|
||
},
|
||
{
|
||
"id": 121,
|
||
"imgId": "neizhu",
|
||
"name": "内助II",
|
||
"hurt_formula": "ownAtk*0.4",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5284&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "恢复一个我方男性40%策略伤害的生命,如果目标是吕布,则回复80%的生命,同时恢复其20点怒气",
|
||
"skilNameImage": "hui_neizhu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 1,
|
||
"lockOn": 0,
|
||
"multistage": 1
|
||
},
|
||
{
|
||
"id": 122,
|
||
"imgId": 11,
|
||
"name": "侵掠如火I",
|
||
"hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5300&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对一个指定敌军造成198%%的物攻伤害,并给目标附加1层“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合",
|
||
"skilNameImage": "nu_qinlueruhuo",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 123,
|
||
"imgId": 11,
|
||
"name": "侵掠如火II",
|
||
"hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5300&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对一个指定敌军造成297%%的物攻伤害,并给目标附加1层“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合",
|
||
"skilNameImage": "nu_qinlueruhuo",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 124,
|
||
"imgId": 12,
|
||
"name": "浪子游世I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 2,
|
||
"skill_class": 2,
|
||
"effect": "5301&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,将一个指定目标(不分敌我)拉到自己身边,如有障碍物则无法释放",
|
||
"skilNameImage": "hui_langziyoushi",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 125,
|
||
"imgId": 12,
|
||
"name": "浪子游世II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 12,
|
||
"strike_area": 1,
|
||
"object": 2,
|
||
"skill_class": 2,
|
||
"effect": "5302&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,将一个指定目标(不分敌我)拉到自己身边,如有障碍物则无法释放",
|
||
"skilNameImage": "hui_langziyoushi",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 126,
|
||
"imgId": "shenhuoji",
|
||
"name": "神火计I",
|
||
"hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5320&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对5格内敌军全体造成80%的策攻伤害,50%概率对目标添加“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合",
|
||
"skilNameImage": "nu_shenhuoji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 127,
|
||
"imgId": "shenhuoji",
|
||
"name": "神火计II",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5300&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对5格内敌军全体造成120%的策攻伤害,100%概率对目标添加“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合",
|
||
"skilNameImage": "nu_shenhuoji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 128,
|
||
"imgId": "huoji",
|
||
"name": "火计I",
|
||
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5300&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成160%策攻伤害,为目标添加“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合",
|
||
"skilNameImage": "hui_huoji",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 129,
|
||
"imgId": "huoji",
|
||
"name": "火计II",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5300&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成240%策攻伤害,为目标添加“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合",
|
||
"skilNameImage": "hui_huoji",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 130,
|
||
"imgId": "dielianhua",
|
||
"name": "蝶恋花I",
|
||
"hurt_formula": "ownAtk*0.4",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 4,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "5330&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "治疗友方4格范围内的所有目标40%策攻的生命,并恢复友方怒气20点",
|
||
"skilNameImage": "nu_dielianhua",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 131,
|
||
"imgId": "dielianhua",
|
||
"name": "蝶恋花II",
|
||
"hurt_formula": "ownAtk*0.6",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 4,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "5330&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "治疗友方4格范围内的所有目标60%策攻的生命,并恢复友方怒气20点",
|
||
"skilNameImage": "nu_dielianhua",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 132,
|
||
"imgId": "nufang",
|
||
"name": "怒放I",
|
||
"hurt_formula": "ownAtk*0.32",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 4,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5331&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "治疗4格范围内的所有友方目标32%策攻的生命,并添加“怒放”,提升攻击力5%,持续2回合",
|
||
"skilNameImage": "hui_nufang",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 133,
|
||
"imgId": "nufang",
|
||
"name": "怒放II",
|
||
"hurt_formula": "ownAtk*0.48",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 4,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5332&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "治疗4格范围内的所有友方目标48%策攻的生命,并添加“怒放”,提升攻击力10%,持续2回合",
|
||
"skilNameImage": "hui_nufang",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 134,
|
||
"imgId": "shentingnuji",
|
||
"name": "神亭怒戟I",
|
||
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5350&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身范围1格之内的所有敌军造成88%的物攻伤害,并添加1层“撕裂”每回合受到2%物攻伤害,同时降低物防2%,“撕裂”最多叠加5层,不可驱散",
|
||
"skilNameImage": "nu_shentingnuji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 135,
|
||
"imgId": "shentingnuji",
|
||
"name": "神亭怒戟II",
|
||
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5351&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身范围1格之内的所有敌军造成132%的物攻伤害,并添加1层“撕裂”每回合受到4物攻伤害,同时降低物防4%,“撕裂”最多叠加5层,不可驱散",
|
||
"skilNameImage": "nu_shentingnuji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 136,
|
||
"imgId": "daijian",
|
||
"name": "带剑I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5352&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "自身获得“带剑”,持续时间内,每次攻击或反击都能给敌军叠加1层“撕裂”持续2回合",
|
||
"skilNameImage": "hui_daijian",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 137,
|
||
"imgId": "daijian",
|
||
"name": "带剑II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5353&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "自身获得“带剑”,持续时间内,每次攻击或反击都能给敌军叠加1层“撕裂”持续2回合",
|
||
"skilNameImage": "hui_daijian",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 138,
|
||
"imgId": "huawu",
|
||
"name": "花舞I",
|
||
"hurt_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 3,
|
||
"object": 2,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对2格内的敌军目标造成135%的策攻伤害,并对2格范围内所有我军添加“奏乐”, 提高怒气回复速度10%, 持续2回合",
|
||
"skilNameImage": "nu_huawu",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "5050&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 139,
|
||
"imgId": "huawu",
|
||
"name": "花舞II",
|
||
"hurt_formula": " (ownAtk*2.03*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 3,
|
||
"object": 2,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "skill1_B",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对2格内的敌军目标造成203%的策攻伤害,并对2格范围内所有我军添加“奏乐”, 提高怒气回复速度20%, 持续2回合",
|
||
"skilNameImage": "nu_huawu",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "5051&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 140,
|
||
"imgId": "zanghua",
|
||
"name": "葬花I",
|
||
"hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5370&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill2_B",
|
||
"skill_info": "3格内,对一个指定敌军造成144%策攻伤害,并添加“葬花”,受到的治疗效果降低75%,持续2回合",
|
||
"skilNameImage": "hui_zanghua",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 141,
|
||
"imgId": "zanghua",
|
||
"name": "葬花II",
|
||
"hurt_formula": " (ownAtk*2.16*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5370&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill2_B",
|
||
"skill_info": "3格内,对一个指定敌军造成216%策攻伤害,并添加“葬花”,受到的治疗效果降低75%,持续2回合",
|
||
"skilNameImage": "hui_zanghua",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 142,
|
||
"imgId": "yinyangkuangquan",
|
||
"name": "阴阳狂拳I",
|
||
"hurt_formula": " (ownAtk*0.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5380&5381",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌人连续打击5次,每次造成40%的物攻伤害,目标身上每有一种中毒效果,追加一次攻击,最多5次",
|
||
"skilNameImage": "nu_yinyangkuangquan",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 5
|
||
},
|
||
{
|
||
"id": 143,
|
||
"imgId": "yinyangkuangquan",
|
||
"name": "阴阳狂拳II",
|
||
"hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5380&5381",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌人连续打击5次,每次造成60%的物攻伤害,目标身上每有一种中毒效果,追加一次攻击,最多5次",
|
||
"skilNameImage": "nu_yinyangkuangquan",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 5
|
||
},
|
||
{
|
||
"id": 144,
|
||
"imgId": "fanguduquan",
|
||
"name": "反骨毒拳I",
|
||
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5382&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌人造成160%的物攻伤害,同时使其身上所有的中毒效果增加1回合",
|
||
"skilNameImage": "hui_fanguduquan",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 145,
|
||
"imgId": "fanguduquan",
|
||
"name": "反骨毒拳II",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5382&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌人造成240%的物攻伤害,同时使其身上所有的中毒效果增加1回合",
|
||
"skilNameImage": "hui_fanguduquan",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 146,
|
||
"imgId": "qinglongyanyuezhan",
|
||
"name": "青龙偃月斩I",
|
||
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5402&5400",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军进行造成264%的物攻伤害。如果敌人没有被消灭,对敌人追加1次攻击,造成144%的伤害,如果敌人被消灭,关羽回复30点怒气。",
|
||
"skilNameImage": "nu_qinglongyanyuezhan",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 147,
|
||
"imgId": "qinglongyanyuezhan",
|
||
"name": "青龙偃月斩II",
|
||
"hurt_formula": " (ownAtk*3.96*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5403&5401",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军进行造成396%的物攻伤害。如果敌人没有被消灭,对敌人追加1次攻击,造成216%的伤害,如果敌人被消灭,关羽回复50点怒气。",
|
||
"skilNameImage": "nu_qinglongyanyuezhan",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 148,
|
||
"imgId": "chabiaomaishou",
|
||
"name": "插标卖首I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5404&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,为一个指定敌军添加“插标卖首”,持续到战斗结束。关羽对有“插标卖首”的敌人造成的伤害增加20%,暴击率增加10%。关羽同一时间只能对一个目标添加“插标卖首”。",
|
||
"skilNameImage": "hui_chabiaomaishou",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 149,
|
||
"imgId": "chabiaomaishou",
|
||
"name": "插标卖首II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5405&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,为一个指定敌军添加“插标卖首”,持续到战斗结束。关羽对有“插标卖首”的敌人造成的伤害增加30%,暴击率增加20%。关羽同一时间只能对一个目标添加“插标卖首”。",
|
||
"skilNameImage": "hui_chabiaomaishou",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 150,
|
||
"imgId": "xiaoyanyuezhan",
|
||
"name": "小偃月斩I",
|
||
"hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5420&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军进行造成198%的物攻伤害,同时为目标添加“目炫”,命中率降低20%。",
|
||
"skilNameImage": "nu_xiaoyanyuezhan",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 151,
|
||
"imgId": "xiaoyanyuezhan",
|
||
"name": "小偃月斩II",
|
||
"hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5420&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军进行造成297%的物攻伤害,同时为目标添加“目炫”,命中率降低20%。",
|
||
"skilNameImage": "nu_xiaoyanyuezhan",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 152,
|
||
"imgId": "xiaochunqiudao",
|
||
"name": "小春秋刀I",
|
||
"hurt_formula": " (ownAtk*1.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5421&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军进行造成158%的物攻伤害,并使其定身1回合。",
|
||
"skilNameImage": "hui_xiaochunqiudao",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 153,
|
||
"imgId": "xiaochunqiudao",
|
||
"name": "小春秋刀II",
|
||
"hurt_formula": " (ownAtk*2.38*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5421&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军进行造成238%的物攻伤害,并使其定身1回合。",
|
||
"skilNameImage": "hui_xiaochunqiudao",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 154,
|
||
"imgId": "zhaoolieyiyong",
|
||
"name": "昭烈义勇I",
|
||
"hurt_formula": "ownAtk*1",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 4,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "5433&5431",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身3格内的友军进行治疗,距离越近,治疗越高。1格内恢复50%,两格内(除1格范围)恢复40%,三格内(除1,2格范围)恢复30%,并添加“义勇”,提升9%攻击力和防御力。",
|
||
"skilNameImage": "nu_zhaolieyiyong",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 155,
|
||
"imgId": "zhaoolieyiyong",
|
||
"name": "昭烈义勇II",
|
||
"hurt_formula": "ownAtk*1",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 4,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "5434&5432",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身3格内的友军进行治疗,距离越近,治疗越高。1格内恢复75%,两格内(除1格范围)恢复60%,三格内(除1,2格范围)恢复50%,并添加“义勇”,提升15%攻击力和防御力。",
|
||
"skilNameImage": "nu_zhaolieyiyong",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 156,
|
||
"imgId": "tiandishizizhan",
|
||
"name": "天地十字斩I",
|
||
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5435&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成88%的物攻伤害。每次伤害有50%几率添加\"流血\",每回合造成自身5%攻击的物攻伤害,持续2回合。",
|
||
"skilNameImage": "hui_tiandishizizhan",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 157,
|
||
"imgId": "tiandishizizhan",
|
||
"name": "天地十字斩II",
|
||
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5437&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成132%的物攻伤害。每次伤害有50%几率添加\"流血\",每回合造成自身10%攻击的物攻伤害,持续2回合。",
|
||
"skilNameImage": "hui_tiandishizizhan",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 158,
|
||
"imgId": "shimianmaifu",
|
||
"name": "十面埋伏I",
|
||
"hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5460&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对1格指定地图及周围3格内的所有敌军造成80%攻击的策略伤害 ,本次攻击有25%机率无视敌军防御,如未能无视敌军防御,则攻击使敌军陷入“混乱”,持续1回合",
|
||
"skilNameImage": "nu_shimianmaifu",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 159,
|
||
"imgId": "shimianmaifu",
|
||
"name": "十面埋伏II",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5461&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对1格指定地图及周围3格内的所有敌军造成120%攻击的策略伤害 ,本次攻击有50%机率无视敌军防御,如未能无视敌军防御,则攻击使敌军陷入“混乱”,持续1回合",
|
||
"skilNameImage": "nu_shimianmaifu",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 160,
|
||
"imgId": "shishengtianji",
|
||
"name": "十胜天机I",
|
||
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5462&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "2格内,对一名指定敌军造成160%攻击的策攻伤害,同时降低其25点怒气值",
|
||
"skilNameImage": "hui_shishengtianji",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 161,
|
||
"imgId": "shishengtianji",
|
||
"name": "十胜天机II",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 2,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5463&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "2格内,对一名指定敌军造成240%攻击的策攻伤害,同时降低其50点怒气值",
|
||
"skilNameImage": "hui_shishengtianji",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 162,
|
||
"imgId": "feiqiangzhanjiang",
|
||
"name": "飞枪斩将I",
|
||
"hurt_formula": " (ownAtk*1.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5480&5481&5482",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军敌军造成170%的伤害,若目标为策略职业,则给目标添加“迟智”,策攻降低20%,持续2回合",
|
||
"skilNameImage": "nu_feiqiangzhanjiang",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 163,
|
||
"imgId": "feiqiangzhanjiang",
|
||
"name": "飞枪斩将II",
|
||
"hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5480&5481&5482",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军敌军造成250%的伤害,若目标为策略职业,则给目标添加“迟智”,策攻降低20%,持续2回合",
|
||
"skilNameImage": "nu_feiqiangzhanjiang",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 164,
|
||
"imgId": "tuntian",
|
||
"name": "屯田I",
|
||
"hurt_formula": "ownHpMax*0.1",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5483&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "回复自身总生命10%的生命值,并且为自身添加“识破”,策攻伤害减免提升10%,持续2回合",
|
||
"skilNameImage": "hui_tuntian",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 165,
|
||
"imgId": "tuntian",
|
||
"name": "屯田II",
|
||
"hurt_formula": "ownHpMax*0.2",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5484&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "回复自身总生命20%的生命值,并且为自身添加“识破”,策攻伤害减免提升20%,持续2回合",
|
||
"skilNameImage": "hui_tuntian",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 166,
|
||
"imgId": 7,
|
||
"name": "勇将夺甲I",
|
||
"hurt_formula": " (ownAtk*0.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5500&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成220%攻击的物理伤害,并添加“夺甲”,物防下降25%,夏侯惇物防提升敌军因“夺甲”下降的总数值, 持续2回合",
|
||
"skilNameImage": "nu_yongjiangduojia",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 167,
|
||
"imgId": 7,
|
||
"name": "勇将夺甲II",
|
||
"hurt_formula": " (ownAtk*0.3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5501&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成330%攻击的物理伤害,并添加“夺甲”,物防下降50%,夏侯惇物防提升敌军因“夺甲”下降的总数值, 持续2回合",
|
||
"skilNameImage": "nu_yongjiangduojia",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 168,
|
||
"imgId": 10,
|
||
"name": "拨矢啖睛I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5502&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "给自身添加buff\"啖睛\",反弹100%受到的受到的物理伤害(过量伤害不计算),受到的伤害最高不超过夏侯惇200%的物防,持续2回合",
|
||
"skilNameImage": "hui_bashidanjing",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 169,
|
||
"imgId": 10,
|
||
"name": "拨矢啖睛II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5503&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "给自身添加buff\"啖睛\",反弹150%受到的受到的物理伤害(过量伤害不计算),受到的伤害最高不超过夏侯惇200%的物防,持续2回合",
|
||
"skilNameImage": "hui_bashidanjing",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 170,
|
||
"imgId": "huchihandi",
|
||
"name": "虎痴捍地I",
|
||
"hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5520&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对所有敌军造成80%物攻伤害,并将他们击退1格,如无法击退,则有25%概率使其“眩晕”1回合",
|
||
"skilNameImage": "nu_huchihandi",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 171,
|
||
"imgId": "huchihandi",
|
||
"name": "虎痴捍地II",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5521&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对所有敌军造成120%物攻伤害,并将他们击退1格,如无法击退,则有50%概率使其“眩晕”1回合",
|
||
"skilNameImage": "nu_huchihandi",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 172,
|
||
"imgId": "wentianchui",
|
||
"name": "问天锤I",
|
||
"hurt_formula": " (ownAtk*1.08*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 13,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5522&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "2格内,对随机2名敌军造成108%的物攻伤害,如敌军处在\"晕眩\"状态,伤害提高至120%",
|
||
"skilNameImage": "hui_wentianchui",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 173,
|
||
"imgId": "wentianchui",
|
||
"name": "问天锤II",
|
||
"hurt_formula": " (ownAtk*1.62*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 13,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5523&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "2格内,对随机2名敌军造成108%的物攻伤害,如敌军处在\"晕眩\"状态,伤害提高至180%",
|
||
"skilNameImage": "hui_wentianchui",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 174,
|
||
"imgId": 7,
|
||
"name": "八门金锁I",
|
||
"hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5421&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对指定的一个敌军造成198%伤害,并使其“定身”1回合",
|
||
"skilNameImage": "nu_bamenjinsuo",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 175,
|
||
"imgId": 7,
|
||
"name": "八门金锁II",
|
||
"hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5421&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对指定的一个敌军造成297%伤害,并使其“定身”1回合",
|
||
"skilNameImage": "nu_bamenjinsuo",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 176,
|
||
"imgId": 10,
|
||
"name": "铁壁I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5560&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自身添加一个“铁壁”状态,将\"援护\"的范围扩大为2格(回字形),并获得攻击力提升8%,持续2回合。",
|
||
"skilNameImage": "hui_tiebi",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 177,
|
||
"imgId": 10,
|
||
"name": "铁壁II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5561&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自身添加一个“铁壁”状态,将\"援护\"的范围扩大为2格(回字形),并获得攻击力提升8%,持续2回合。",
|
||
"skilNameImage": "hui_tiebi",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 178,
|
||
"imgId": "xieyeyunxiang",
|
||
"name": "薤叶芸香I",
|
||
"hurt_formula": "ownAtk*1.0",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "5580&5581&5582",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "治疗一个单体目标100%策攻的生命,驱散目标身上所有的异常状态,如果有溢出的治疗量则生成护盾,吸引对应的伤害,该技能有25%的概率只消耗50点怒气",
|
||
"skilNameImage": "nu_xieyeyunxiang",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 179,
|
||
"imgId": "xieyeyunxiang",
|
||
"name": "薤叶芸香II",
|
||
"hurt_formula": "ownAtk*1.5",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "5580&5581&5583",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "治疗一个单体目标150%策攻的生命,驱散目标身上所有的异常状态,如果有溢出的治疗量则生成护盾,吸引对应的伤害,该技能有50%的概率只消耗50点怒气",
|
||
"skilNameImage": "nu_xieyeyunxiang",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 180,
|
||
"imgId": "mafeisan",
|
||
"name": "麻沸散I",
|
||
"hurt_formula": "ownAtk*0.8",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5584&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "一个单体目标80%策攻的生命,并且为其添加\"谋算\",策防提升10%的buff,持续2回合",
|
||
"skilNameImage": "hui_mafeisan",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 181,
|
||
"imgId": "mafeisan",
|
||
"name": "麻沸散II",
|
||
"hurt_formula": "ownAtk*1.2",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5585&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "一个单体目标120%策攻的生命,并且为其添加\"谋算\",策防提升20%的buff,持续2回合",
|
||
"skilNameImage": "hui_mafeisan",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 182,
|
||
"imgId": "qimenbazhen",
|
||
"name": "奇门八阵I",
|
||
"hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 12,
|
||
"object": 3,
|
||
"skill_class": 1,
|
||
"effect": "5600&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B",
|
||
"skill_info": "3格内,对1格指定地图及周围2格内(回字形)所有敌军造成80%攻击的策略伤害,并在格子上生成“奇门八阵”,当本方部队位于“奇门八阵”上时,在行动结束时随机获得1个增益效果,持续2回合,并恢复诸葛亮攻击力32%的生命,持续2回合",
|
||
"skilNameImage": "nu_qimenbazhen",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 183,
|
||
"imgId": "qimenbazhen",
|
||
"name": "奇门八阵II",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 12,
|
||
"object": 3,
|
||
"skill_class": 1,
|
||
"effect": "5601&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B",
|
||
"skill_info": "3格内,对1格指定地图及周围2格内(回字形)所有敌军造成120%攻击的策略伤害,并在格子上生成“奇门八阵”,当本方部队位于“奇门八阵”上时,在行动结束时随机获得1个增益效果,持续2回合,并恢复诸葛亮攻击力48%的生命,持续2回合",
|
||
"skilNameImage": "nu_qimenbazhen",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 184,
|
||
"imgId": "fengqiyunyong",
|
||
"name": "风起云涌I",
|
||
"hurt_formula": " (ownAtk*0.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 12,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5602&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill2_B",
|
||
"skill_info": "3格内,对1格指定地图及周围2格内的所有敌军造成64%攻击的策略伤害并驱散1个增益效果",
|
||
"skilNameImage": "hui_fengqiyunyong",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 185,
|
||
"imgId": "fengqiyunyong",
|
||
"name": "风起云涌II",
|
||
"hurt_formula": " (ownAtk*0.96*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 12,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5603&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill2_B",
|
||
"skill_info": "3格内,对1格指定地图及周围2格内的所有敌军造成96%攻击的策略伤害并驱散2个增益效果",
|
||
"skilNameImage": "hui_fengqiyunyong",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 186,
|
||
"imgId": 7,
|
||
"name": "万蛇狂舞I",
|
||
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5620&5621&5630",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对1格内(回字形)的敌人进行横扫,造成88%攻击的物攻伤害,并将总伤害的30%化为自身血量,溢出的伤害生成护盾。",
|
||
"skilNameImage": "nu_wanshekuangwu",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 187,
|
||
"imgId": 7,
|
||
"name": "万蛇狂舞II",
|
||
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5620&5621&5630",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对1格内(回字形)的敌人进行横扫,造成132%攻击的物攻伤害,并将总伤害的30%化为自身血量,溢出的伤害生成护盾。",
|
||
"skilNameImage": "nu_wanshekuangwu",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 188,
|
||
"imgId": "changbanduanhe",
|
||
"name": "长坂断喝I",
|
||
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5622&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill2_B",
|
||
"skill_info": "对1格内一名指定敌军造成176%的物理伤害,并给目标左右级背后两排的所有敌军添加“胆裂”,物防降低10%,每回合降低10点怒气,持续2回合。",
|
||
"skilNameImage": "hui_fengqiyunyong",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 189,
|
||
"imgId": "changbanduanhe",
|
||
"name": "长坂断喝II",
|
||
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 3,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5623&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill2_B",
|
||
"skill_info": "对1格内一名指定敌军造成264%的物理伤害,并给目标左右级背后两排的所有敌军添加“胆裂”,物防降低20%,每回合降低15点怒气,持续2回合。",
|
||
"skilNameImage": "hui_fengqiyunyong",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 190,
|
||
"imgId": "bingjingniaowu",
|
||
"name": "冰晶鸟舞I",
|
||
"hurt_formula": " (ownAtk*1.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 1,
|
||
"strike_area": 10,
|
||
"object": 4,
|
||
"skill_class": 1,
|
||
"effect": "5642&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其后方的三个敌军造成140%攻击的策攻伤害,对每个敌军有30%造成定身效果,持续2回合。",
|
||
"skilNameImage": "nu_bingjingniaowu",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 191,
|
||
"imgId": "bingjingniaowu",
|
||
"name": "冰晶鸟舞II",
|
||
"hurt_formula": " (ownAtk*1.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 1,
|
||
"strike_area": 10,
|
||
"object": 4,
|
||
"skill_class": 1,
|
||
"effect": "5643&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军及其后方的三个敌军造成140%攻击的策攻伤害,对每个敌军有50%造成定身效果,持续2回合。",
|
||
"skilNameImage": "nu_bingjingniaowu",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 192,
|
||
"imgId": "xunniaokuangfei",
|
||
"name": "迅鸟狂风I",
|
||
"hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 12,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5640&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身2格内所有敌军造成58%攻击的策攻伤害,20%概率为他们添加“缠足”,移动力-1,持续2回合",
|
||
"skilNameImage": "hui_xunniaokuangfeng",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 193,
|
||
"imgId": "xunniaokuangfei",
|
||
"name": "迅鸟狂风II",
|
||
"hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 12,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5641&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身2格内所有敌军造成86%攻击的策攻伤害,40%概率为他们添加“缠足”,移动力-1,持续2回合",
|
||
"skilNameImage": "hui_xunniaokuangfeng",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 194,
|
||
"imgId": "xinghancanlan",
|
||
"name": "星汉灿烂I",
|
||
"hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5660&5020",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B",
|
||
"skill_info": "3格内,对1格指定地图及周围3格内最多3格敌军造成100%的物攻伤害,并有25%概率使之陷于“混乱”,不受控制,不分敌我,随机行动和普通攻击,持续2回合。",
|
||
"skilNameImage": "nu_xinghancanlan",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 195,
|
||
"imgId": "xinghancanlan",
|
||
"name": "星汉灿烂II",
|
||
"hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5661&5020",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B",
|
||
"skill_info": "3格内,对1格指定地图及周围3格内最多3格敌军造成150%的物攻伤害,并有50%概率使之陷于“混乱”,不受控制,不分敌我,随机行动和普通攻击,持续2回合。",
|
||
"skilNameImage": "nu_xinghancanlan",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 196,
|
||
"imgId": "xuxushishi",
|
||
"name": "虚虚实实I",
|
||
"hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5662&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对1格内(回字形)所有敌军造成58%攻击的策略伤害,20%概率给他们添加“封技\", 无法使用回合技和怒气技,持续2回合",
|
||
"skilNameImage": "hui_xuxushishi",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 197,
|
||
"imgId": "xuxushishi",
|
||
"name": "虚虚实实II",
|
||
"hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 2,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5663&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对1格内(回字形)所有敌军造成86%攻击的策略伤害,40%概率给他们添加“封技\", 无法使用回合技和怒气技,持续2回合",
|
||
"skilNameImage": "hui_xuxushishi",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 198,
|
||
"imgId": "zhanxionghaojiao",
|
||
"name": "战熊号角I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "5680&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "夏侯渊召唤一头熊作为我军进行作战,熊继承自身40%的属性。若敌军攻击夏侯渊,熊将替夏侯渊承担伤害直至死亡,如果战场上有熊了,则该技能会回复熊50%的血量,同时熊获得一个buff\"猛兽\", 攻击提高20%, 暴击提高10%, 物防提高20%, 持续2回合",
|
||
"skilNameImage": "nu_zhanxionghaojiao",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 1,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 199,
|
||
"imgId": "zhanxionghaojiao",
|
||
"name": "战熊号角II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 1,
|
||
"effect": "5681&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "夏侯渊召唤一头熊作为我军进行作战,熊继承自身60%的属性。若敌军攻击夏侯渊,熊将替夏侯渊承担伤害直至死亡,如果战场上有熊了,则该技能会回复熊50%的血量,同时熊获得一个buff\"猛兽\", 攻击提高20%, 暴击提高10%, 物防提高20%, 持续2回合",
|
||
"skilNameImage": "nu_zhanxionghaojiao",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 1,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 200,
|
||
"imgId": "benxi",
|
||
"name": "奔袭I",
|
||
"hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5682&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内对单体敌军造成100%的物理伤害,自身往攻击返方向后撤一格,同时给自身添加“迅捷”,移动力+1,持续2回合",
|
||
"skilNameImage": "hui_benxi",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 201,
|
||
"imgId": "benxi",
|
||
"name": "奔袭II",
|
||
"hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5682&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内对单体敌军造成150%的物理伤害,自身往攻击返方向后撤一格,同时给自身添加“迅捷”,移动力+1,持续2回合",
|
||
"skilNameImage": "hui_benxi",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 202,
|
||
"imgId": "fengmingjiutian",
|
||
"name": "凤鸣九天I",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 4,
|
||
"skill_class": 1,
|
||
"effect": "5700&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对敌军施放:5格内,对一个指定敌军造成240%伤害的单体强力攻击,并对目标添加“余烬\",治疗效果降低30%,持续2回合。\r\n对自己施放:给自己添加“凤栖”,普通攻击造成150%攻击的策攻伤害,伤害减免提高10%。携带该buff时,不可使用怒气技,庞统死亡下一回合可复活,恢复30%的总血量,并对自己添加“涅槃”,怒气技解封,但无法对自己使用,攻击、防御、血量提升5%,伤害加深提高5%。凤栖和涅槃无法被驱散",
|
||
"skilNameImage": "nu_fengmingjiutian",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "5702&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 203,
|
||
"imgId": "fengmingjiutian",
|
||
"name": "凤鸣九天II",
|
||
"hurt_formula": " (ownAtk*3.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 4,
|
||
"skill_class": 1,
|
||
"effect": "5701&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对敌军施放:5格内,对一个指定敌军造成360%伤害的单体强力攻击,并对目标添加“余烬\",治疗效果降低60%,持续2回合。\r\n对自己施放:给自己添加“凤栖”,普通攻击造成180%攻击的策攻伤害,伤害减免提高20%。携带该buff时,不可使用怒气技,庞统死亡下一回合可复活,恢复30%的总血量,并对自己添加“涅槃”,怒气技解封,但无法对自己使用,攻击、防御、血量提升10%,伤害加深提高10%。凤栖和涅槃无法被驱散",
|
||
"skilNameImage": "nu_fengmingjiutian",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "5703&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 204,
|
||
"imgId": "huofenglianji",
|
||
"name": "火凤连击I",
|
||
"hurt_formula": " (ownAtk*1.92*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5704&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成192%攻击的策略伤害,如有目标带有“余烬”,有50%的追加一次普攻",
|
||
"skilNameImage": "hui_huofenglianji",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 205,
|
||
"imgId": "huofenglianji",
|
||
"name": "火凤连击II",
|
||
"hurt_formula": " (ownAtk*2.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5705&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成288%攻击的策略伤害,如有目标带有“余烬”,有100%的追加一次普攻",
|
||
"skilNameImage": "hui_huofenglianji",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 206,
|
||
"imgId": 10,
|
||
"name": "诛魂I",
|
||
"hurt_formula": " (ownAtk*0.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5720&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一名指定敌人,施放所有魂珠(最多积累5颗),第1颗造成40%的伤害,之后每颗魂珠增加5%伤害,每颗魂珠击中时,为其随机添加一种减益效果。如果攻击中,目标死亡,则停止施法,不再消耗剩下的魂珠。诛魂不消耗怒气,只消耗魂珠",
|
||
"skilNameImage": "nu_zhuhun",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 207,
|
||
"imgId": 10,
|
||
"name": "诛魂II",
|
||
"hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5721&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一名指定敌人,施放所有魂珠(最多积累5颗),第1颗造成60%的伤害,之后每颗魂珠增加10%伤害,每颗魂珠击中时,为其随机添加一种减益效果。如果攻击中,目标死亡,则停止施法,不再消耗剩下的魂珠。诛魂不消耗怒气,只消耗魂珠",
|
||
"skilNameImage": "nu_zhuhun",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 208,
|
||
"imgId": "xihun",
|
||
"name": "吸魂I",
|
||
"hurt_formula": " (ownAtk*0.77*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5722&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身5格范围内的敌军造成77%的伤害,每命中一人,有20%概率凝聚一颗魂珠(最多5颗),目标身上每有一个减益效果,概率提高10%",
|
||
"skilNameImage": "hui_xihun",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 209,
|
||
"imgId": "xihun",
|
||
"name": "吸魂II",
|
||
"hurt_formula": " (ownAtk*1.15*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 11,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5723&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身5格范围内的敌军造成115%的伤害,每命中一人,有40%概率凝聚一颗魂珠(最多5颗),目标身上每有一个减益效果,概率提高20%",
|
||
"skilNameImage": "hui_xihun",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 210,
|
||
"imgId": "mangmumiaomiao",
|
||
"name": "盲目渺渺I",
|
||
"hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 15,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5742&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对全屏敌人造成60%策攻伤害,并添加目盲。移动力-2,命中降低50%,持续2回合。",
|
||
"skilNameImage": "nu_mangmumiaomiao",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 211,
|
||
"imgId": "mangmumiaomiao",
|
||
"name": "盲目渺渺II",
|
||
"hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 15,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5742&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对全屏敌人造成100%策攻伤害,并添加目盲。移动力-2,命中降低50%,持续2回合。",
|
||
"skilNameImage": "nu_mangmumiaomiao",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 212,
|
||
"imgId": "luyukankuai",
|
||
"name": "鲈鱼堪脍I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5743&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,将一个指定敌军变成鲈鱼,无法攻击,无法移动,任何伤害都会使“鲈鱼”状态结束,持续1回合",
|
||
"skilNameImage": "hui_luyukankuai",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 213,
|
||
"imgId": "luyukankuai",
|
||
"name": "鲈鱼堪脍II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5744&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,将一个指定敌军变成鲈鱼,无法攻击,无法移动,任何伤害都会使“鲈鱼”状态结束,持续2回合",
|
||
"skilNameImage": "hui_luyukankuai",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 214,
|
||
"imgId": 10,
|
||
"name": "乾坤一掷I",
|
||
"hurt_formula": " (ownAtk*0.96*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 4,
|
||
"object": 5,
|
||
"skill_class": 1,
|
||
"effect": "5770&",
|
||
"actionName": "skill1_2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B_2",
|
||
"skill_info": "放出的目标如是我军,恢复10%的血量,并添加“月华”,伤害减免提升10%, 如是敌军,降低20怒气,并添加“月蚀”, 怒气回复效果降低10%",
|
||
"skilNameImage": "nu_qiankunyizhi",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 215,
|
||
"imgId": 10,
|
||
"name": "乾坤一掷II",
|
||
"hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 4,
|
||
"object": 5,
|
||
"skill_class": 1,
|
||
"effect": "5771&",
|
||
"actionName": "skill1_2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B_2",
|
||
"skill_info": "放出的目标如是我军,恢复20%的血量,并添加“月华”,伤害减免提升20%, 如是敌军,降低40怒气,并添加“月蚀”, 怒气回复效果降低20%",
|
||
"skilNameImage": "nu_qiankunyizhi",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 216,
|
||
"imgId": "hunyuanqiankun",
|
||
"name": "混元乾坤I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 2,
|
||
"skill_class": 1,
|
||
"effect": "5772&",
|
||
"actionName": "skill1_1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B_1",
|
||
"skill_info": "5格内,将一名指定目标收入混元珠,怒气技变为“乾坤一掷”,下回合,如南华使用“乾坤一掷”,可将“混元珠”扔向自身8格内的任一格(没有人才行),对此格3格内所有敌军造成96%攻击的策略伤害,同时在该格放出收入的目标;如南华未使用“乾坤一掷”,则南华在行动结束后,在原位置放出目标。放出的目标如是我军,恢复10%的血量,并添加“月华”,伤害减免提升10%, 如是敌军,降低20怒气,并添加“月蚀”, 怒气回复效果降低10%。",
|
||
"skilNameImage": "nu_hunyuanqiankun",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "5772&",
|
||
"cantCastSelf": 1,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 217,
|
||
"imgId": "hunyuanqiankun",
|
||
"name": "混元乾坤II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 2,
|
||
"skill_class": 1,
|
||
"effect": "5773&",
|
||
"actionName": "skill1_1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B_1",
|
||
"skill_info": "5格内,将一名指定目标收入混元珠,怒气技变为“乾坤一掷”,下回合,如南华使用“乾坤一掷”,可将“混元珠”扔向自身8格内的任一格(没有人才行),对此格3格内所有敌军造成144%攻击的策略伤害,同时在该格放出收入的目标;如南华未使用“乾坤一掷”,则南华在行动结束后,在原位置放出目标。放出的目标如是我军,恢复20%的血量,并添加“月华”,伤害减免提升20%, 如是敌军,降低40怒气,并添加“月蚀”, 怒气回复效果降低20%。",
|
||
"skilNameImage": "nu_hunyuanqiankun",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "5773&",
|
||
"cantCastSelf": 1,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 218,
|
||
"imgId": "yuewu",
|
||
"name": "月舞I",
|
||
"hurt_formula": "ownAtk*0.4",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 15,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5776&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill2_B",
|
||
"skill_info": "对我军所有武将恢复南华攻击力40%的治疗量,同时南华提升自身30点怒气",
|
||
"skilNameImage": "hui_yuewu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 219,
|
||
"imgId": "yuewu",
|
||
"name": "月舞II",
|
||
"hurt_formula": "ownAtk*0.6",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 15,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5777&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill2_B",
|
||
"skill_info": "对我军所有武将恢复南华攻击力60%的治疗量,同时南华提升自身60点怒气",
|
||
"skilNameImage": "hui_yuewu",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 220,
|
||
"imgId": "bawangqiang",
|
||
"name": "霸王枪I",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 6,
|
||
"skill_class": 1,
|
||
"effect": "5790&5799",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B",
|
||
"skill_info": "突袭到5格内血量最低的敌军身边,对其造成240%的物攻伤害,如果目标血量低于50%,则攻击提高50%。",
|
||
"skilNameImage": "nu_bawangqiang",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 221,
|
||
"imgId": "bawangqiang",
|
||
"name": "霸王枪II",
|
||
"hurt_formula": " (ownAtk*3.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 6,
|
||
"skill_class": 1,
|
||
"effect": "5790&5799",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "skill1_B",
|
||
"skill_info": "突袭到5格内血量最低的敌军身边,对其造成360%的物攻伤害,如果目标血量低于50%,则攻击提高50%。",
|
||
"skilNameImage": "nu_bawangqiang",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 222,
|
||
"imgId": "mengruiguanshi",
|
||
"name": "猛锐冠世I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5791&",
|
||
"actionName": "skill2_1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自己添加“猛锐冠世”护盾,吸收自身生命30%的伤害,持续2回合,护盾消失时,对5格内的所有敌军造成伤害40%的物攻伤害",
|
||
"skilNameImage": "hui_mengruiguanshi",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 223,
|
||
"imgId": "mengruiguanshi",
|
||
"name": "猛锐冠世II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5792&",
|
||
"actionName": "skill2_1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自己添加“猛锐冠世”护盾,吸收自身生命60%的伤害,持续2回合,护盾消失时,对5格内的所有敌军造成伤害80%的物攻伤害",
|
||
"skilNameImage": "hui_mengruiguanshi",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 224,
|
||
"imgId": "baibuchuanyang",
|
||
"name": "百步穿杨I",
|
||
"hurt_formula": " (ownAtk*2.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5810&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,对一个指定敌军造成200%攻击的物理伤害,距离目标每远一格,伤害提升20%",
|
||
"skilNameImage": "nu_baibuchuanyang",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 225,
|
||
"imgId": "baibuchuanyang",
|
||
"name": "百步穿杨II",
|
||
"hurt_formula": " (ownAtk*3.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5810&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,对一个指定敌军造成300%攻击的物理伤害,距离目标每远一格,伤害提升20%",
|
||
"skilNameImage": "nu_baibuchuanyang",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 226,
|
||
"imgId": "shenshe",
|
||
"name": "神射I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5811&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自身添加“神射”,普通攻击和百步穿杨的射程+1, 持续2回合",
|
||
"skilNameImage": "hui_shenshe",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 227,
|
||
"imgId": "shenshe",
|
||
"name": "神射II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5812&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自身添加“神射”,普通攻击和百步穿杨的射程+2, 持续2回合",
|
||
"skilNameImage": "hui_shenshe",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 228,
|
||
"imgId": "shenniaomingdi1",
|
||
"name": "神鸟鸣镝I",
|
||
"hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成100%的伤害",
|
||
"skilNameImage": "nu_shenniaomingdi",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 229,
|
||
"imgId": "shenniaomingdi1",
|
||
"name": "神鸟鸣镝II",
|
||
"hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成150%的伤害",
|
||
"skilNameImage": "nu_shenmiaomingdi",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 230,
|
||
"imgId": "shenniaomingdi1",
|
||
"name": "火凤神鸟I",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5020&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一格指定地图及其3格内的最多三个敌军造成120%的伤害",
|
||
"skilNameImage": "nu_huofengshenniao",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 231,
|
||
"imgId": "shenniaomingdi1",
|
||
"name": "火凤神鸟II",
|
||
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 4,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5020&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一格指定地图及其3格内的最多三个敌军造成180%的伤害",
|
||
"skilNameImage": "nu_huofengshenniao",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 232,
|
||
"imgId": "shenniaomingdi2",
|
||
"name": "冰凰神鸟I",
|
||
"hurt_formula": " (ownAtk*0.96*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身3格内的所有敌军造成96%的伤害",
|
||
"skilNameImage": "nu_binghuangshenniao",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 233,
|
||
"imgId": "shenniaomingdi2",
|
||
"name": "冰凰神鸟II",
|
||
"hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对自身3格内的所有敌军造成144%的伤害",
|
||
"skilNameImage": "nu_binghuangshenniao",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 234,
|
||
"imgId": "shenniaomingdi3",
|
||
"name": "雷鸟神鸟I",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,对一个指定敌军造成240%的伤害",
|
||
"skilNameImage": "nu_leiniaoshenniao",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 235,
|
||
"imgId": "shenniaomingdi3",
|
||
"name": "雷鸟神鸟II",
|
||
"hurt_formula": " (ownAtk*3.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,对一个指定敌军造成360%的伤害",
|
||
"skilNameImage": "nu_leiniaoshenniao",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 236,
|
||
"imgId": "bainiaoshen",
|
||
"name": "百鸟身I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 1,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5835&5837",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "点击后,可以依次切换百鸟身,切换百鸟身不占用行动,CD1回合。\r\n火凤:攻击提升10%\r\n冰凰:防御提升10%\r\n雷鸟:暴击提高10%\r\n",
|
||
"skilNameImage": "hui_bainiaoshen",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 237,
|
||
"imgId": "bainiaoshen",
|
||
"name": "百鸟身II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 1,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5836&5837",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "点击后,可以依次切换百鸟身,切换百鸟身不占用行动,CD1回合。\r\n火凤:攻击提升10%\r\n冰凰:防御提升20%\r\n雷鸟:暴击提高30%\r\n",
|
||
"skilNameImage": "hui_bainiaoshen",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 238,
|
||
"imgId": "guzhielai",
|
||
"name": "古之恶来I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5850&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "化身“古之恶来”,每一次普通攻击都有25%概率触发两次额外普通攻击(也可触发普攻),最多触发5次。持续2回合",
|
||
"skilNameImage": "hui_guzhielai",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 239,
|
||
"imgId": "guzhielai",
|
||
"name": "古之恶来II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5851&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "化身“古之恶来”,每一次普通攻击都有50%概率触发两次额外普通攻击(也可触发普攻),最多触发5次。持续2回合",
|
||
"skilNameImage": "hui_guzhielai",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 240,
|
||
"imgId": "fenjintianxia",
|
||
"name": "焚尽天下I",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5870&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,对一个指定敌军造成240%的策攻伤害,同时引爆目标周围3格内所有敌军身上的燃烧, 使其伤害全部生效,并清除它",
|
||
"skilNameImage": "nu_fenjintianxia",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 241,
|
||
"imgId": "fenjintianxia",
|
||
"name": "焚尽天下II",
|
||
"hurt_formula": " (ownAtk*3.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5870&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,对一个指定敌军造成360%的策攻伤害,同时引爆目标周围3格内所有敌军身上的燃烧, 使其伤害全部生效,并清除它",
|
||
"skilNameImage": "nu_fenjintianxia",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 242,
|
||
"imgId": "zhidianjiangshan",
|
||
"name": "指点江山I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5871&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自身添加\"指点江山\", 下一次\"焚尽天下\"暴击率提升30%,暴击伤害提高50%,CD3回合",
|
||
"skilNameImage": "hui_zhidiantianxia",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 243,
|
||
"imgId": "zhidianjiangshan",
|
||
"name": "指点江山II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5872&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "为自身添加\"指点江山\", 下一次\"焚尽天下\"暴击率提升60%,暴击伤害提高100%,CD3回合",
|
||
"skilNameImage": "hui_zhidiantianxia",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 244,
|
||
"imgId": "qibingtujin",
|
||
"name": "奇兵突进I",
|
||
"hurt_formula": " (ownAtk*2.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5900&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成220%攻击的物理伤害,并偷取目标身上最多2个增益状态,每成功偷取一个增益状态,自身回复10点怒气(偷取的buff持续回合不重置)",
|
||
"skilNameImage": "nu_qibingtujin",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 245,
|
||
"imgId": "qibingtujin",
|
||
"name": "奇兵突进II",
|
||
"hurt_formula": " (ownAtk*3.3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 1,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5901&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "1格内,对一个指定敌军造成330%攻击的物理伤害,并偷取目标身上最多3个增益状态,每成功偷取一个增益状态,自身回复20点怒气(偷取的buff持续回合不重置)",
|
||
"skilNameImage": "nu_qibingtujin",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 246,
|
||
"imgId": "houfazhiren",
|
||
"name": "后发制人I",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 4,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5902&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "自身所有增益效果持续时间提升1回合, CD4回合",
|
||
"skilNameImage": "hui_houfazhiren",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 247,
|
||
"imgId": "houfazhiren",
|
||
"name": "后发制人II",
|
||
"hurt_formula": 0,
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 4,
|
||
"attack_area": 5,
|
||
"strike_area": 1,
|
||
"object": 1,
|
||
"skill_class": 2,
|
||
"effect": "5903&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "自身所有增益效果持续时间提升2回合, CD4回合",
|
||
"skilNameImage": "hui_houfazhiren",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 248,
|
||
"imgId": 11,
|
||
"name": "方天乱舞I",
|
||
"hurt_formula": " (ownAtk*0.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5920&5921",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,在以随机顺序依次打击敌军,第一次造成60%物攻伤害,之后每打击一次,伤害都会提升10%,最多打击5次。",
|
||
"skilNameImage": "nu_fangtianluanwu",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 249,
|
||
"imgId": 11,
|
||
"name": "方天乱舞II",
|
||
"hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5920&5922",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,在以随机顺序依次打击敌军,第一次造成100%物攻伤害,之后每打击一次,伤害都会提升20%,最多打击5次。",
|
||
"skilNameImage": "nu_fangtianluanwu",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 250,
|
||
"imgId": "sheji",
|
||
"name": "射戟I",
|
||
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成160%物攻伤害,该技能无法被格挡",
|
||
"skilNameImage": "hui_sheji",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 251,
|
||
"imgId": "sheji",
|
||
"name": "射戟II",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一个指定敌军造成240%物攻伤害,该技能无法被格挡",
|
||
"skilNameImage": "hui_sheji",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 252,
|
||
"imgId": "duji",
|
||
"name": "毒计I",
|
||
"hurt_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 11,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5020&5930",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,对一名指定敌军及其周围3格内随机最多2名敌军造成90%的策攻伤害,并给目标添加“剧毒\",每回合受到10%策攻伤害, 暴击率下降10%,持续2回合",
|
||
"skilNameImage": "nu_duji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 253,
|
||
"imgId": "duji",
|
||
"name": "毒计II",
|
||
"hurt_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 10,
|
||
"strike_area": 11,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5020&5931",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "5格内,对一名指定敌军及其周围3格内随机最多2名敌军造成135%的策攻伤害,并给目标添加“剧毒\",每回合受到20%策攻伤害, 暴击率下降20%,持续2回合",
|
||
"skilNameImage": "nu_duji",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 254,
|
||
"imgId": "dongxi",
|
||
"name": "洞悉I",
|
||
"hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5934&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一名指定敌军造成144%的策攻伤害,对已有“剧毒”效果的单位伤害提升至180%",
|
||
"skilNameImage": "hui_dongxi",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 255,
|
||
"imgId": "dongxi",
|
||
"name": "洞悉II",
|
||
"hurt_formula": " (ownAtk*2.16*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 1,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5935&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,对一名指定敌军造成216%的策攻伤害,对已有“剧毒”效果的单位伤害提升至270%",
|
||
"skilNameImage": "hui_dongxi",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 256,
|
||
"imgId": "zixiaoshenlei",
|
||
"name": "紫霄神雷I",
|
||
"hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 11,
|
||
"strike_area": 15,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5950&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "地图内,对最多6人造成80%策攻的策略伤害(对村庄,城池内的敌人无效)",
|
||
"skilNameImage": "nu_zixiaoshenlei",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 257,
|
||
"imgId": "zixiaoshenlei",
|
||
"name": "紫霄神雷II",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 11,
|
||
"strike_area": 15,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5950&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "地图内,对最多6人造成120%策攻的策略伤害(对村庄,城池内的敌人无效)",
|
||
"skilNameImage": "nu_zixiaoshenlei",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 258,
|
||
"imgId": "zhangxinlei",
|
||
"name": "掌心雷I",
|
||
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5960&5961",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,发出一道闪电,对一个指定敌军造成160%的策略伤害,闪电在目标3格内的敌军间跳动,最多跳动2次,每次跳动伤害减半。",
|
||
"skilNameImage": "hui_zhangxinlei",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 259,
|
||
"imgId": "zhangxinlei",
|
||
"name": "掌心雷II",
|
||
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 4,
|
||
"strike_area": 4,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5960&5961",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "3格内,发出一道闪电,对一个指定敌军造成240%的策略伤害,闪电在目标3格内的敌军间跳动,最多跳动2次,每次跳动伤害减半。",
|
||
"skilNameImage": "hui_zhangxinlei",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 260,
|
||
"imgId": 7,
|
||
"name": "落雷I",
|
||
"hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 11,
|
||
"strike_area": 15,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "造成100%伤害",
|
||
"skilNameImage": "hui_luolei",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 261,
|
||
"imgId": 7,
|
||
"name": "落雷II",
|
||
"hurt_formula": " (ownAtk*1.1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 11,
|
||
"strike_area": 15,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "造成110%伤害",
|
||
"skilNameImage": "hui_luolei",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 262,
|
||
"imgId": 7,
|
||
"name": "落雷III",
|
||
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": 0,
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 11,
|
||
"strike_area": 15,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "造成120%伤害",
|
||
"skilNameImage": "hui_luolei",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 263,
|
||
"imgId": 10,
|
||
"name": "阴雷狂海",
|
||
"hurt_formula": " (ownAtk*2.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": 0,
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 5,
|
||
"strike_area": 15,
|
||
"object": 0,
|
||
"skill_class": 1,
|
||
"effect": "5970&",
|
||
"actionName": "skill1",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对全屏范围内的敌人造成150%的伤害,并且附带阴气侵蚀效果",
|
||
"skilNameImage": "nu_yinleikuanghai",
|
||
"skillSceneSpine": "nuqijidonghuablue",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 264,
|
||
"imgId": 11,
|
||
"name": "魔眼激射",
|
||
"hurt_formula": " (ownAtk*2.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 17,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5970&",
|
||
"actionName": "skill2",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "对与自身5格范围进行全体伤害,造成200%的伤害,并且附带阴气侵蚀的效果",
|
||
"skilNameImage": "hui_moyanjishe",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 265,
|
||
"imgId": 12,
|
||
"name": "死爪横扫",
|
||
"hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 3,
|
||
"attack_area": 5,
|
||
"strike_area": 16,
|
||
"object": 0,
|
||
"skill_class": 2,
|
||
"effect": "5083&",
|
||
"actionName": "skill3",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "攻击自身5格范围内的敌军,造成100%的伤害,并且附带流血的效果。",
|
||
"skilNameImage": "hui_lizhuahengsao",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 266,
|
||
"imgId": "jineng_gongji",
|
||
"name": "普通攻击",
|
||
"hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 0,
|
||
"strike_area": 0,
|
||
"object": 0,
|
||
"skill_class": 0,
|
||
"effect": "&",
|
||
"actionName": "skill0",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "普通攻击",
|
||
"skilNameImage": "&",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
},
|
||
{
|
||
"id": 267,
|
||
"imgId": "jineng_zhiliao",
|
||
"name": "普通攻击",
|
||
"hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
|
||
"gain_formula": "&",
|
||
"rage_cost": 0,
|
||
"cd": 0,
|
||
"attack_area": 0,
|
||
"strike_area": 0,
|
||
"object": 0,
|
||
"skill_class": 0,
|
||
"effect": "&",
|
||
"actionName": "skill0",
|
||
"secondActionName": "&",
|
||
"oppoSecondActionName": "&",
|
||
"skill_info": "普通攻击",
|
||
"skilNameImage": "&",
|
||
"skillSceneSpine": "&",
|
||
"friendlyEffect": "&",
|
||
"cantCastSelf": 0,
|
||
"lockOn": 0,
|
||
"multistage": 0
|
||
}
|
||
] |