Files
ZYZ/game-server/app/servers/activity/handler/dailyRMBGiftsHandler.ts
T

100 lines
4.2 KiB
TypeScript

import { Application, BackendSession } from 'pinus';
import { resResult } from '../../../pubUtils/util';
import { STATUS, } from '../../../consts';
import { getPlayerDailyGiftsData, makeDailyRMBGiftsReward } from '../../../services/dailyRMBGiftsService';
import { RewardParam } from '../../../domain/activityField/rewardField';
import { addReward, stringToRewardParam } from '../../../services/giftPackageService';
import { ActivityDailyRMBGiftsModel } from '../../../db/ActivityDailyRMBGifts';
import moment = require('moment');
export default function (app: Application) {
return new DailyRMBGiftsHandler(app);
}
export class DailyRMBGiftsHandler {
constructor(private app: Application) {
}
/************************每日特惠礼包RMB购买4挡,有可能免费,一次性支付购买7天,每天只能领取当天的礼包奖励****************************/
/**
* @description 获取每日特惠礼包活动数据
* @param {{ }} msg
* @param {{ activityId: number}} msg
* @param {BackendSession} session
* @memberof DailyRMBGiftsHandler
*/
async getDailyRMBGiftsActivity(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let playerData = await getPlayerDailyGiftsData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
return resResult(STATUS.SUCCESS, { playerData });
}
/**
* @description 一次性购买7天后,获取当天的礼包
* @param {{ activityId: number, id:number}} msg
* @param {BackendSession} session
* @memberof DailyRMBGiftsHandler
*/
async getDailyRMBGiftsReward(msg: { activityId: number, id: number }, session: BackendSession) {
const { activityId, id } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
const funcs: number[] = session.get('funcs');
let playerData = await getPlayerDailyGiftsData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
if (id > 0) {//领取单个--免费奖励
let item = playerData.findItem(id);
if (!item) {
return resResult(STATUS.ACTIVITY_DATA_ERROR);
}
if (item.isReceive) {
return resResult(STATUS.ACTIVITY_REWARDED);
}
if (item.price > 0) {
return resResult(STATUS.ACTIVITY_NEED_PAY);
}
let rewardParamArr: Array<RewardParam> = stringToRewardParam(item.reward);
let result = await addReward(roleId, roleName, sid, serverId, funcs, rewardParamArr)
await ActivityDailyRMBGiftsModel.receiveRecord(serverId, activityId, roleId, moment(playerData.beginTime).toDate(), [item.id]);
item.isReceive = true;
return resResult(STATUS.SUCCESS, Object.assign(result, {
param: { activityId, id },
items: [item]
}));
} else {//一键领取全天的奖励
if (!playerData.isBuy) {
return resResult(STATUS.ACTIVITY_UNOPENED);
}
let items = playerData.unReceiveItem();
if (items.length == 0) {
return resResult(STATUS.ACTIVITY_REWARDED);
}
let rewardArray = [];
let ids = []
for (let item of items) {
ids.push(item.id)
let rewardParamArr: Array<RewardParam> = stringToRewardParam(item.reward);
rewardArray = rewardArray.concat(rewardParamArr);
item.isReceive = true;
}
let result = await addReward(roleId, roleName, sid, serverId, funcs, rewardArray)
await ActivityDailyRMBGiftsModel.receiveRecord(serverId, activityId, roleId, moment(playerData.beginTime).toDate(), ids);
return resResult(STATUS.SUCCESS, Object.assign(result, {
param: { activityId },
items: items
}));
}
}
}