Files
ZYZ/shared/domain/activityField/treasureHuntField.ts
T

357 lines
11 KiB
TypeScript

import { random } from 'underscore';
import { ActivityModelType } from '../../db/Activity';
import { ActivityTreasureHuntShopModelType } from '../../db/ActivityTreasureHuntShop';
import { ActivityTreasureHuntTaskModelType } from '../../db/ActivityTreasureHuntTask';
import { ActivityTreasureHuntTreasureShopModelType } from '../../db/ActivityTreasureHuntTreasureShop';
import { ActivityTreasureHuntFirstPageModelType } from '../../db/ActivityTreasureHuntFirstPage';
import { parseNumberList, splitString } from '../../pubUtils/util';
import { ActivityBase } from './activityField';
import { ActivityTreasureHuntChallengeModelTypeParam } from '../../db/ActivityTreasureHuntChallenge';
// 进入活动首页的数据
export class TreasureHuntFirstPageData {
name: string = '';//页签名字
index: number = 0;//下标
reward: string = '';//奖励
imageName: string = '';
isReceive: boolean = false;//是否领取
public setPlayerFirstPageRecord(record: ActivityTreasureHuntFirstPageModelType) {
this.isReceive = false;
if (!record) {
return;
}
this.isReceive = record.isReceive ? record.isReceive : false;
}
public initData(data: any) {
this.name = data.name;
this.index = data.index;
this.reward = data.reward;
this.imageName = data.imageName;
this.isReceive = false;
}
constructor(data: any) {
this.initData(data)
}
}
/************************************************************/
//购买价格
export class ConsumeData {
count: number; // 第几次购买,1开始
consume: string; //消耗资源 "2&31002&400"
discount: number; // 折扣
constructor(data: any) {
this.count = data.count;
this.consume = data.consume;
this.discount = data.discount;
}
}
// 商品的数据
export class TreasureHuntShopItem {
cellIndex: number; // 第几个,从1开始
name: string; //名称
price: number; // 价格RMB 每次购买价格不变
productID: string; // 商品id
reward: string; //奖励
countMax: number; //最大购买次数
discount: number; //折扣
imageName: string;
consume: ConsumeData[]; //每次购买价格不同
buyCount: number = 0; //购买过的次数
constructor(data: any) {
this.cellIndex = data.cellIndex;
this.name = data.name;
this.price = data.price;
this.productID = data.productID;
this.reward = data.reward;
this.countMax = data.countMax;
this.discount = data.discount;
this.imageName = data.imageName;
this.consume = [];
for (let obj of data.data) {
this.consume.push(new ConsumeData(obj))
}
this.buyCount = 0;
}
public getConsume() {
let index = this.consume.findIndex(obj => { return obj && obj.count === this.buyCount + 1 });
return (index != -1) ? this.consume[index].consume : '';
}
}
// 商店数据
export class TreasureHuntShopData {
index: number = 0;//下标
name: string = '';//页签名字
list: Array<TreasureHuntShopItem> = [];//商品
public findProductID(productID: string): TreasureHuntShopItem {
let index = this.list.findIndex(obj => { return obj && obj.productID === productID })
return (index != -1) ? this.list[index] : null;
}
public getItem(cellIndex: number): TreasureHuntShopItem {
let index = this.list.findIndex(obj => { return obj && obj.cellIndex === cellIndex })
return (index != -1) ? this.list[index] : null;
}
public setPlayerShopRecords(record: ActivityTreasureHuntShopModelType) {
if (!record) {
return;
}
for (let item of this.list) {
let buyRecords = record.records.filter(obj => { return obj.id === item.cellIndex });
item.buyCount = buyRecords.length;
}
}
public initData(data: any) {
this.index = data.index;
this.name = data.name;
let arr = data.data;
for (let obj of arr) {
this.list.push(new TreasureHuntShopItem(obj))
}
}
constructor(data: any) {
this.initData(data)
}
}
/************************************************************/
// 寻宝备战的数据
export class TreasureHuntTaskItem {
cellIndex: number; // 第几个,从1开始
name: string; //名称
taskType: number; // 任务类型
taskParam: string; // 任务参数
condition: number; //任务条件数据
reward: string; //奖励
fragment: number; //碎片
skip: string;
taskParamArray: number[]; // 任务参数
totalCount: number = 0; //任务统计
isReceive: boolean = false; //是否领取奖励
constructor(data: any) {
this.cellIndex = data.cellIndex;
this.name = data.name;
this.taskType = data.taskType;
this.taskParam = data.taskParam;
this.taskParamArray = parseNumberList(data.taskParamArray);
this.condition = data.condition;
this.reward = data.reward;
this.fragment = data.fragment;
this.skip = data.skip;
this.totalCount = 0;
this.isReceive = false;
}
}
// 寻宝备战数据
export class TreasureHuntTaskData {
name: string = '';//页签名字
index: number = 0;//下标
reward: string = '';//奖励
fragment: number = 0;//碎片需求量
list: Array<TreasureHuntTaskItem> = [];//任务
public getItem(cellIndex: number): TreasureHuntTaskItem {
let index = this.list.findIndex(obj => { return obj && obj.cellIndex === cellIndex });
return (index != -1) ? this.list[index] : null
}
public setPlayerTaskRecords(record: ActivityTreasureHuntTaskModelType[]) {
for (let item of this.list) {
let index = record.findIndex(obj => { return obj.cellIndex === item.cellIndex });
if (index != -1) {
item.totalCount = record[index].totalCount ? record[index].totalCount : 0;
item.isReceive = record[index].receiveRewardCount ? true : false;
}
}
}
public findItemByTaskType(type: number) {
return this.list.filter(obj => { return obj && obj.taskType === type });
}
public initData(data: any) {
this.name = data.name;
this.index = data.index;
this.reward = data.reward;
this.fragment = data.fragment;
let arr = data.data;
for (let obj of arr) {
this.list.push(new TreasureHuntTaskItem(obj))
}
}
constructor(data: any) {
this.initData(data)
}
}
/************************************************************/
// 寻宝大冒险的数据
export class TreasureHuntChallengeData {
name: string = '';//页签名字
index: number = 0;//下标
consume: string = '';//消耗
warid: string = '';//随机的关卡号
fixReward: string = '';//客户端显示奖励
jackpotReward: string = '';//客户端显示奖励
imageName: string = '';
resultWarId: number = 0; // 玩家随机出的关卡id
public randomGK() {
let gkArray = splitString(this.warid, '&');
let index = random(gkArray.length - 1);
return gkArray[index];
}
public initData(data: any) {
this.name = data.name;
this.index = data.index;
this.consume = data.consume;
this.warid = data.warid;
this.fixReward = data.fixReward;
this.jackpotReward = data.jackpotReward;
this.imageName = data.imageName;
}
public setChallengeRecord(record: ActivityTreasureHuntChallengeModelTypeParam) {
if(record) {
this.resultWarId = record.warId;
}
}
constructor(data: any) {
this.initData(data)
}
}
/************************************************************/
//天子宝库
// 商品的数据
export class TreasureHuntTreasureShopItem {
cellIndex: number; // 第几个,从1开始
name: string; //名称
reward: string; //奖励
countMax: number; //最大购买次数
imageName: string;
consume: ""; //购买价格
buyCount: number = 0; //购买过的次数
constructor(data: any) {
this.cellIndex = data.cellIndex;
this.name = data.name;
this.reward = data.reward;
this.countMax = data.countMax;
this.imageName = data.imageName;
this.consume = data.consume;
this.buyCount = 0;
}
}
// 天子宝库商店数据
export class TreasureHuntTreasureShopData {
index: number = 0;//下标
name: string = '';//页签名字
list: Array<TreasureHuntTreasureShopItem> = [];//商品
public getItem(cellIndex: number): TreasureHuntTreasureShopItem {
let index = this.list.findIndex(obj => { return obj && obj.cellIndex === cellIndex })
return (index != -1) ? this.list[index] : null;
}
public setPlayerTreasureShopRecords(record: ActivityTreasureHuntTreasureShopModelType) {
if (!record) {
return;
}
for (let item of this.list) {
let buyRecords = record.records.filter(obj => { return obj.id === item.cellIndex });
item.buyCount = buyRecords.length;
}
}
public initData(data: any) {
this.index = data.index;
this.name = data.name;
let arr = data.data;
for (let obj of arr) {
this.list.push(new TreasureHuntTreasureShopItem(obj))
}
}
constructor(data: any) {
this.initData(data)
}
}
/************************************************************/
// 寻宝骑兵活动数据
export class TreasureHuntData extends ActivityBase {
name: string = '';//活动名字
day: string = '';//活动持续时间
// roundIndex = 0;//周期数
firstPage: TreasureHuntFirstPageData = null;//首页奖励
shop: TreasureHuntShopData = null; //每日物资
tasks: TreasureHuntTaskData = null; //寻宝备战
challenge: TreasureHuntChallengeData = null;//寻宝大冒险
treasureShop: TreasureHuntTreasureShopData = null; //天子宝库(商店)
public initData(data: any) {
let dataObj = JSON.parse(data);
this.name = dataObj.name;
this.day = dataObj.day;
let arr = dataObj.data;
{
let index = arr.findIndex(obj => { return obj.index === 1 });
this.firstPage = new TreasureHuntFirstPageData(arr[index]);
}
{
let index = arr.findIndex(obj => { return obj.index === 2 });
this.shop = new TreasureHuntShopData(arr[index]);
}
{
let index = arr.findIndex(obj => { return obj.index === 3 });
this.tasks = new TreasureHuntTaskData(arr[index]);
}
{
let index = arr.findIndex(obj => { return obj.index === 4 });
this.challenge = new TreasureHuntChallengeData(arr[index]);
}
{
let index = arr.findIndex(obj => { return obj.index === 5 });
this.treasureShop = new TreasureHuntTreasureShopData(arr[index]);
}
}
constructor(activityData: ActivityModelType, createTime: number, sererTime: number) {
super(activityData, createTime, sererTime);
this.initData(activityData.data)
}
}