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ZYZ/game-server/app/servers/activity/handler/rebateHandler.ts
2026-03-13 01:38:40 +00:00

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import { Application, BackendSession, HandlerService } from 'pinus';
import { genCode, resResult } from '@pubUtils/util';
import { ITEM_CHANGE_REASON, STATUS } from '../../../consts';
import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService';
import { getPlayerRebateDataShow, getPlayerRebateData } from '../../../services/activity/rebateService';
import { HistoryOrderModel } from '@db/HistoryOrder';
import { UserModel } from '@db/User';
export default function (app: Application) {
new HandlerService(app, {});
return new RebateHandler(app);
}
export class RebateHandler {
constructor(private app: Application) {
}
async getData(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const uid = session.get('userid');
let playerData = await getPlayerRebateDataShow(activityId, roleId, serverId, uid);
return resResult(STATUS.SUCCESS, {
playerData
})
}
/**
* @description 领取奖励
* @param {{ activityId: number}} msg
* @param {BackendSession} session
* @memberof RebateHandler
*/
async receiveReward(msg: { activityId: number, day: number }, session: BackendSession) {
const { activityId, day } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
const uid = session.get('userid');
let playerData = await getPlayerRebateData(activityId, roleId, serverId, uid);
let item = playerData.findRebateByDay(day);
if(!item) return resResult(STATUS.WRONG_PARMS);
if(item.day > playerData.todayIndex) return resResult(STATUS.ACTIVITY_REBATE_DAY_NOT_REACH);
if(item.hasReceived) return resResult(STATUS.ACTIVITY_REBATE_HAS_RECEIVED);
// console.log('####', playerData.channelId, roleId, day)
await HistoryOrderModel.receive(playerData.channelId, roleId, day);
let rewardArray = stringToRewardParam(item.rewards);
let { goods, addHeros } = await addReward(roleId, roleName, sid, serverId, rewardArray, ITEM_CHANGE_REASON.RECEIVE_REBATE);
return resResult(STATUS.SUCCESS, {
activityId, day,
hasReceived: true,
goods, addHeros
});
}
// debug接口让自己能返利
async debugSetRebate(msg: { totalPay: number }, session: BackendSession) {
const { totalPay } = msg;
const uid = session.get('userid');
let user = await UserModel.findUserByUid(uid);
if(!user.channelId) {
user = await UserModel.findOneAndUpdate({ uid }, { $set: { channelId: genCode(10) } }, { new: true }).lean();
}
await HistoryOrderModel.deleteMany({ channelId: user.channelId });
await HistoryOrderModel.insertMany([{ channelId: user.channelId, totalPay }]);
return resResult(STATUS.SUCCESS);
}
}