Files
ZYZ/game-server/app/servers/activity/handler/rechargeMoneyHandler.ts
2026-03-13 01:38:40 +00:00

77 lines
2.9 KiB
TypeScript

import { Application, BackendSession, HandlerService, } from 'pinus';
import { resResult } from '@pubUtils/util';
import { ITEM_CHANGE_REASON, STATUS } from '../../../consts';
import { getPlayerRechargeMoneyData, getPlayerRechargeMoneyDataShow } from '../../../services/activity/rechargeMoneyService';
import { RechargeMoneyPool } from '@domain/activityField/rechargeMoneyField';
import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService';
import { RewardParam } from '@domain/activityField/rewardField';
import { ActivityRechargeMoneyModel } from '@db/ActivityRechargeMoney';
import { addItems } from '../../../services/role/rewardService';
export default function (app: Application) {
new HandlerService(app, {});
return new RechargeMoneyHandler(app);
}
export class RechargeMoneyHandler {
constructor(private app: Application) {
}
/************************每日累计充值****************************/
/**
* @description 获取活动数据
* @param {BackendSession} session
* @memberof RechargeMoneyHandler
*/
async getRechargeMoneyActivity(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let playerData = await getPlayerRechargeMoneyDataShow(activityId, serverId, roleId);
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
return resResult(STATUS.SUCCESS, {playerData});
}
/**
* @description 获取奖励
* @param {BackendSession} session
* @memberof RechargeMoneyHandler
*/
async pull(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
let playerData = await getPlayerRechargeMoneyData(activityId, serverId, roleId);
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
if (playerData.ticketCnt <= 0) {
return resResult(STATUS.ACTIVITY_RECHARGE_TICKET_NOT_ENOUGH);
}
let item = playerData.pull();
if (!item) {
return resResult(STATUS.ACTIVITY_RECHARGE_TICKET_NOT_ENOUGH);
}
let notGetRecord = playerData.recordArr[0];
// console.log('notGetRecord', JSON.stringify(notGetRecord));
await ActivityRechargeMoneyModel.addRecord(notGetRecord._id, item.id, `${item.gid}&${item.count}`);
let goods = await addItems(roleId, roleName, sid, [{ id: item.gid, count: item.count }], ITEM_CHANGE_REASON.RECHARGE_REWARD)
return resResult(STATUS.SUCCESS, {
param: { activityId },
item: item,
ticketCnt: playerData.ticketCnt,
});
}
}