Files
ZYZ/game-server/app/servers/connector/handler/entryHandler.ts
2026-03-13 01:38:40 +00:00

425 lines
18 KiB
TypeScript

import { STATUS } from './../../../consts/statusCode';
import { RoleModel, RoleType } from './../../../db/Role';
import { UserModel, UserType } from '@db/User';
import { GMUserModel } from '@db/GMUser';
import { Application, HandlerService, pinus, } from 'pinus';
import { FrontendSession } from 'pinus';
import { HeroModel } from './../../../db/Hero';
import { compareVersion, genCode, generateStr, resResult } from '@pubUtils/util';
import { COM_BTL_QUALITY, HERO_SELECT, DEBUG_MAGIC_WORD, REDIS_KEY, TASK_TYPE, ENTERY_ROLE_PICK, COUNTER, DEFAULT_LV, TA_USERSET_TYPE, LOG_TYPE, JEWEL_SELECT, ITEM_SELECT, SKIN_SELECT, PUSH_ROUTE } from '../../../consts';
// import { loginRefresh } from '../../../services/playerEventService';
import { nowSeconds, getZeroPoint } from '@pubUtils/timeUtil';
import { rmRoleFromQueue, roleLeave, getRoleOnlineInfo, roleLogin, getOnlineRoleByUserCode } from '../../../services/redisService';
import { addRoleToGuildChannel, addRoleToSysChannel, addRoleToWorldChannel, leaveGroupShopChannel, leaveGuildAuctionChannel, leaveGuildChannel, leaveGVGAreaChannel, leaveGVGAreaTeamChannel, leaveGVGCityTeamChannel, leaveSysChannel, leaveWorldAuctionChannel, leaveWorldChannel } from '../../../services/chatService';
import { reportOneOnline, savePlayTime } from '../../../services/authenticateService';
import { checkTaskInEntry, } from '../../../services/task/taskService';
import { pushData, kickUser, getModuleData, assignServer, leaveServer } from '../../../services/connectorService';
// import { setComBtlOnUserLeave } from '../../../services/comBattleService';
import Counter from '@db/Counter';
import { getExpByLv } from '@pubUtils/data';
import { reportCreateRoleEventToTa, reportTAEvent, reportTAUserSet } from '../../../services/sdkService';
import { saveLoginAndOutLog } from '@pubUtils/logUtil';
import { sendMessageToAllWithSuc, sendMessageToUserWithSuc } from '../../../services/pushService';
import { checkIsNewUser, getIpLocation } from '../../../services/roleService';
import { leaveRaceActivityToRemote } from '../../../services/guildActivity/guildActivityService';
import { leaveCity } from '../../../services/gvg/gvgBattleService';
import { autoCreateServerWhenRoleInit } from '../../../services/serverService';
import { getHiddenData } from '../../../services/memoryCache/hiddenData';
import { ServerlistModel } from '@db/Serverlist';
import { checkWhiteList } from '@pubUtils/sysUtil';
import { getAp } from '../../../services/actionPointService';
import { RegionModel } from '@db/Region';
export default function (app: Application) {
new HandlerService(app, {});
return new EntryHandler(app);
}
export class EntryHandler {
constructor(private app: Application) {
}
/**
* New client entry chat server.
*
* @param {Object} msg request message
* @param {Object} session current session object
*/
async enter(msg: { token: string, serverId: number, version: string }, session: FrontendSession) {
// console.log('****** entry before', Date.now());
let self = this;
let serverId = msg.serverId;
let curRegion = await RegionModel.findRegionByEnv(pinus.app.get('env'));
const versionFlag = compareVersion(msg.version, curRegion?.minVersion);
if (!curRegion || versionFlag < 0) {
//版本号太低
return resResult(STATUS.VERSION_ERR, { version: curRegion.minVersion });
}
let user = await UserModel.findUserByToken(msg.token);
if (!user) {
console.log('user token not found');
return resResult(STATUS.TOKEN_ERR);
}
let ip = this.getIp(session);
let isWhiteList = await checkWhiteList(pinus.app.get('env'), ip, user.uid);
let ipLocation = await getIpLocation(ip);
let role = await RoleModel.findByUidAndSetTime(user.uid, serverId, ip, ipLocation, null, true);
if (!role) {
return resResult(STATUS.ROLE_NOT_FOUND);
}
let onlineRoleId = isWhiteList? role.roleId: await getOnlineRoleByUserCode(user.userCode);
if (!!onlineRoleId) { // 多地登陆踢下线
let connect = await getRoleOnlineInfo(onlineRoleId);
if (connect.sid = self.app.getServerId()) {
await kickUser(self.app, onlineRoleId);
} else {
await self.app.rpc.connector.connectorRemote.remoteLogin.toServer(connect.sid, onlineRoleId);
}
}
let server = await ServerlistModel.findByServerId(serverId);
if(!server) return resResult(STATUS.SERVER_NOT_FOUND);
if(!isWhiteList) { // 白名单
if(server.openTime > nowSeconds()) {
return resResult(STATUS.SERVER_IS_NOT_OPEN);
}
if(server.maintenance && server.maintenance.isOpen && server.maintenance.startTime <= nowSeconds() && server.maintenance.endTime >= nowSeconds()) {
let isNewUser = await checkIsNewUser(msg.version, server.maintenance.version, user.uid, server.latestServerUniqId);
console.log('#### isNewUser', isNewUser)
if(isNewUser && server.id == server.latestServerUniqId) {
user['isNewUser'] = true;
} else {
return resResult(STATUS.SERVER_MAINTENANCE, { curVersion: msg.version, minVersion: server.maintenance.version })
}
}
}
let serverName = this.app.getServerId();
await roleLogin(role.roleId, user.userCode, serverName, role.createTime, role.serverId, role.lv, role.topLineupCe); // 保存在线用户
await this.addSession(user, role, msg.version, session);
await reportCreateRoleEventToTa(role, ip);
saveLoginAndOutLog(LOG_TYPE.LOGIN, session);
addRoleToSysChannel(role.roleId, self.app.get('serverId'), role.serverId);
addRoleToWorldChannel(role.roleId, self.app.get('serverId'), role.serverId);
reportOneOnline(role.roleId, user.userCode, self.app.get('serverId'), true, user);
// 任务
checkTaskInEntry(serverId, role.roleId, self.app.get('serverId'), role);
if (role.hasGuild) {
addRoleToGuildChannel(role.roleId, self.app.get('serverId'), role.guildCode);
}
let todayZeroPoint = getZeroPoint();
if(role.needCount) autoCreateServerWhenRoleInit(serverId);
// console.log('****** entry after', Date.now());
return resResult(STATUS.SUCCESS, { roleId: role.roleId, todayZeroPoint });
}
async getData(msg: { }, session: FrontendSession) {
let ip = session.get('ip');
let roleId = session.get('roleId');
let role = await RoleModel.findByRoleId(roleId, '-_id', true, true);
// 推送数据
pushData(role.hasInit, role, session);
let todayZeroPoint = getZeroPoint();
return resResult(STATUS.SUCCESS, { todayZeroPoint });
}
private getIp(session: FrontendSession) {
return session.remoteAddress.ip.replace('::ffff:', '');
}
async addSession(user: UserType, role: RoleType, version: string, session: FrontendSession) {
const self = this;
let ip = this.getIp(session);
console.log('####### addSession', user['isNewUser']||false)
await session.abind(role.roleId);
session.set('userid', role.userInfo.uid);
session.set('roleId', role.roleId);
session.set('loginTime', nowSeconds());
session.set('roleName', role.roleName);
session.set('eventStatus', role.eventStatus);
session.set('blockType', role.blockType);
session.set('sid', self.app.get('serverId'));
session.set('serverId', role.serverId);
session.set('guildCode', role.guildCode);
session.set('ip', ip);
session.set('vipStartTime', role.vipStartTime||0);
session.set('channel', user.channelInfo?.platformAppid||'pc');
session.set('isNewUser', user['isNewUser']||false);
session.set('version', version);
session.set('quitTime', role.quitTime ? (role.quitTime * 1000) : Date.now())
session.push('userid', () => { });
session.push('sid', () => { });
session.push('roleId', () => { });
session.push('roleName', () => { });
session.push('eventStatus', () => { });
session.push('serverId', () => { });
session.push('loginTime', () => { });
session.push('guildCode', () => { });
session.push('blockType', () => { });
session.push('ip', () => { });
session.push('vipStartTime', () => { });
session.push('channel', () => { });
session.push('version', () => { });
session.push('isNewUser', () => { });
session.push('quitTime', () => { })
assignServer(role.roleId, session);
// console.log('#####', role.serverId, role.guildCode)
// console.log(role.guildCode)
// session.push('rid', function (err) {
// if (err) {
// console.error('set rid for session service failed! error is : %j', err.stack);
// }
// });
session.on('closed', this.onUserLeave.bind(this));
}
/**
* 每天5点时的刷新数据.
*
* @param {Object} msg request message
* @param {Object} session current session object
*/
async refresh(msg: {}, session: FrontendSession) {
let self = this;
let roleId = session.get('roleId');
let role = await RoleModel.findByRoleIdAndSetTime(roleId, '-_id', true);
if (!role) {
return resResult(STATUS.ROLE_NOT_FOUND);
}
let { serverId } = role;
// 任务
checkTaskInEntry(serverId, role.roleId, self.app.get('serverId'), role);
// 推送数据
pushData(role.hasInit, role, session, 'refresh');
let todayZeroPoint = getZeroPoint();
return resResult(STATUS.SUCCESS, { todayZeroPoint });
}
async getHiddenData(msg: { }, session: FrontendSession) {
let data = getHiddenData();
return resResult(STATUS.SUCCESS, data);
}
async comeBack(msg: { version: string }, session: FrontendSession) {
let roleId = session.get('roleId');
let ip = session.get('ip');
let role = await RoleModel.findByRoleId(roleId, 'lv');
if(!role) return resResult(STATUS.ROLE_NOT_FOUND);
let apJson = await getAp(roleId, ip, role.lv);
return resResult(STATUS.SUCCESS, { apJson });
}
/**
* User log out handler
*
* @param {Object} app current application
* @param {Object} session current session object
*
*/
async onUserLeave(session: FrontendSession, reason: string) {
if (!session || !session.uid) {
return;
}
let roleId = session.get('roleId');
let sid = session.get('sid');
let serverId = session.get('serverId');
let loginTime = session.get('loginTime');
const guildCode = session.get('guildCode');
const teamCode: string = session.get('teamCode');
roleLeave(roleId).then(function (roleInfo) {
if (roleInfo.isOnline) {
savePlayTime(roleInfo.userCode);
}
});
leaveRaceActivityToRemote(serverId, guildCode, roleId);
reportTAUserSet(TA_USERSET_TYPE.ADD, roleId, { total_play_time: nowSeconds() - loginTime });
rmRoleFromQueue(roleId, sid); // 删除redis中寻宝的匹配记录
let channelService = this.app.get('channelService');
let channel = channelService.getChannel(roleId, true);
channel.leave(roleId, sid);
try {
await leaveSysChannel(roleId, sid, serverId);
await leaveWorldChannel(roleId, sid, serverId);
await leaveGuildChannel(roleId, sid, guildCode);
await leaveGuildAuctionChannel(roleId, sid, guildCode);
await leaveWorldAuctionChannel(roleId, sid, serverId);
await leaveGroupShopChannel(roleId, sid);
await leaveGVGAreaChannel(roleId, sid);
await leaveGVGAreaTeamChannel(roleId, sid);
await leaveGVGCityTeamChannel(roleId, sid);
await leaveCity(true, roleId, serverId, guildCode);
} catch(e) {
console.error(e.stack);
}
RoleModel.updateRoleInfo(roleId, { quitTime: nowSeconds() });
// if(teamCode) { // 如果有寻宝中的队伍,那么等于战败
// setComBtlOnUserLeave(roleId, teamCode)
// }
saveLoginAndOutLog(LOG_TYPE.LOGINOUT, session);
leaveServer(session);
}
/**
* New client entry chat server.
*
* @param {Object} msg request message
* @param {Object} session current session object
*/
async gmEnter(msg: { token: string }, session: FrontendSession) {
let self = this;
let user = await GMUserModel.getGmAccountByToken(msg.token);
if (!user) {
console.log('user token not found');
return resResult(STATUS.TOKEN_ERR);
}
if(!user.isEnable) {
return resResult(STATUS.GM_NO_AUTHORITY_GET);
}
// console.log(self.app.get('serverId'));
await session.abind(user.username);
session.set('uid', user.uid);
session.set('roleId', user.username);
session.set('roleName', user.name);
session.set('groupId', user.groupId);
session.set('eventStatus', 0);
session.set('sid', self.app.get('serverId'));
session.push('uid', () => { });
session.push('sid', () => { });
session.push('roleId', () => { });
session.push('roleName', () => { });
session.push('groupId', () => { });
session.push('eventStatus', () => { });
// session.push('rid', function (err) {
// if (err) {
// console.error('set rid for session service failed! error is : %j', err.stack);
// }
// });
session.on('closed', this.onGmUserLeave.bind(this));
sendMessageToUserWithSuc(user.username, 'onGMENTER', {}, self.app.get('serverId'))
// put user into channel
return resResult(STATUS.SUCCESS, {
env: this.app.get('env')
});
}
/**
* User log out handler
*
* @param {Object} app current application
* @param {Object} session current session object
*
*/
async onGmUserLeave(session: FrontendSession, reason: string) {
if (!session || !session.uid) {
return;
}
}
/**
* ! 仅用于测试
* @description 测试接口,用于查询和返回 token
* @param {{ tel: string, magicWord: string }} msg 要查询的手机号;需要验证的密码
* @param {FrontendSession} session
* @returns
* @memberof EntryHandler
*/
async debugQueryToken(msg: { tel: string, magicWord: string }, session: FrontendSession) {
const { tel, magicWord } = msg;
if (magicWord !== DEBUG_MAGIC_WORD) {
return resResult(STATUS.TOKEN_ERR);
}
const token = await UserModel.findTokenByTel(tel);
return resResult(STATUS.SUCCESS, { token });
}
/**
* ! 仅用于测试
* @description 测试接口,用于查询和返回 token
* @param {{ seqId: string, magicWord: string }} msg 要查询的手机号;需要验证的密码
* @param {FrontendSession} session
* @returns
* @memberof EntryHandler
*/
async debugQueryTokenById(msg: { uid: number, magicWord: string }, session: FrontendSession) {
const { uid, magicWord } = msg;
console.log('debugQueryTokenById msg:', msg);
if (magicWord !== DEBUG_MAGIC_WORD) {
return resResult(STATUS.TOKEN_ERR);
}
const user = await UserModel.findTokenByUid(uid);
console.log('debugQueryTokenById got user:', user);
return resResult(STATUS.SUCCESS, { user });
}
async debugGetRole(msg: { magicWord: string, type: string }, session: FrontendSession) {
const { magicWord, type = 'role' } = msg;
if (magicWord !== DEBUG_MAGIC_WORD) {
return resResult(STATUS.TOKEN_ERR);
}
let roleId = session.get('roleId');
let role = await RoleModel.findByRoleId(roleId, '-_id', true, true);
let module = await getModuleData(type, { role, session });
return resResult(STATUS.SUCCESS, { role: module });
}
async debugQueryTokenByTel(msg: { tel: string, magicWord: string, serverId: number }, session: FrontendSession) {
const { tel, magicWord, serverId } = msg;
if (magicWord !== DEBUG_MAGIC_WORD) {
return resResult(STATUS.TOKEN_ERR);
}
let token = await UserModel.findTokenByTel(tel);
if(!token) {
// 用户注册登录
token = generateStr(256);
let {user} = await UserModel.createOrUpdate(false, tel, token, 'pc', ' ', pinus.app.get('env'), '', '');
const roleId = genCode(10);
const code = genCode(6);
const seqId = await Counter.getNewCounter(COUNTER.ROLE) || -1;
await RoleModel.createRole(user.uid, serverId, { roleId, code, roleName: roleId, seqId, lv: DEFAULT_LV, exp: (getExpByLv(DEFAULT_LV - 1) || { sum: 0 }).sum || 0 }, '');
}
console.log('debugQueryTokenByTel got user:', token);
return resResult(STATUS.SUCCESS, { user: token });
}
async debugPushRefToOnlineUsers(msg: { magicWord: string, todayZeroPoint: number }, session: FrontendSession) {
const { magicWord, todayZeroPoint } = msg;
console.log('debugQueryTokenById msg:', msg);
if (magicWord !== DEBUG_MAGIC_WORD) {
return resResult(STATUS.TOKEN_ERR);
}
await sendMessageToAllWithSuc(PUSH_ROUTE.REFRESH_TIME, { todayZeroPoint });
return resResult(STATUS.SUCCESS);
}
}