242 lines
7.5 KiB
TypeScript
242 lines
7.5 KiB
TypeScript
import { Application, ChannelService, HandlerService, } from 'pinus';
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import { gameData, reloadResources } from '@pubUtils/data';
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import { taflush, treatGuildName } from '../../../services/sdkService';
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import { getServerMainten, setServerMainten, stopServerMainten } from '../../../services/gmService';
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import { errlogger } from '../../../util/logger';
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import { setApiIsClose } from '../../../services/chatService';
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import { setKvToMemory } from '../../../services/pushService';
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import { getGVGConfig, setGVGConfig } from '../../../services/gvg/gvgService';
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import { GVGConfigType } from '@db/GVGConfig';
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import { catapultHurt, gvgBattleEnd, gvgBattleSeconds, gvgBattleStart, initCatapult, leaveCityMem } from '../../../services/gvg/gvgBattleService';
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import { clearBattleMemory } from '../../../services/memoryCache/gvgBattleData';
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import { updateLeagueNameMem, updateTeamRoleInfoMem } from '../../../services/gvg/gvgTeamService';
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import { resetPeriodTime, setPeriodTime } from '../../../services/gvg/gvgFightService';
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import { setServerGroup } from '../../../services/serverService';
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import { setHiddenData } from '../../../services/memoryCache/hiddenData';
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import * as dicParam from '@pubUtils/dicParam';
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export default function (app: Application) {
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new HandlerService(app, {});
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return new GuildRemote(app);
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}
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export class GuildRemote {
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constructor(private app: Application) {
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this.app = app;
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}
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/**
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* 重载json资源
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*/
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public reloadResources(type?: string) {
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try {
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reloadResources(type);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setDicParam(field1: string, field2: string, value: string|number) {
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try {
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if(dicParam[field1] && dicParam[field1][field2]) dicParam[field1][field2] = value;
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setGameDataToApp() {
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try {
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this.app.set('gameData', gameData);
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this.app.set('dicParam', dicParam);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async treatGuildName(content: string) {
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try {
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await treatGuildName(content);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public setServerMainten(serverIds: number[], startTime: number, endTime: number, version: string) {
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try {
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setServerMainten(serverIds, startTime, endTime, version);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public stopServerMainten(serverIds: number[]) {
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try {
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stopServerMainten(serverIds);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public getServerMainten(serverId: number) {
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try {
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return getServerMainten(serverId);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public taflush() {
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try {
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return taflush();
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setApiIsClose(isClose: boolean) {
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try {
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setApiIsClose(isClose);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setHiddenData(heroes: number[], goods: number[], refTime: number) {
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try {
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setHiddenData(heroes, goods, refTime);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setKvToMemory(originK: string, originV: string, aesKey: string, aesIV: string, now: number) {
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try {
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setKvToMemory(originK, originV, aesKey, aesIV, now);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setGVGConfig(config: GVGConfigType) {
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try {
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await setGVGConfig(config);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async getGVGConfig() {
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try {
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return getGVGConfig();
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setServerGroup() {
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try {
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return setServerGroup();
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async gvgBattleStart() {
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try {
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return await gvgBattleStart();
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async initCatapult(cityId: number, groupKey: string, leagueCode: string, leagueName: string) {
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try {
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return await initCatapult(cityId, groupKey, leagueCode, leagueName);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async catapultHurt() {
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try {
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return await catapultHurt();
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async gvgBattleSeconds() {
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try {
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return await gvgBattleSeconds();
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async gvgBattleEnd() {
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try {
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return await gvgBattleEnd();
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async clearBattleMemory() {
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try {
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return clearBattleMemory();
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async leaveCityMem(groupKey: string, roleId: string) {
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try {
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return leaveCityMem(groupKey, roleId);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async updateLeagueNameMem(serverId: number, leagueCode: string, leagueName: string) {
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try {
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return updateLeagueNameMem(serverId, leagueCode, leagueName);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async updateTeamRoleInfoMem(serverId: number, roleId: string, info: { roleName?: string, lv?: number }) {
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try {
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return updateTeamRoleInfoMem(serverId, roleId, info);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public setPeriodTime(startFightTime: number, endFightTime: number) {
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try {
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return setPeriodTime(startFightTime, endFightTime);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public resetPeriodTime() {
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try {
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return resetPeriodTime();
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async fun() {
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try {
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console.log('预留一个函数,用于之后线上维护时需要使用');
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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}
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