Files
ZYZ/shared/consts/constModules/selectConst.ts
2021-03-11 17:01:15 +08:00

44 lines
1.4 KiB
TypeScript

export enum ROLE_SELECT {
// 初始登录数据
ENTRY = 'serverId userInfo.uid userInfo.tel userInfo.serverType ce topLineupCe teraphs roleId roleName tili lv exp gold coin vLv title hasGuild funcs eventStatus guildCode',
// 玩家列表显示基础数据
SHOW_SIMPLE = 'roleId roleName ce headHid sHid lv title job quitTime vLv guildName serverId userInfo.serverType',
// 显示申请需要的信息
SHOW_FRIEND_APPLY_LIST = 'roleId roleName ce headHid sHid lv title job quitTime vLv guildName friendCnt recFrdApplyCnt serverId userInfo.serverType',
HANDLE_APPLY = 'roleId friendCnt lv',
ATTR = 'attr',
GET_LV = 'lv',
GET_ROLE_ID = 'roleId',
GET_MY_SERVER = 'lv serverId userInfo.serverType',
COM_BATTLE = 'lv headHid sHid topLineupCe'
};
export enum HERO_SELECT {
ENTRY = '-attr',
HERO_DETAIL = 'roleId roleName hid hName ce lv star colorStar quality job skins attr'
}
export enum EQUIP_SELECT {
HERO_DETAIL = 'id name ePlaceId quality'
}
export enum FRIEND_SELECT {
SEND_PRESENT = 'friendValue friendLv'
}
export enum USER_GUILD_SELECT {
ENTRY = 'guildCode auth'
}
export enum GUILD_SELECT {
// 初始登录
ENTRY = 'guildCode lv memberCnt',
// 获得邀请列表
INVITED_MEMBER = '_id code isMemberMax +invitedMembers +inviteTime'
}
export enum FRIEND_SHIP_SELECT {
GET_FRIEND_VALUE = 'friendValue friendLv'
}