1191 lines
38 KiB
JSON
1191 lines
38 KiB
JSON
[
|
||
{
|
||
"war_id": 3001,
|
||
"dispatchJsonId": 3001,
|
||
"bg_img": 9301,
|
||
"mapid": 9301,
|
||
"script_id": "S_300001",
|
||
"fixReward": "31001&20000",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&护送商人",
|
||
"kingExp": 0,
|
||
"lvLimted": 13,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "马车被抢\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji1",
|
||
"iconName": "菜鸟",
|
||
"recommendedPower": 10000,
|
||
"previousGk": 0,
|
||
"dailyType": 1,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3002,
|
||
"dispatchJsonId": 3002,
|
||
"bg_img": 9301,
|
||
"mapid": 9301,
|
||
"script_id": "S_300001",
|
||
"fixReward": "31001&24000",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&护送商人",
|
||
"kingExp": 0,
|
||
"lvLimted": 24,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "马车被抢\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji2",
|
||
"iconName": "新手",
|
||
"recommendedPower": 11000,
|
||
"previousGk": 3001,
|
||
"dailyType": 1,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3003,
|
||
"dispatchJsonId": 3003,
|
||
"bg_img": 9301,
|
||
"mapid": 9301,
|
||
"script_id": "S_300001",
|
||
"fixReward": "31001&28000",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&护送商人",
|
||
"kingExp": 0,
|
||
"lvLimted": 31,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "马车被抢\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji3",
|
||
"iconName": "轻松",
|
||
"recommendedPower": 12000,
|
||
"previousGk": 3002,
|
||
"dailyType": 1,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3004,
|
||
"dispatchJsonId": 3004,
|
||
"bg_img": 9301,
|
||
"mapid": 9301,
|
||
"script_id": "S_300001",
|
||
"fixReward": "31001&32000",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&护送商人",
|
||
"kingExp": 0,
|
||
"lvLimted": 39,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "马车被抢\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji4",
|
||
"iconName": "普通",
|
||
"recommendedPower": 13865,
|
||
"previousGk": 3003,
|
||
"dailyType": 1,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3005,
|
||
"dispatchJsonId": 3005,
|
||
"bg_img": 9301,
|
||
"mapid": 9301,
|
||
"script_id": "S_300001",
|
||
"fixReward": "31001&36000",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&护送商人",
|
||
"kingExp": 0,
|
||
"lvLimted": 46,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "马车被抢\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji5",
|
||
"iconName": "困难",
|
||
"recommendedPower": 14596,
|
||
"previousGk": 3004,
|
||
"dailyType": 1,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3006,
|
||
"dispatchJsonId": 3006,
|
||
"bg_img": 9301,
|
||
"mapid": 9301,
|
||
"script_id": "S_300001",
|
||
"fixReward": "31001&40000",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&护送商人",
|
||
"kingExp": 0,
|
||
"lvLimted": 52,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "马车被抢\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji5",
|
||
"iconName": "冒险",
|
||
"recommendedPower": 15692,
|
||
"previousGk": 3005,
|
||
"dailyType": 1,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3007,
|
||
"dispatchJsonId": 3007,
|
||
"bg_img": 9301,
|
||
"mapid": 9301,
|
||
"script_id": "S_300001",
|
||
"fixReward": "31001&44000",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&护送商人",
|
||
"kingExp": 0,
|
||
"lvLimted": 56,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "马车被抢\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji6",
|
||
"iconName": "达人",
|
||
"recommendedPower": 16982,
|
||
"previousGk": 3006,
|
||
"dailyType": 1,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3008,
|
||
"dispatchJsonId": 3008,
|
||
"bg_img": 9301,
|
||
"mapid": 9301,
|
||
"script_id": "S_300001",
|
||
"fixReward": "31001&48000",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&护送商人",
|
||
"kingExp": 0,
|
||
"lvLimted": 60,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "马车被抢\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji7",
|
||
"iconName": "大师",
|
||
"recommendedPower": 17535,
|
||
"previousGk": 3007,
|
||
"dailyType": 1,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3009,
|
||
"dispatchJsonId": 3009,
|
||
"bg_img": 9301,
|
||
"mapid": 9301,
|
||
"script_id": "S_300001",
|
||
"fixReward": "31001&52000",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&护送商人",
|
||
"kingExp": 0,
|
||
"lvLimted": 64,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "马车被抢\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji8",
|
||
"iconName": "地狱",
|
||
"recommendedPower": 18963,
|
||
"previousGk": 3008,
|
||
"dailyType": 1,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3010,
|
||
"dispatchJsonId": 3010,
|
||
"bg_img": 9301,
|
||
"mapid": 9301,
|
||
"script_id": "S_300001",
|
||
"fixReward": "31001&56000",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&护送商人",
|
||
"kingExp": 0,
|
||
"lvLimted": 68,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "马车被抢\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji9",
|
||
"iconName": "修罗",
|
||
"recommendedPower": 19807.6666666667,
|
||
"previousGk": 3009,
|
||
"dailyType": 1,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3100,
|
||
"dispatchJsonId": 3101,
|
||
"bg_img": 9302,
|
||
"mapid": 9302,
|
||
"script_id": "S_310001",
|
||
"fixReward": "11002&8|11001&10",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&城池防守战",
|
||
"kingExp": 0,
|
||
"lvLimted": 18,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n",
|
||
"loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji1",
|
||
"iconName": "菜鸟",
|
||
"recommendedPower": 20453,
|
||
"previousGk": 0,
|
||
"dailyType": 2,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3101,
|
||
"dispatchJsonId": 3102,
|
||
"bg_img": 9302,
|
||
"mapid": 9302,
|
||
"script_id": "S_310001",
|
||
"fixReward": "11002&10|11001&10",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&城池防守战",
|
||
"kingExp": 0,
|
||
"lvLimted": 29,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n",
|
||
"loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji2",
|
||
"iconName": "新手",
|
||
"recommendedPower": 21579,
|
||
"previousGk": 3100,
|
||
"dailyType": 2,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3102,
|
||
"dispatchJsonId": 3103,
|
||
"bg_img": 9302,
|
||
"mapid": 9302,
|
||
"script_id": "S_310001",
|
||
"fixReward": "11002&10|11001&20",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&城池防守战",
|
||
"kingExp": 0,
|
||
"lvLimted": 36,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n",
|
||
"loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji3",
|
||
"iconName": "轻松",
|
||
"recommendedPower": 23496,
|
||
"previousGk": 3101,
|
||
"dailyType": 2,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3103,
|
||
"dispatchJsonId": 3104,
|
||
"bg_img": 9302,
|
||
"mapid": 9302,
|
||
"script_id": "S_310001",
|
||
"fixReward": "11003&3|11002&4",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&城池防守战",
|
||
"kingExp": 0,
|
||
"lvLimted": 44,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n",
|
||
"loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji4",
|
||
"iconName": "普通",
|
||
"recommendedPower": 24853,
|
||
"previousGk": 3102,
|
||
"dailyType": 2,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3104,
|
||
"dispatchJsonId": 3105,
|
||
"bg_img": 9302,
|
||
"mapid": 9302,
|
||
"script_id": "S_310001",
|
||
"fixReward": "11003&3|11002&6",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&城池防守战",
|
||
"kingExp": 0,
|
||
"lvLimted": 51,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n",
|
||
"loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji5",
|
||
"iconName": "困难",
|
||
"recommendedPower": 25863,
|
||
"previousGk": 3103,
|
||
"dailyType": 2,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3105,
|
||
"dispatchJsonId": 3106,
|
||
"bg_img": 9302,
|
||
"mapid": 9302,
|
||
"script_id": "S_310001",
|
||
"fixReward": "11003&4|11002&4",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&城池防守战",
|
||
"kingExp": 0,
|
||
"lvLimted": 55,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n",
|
||
"loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji5",
|
||
"iconName": "冒险",
|
||
"recommendedPower": 26421,
|
||
"previousGk": 3104,
|
||
"dailyType": 2,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3106,
|
||
"dispatchJsonId": 3107,
|
||
"bg_img": 9302,
|
||
"mapid": 9302,
|
||
"script_id": "S_310001",
|
||
"fixReward": "11003&4|11002&6",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&城池防守战",
|
||
"kingExp": 0,
|
||
"lvLimted": 59,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n",
|
||
"loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji6",
|
||
"iconName": "达人",
|
||
"recommendedPower": 27354,
|
||
"previousGk": 3105,
|
||
"dailyType": 2,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3107,
|
||
"dispatchJsonId": 3108,
|
||
"bg_img": 9302,
|
||
"mapid": 9302,
|
||
"script_id": "S_310001",
|
||
"fixReward": "11003&5|11002&4",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&城池防守战",
|
||
"kingExp": 0,
|
||
"lvLimted": 63,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n",
|
||
"loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji7",
|
||
"iconName": "大师",
|
||
"recommendedPower": 28346,
|
||
"previousGk": 3106,
|
||
"dailyType": 2,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3108,
|
||
"dispatchJsonId": 3109,
|
||
"bg_img": 9302,
|
||
"mapid": 9302,
|
||
"script_id": "S_310001",
|
||
"fixReward": "11004&1|11002&6",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&城池防守战",
|
||
"kingExp": 0,
|
||
"lvLimted": 67,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n",
|
||
"loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji8",
|
||
"iconName": "地狱",
|
||
"recommendedPower": 29756,
|
||
"previousGk": 3107,
|
||
"dailyType": 2,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3109,
|
||
"dispatchJsonId": 3110,
|
||
"bg_img": 9302,
|
||
"mapid": 9302,
|
||
"script_id": "S_310001",
|
||
"fixReward": "11004&1|11003&2",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&城池防守战",
|
||
"kingExp": 0,
|
||
"lvLimted": 71,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n",
|
||
"loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji9",
|
||
"iconName": "修罗",
|
||
"recommendedPower": 32463,
|
||
"previousGk": 3108,
|
||
"dailyType": 2,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3200,
|
||
"dispatchJsonId": 3201,
|
||
"bg_img": 9303,
|
||
"mapid": 9303,
|
||
"script_id": "S_320001",
|
||
"fixReward": "60001&32",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿石争夺战",
|
||
"kingExp": 0,
|
||
"lvLimted": 41,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "强盗到达目标点\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji1",
|
||
"iconName": "菜鸟",
|
||
"recommendedPower": 30758,
|
||
"previousGk": 0,
|
||
"dailyType": 3,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "3&0|1&0",
|
||
"progressDesc": "剩余的小偷数量&逃跑的小偷数量"
|
||
},
|
||
{
|
||
"war_id": 3201,
|
||
"dispatchJsonId": 3202,
|
||
"bg_img": 9303,
|
||
"mapid": 9303,
|
||
"script_id": "S_320001",
|
||
"fixReward": "60001&44",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿石争夺战",
|
||
"kingExp": 0,
|
||
"lvLimted": 47,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "强盗到达目标点\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji2",
|
||
"iconName": "新手",
|
||
"recommendedPower": 31864,
|
||
"previousGk": 3200,
|
||
"dailyType": 3,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "3&0|1&0",
|
||
"progressDesc": "剩余的小偷数量&逃跑的小偷数量"
|
||
},
|
||
{
|
||
"war_id": 3202,
|
||
"dispatchJsonId": 3203,
|
||
"bg_img": 9303,
|
||
"mapid": 9303,
|
||
"script_id": "S_320001",
|
||
"fixReward": "60001&56",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿石争夺战",
|
||
"kingExp": 0,
|
||
"lvLimted": 53,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "强盗到达目标点\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji3",
|
||
"iconName": "轻松",
|
||
"recommendedPower": 32741,
|
||
"previousGk": 3201,
|
||
"dailyType": 3,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "3&0|1&0",
|
||
"progressDesc": "剩余的小偷数量&逃跑的小偷数量"
|
||
},
|
||
{
|
||
"war_id": 3203,
|
||
"dispatchJsonId": 3204,
|
||
"bg_img": 9303,
|
||
"mapid": 9303,
|
||
"script_id": "S_320001",
|
||
"fixReward": "60001&68",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿石争夺战",
|
||
"kingExp": 0,
|
||
"lvLimted": 57,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "强盗到达目标点\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji4",
|
||
"iconName": "普通",
|
||
"recommendedPower": 33126,
|
||
"previousGk": 3202,
|
||
"dailyType": 3,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "3&0|1&0",
|
||
"progressDesc": "剩余的小偷数量&逃跑的小偷数量"
|
||
},
|
||
{
|
||
"war_id": 3204,
|
||
"dispatchJsonId": 3205,
|
||
"bg_img": 9303,
|
||
"mapid": 9303,
|
||
"script_id": "S_320001",
|
||
"fixReward": "60001&80",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿石争夺战",
|
||
"kingExp": 0,
|
||
"lvLimted": 61,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "强盗到达目标点\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji5",
|
||
"iconName": "困难",
|
||
"recommendedPower": 34129,
|
||
"previousGk": 3203,
|
||
"dailyType": 3,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "3&0|1&0",
|
||
"progressDesc": "剩余的小偷数量&逃跑的小偷数量"
|
||
},
|
||
{
|
||
"war_id": 3205,
|
||
"dispatchJsonId": 3206,
|
||
"bg_img": 9303,
|
||
"mapid": 9303,
|
||
"script_id": "S_320001",
|
||
"fixReward": "60001&92",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿石争夺战",
|
||
"kingExp": 0,
|
||
"lvLimted": 65,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "强盗到达目标点\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji6",
|
||
"iconName": "冒险",
|
||
"recommendedPower": 35852,
|
||
"previousGk": 3204,
|
||
"dailyType": 3,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "3&0|1&0",
|
||
"progressDesc": "剩余的小偷数量&逃跑的小偷数量"
|
||
},
|
||
{
|
||
"war_id": 3206,
|
||
"dispatchJsonId": 3207,
|
||
"bg_img": 9303,
|
||
"mapid": 9303,
|
||
"script_id": "S_320001",
|
||
"fixReward": "60001&104",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿石争夺战",
|
||
"kingExp": 0,
|
||
"lvLimted": 69,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "强盗到达目标点\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji7",
|
||
"iconName": "达人",
|
||
"recommendedPower": 36741,
|
||
"previousGk": 3205,
|
||
"dailyType": 3,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "3&0|1&0",
|
||
"progressDesc": "剩余的小偷数量&逃跑的小偷数量"
|
||
},
|
||
{
|
||
"war_id": 3207,
|
||
"dispatchJsonId": 3208,
|
||
"bg_img": 9303,
|
||
"mapid": 9303,
|
||
"script_id": "S_320001",
|
||
"fixReward": "60001&116",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿石争夺战",
|
||
"kingExp": 0,
|
||
"lvLimted": 73,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "强盗到达目标点\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji8",
|
||
"iconName": "大师",
|
||
"recommendedPower": 37513,
|
||
"previousGk": 3206,
|
||
"dailyType": 3,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "3&0|1&0",
|
||
"progressDesc": "剩余的小偷数量&逃跑的小偷数量"
|
||
},
|
||
{
|
||
"war_id": 3208,
|
||
"dispatchJsonId": 3209,
|
||
"bg_img": 9303,
|
||
"mapid": 9303,
|
||
"script_id": "S_320001",
|
||
"fixReward": "60001&128",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿石争夺战",
|
||
"kingExp": 0,
|
||
"lvLimted": 77,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "强盗到达目标点\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji9",
|
||
"iconName": "地狱",
|
||
"recommendedPower": 38526,
|
||
"previousGk": 3207,
|
||
"dailyType": 3,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "3&0|1&0",
|
||
"progressDesc": "剩余的小偷数量&逃跑的小偷数量"
|
||
},
|
||
{
|
||
"war_id": 3209,
|
||
"dispatchJsonId": 3210,
|
||
"bg_img": 9303,
|
||
"mapid": 9303,
|
||
"script_id": "S_320001",
|
||
"fixReward": "60001&140",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿石争夺战",
|
||
"kingExp": 0,
|
||
"lvLimted": 81,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "强盗到达目标点\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji10",
|
||
"iconName": "修罗",
|
||
"recommendedPower": 39765,
|
||
"previousGk": 3208,
|
||
"dailyType": 3,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "3&0|1&0",
|
||
"progressDesc": "剩余的小偷数量&逃跑的小偷数量"
|
||
},
|
||
{
|
||
"war_id": 3300,
|
||
"dispatchJsonId": 3301,
|
||
"bg_img": 9304,
|
||
"mapid": 9304,
|
||
"script_id": "S_330001",
|
||
"fixReward": "17054&90",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿场保卫战",
|
||
"kingExp": 0,
|
||
"lvLimted": 27,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji1",
|
||
"iconName": "菜鸟",
|
||
"recommendedPower": 40852,
|
||
"previousGk": 0,
|
||
"dailyType": 4,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3301,
|
||
"dispatchJsonId": 3302,
|
||
"bg_img": 9304,
|
||
"mapid": 9304,
|
||
"script_id": "S_330001",
|
||
"fixReward": "17054&100",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿场保卫战",
|
||
"kingExp": 0,
|
||
"lvLimted": 34,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji2",
|
||
"iconName": "新手",
|
||
"recommendedPower": 41569,
|
||
"previousGk": 3300,
|
||
"dailyType": 4,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3302,
|
||
"dispatchJsonId": 3303,
|
||
"bg_img": 9304,
|
||
"mapid": 9304,
|
||
"script_id": "S_330001",
|
||
"fixReward": "17054&110",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿场保卫战",
|
||
"kingExp": 0,
|
||
"lvLimted": 42,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji3",
|
||
"iconName": "轻松",
|
||
"recommendedPower": 42753,
|
||
"previousGk": 3301,
|
||
"dailyType": 4,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3303,
|
||
"dispatchJsonId": 3304,
|
||
"bg_img": 9304,
|
||
"mapid": 9304,
|
||
"script_id": "S_330001",
|
||
"fixReward": "17054&120",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿场保卫战",
|
||
"kingExp": 0,
|
||
"lvLimted": 49,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji4",
|
||
"iconName": "普通",
|
||
"recommendedPower": 43852,
|
||
"previousGk": 3302,
|
||
"dailyType": 4,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3304,
|
||
"dispatchJsonId": 3305,
|
||
"bg_img": 9304,
|
||
"mapid": 9304,
|
||
"script_id": "S_330001",
|
||
"fixReward": "17054&130",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿场保卫战",
|
||
"kingExp": 0,
|
||
"lvLimted": 54,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji5",
|
||
"iconName": "困难",
|
||
"recommendedPower": 44125,
|
||
"previousGk": 3303,
|
||
"dailyType": 4,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3305,
|
||
"dispatchJsonId": 3306,
|
||
"bg_img": 9304,
|
||
"mapid": 9304,
|
||
"script_id": "S_330001",
|
||
"fixReward": "17054&140",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿场保卫战",
|
||
"kingExp": 0,
|
||
"lvLimted": 58,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji5",
|
||
"iconName": "冒险",
|
||
"recommendedPower": 45385,
|
||
"previousGk": 3304,
|
||
"dailyType": 4,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3306,
|
||
"dispatchJsonId": 3307,
|
||
"bg_img": 9304,
|
||
"mapid": 9304,
|
||
"script_id": "S_330001",
|
||
"fixReward": "17054&150",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿场保卫战",
|
||
"kingExp": 0,
|
||
"lvLimted": 62,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji6",
|
||
"iconName": "达人",
|
||
"recommendedPower": 46874,
|
||
"previousGk": 3305,
|
||
"dailyType": 4,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3307,
|
||
"dispatchJsonId": 3308,
|
||
"bg_img": 9304,
|
||
"mapid": 9304,
|
||
"script_id": "S_330001",
|
||
"fixReward": "17054&160",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿场保卫战",
|
||
"kingExp": 0,
|
||
"lvLimted": 66,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji7",
|
||
"iconName": "大师",
|
||
"recommendedPower": 47786,
|
||
"previousGk": 3306,
|
||
"dailyType": 4,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3308,
|
||
"dispatchJsonId": 3309,
|
||
"bg_img": 9304,
|
||
"mapid": 9304,
|
||
"script_id": "S_330001",
|
||
"fixReward": "17054&170",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿场保卫战",
|
||
"kingExp": 0,
|
||
"lvLimted": 70,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji8",
|
||
"iconName": "地狱",
|
||
"recommendedPower": 48279,
|
||
"previousGk": 3307,
|
||
"dailyType": 4,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 3309,
|
||
"dispatchJsonId": 3310,
|
||
"bg_img": 9304,
|
||
"mapid": 9304,
|
||
"script_id": "S_330001",
|
||
"fixReward": "17054&180",
|
||
"conditionReward": "31002&20&0|31002&40&1",
|
||
"warType": 4,
|
||
"gk_name": "每日&矿场保卫战",
|
||
"kingExp": 0,
|
||
"lvLimted": 74,
|
||
"turnLimted": 20,
|
||
"forcedCharactor": "&",
|
||
"fobiddenCharactor": "&",
|
||
"victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军",
|
||
"loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡",
|
||
"starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利",
|
||
"cost": 0,
|
||
"iconInMap": "dengji9",
|
||
"iconName": "修罗",
|
||
"recommendedPower": 49521,
|
||
"previousGk": 3308,
|
||
"dailyType": 4,
|
||
"needPrepare": 1,
|
||
"HeroNum": "1&6",
|
||
"progress": "&",
|
||
"progressDesc": "&"
|
||
},
|
||
{
|
||
"war_id": 0,
|
||
"dispatchJsonId": 0,
|
||
"bg_img": 0,
|
||
"mapid": 0,
|
||
"script_id": 0,
|
||
"fixReward": 0,
|
||
"conditionReward": 0,
|
||
"warType": 0,
|
||
"gk_name": 0,
|
||
"kingExp": 0,
|
||
"lvLimted": 0,
|
||
"turnLimted": 0,
|
||
"forcedCharactor": 0,
|
||
"fobiddenCharactor": 0,
|
||
"victoryInfoInUI": 0,
|
||
"loseInfoInUI": 0,
|
||
"starInfoInUI": 0,
|
||
"cost": 0,
|
||
"iconInMap": 0,
|
||
"iconName": 0,
|
||
"recommendedPower": 0,
|
||
"previousGk": " ",
|
||
"dailyType": 0,
|
||
"needPrepare": 0,
|
||
"HeroNum": 0,
|
||
"progress": 0,
|
||
"progressDesc": 0
|
||
}
|
||
] |