Files
ZYZ/gm-server/app/service/Utils.ts
2021-03-04 15:33:24 +08:00

60 lines
1.5 KiB
TypeScript

import { Service } from 'egg';
import { addSkins, addBags, addEquips } from '@pubUtils/itemUtils';
import * as pubUtils from '@pubUtils/util';
import * as pubGamedata from '@pubUtils/gamedata'
import { BagInter, EquipInter } from '@pubUtils/interface';
const csprng = require('csprng');
/**
* Utils Service
*/
export default class Utils extends Service {
/**
* 生成 len 长度的随机字符串
* @param len 长度
* @param radix 基数
*/
public generateStr(len: number, radix = 36) {
return `${csprng(len, radix)}`;
}
public genCode(len: number) {
return pubUtils.genCode(len)
}
public getGamedata(key: string) {
return pubGamedata.getGamedata(key);
}
public getHeroById(hid: number) {
return pubGamedata.getHeroInfoById(hid);
}
public getWarById(warid: number) {
return pubGamedata.getWarById(warid);
}
public getGoodById(gid: number) {
return pubGamedata.getGoodById(gid);
}
public getExpByLv(lv: number) {
return pubGamedata.getExpByLv(lv);
}
public resResult(status: {code: number, simStr: string}, data?, customMsg?: string) {
return pubUtils.resResult(status, data, customMsg);
}
public addSkins(roleId: string, id: number) {
return addSkins(roleId, id);
}
public addBags(roleId: string, roleName: string, data: BagInter) {
return addBags(roleId, roleName, data);
}
public addEquips(roleId: string, roleName: string, weapon: EquipInter) {
return addEquips(roleId, roleName, weapon);
}
}