Files
ZYZ/game-server/app/services/serverService.ts
2023-05-26 11:26:41 +08:00

184 lines
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TypeScript
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import { pinus } from "pinus";
import { uniq } from "underscore";
import { ACTIVITY_TYPE, GVG_SERVER_TYPE, REDIS_KEY, SERVER_GROUP_FUN_TYPE } from "../consts";
import { ServerGroupModel } from "../db/ServerGroup";
import { ServerlistModel } from "../db/Serverlist";
import { nowSeconds } from "../pubUtils/timeUtil";
import { getServerTypeByTime } from "./gvg/gvgService";
import { getAllServerCreateTime, redisClient } from "./redisService";
import moment = require("moment");
import { RegionModel, RegionType } from "../db/Region";
import { errlogger } from "../util/logger";
import { CreateServerParam } from "../domain/backEndField/params";
import { sendOpenServerMail } from "./gmService";
import { ActivityGroupModel } from "../db/ActivityGroup";
import { ActivityModel } from "../db/Activity";
export async function setServerGroup() {
const servers = await ServerlistModel.findByEnv(pinus.app.get('env'));
let now = nowSeconds();
const gvgServerGroup = await ServerGroupModel.findByTime(now, SERVER_GROUP_FUN_TYPE.GVG);
const pvpServerGroup = await ServerGroupModel.findByTime(now, SERVER_GROUP_FUN_TYPE.PVP);
// const arenaServerGroup = await ServerGroupModel.findByTime(now, SERVER_GROUP_FUN_TYPE.ARENA);
pinus.app.set('gvgServerGroup', servers.map(obj => {
let server = gvgServerGroup.find(cur => cur.serverId == obj.id);
return [obj.id, server? server.groupId: obj.groupId]
}));
pinus.app.set('pvpServerGroup', servers.map(obj => {
let server = pvpServerGroup.find(cur => cur.serverId == obj.id);
return [obj.id, server? server.groupId: obj.groupId]
}));
// pinus.app.set('arenaServerGroup', servers.map(obj => {
// let server = arenaServerGroup.find(cur => cur.serverId == obj.id);
// return [obj.id, server? server.groupId: obj.groupId]
// }));
}
export async function getAllGroupOfServer(serverId: number) {
let gvgGroupId = await getGVGGroupIdOfServer(serverId);
let pvpGroupId = await getPVPGroupIdOfServer(serverId);
return uniq([gvgGroupId, pvpGroupId]);
}
// GVG相关查询本小区所在战区
export async function getGVGGroupIdOfServer(serverId: number) {
return await getGroupIdOfServer(serverId, SERVER_GROUP_FUN_TYPE.GVG);
}
// PVP相关查询本小区所在战区
export async function getPVPGroupIdOfServer(serverId: number) {
return await getGroupIdOfServer(serverId, SERVER_GROUP_FUN_TYPE.PVP);
}
// 查询本小区所在的战区
export async function getGroupIdOfServer(serverId: number, fun: SERVER_GROUP_FUN_TYPE) {
let arr: number[][] = pinus.app.get(getPinusKeyOfFun(fun))||[];
let obj = arr.find(cur => cur[0] == serverId)||[];
return obj[1]||0;
}
// 查询当前和本小区同一个战区的其他小区
export async function getGVGServersOfSameGroup(type: GVG_SERVER_TYPE, id: number) {
if(type == GVG_SERVER_TYPE.SINGLE) return [id];
let groupId = await getGroupIdOfServer(id, SERVER_GROUP_FUN_TYPE.GVG);
return await getServersByGroupId(groupId, SERVER_GROUP_FUN_TYPE.GVG);
}
export async function getPVPServersOfSameGroup(serverId: number) {
let groupId = await getGroupIdOfServer(serverId, SERVER_GROUP_FUN_TYPE.PVP);
return await getServersByGroupId(groupId, SERVER_GROUP_FUN_TYPE.PVP);
}
export async function getGVGServersByGroupId(groupId: number) {
return getServersByGroupId(groupId, SERVER_GROUP_FUN_TYPE.GVG);
}
export async function getPvpServersByGroupId(groupId: number) {
return getServersByGroupId(groupId, SERVER_GROUP_FUN_TYPE.PVP);
}
export async function getServersByGroupId(groupId: number, fun: SERVER_GROUP_FUN_TYPE) {
let arr: number[][] = pinus.app.get(getPinusKeyOfFun(fun))||[];
let serverCreateTimes = await getAllServerCreateTime();
return arr.filter(obj => {
if(fun == SERVER_GROUP_FUN_TYPE.GVG) {
let openTime = parseInt(serverCreateTimes[obj[0]]);
return obj[1] == groupId && getServerTypeByTime(openTime) == GVG_SERVER_TYPE.MULTI;
} else {
return obj[1] == groupId
}
}).map(obj => obj[0]);
}
function getPinusKeyOfFun(fun: SERVER_GROUP_FUN_TYPE) {
switch(fun) {
case SERVER_GROUP_FUN_TYPE.GVG: return 'gvgServerGroup';
case SERVER_GROUP_FUN_TYPE.PVP: return 'pvpServerGroup';
case SERVER_GROUP_FUN_TYPE.ARENA: return 'arenaServerGroup';
default: return '';
}
}
export async function getPVPServerGroup() {
let now = nowSeconds();
const servers = await ServerlistModel.findByEnv(pinus.app.get('env'));
const pvpServerGroup = await ServerGroupModel.findByTime(now, SERVER_GROUP_FUN_TYPE.PVP);
let map = new Map<number, number[]>();
for(let server of servers) {
let serverGroup = pvpServerGroup.find(cur => cur.serverId == server.id);
let groupId = serverGroup? serverGroup.groupId: server.groupId;
if(!map.has(groupId)) map.set(groupId, []);
map.get(groupId).push(server.id);
}
return map
}
export async function autoCreateServerSchedule() {
console.log('******* autoCreateServerSchedule *******')
let region = await RegionModel.findRegionByEnv(pinus.app.get('env'));
if(!region) {
return errlogger.error('create new server region not found');
}
let time = moment().format('HH:mm');
console.log('#### time', time)
if(region.stategy && region.stategy.type == 1 && region.stategy.timers.indexOf(time) != -1) {
let latestServer = await ServerlistModel.findByServerId(region.latestServerUniqId);
if(!latestServer || latestServer.playerCnt >= region.stategy.maxPlayerCnt) {
let params = new CreateServerParam();
params.setByRegionStategy(region, nowSeconds())
await createNewServer(region, (latestServer?.serverId||0) + 1, params);
}
}
}
export async function autoCreateServerWhenRoleInit(serverId: number) {
console.log('******* autoCreateServerWhenRoleInit *******')
let server = await ServerlistModel.incRoleCnt(serverId);
if(!server) {
return errlogger.error('server not found');
}
let region = await RegionModel.findRegionByEnv(pinus.app.get('env'));
if(!region) {
return errlogger.error('create new server region not found');
}
if(region.stategy && region.stategy.isOpen && region.stategy.type == 2 && region.latestServerUniqId == server.id && server.playerCnt >= region.stategy.maxPlayerCnt) {
let params = new CreateServerParam();
params.setByRegionStategy(region, nowSeconds())
await createNewServer(region, server.serverId + 1, params);
}
}
export async function createNewServer(region: RegionType ,serverId: number, params: CreateServerParam, uid?: number) {
console.log('******* createNewServer *******')
let newServer = await ServerlistModel.newServer(params, region, serverId, uid);
if(!newServer) return;
if(params.openMail) await sendOpenServerMail('openMail', params.openMail, newServer, uid);
// if(params.circleMail) await sendOpenServerMail('circleMail', params.circleMail, newServer, uid);
if(params.activityGroupId && params.activityGroupId.length > 0) {
await ActivityGroupModel.addServerToGroupData(newServer.id, params.activityGroupId);
let activityGroups = await ActivityGroupModel.findByServerId(newServer.id);
await pinus.app.rpc.activity.activityRemote.addServerToGroup.broadcast(params.activityGroupId, [newServer.id]);
let aids = activityGroups.reduce((pre, cur) => [...pre, ...cur.activities], []);
let activities = await ActivityModel.findActivityByIds(aids);
let timeLimitRanks = activities.filter(cur => cur.type == ACTIVITY_TYPE.TIME_LIMIT_RANK);
if(timeLimitRanks.length > 0) {
pinus.app.rpc.systimer.systimerRemote.updateTimeLimitRank.broadcast(timeLimitRanks);
}
}
await RegionModel.newServer(region.id, newServer);
await redisClient().hsetAsync(REDIS_KEY.SERVER, `${newServer.id}`, `${newServer.name}`);
await redisClient().hsetAsync(REDIS_KEY.SERVER_OPEN_TIME, `${newServer.id}`, `${newServer.openTime}`);
await pinus.app.rpc.guild.guildRemote.setServerGroup.broadcast();
await pinus.app.rpc.chat.chatRemote.setServerGroup.broadcast();
await pinus.app.rpc.battle.battleRemote.setServerGroup.broadcast();
await pinus.app.rpc.connector.connectorRemote.setServerGroup.broadcast();
await pinus.app.rpc.gm.gmRemote.setServerGroup.broadcast();
await pinus.app.rpc.systimer.systimerRemote.setServerGroup.broadcast();
}