Files
ZYZ/game-server/app/servers/battle/handler/dailyBattleHandler.ts
2020-09-30 18:44:29 +08:00

107 lines
4.0 KiB
TypeScript

import { Application, BackendSession } from 'pinus';
import { DailyRecordModel } from '../../../db/DailyRecord';
import { BattleRecordModel } from '../../../db/BattleRecord';
import { getGamedata } from '../../../util/gamedata';
import { WAR_TYPE } from '../../../consts/consts';
export default function(app: Application) {
return new DailyBattleHandler(app);
}
export class DailyBattleHandler {
constructor(private app: Application) {
}
// 获取关卡列表
async getData(msg: { }, session: BackendSession) {
let roleId = session.get('roleId');
const BattleRecord = await BattleRecordModel.getBattleList(roleId, WAR_TYPE.DAILY);
let dicDaily = getGamedata('dic_zyz_daily');
let dicDailyWar = getGamedata('dic_zyz_gk_daily');
let result = new Array();
for(let {dailyType: type, name, timesPerDay: sum} of dicDaily) {
let refreshResult = await DailyRecordModel.refreshRecord(roleId, type);
let {count} = refreshResult;
let wars = new Array();
for(let {war_id, dailyType, cost, gk_name, previousGk } of dicDailyWar) {
if(dailyType == type) {
let status = 0, star = 0;
let curBattle = BattleRecord.find(cur => cur.battleId == war_id);
if(curBattle) {
status = 2;
star = curBattle.star;
} else {
if (previousGk) {
let preBattleRecord = BattleRecord.find(cur => cur.battleId == previousGk);
if(preBattleRecord) {
status = 1;
} else {
status = 0;
}
} else {
status = 1;
}
}
wars.push({
battleId: war_id, cost, star, status, name: gk_name
});
}
}
result.push({
type, count, sum, name,
wars
});
}
return { code: 200, data: result }
}
}
// 检查每日本次数checkBattle使用
export async function checkDaily(roleId: string, battleId: number, inc: number) {
let dicDaily = getGamedata('dic_zyz_daily');
let dicDailyWar = getGamedata('dic_zyz_gk_daily');
let dailyWar = dicDailyWar.find(cur => cur.war_id == battleId);
if(!dailyWar) return { status: -1, msg: '未找到该关卡' };
let type = dailyWar.dailyType;
let curDaily = dicDaily.find(cur => cur.dailyType == type);
if(!curDaily) return { status: -1, msg: '未找到该类型' };
let dailyRecord = await DailyRecordModel.refreshRecord(roleId, type);
let { count } = dailyRecord;
if(count + inc > curDaily.sum ) {
return { status: -1, msg: '次数不足' }
}
return {status: 1, type, count, sum: curDaily.sum};
}
// 检查每日本次数warEnd和warSweep使用
export async function checkDailyAndIncrease(roleId: string, battleId: number, inc: number, isRef: boolean) {
let dicDaily = getGamedata('dic_zyz_daily');
let dicDailyWar = getGamedata('dic_zyz_gk_daily');
let dailyWar = dicDailyWar.find(cur => cur.war_id == battleId);
if(!dailyWar) return { status: -1, msg: '未找到该关卡' };
let type = dailyWar.dailyType;
let curDaily = dicDaily.find(cur => cur.dailyType == type);
if(!curDaily) return { status: -1, msg: '未找到该类型' };
let dailyRecord;
if(isRef) {
dailyRecord = await DailyRecordModel.refreshRecord(roleId, type);
} else {
dailyRecord = await DailyRecordModel.getDailyRecordById(roleId, type);
}
let { count } = dailyRecord;
if(count + inc > curDaily.sum ) {
return { status: -1, msg: '次数不足' }
}
let result = await DailyRecordModel.increseDailyCount(roleId, type, inc);
return {status: 1, type, count: result.count, sum: curDaily.sum};
}