Files
ZYZ/shared/pubUtils/pvpUtil.ts
2021-01-06 17:48:21 +08:00

115 lines
3.5 KiB
TypeScript

/**
* 体力系统
*/
import { PvpDefenseModel, Heroes, OppPlayers, Robot } from '../db/pvpDefense';
import { RoleType } from '../db/Role';
import { PVP_PLAYER_POS, PVP_HERO_POS, ROBOT_NAME } from '../consts';
import { dicPvpOpponent } from "../pubUtils/dictionary/DicPvpOpponent";
import { getRandomIndexByLen, genCode, getRandomByLen } from '../pubUtils/util';
import { gameData } from "../pubUtils/data";
export async function initPvpInfo(role: RoleType) {
let heroes: Array<Heroes> = [];
//初始化最强5人阵容
for (let i = 0; i < role.topFive.length; i++) {
let item = role.topFive[i];
if (item.hid) {
heroes.push({
actorId: item.hid,
hero: item.hero,
ce: item.ce,
dataId: PVP_HERO_POS.START + i,
order: i + 1,
});
}
}
//初始化对手人阵容TODO
let oppPlayers: Array<OppPlayers> = await refreshEnemies(role, 0, 1);
let result = await PvpDefenseModel.createPvpDefense({ roleId: role.roleId, roleName: role.roleName, heroes, oppPlayers, defCe: role.topFiveCe });
//加入排行榜 TODO
return result;
}
export async function checkPvp(role: RoleType) {
let result = await PvpDefenseModel.findByRoleId(role.roleId);
if (!!result)
return result;
result = await initPvpInfo(role);
return result;
}
// 刷新对手
export async function refreshEnemies(role: RoleType, score: number, pLv: number) {
let { roleId, topFiveCe } = role;
let oppPlayers = new Array<OppPlayers>();
let opp = dicPvpOpponent.values()
for(let { id, maxLv, minLv, ratio } of opp) {
let flag = false; // 是否筛选成功
if(score > 3000) { // TODO 将这个放到const
flag = await matchPlayer(oppPlayers, id, roleId, pLv + minLv, pLv + maxLv);
// TODO 当前后分数段没有时,返回前一名的玩家
if(!flag) flag = matchRobot(oppPlayers, id, topFiveCe, ratio);
} else {
flag = matchRobot(oppPlayers, id, topFiveCe, ratio);
}
if(!flag) continue;
}
return oppPlayers;
}
async function matchPlayer(oppPlayers: OppPlayers[], pos: number, roleId: string, minLv: number, maxLv: number ) {
let range = await PvpDefenseModel.findByTeamLv(minLv, maxLv);
if(range.length <= 0) return false;
let index = getRandomIndexByLen(range.length);
let result = range[index];
if(!result) return false;
if(result.roleId == roleId) {
range.splice(index, 1);
if(range.length <= 0) return false;
index = getRandomIndexByLen(range.length);
result = range[range.length];
}
oppPlayers.push({
oppDef: result._id,
pos,
isRobot: false,
robot: null
});
return true;
}
function matchRobot(oppPlayers: OppPlayers[], pos: number, myCe: number, ratio: number) {
let range = gameData.pvpWar;
if(range.length <= 0) return false;
let index = getRandomIndexByLen(range.length);
let result = range[index];
if(!result) return false;
let roleId = generateRobotRoleId();
let roleName = getRandomByLen(ROBOT_NAME);
let robot = new Robot(roleId, roleName, Math.floor(myCe * ratio), result.war_id)
oppPlayers.push({
oppDef: null,
pos,
isRobot: true,
robot
});
return true
}
function generateRobotRoleId() {
return `${genCode(10)}_r`;
}
export function checkRoleIsRobot(roleId: string) {
return !!roleId.match(/_r/);
}