Files
ZYZ/game-server/app/services/activity/groupShopService.ts

115 lines
5.2 KiB
TypeScript

import { ACTIVITY_TYPE, GROUP_SHOP_PRICE_STATUS, MAIL_TYPE, PUSH_ROUTE } from "../../consts";
import { ActivityModel, ActivityModelType } from "../../db/Activity";
import { ActivityGroupShopRecModel } from "../../db/ActivityGroupShopRec";
import { ActivityGroupShopRefundModel, RefundRec } from "../../db/ActivityGroupShopRefund";
import { ActivityGroupShopUserRecModel } from "../../db/ActivityGroupShopUserRec";
import { GroupShopData } from "../../domain/activityField/groupShopField";
import { gameData } from "../../pubUtils/data";
import { RewardInter } from "../../pubUtils/interface";
import { sendMailByContent } from "../mailService";
import { sendMessageToGroupShopWithSuc } from "../pushService";
import { getRoleCreateTime, getServerCreateTime } from "../redisService";
import { getGoldObject } from "../role/rewardService";
import { getActivityById } from "./activityService";
/**
* 玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getGroupShopData(activityId: number, roleId: string) {
let activityData = await getActivityById(activityId);
if(!activityData) return null
let createTime = await getRoleCreateTime(roleId);
let playerData = new GroupShopData(activityData, createTime, 0);
let serverRecords = await ActivityGroupShopRecModel.findByActivity(activityId);
playerData.setRecords(serverRecords);
let playerRecords = await ActivityGroupShopUserRecModel.findByActivityAndRoleId(activityId, roleId);
playerData.setPlayerRecord(playerRecords);
return playerData;
}
export async function getGroupShopDataShow(activityId: number, roleId: string) {
let playerData = await getGroupShopData(activityId, roleId);
if(playerData && playerData.canShow && playerData.canShow()) {
return playerData.getShowResult();
}
return null
}
export function getGroupShopPriceStatus(clientPrice: number, price: number) {
if(clientPrice == price) return GROUP_SHOP_PRICE_STATUS.NORMAL;
if(clientPrice < price) return GROUP_SHOP_PRICE_STATUS.NOT_ENOUGH;
return GROUP_SHOP_PRICE_STATUS.OVER;
}
export async function getGroupShopServerData(activityData: ActivityModelType) {
let playerData = new GroupShopData(activityData, 0, 0);
let serverRecords = await ActivityGroupShopRecModel.findByActivity(activityData.activityId);
playerData.setRecords(serverRecords);
return playerData;
}
export async function getGroupShopTimers(activity: ActivityModelType) {
if(!activity) return [];
let playerData = await getGroupShopServerData(activity);
return playerData?.timer||[];
}
export async function setGroupShopToSetSum(arr: { activityId: number, itemId: number, sum: number }[]) {
console.log('###### setGroupShopToSetSum', JSON.stringify(arr));
for(let { activityId, itemId, sum } of arr) {
let serverRecord = await ActivityGroupShopRecModel.setSum(activityId, itemId, sum);
if(serverRecord) {
let activityData = await getActivityById(activityId);
let playerData = new GroupShopData(activityData, 0, 0);
playerData.setRecords([serverRecord]);
let item = playerData.findItemById(itemId);
let nextDiscount = item.getCurDiscount();
// 推送频道
await sendMessageToGroupShopWithSuc(PUSH_ROUTE.GROUP_SHOP_UPDATE, { activityId, sum, itemId, curDiscount: nextDiscount });
}
}
}
export async function refundGroupShop(isDebug = false) {
console.log('###### refundGroupShop')
let activities = await ActivityModel.findActivityByType(ACTIVITY_TYPE.GROUP_SHOP);
for(let activityData of activities) {
let hasRefund = await ActivityGroupShopRefundModel.check(activityData.activityId);
if(!isDebug && hasRefund) continue;
let playerData = await getGroupShopServerData(activityData);
if(!isDebug && playerData.endTime >= Date.now()) continue;
let items = playerData.items||[];
let refundRecs: RefundRec[] = [];
for(let item of items) {
let curDiscount = item.getCurDiscount();
let playerRecords = await ActivityGroupShopUserRecModel.findByPrice(activityData.activityId, item.itemId, item.getCurDiscount().price);
for(let { roleId, records } of playerRecords) {
let rewards: {id: number, count: number}[] = [], sumGold = 0;
for(let { price, buyCnt } of records) {
if(price <= curDiscount.price) continue;
let diff = (price - curDiscount.price) * buyCnt;
rewards.push(getGoldObject(diff));
sumGold += diff;
refundRecs.push({ roleId, itemId: item.itemId, diff });
}
let itemName = gameData.goods.get(item.id)?.name?? `${item.id}`;
let resultDiscount = curDiscount.discount;
await sendMailByContent(MAIL_TYPE.GROUP_SHOP_REFUND, roleId, { goods: rewards, params: [itemName, `${resultDiscount}`, `${sumGold}`] });
}
}
console.log('###### refundGroupShop refund complete', activityData.activityId)
await ActivityGroupShopRefundModel.refund(activityData.activityId, refundRecs);
}
}