Files
ZYZ/shared/db/Equip.ts
T

61 lines
2.1 KiB
TypeScript

import BaseModel from './BaseModel';
import { index, getModelForClass, prop } from '@typegoose/typegoose';
@index({ roleId: 1, hid: 1, eid: 1 })
@index({ seqId: 1 })
export default class Equip extends BaseModel {
@prop({ required: true })
roleId: string; // 角色 id
@prop({ required: true })
roleName: string; // 角色名称
@prop({ required: true })
eid: number; // 装备 id
@prop({ required: true })
type: number; // 装备类型
@prop({ required: true })
eName: string; // 装备名称
@prop({ required: true })
seqId: number; // 装备表自增 id
@prop({ required: false })
hid: number; // 装备此装备的武将 id
@prop({ required: true, default: 1 })
lv: number; // 强化等级
@prop({ required: false, default: [] })
randSe: [{ // 强化随机属性
seType: number; // 属性类型
value: number; // 属性数值
}];
@prop({ required: true, default: 0 })
randRange: number; // 物攻策攻数值浮动上下限变化率,浮点数
@prop({ required: true, default: 0 })
initHoleCnt: number; // 初始珠宝孔位个数
@prop({ required: true, default: [] })
holes: [{
id: number; // 宝石 id,待定,也可能是 type + lv
lv: number; // 宝石等级
}];
public static async findbyRole(roleId: string, lean = true) {
const equips = await EquipModel.find({ roleId }).lean(lean);
return equips;
}
public static async createEquip(equipInfo: {roleId: string, roleName: string, eid: number, seqId: number, type: number, eName: string}, lean = true) {
const doc = new EquipModel();
const update = Object.assign(equipInfo, doc.toJSON());
const equip = await EquipModel.findOneAndUpdate({ seqId: equipInfo.seqId }, update, {upsert: true, new: true}).lean(lean);
return equip;
}
public static async putOn(hid: number, equipId: string, lean = true) {
const equip = await EquipModel.findOneAndUpdate({ _id: equipId }, {hid}, {new: true}).lean(lean);
return equip;
}
}
export const EquipModel = getModelForClass(Equip);