Files
ZYZ/game-server/app/servers/battle/handler/donateHandler.ts
2021-01-29 13:34:08 +08:00

82 lines
4.2 KiB
TypeScript

import { Application, BackendSession } from 'pinus';
import { UserGuildModel } from '../../../db/UserGuild';
import { resResult } from '../../../pubUtils/util';
import { STATUS } from '../../../consts';
import { DonationModel } from '../../../db/Donation';
import { nowSeconds } from '../../../pubUtils/timeUtil';
import { getArmyDonateBaseByLv, getArmyDonateBoxBaseById } from '../../../pubUtils/data';
import { GuildModel } from '../../../db/Guild';
import { GUILD_STRUCTURE } from '../../../consts/constModules/guildConst';
import { findWhere } from 'underscore';
import { handleCost, addItems } from '../../../services/rewardService';
import { CHAT_SERVER } from '../../../consts';
export default function(app: Application) {
return new DonationHandler(app);
}
export class DonationHandler {
constructor(private app: Application) {
}
async getDonation(msg: {}, session: BackendSession) {
const roleId: string = session.get('roleId');
let userGuild = await UserGuildModel.getMyGuild(roleId,'donateCnt receiveBoxs guildCode');
if (!userGuild)
return resResult(STATUS.WRONG_PARMS);
const { guildCode: code, donateCnt, receiveBoxs } = userGuild;
let { donateFund, reports } = await DonationModel.getDonation(code);
return resResult(STATUS.SUCCESS, { receiveBoxs, donateFund, reports, donateCnt });
}
async donate(msg: {id: number}, session: BackendSession) {
const { id } = msg;
const roleId: string = session.get('roleId');
const roleName: string = session.get('roleName');
const serverId: number = parseInt(session.get('serverId'));
const sid: string = session.get('sid');
let userGuild = await UserGuildModel.getMyGuild(roleId,'donateCnt receiveBoxs guildCode');
if (!userGuild)
return resResult(STATUS.WRONG_PARMS);
const { guildCode: code, donateCnt: resdonateCnt } = userGuild;
if (resdonateCnt <= 0)
return resResult(STATUS.SUCCESS);
let { structure } = await GuildModel.findGuild(code, serverId, 'structure');
let { lv } = findWhere(structure, {id: GUILD_STRUCTURE.DONATE});
let { donateReward } = getArmyDonateBaseByLv(lv);
let { rewardGood, rewardFund, cosume } = donateReward.get(id);
let result = await handleCost(roleId, sid, [cosume]);
if(!result)
return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH);
let { donateCnt } = await UserGuildModel.donateFund(roleId, 1);
let { donateFund, reports } = await DonationModel.donation(code, rewardFund, { reports: {id, roleName, time: nowSeconds()}});
let goods = await addItems(roleId, roleName, sid, [rewardGood]);
//增加基金
const { fund } = await GuildModel.updateInfo(code, {}, { fund: rewardFund }, 'fund');
this.app.rpc.chat.guildRemote.updateInfo.toServer(CHAT_SERVER, code, { fund });
return resResult(STATUS.SUCCESS, { donateFund, reports, donateCnt, goods });
}
async receiveBox(msg: {id: number}, session: BackendSession) {
const { id } = msg;
const roleId: string = session.get('roleId');
const roleName: string = session.get('roleName');
const sid: string = session.get('sid');
let userGuild = await UserGuildModel.getMyGuild(roleId,'donateCnt receiveBoxs guildCode');
if (!userGuild)
return resResult(STATUS.WRONG_PARMS);
const { guildCode: code, donateCnt: resdonateCnt, receiveBoxs: resReceiveBoxs } = userGuild;
if (resReceiveBoxs.indexOf(id) != -1)
return resResult(STATUS.SUCCESS);
let { boxRewards, fund } = getArmyDonateBoxBaseById(id);
if (resdonateCnt <= 0)
return resResult(STATUS.SUCCESS);
resReceiveBoxs.push(id);
let { receiveBoxs } = await UserGuildModel.updateInfo(roleId, { receiveBoxs: resReceiveBoxs }, {}, 'receiveBoxs');
let goods = await addItems(roleId, roleName, sid, boxRewards);
const { fund: resFund } = await GuildModel.updateInfo(code, {}, { fund }, 'fund');
this.app.rpc.chat.guildRemote.updateInfo.toServer(CHAT_SERVER, code, { fund: resFund });
return resResult(STATUS.SUCCESS, { receiveBoxs, goods });
}
}