Files
ZYZ/shared/db/BattleRecord.ts

118 lines
4.6 KiB
TypeScript

import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
import { LineupParam } from '../domain/rank';
/**
* 战斗记录接口
*/
class Record {
@prop({ required: true, type: Number })
heroes?: Array<number>; // 武将id
@prop({ required: true, type: Number })
seqIds?: Array<number>; // 武将seqid
@prop({ required: true, type: () => LineupParam, _id: false })
lineup?: Array<LineupParam>; // 武将详细信息
@prop({ required: false })
oppRoleId?: string; // pvp对手
@prop({ required: false })
pos?: number; // pvp位置
@prop({ required: false })
trainId?:number;
@prop({ required: false })
trainLv?:number;
@prop({ required: false })
hid?:number;
@prop({ required: false })
guildCode?: string;
@prop({ required: false })
difficulty?: number;
@prop({ required: false })
bossInstanceCode?: string;
@prop({ required: false })
bossHp?: number;
@prop({ required: false })
bossDamage?: number; // boss本造成的伤害
@prop({ required: false })
encourageCnt?: number;
@prop({ required: false })
pvpSeasonNum?: number;
}
@index({ roleId: 1, battleId: 1 })
@index({ battleCode: 1 })
export default class BattleRecord extends BaseModel {
@prop({ required: true })
roleId: string; // 角色 id
@prop({ required: true })
roleName: string; // 角色名称
@prop({ required: true })
battleCode: string; // 关卡记录唯一标识
@prop({ required: true })
battleId: number; // 关卡 id
@prop({ required: true })
warName: string; // 关卡 名
@prop({ required: true })
warType: number; // 关卡 类型
@prop({ required: true, default: 0 })
status: number; // 关卡状态 0-挑战中 1-挑战成功 2-挑战失败
@prop({ required: true, default: 0 })
star: number; // 星级
@prop({ required: true, default: 0 })
stars: number[]; // 达成星星
@prop({ required: true, _id: false })
record: Record; // 使用的武将等记录
@prop({ required: true, default: 0 })
regretCnt: number; // 悔棋次数
public static async getBattleRecordByCode(battleCode: string, lean = true) {
const result: BattleRecordType = await BattleRecordModel.findOne({ battleCode }).lean(lean);
return result;
}
public static async getBattleRecordByIdAndStatus(roleId: string, battleId: number, status: number, lean = true) {
const result: BattleRecordType = await BattleRecordModel.findOne({ roleId, battleId, status }).lean(lean);
return result;
}
public static async getBattleRecordByIdAndStar(roleId: string, battleId: number, star: number, lean = true) {
const result: BattleRecordType = await BattleRecordModel.findOne({ roleId, battleId, star: { $lte: star } }).lean(lean);
return result;
}
public static async updateBattleRecordByCode(battleCode: string, params: { $set: BattleRecordParam }, lean = true) {
const result: BattleRecordType = await BattleRecordModel.findOneAndUpdate({ battleCode }, params, { new: true, upsert: true }).lean(lean);
return result;
}
public static async deleteAccount(roleId: string) {
let result = await BattleRecordModel.deleteMany({ roleId });
return result || {};
}
public static async incBossDamage(battleCode: string, damage: number, bossHp: number) {
if(bossHp < 0) { // 最后一击,被扣到负了
damage += bossHp;
}
let result: BattleRecordType = await BattleRecordModel.findOneAndUpdate({ battleCode }, { $inc: { 'record.bossDamage': damage } }, { new: true }).lean();
return result;
}
public static async incRegretCnt(battleCode: string, count: number) {
let result: BattleRecordType = await BattleRecordModel.findOneAndUpdate({ battleCode }, { $inc: { regretCnt: count } }, { new: true }).lean();
return result;
}
public static async findByWarTypeAndStatus(roleId: string, warType: number, status: number, beginTime: Date, endTime: Date) {
let result: BattleRecordType[] = await BattleRecordModel.find({ roleId, warType, status, createdAt: { $gte: beginTime, $lt: endTime } }).lean();
return result;
}
}
export const BattleRecordModel = getModelForClass(BattleRecord);
export interface BattleRecordType extends Pick<DocumentType<BattleRecord>, keyof BattleRecord> { }
export type BattleRecordParam = Partial<BattleRecordType>; // 将所有字段变成可选项