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ZYZ/shared/resource/jsons/dic_army_activePointWays.json
2023-07-21 15:50:44 +08:00

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[
{
"id": 1,
"name": "捐献所",
"cout": 10,
"activePoint": "1&5|2&10|3&20",
"icon": "juanxiansuo",
"structureId": 7,
"content": "捐献所捐献活跃+5/+10/+20"
},
{
"id": 2,
"name": "许愿池",
"cout": 3,
"activePoint": "1&5",
"icon": "juanxiansuo",
"structureId": 5,
"content": "许愿池捐献活跃+5/次"
},
{
"id": 3,
"name": "练兵场",
"cout": 4,
"activePoint": "1&10",
"icon": "lianbingchang",
"structureId": 4,
"content": "挑战练兵场活跃+10/次"
},
{
"id": 4,
"name": "演武台",
"cout": 1,
"activePoint": "1&30",
"icon": "yanwutai",
"structureId": 3,
"content": "挑战演武台活跃+30/次"
},
{
"id": 5,
"name": "军团活动",
"cout": 1,
"activePoint": "1&50",
"icon": "juntuanhuodong",
"structureId": 9,
"content": "参与军团活动活跃+50/次"
},
{
"id": 6,
"name": "演武台额外",
"cout": 999,
"activePoint": "&",
"icon": "&",
"structureId": 3,
"content": "boss被击杀时根据对该boss的伤害排名奖励玩家活跃值"
}
]