Files
ZYZ/game-server/app/servers/activity/handler/dailyRMBGiftsHandler.ts
T

59 lines
2.2 KiB
TypeScript

import { Application, BackendSession } from 'pinus';
import { resResult } from '../../../pubUtils/util';
import { STATUS, } from '../../../consts';
import { getPlayerDailyGiftsData, makeDailyRMBGiftsReward } from '../../../services/dailyRMBGiftsService';
export default function (app: Application) {
return new DailyRMBGiftsHandler(app);
}
export class DailyRMBGiftsHandler {
constructor(private app: Application) {
}
/************************每日特惠礼包RMB购买4挡,一次性支付购买7天,每天只能领取当天的礼包奖励****************************/
/**
* @description 获取每日特惠礼包活动数据
* @param {{ }} msg
* @param {{ activityId: number}} msg
* @param {BackendSession} session
* @memberof DailyRMBGiftsHandler
*/
async getDailyRMBGiftsActivity(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let playerData = await getPlayerDailyGiftsData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_THIRTY_DAYS_END);
return resResult(STATUS.SUCCESS, { playerData });
}
/**
* @description 一次性购买7天后,获取当天的礼包
* @param {{ activityId: number}} msg
* @param {BackendSession} session
* @memberof DailyRMBGiftsHandler
*/
async getDailyRMBGiftsReward(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
const funcs: number[] = session.get('funcs');
let playerData = await getPlayerDailyGiftsData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_THIRTY_DAYS_END);
let item = playerData.findTodayItem();
let productID = item.productID;
let resulet = await makeDailyRMBGiftsReward(roleId, roleName, sid, serverId, funcs,
activityId, productID)
return resResult(STATUS.SUCCESS, resulet);
}
}