170 lines
5.0 KiB
TypeScript
170 lines
5.0 KiB
TypeScript
import { ActivityModelType } from '../../db/Activity';
|
||
import { ActivityRechargeMoneyModelType } from '../../db/ActivityRechargeMoney';
|
||
import { getZeroPointD } from '../../pubUtils/timeUtil';
|
||
import { getRandEelmWithWeight, getRandSingleEelm } from '../../pubUtils/util';
|
||
import { ActivityBase } from './activityField';
|
||
|
||
interface RechargeMoneyPoolInDb {
|
||
id: number; // 奖池项唯一id
|
||
gid: number;
|
||
count: number;
|
||
quality: number; // 物品的品级,相同的品级平分概率,不同品级直接按percent来做概率
|
||
}
|
||
|
||
interface RechargeMoneyWeightInDb {
|
||
quality: number; // pool中的品级
|
||
weight: number; // 权重,先随机出这个品级的物品的概率,然后再平均随机出这个品级下的物品
|
||
}
|
||
|
||
interface RechargeMoneyInDb {
|
||
pool: RechargeMoneyPoolInDb[];
|
||
minPrice: number;
|
||
percent: RechargeMoneyWeightInDb[];
|
||
}
|
||
|
||
// 充值记录
|
||
export class RechargeMoneyPool {
|
||
id: number; // 卡池id
|
||
gid: number;
|
||
count: number;
|
||
quality: number; // 物品的品级
|
||
|
||
hasGet: boolean = false; // 是否已经获取过了
|
||
getNumBeforeToday: number = 0; // 获取次数
|
||
getNumToday: number = 0;
|
||
|
||
constructor(data: RechargeMoneyPoolInDb) {
|
||
this.id = data.id;
|
||
this.gid = data.gid;
|
||
this.count = data.count;
|
||
this.quality = data.quality;
|
||
}
|
||
|
||
setRecord(record: ActivityRechargeMoneyModelType) {
|
||
this.hasGet = true;
|
||
if(record.rewardTime < getZeroPointD()) {
|
||
this.getNumBeforeToday ++;
|
||
} else {
|
||
this.getNumToday ++;
|
||
}
|
||
}
|
||
|
||
unsetHasGet() {
|
||
this.hasGet = false;
|
||
}
|
||
|
||
setHasGet() {
|
||
this.hasGet = true;
|
||
}
|
||
}
|
||
|
||
export class RechargeMoneyWeight {
|
||
quality: number;
|
||
weight: number;
|
||
|
||
constructor(data: RechargeMoneyWeightInDb) {
|
||
this.quality = data.quality;
|
||
this.weight = data.weight;
|
||
}
|
||
}
|
||
|
||
// 累计充值数据
|
||
export class RechargeMoneyData extends ActivityBase {
|
||
private map: Map<number, number> = new Map(); // poolId => index
|
||
pool: RechargeMoneyPool[] = [];
|
||
minPrice: number = 0;
|
||
percent: RechargeMoneyWeight[] = [];
|
||
|
||
ticketCnt: number = 0; // 签数
|
||
recordArr: ActivityRechargeMoneyModelType[] = [];
|
||
|
||
private findItemFromPool(poolId: number) {
|
||
let index = this.map.get(poolId);
|
||
return this.pool[index];
|
||
}
|
||
|
||
public pull() {
|
||
this.ticketCnt --;
|
||
let percent = this.percent;
|
||
let randPercent = percent.filter(cur => {
|
||
let hasAllGet = true;
|
||
for(let { quality, hasGet } of this.pool) {
|
||
if(quality == cur.quality && !hasGet) hasAllGet = false;
|
||
}
|
||
return !hasAllGet;
|
||
});
|
||
if(randPercent.length <=0) return false; // 全部抽完了
|
||
|
||
let qualityResult = getRandEelmWithWeight(randPercent);
|
||
if(!qualityResult) return false;
|
||
|
||
let elems: RechargeMoneyPool[] = [];
|
||
for(let pool of this.pool) {
|
||
if(pool && !pool.hasGet && pool.quality == qualityResult.dic.quality) {
|
||
elems.push(pool);
|
||
}
|
||
}
|
||
let result = getRandSingleEelm(elems);
|
||
result.setHasGet();
|
||
return result;
|
||
}
|
||
|
||
//解析玩家购买记录
|
||
public setPlayerRecords(data: ActivityRechargeMoneyModelType[]) {
|
||
if (!data) return;
|
||
|
||
for(let record of data) {
|
||
if(record.RMB >= this.minPrice) {
|
||
if(!record.rewardTime) {
|
||
this.ticketCnt++;
|
||
this.recordArr.push(record);
|
||
}
|
||
}
|
||
if(record.poolId) {
|
||
let pool = this.findItemFromPool(record.poolId);
|
||
if(pool) {
|
||
pool.setRecord(record);
|
||
}
|
||
}
|
||
}
|
||
this.resetPool();
|
||
}
|
||
|
||
private resetPool() {
|
||
let beforeNums = this.pool.map(cur => cur.getNumBeforeToday);
|
||
let max = Math.max(...beforeNums);
|
||
let min = Math.min(...beforeNums);
|
||
// 当所有奖池都抽过一遍的时候,第二天五点,重置
|
||
for(let item of this.pool) {
|
||
if((min == max || item.getNumBeforeToday < max) && item.getNumToday <= 0) item.unsetHasGet();
|
||
}
|
||
}
|
||
|
||
public getShowResult() {
|
||
return {
|
||
...this.getBaseKeys(),
|
||
ticketCnt: this.ticketCnt,
|
||
pool: this.pool,
|
||
}
|
||
}
|
||
|
||
public initData(data: string) {
|
||
let dataObj: RechargeMoneyInDb = JSON.parse(data);
|
||
console.log(dataObj);
|
||
for(let pool of dataObj.pool) {
|
||
let obj = new RechargeMoneyPool(pool);
|
||
this.pool.push(obj);
|
||
this.map.set(obj.id, this.pool.length - 1);
|
||
}
|
||
this.minPrice = dataObj.minPrice;
|
||
for(let percent of dataObj.percent) {
|
||
let obj = new RechargeMoneyWeight(percent);
|
||
this.percent.push(obj);
|
||
}
|
||
}
|
||
|
||
constructor(activityData: ActivityModelType, createTime: number, serverTime: number) {
|
||
super(activityData, createTime, serverTime)
|
||
this.initData(activityData.data)
|
||
}
|
||
} |