146 lines
3.5 KiB
TypeScript
146 lines
3.5 KiB
TypeScript
import { Controller } from 'egg';
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export default class GameController extends Controller {
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public async getRegions() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getRegions();
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return
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}
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public async getRegionStategy() {
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const { ctx } = this;
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const { id } = ctx.request.body;
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ctx.body = await ctx.service.game.getRegionStategy(id);
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return
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}
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public async getWhiteList() {
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const { ctx } = this;
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const { id } = ctx.request.body;
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ctx.body = await ctx.service.game.getWhiteList(id);
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return
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}
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public async updateWhiteList() {
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const { ctx } = this;
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const { id, code, type, content } = ctx.request.body;
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ctx.body = await ctx.service.game.updateWhiteList(id, code, type, content);
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return
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}
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public async deleteWhiteList() {
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const { ctx } = this;
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const { id, code } = ctx.request.body;
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ctx.body = await ctx.service.game.deleteWhiteList(id, code);
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return
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}
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public async getServers() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getServers();
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return
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}
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public async stopServerRegister() {
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const { ctx } = this;
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const { id } = ctx.request.body;
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ctx.body = await ctx.service.game.stopServerRegister(id);
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return
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}
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public async switchServerStatus() {
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const { ctx } = this;
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const { id, status } = ctx.request.body;
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ctx.body = await ctx.service.game.switchServerStatus(id, status);
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return
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}
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public async getNoticeList() {
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const { ctx } = this;
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const { page, pageSize, sortField, sortOrder, form } = ctx.request.body;
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ctx.body = await ctx.service.game.getNoticeList(page, pageSize, sortField, sortOrder, form);
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return
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}
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public async updateNotice() {
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const {ctx} = this;
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const { id, values } = ctx.request.body;
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ctx.body = await ctx.service.game.updateNotice(id, values);
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return
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}
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public async delNotice() {
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const {ctx} = this;
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const { id } = ctx.request.body;
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ctx.body = await ctx.service.game.delNotice(id);
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return
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}
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public async getMarqueeList() {
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const { ctx } = this;
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const { page, pageSize, sortField, sortOrder, form } = ctx.request.body;
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ctx.body = await ctx.service.game.getMarqueeList(page, pageSize, sortField, sortOrder, form);
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return
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}
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public async updateMarquee() {
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const { ctx } = this;
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const { code, values } = ctx.request.body;
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ctx.body = await ctx.service.game.updateMarquee(code, values);
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return
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}
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public async getAccuse() {
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const { ctx } = this;
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const { page, pageSize, sortField, sortOrder, form } = ctx.request.body;
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ctx.body = await ctx.service.game.getAccuse(page, pageSize, sortField, sortOrder, form);
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return
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}
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public async getDicHero() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getDicHero();
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return
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}
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public async getDicGoods() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getDicGoods();
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return
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}
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public async getDicRMB() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getDicRmb();
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console.log('******', ctx.body)
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return
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}
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public async getDicActivityType() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getDicActivityType();
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return
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}
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public async getDicTaskType() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getDicTaskType();
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return
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}
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public async getServerName() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getServerName();
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return
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}
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}
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