121 lines
3.9 KiB
TypeScript
121 lines
3.9 KiB
TypeScript
import { localrun } from "pinus/lib/master/starter";
|
||
import { setLock, releaseLock, getLock } from './redlockCacheService';
|
||
var Redlock = require('redlock');
|
||
var _redlockCache;
|
||
|
||
export function initRedlock (redisClient) {
|
||
_redlockCache = new RedlockService(redisClient);
|
||
}
|
||
|
||
export class RedlockService {
|
||
_redisClient: any;
|
||
ttl: number;
|
||
redlock: any;
|
||
redlockNoRetry: any; // 用于检查锁是否存在,一锁上立刻会解锁
|
||
|
||
constructor(redisClient) {
|
||
this._redisClient = redisClient;
|
||
this._redisClient.on("error", function (err) {
|
||
console.error("Redis:Error:" + err);
|
||
});
|
||
this.ttl = 1000;
|
||
this.redlock = new Redlock(
|
||
[this._redisClient],
|
||
{
|
||
// the expected clock drift; for more details
|
||
// see http://redis.io/topics/distlock
|
||
driftFactor: 0.01, // time in ms
|
||
|
||
// the max number of times Redlock will attempt
|
||
// to lock a resource before erroring
|
||
retryCount: 10,
|
||
|
||
// the time in ms between attempts
|
||
retryDelay: 200, // time in ms
|
||
|
||
// the max time in ms randomly added to retries
|
||
// to improve performance under high contention
|
||
// see https://www.awsarchitectureblog.com/2015/03/backoff.html
|
||
retryJitter: 200 // time in ms
|
||
}
|
||
);
|
||
|
||
this.redlock.on('clientError', function(err) {
|
||
console.error('A redis error has occurred:', err);
|
||
});
|
||
|
||
this.redlockNoRetry = new Redlock(
|
||
[this._redisClient],
|
||
{
|
||
driftFactor: 0.01, // time in ms
|
||
retryCount: 0,
|
||
retryDelay: 200, // time in ms
|
||
retryJitter: 200 // time in ms
|
||
}
|
||
);
|
||
|
||
this.redlockNoRetry.on('clientError', function(err) {
|
||
console.error('A redis error has occurred:', err);
|
||
});
|
||
}
|
||
|
||
}
|
||
|
||
export async function lockData(serverId: number, dataName: string, id: string ) {
|
||
let key = 'serverId_'+serverId+'_'+dataName+'_'+id;
|
||
let lockKey = 'locks:' + key;
|
||
console.log(' lockKey = '+ lockKey);
|
||
return await lock(lockKey);
|
||
}
|
||
|
||
export async function lockLeagueData(dataName: string, leagueCode: string) {
|
||
let key = dataName+'_'+ leagueCode;
|
||
let lockKey = 'locks:' + key;
|
||
console.log(' lockKey = '+ lockKey);
|
||
return await lock(lockKey);
|
||
}
|
||
|
||
export async function lockDataWithNoParam(dataName: string) {
|
||
let key = `${dataName}`;
|
||
return await lock(key);
|
||
}
|
||
|
||
async function lock(lockKey: string) {
|
||
return new Promise((resolve) => {
|
||
_redlockCache.redlock.lock(lockKey, _redlockCache.ttl, function(err, lock) {
|
||
if(err) {
|
||
return resolve({ err, releaseCallback: releaseCallback.bind(null, lockKey) })
|
||
}
|
||
setLock(lockKey, lock);
|
||
return resolve({err: null, releaseCallback: releaseCallback.bind(null, lockKey)});
|
||
});
|
||
})
|
||
}
|
||
|
||
function releaseCallback(lockKey: string) {
|
||
releaseLock(lockKey);
|
||
}
|
||
|
||
/**
|
||
* 主要用于检查是否锁定,锁上后立刻会解锁,所以entryCount为0
|
||
*
|
||
* @param serverId 区服
|
||
* @param dataName 锁名
|
||
* @param id 锁id
|
||
*/
|
||
export async function lockDataNoRetry(serverId: number, dataName: string, id: string ) {
|
||
let key = 'serverId_'+serverId+'_'+dataName+'_'+id;
|
||
let lockKey = 'locks:' + key;
|
||
console.log(' lockKey = '+ lockKey);
|
||
return await lockNoRetry(lockKey);
|
||
}
|
||
|
||
function lockNoRetry(lockKey: string) {
|
||
return _redlockCache.redlockNoRetry.lock(lockKey, _redlockCache.ttl).then(function(lock) {
|
||
setLock(lockKey, lock);
|
||
return {err: null, releaseCallback: releaseCallback.bind(null, lockKey)};
|
||
}).catch(function(err) {
|
||
console.error(err);
|
||
return { err, releaseCallback: releaseCallback.bind(null, lockKey) };
|
||
});
|
||
} |