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ZYZ/shared/resource/jsons/dic_zyz_skill.json
2021-11-17 13:50:53 +08:00

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[
{
"id": 1,
"imgId": "pugong",
"name": "物理普攻",
"skill_info": "物理普攻",
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&"
},
{
"id": 2,
"imgId": "pugong",
"name": "策略普攻",
"skill_info": "策略普攻",
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&"
},
{
"id": 3,
"imgId": "yishengpugong",
"name": "医生普攻",
"skill_info": "医生普攻",
"attack_type": 2,
"hurt_formula": 30,
"hurt_attack_area": 2013,
"hurt_strike_area": 1,
"effect": "3&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&"
},
{
"id": 4,
"imgId": "pugong",
"name": "弓兵普攻",
"skill_info": "弓兵普攻",
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&"
},
{
"id": 11,
"imgId": "&",
"name": "物理反击",
"skill_info": "物理反击",
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 3,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&"
},
{
"id": 12,
"imgId": "&",
"name": "策略反击",
"skill_info": "策略反击",
"attack_type": 12,
"hurt_formula": 100,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 3,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&"
},
{
"id": 13,
"imgId": "&",
"name": "医生反击",
"skill_info": "医生反击",
"attack_type": 12,
"hurt_formula": 100,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 3,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&"
},
{
"id": 14,
"imgId": "&",
"name": "弓兵反击",
"skill_info": "弓兵反击",
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 3,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&"
},
{
"id": 18,
"imgId": "&",
"name": "爪击",
"skill_info": "&",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&"
},
{
"id": 19,
"imgId": "&",
"name": "召唤",
"skill_info": "&",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&"
},
{
"id": 20,
"imgId": "pugong",
"name": "投石车攻击",
"skill_info": "投石车攻击",
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 7072,
"hurt_strike_area": 1009,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&"
},
{
"id": 101,
"imgId": "&",
"name": "物理普攻",
"skill_info": "物理普攻",
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 10025,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&"
},
{
"id": 102,
"imgId": "&",
"name": "策略普攻",
"skill_info": "策略普攻",
"attack_type": 2,
"hurt_formula": 100,
"hurt_attack_area": 10025,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&"
},
{
"id": 111,
"imgId": "&",
"name": "物理反击",
"skill_info": "物理反击",
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 10025,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&"
},
{
"id": 112,
"imgId": "&",
"name": "策略反击",
"skill_info": "策略反击",
"attack_type": 12,
"hurt_formula": 100,
"hurt_attack_area": 10025,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&"
},
{
"id": 1001,
"imgId": "&",
"name": "猛火车爆炸",
"skill_info": "猛火车爆炸",
"attack_type": 1,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1009,
"effect": "61004&",
"rage_cost": 0,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "&",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": 0,
"skillSceneSpine": "&"
},
{
"id": 10111,
"imgId": "xinghancanlan",
"name": "星汉灿烂1",
"skill_info": "对范围内敌军造成62%的物理伤害并有80%的概率对主目标附加【混乱】持续1回合\r\n\r\n【混乱】优先行动无法控制随机行动和攻击",
"attack_type": 1,
"hurt_formula": 62,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "101111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "xinghancanlan",
"skillSceneSpine": "wofang"
},
{
"id": 10112,
"imgId": "xinghancanlan",
"name": "星汉灿烂2",
"skill_info": "对范围内敌军造成70%的物理伤害并有100%的概率对主目标附加【混乱】持续1回合\r\n\r\n【混乱】优先行动无法控制随机行动和攻击",
"attack_type": 1,
"hurt_formula": 70,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "101121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "xinghancanlan",
"skillSceneSpine": "wofang"
},
{
"id": 10121,
"imgId": "xuxushishi",
"name": "虚虚实实1",
"skill_info": "对范围内敌军造成150%的物理伤害对其附加【葬花1】持续2回合\r\n\r\n【葬花1】接受治疗效果-5%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "101211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuxushishi",
"skillSceneSpine": "&"
},
{
"id": 10122,
"imgId": "xuxushishi",
"name": "虚虚实实2",
"skill_info": "对范围内敌军造成170%的物理伤害对其附加【葬花2】持续2回合\r\n\r\n【葬花2】接受治疗效果-10%",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "101221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuxushishi",
"skillSceneSpine": "&"
},
{
"id": 20111,
"imgId": "jimiepozhan",
"name": "寂灭破斩1",
"skill_info": "对指定敌军造成180%的物理伤害若攻击方向1格内有敌军则对其造成100%的物理伤害并对所有攻击目标施加【破甲】持续2回合\r\n\r\n【破甲】物防-10%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 5003,
"effect": "201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jimiepozhan",
"skillSceneSpine": "wofang"
},
{
"id": 20112,
"imgId": "jimiepozhan",
"name": "寂灭破斩2",
"skill_info": "对指定敌军造成220%的物理伤害若攻击方向1格内有敌军则对其造成140%的物理伤害并对所有攻击目标施加【破甲】持续2回合\r\n\r\n【破甲】物防-10%",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 5003,
"effect": "201121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jimiepozhan",
"skillSceneSpine": "wofang"
},
{
"id": 20121,
"imgId": "bashidanjing",
"name": "拨矢啖睛1",
"skill_info": "自身获得【啖睛】并使【挑畔】的效果提升为行动结束时对3格内最多3个敌军施加【怒目】持续2回合\r\n\r\n【啖睛】反弹+50%战斗开始时对敌人施加1个随机减益状态",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "201211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bashidanjing",
"skillSceneSpine": "&"
},
{
"id": 20122,
"imgId": "bashidanjing",
"name": "拨矢啖睛2",
"skill_info": "自身获得【啖睛】并使【挑畔】的效果提升为行动结束时对3格内最多3个敌军施加【怒目】持续2回合\r\n\r\n【啖睛】反弹+50%战斗开始时对敌人施加1个随机减益状态",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "201221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bashidanjing",
"skillSceneSpine": "&"
},
{
"id": 30111,
"imgId": "qibingtujin",
"name": "奇兵突进1",
"skill_info": "对该敌军造成150%的物理伤害攻击前偷取敌军1个增益状态若未能成功偷取则对其施加【鲁莽1】持续2回合\r\n\r\n【鲁莽1】策防-5%",
"attack_type": 1,
"hurt_formula": 90,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "301111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "qibingtujin",
"skillSceneSpine": "wofang"
},
{
"id": 30112,
"imgId": "qibingtujin",
"name": "奇兵突进2",
"skill_info": "对该敌军造成170%的物理伤害攻击前偷取敌军2个增益状态若未能成功偷取则对其施加【鲁莽2】持续2回合\r\n\r\n【鲁莽2】策防-10%",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "301121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "qibingtujin",
"skillSceneSpine": "wofang"
},
{
"id": 30121,
"imgId": "fengyingtuxi",
"name": "风影突袭1",
"skill_info": "对指定敌人造成120%的物理伤害并对其施加【夺甲1】持续2回合\r\n\r\n【夺甲1】物防下降5%,下降值转移给张辽",
"attack_type": 1,
"hurt_formula": 80,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "301211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fengyingtuxi",
"skillSceneSpine": "&"
},
{
"id": 30122,
"imgId": "fengyingtuxi",
"name": "风影突袭2",
"skill_info": "对指定敌人造成140%的物理伤害并对其施加【夺甲2】持续2回合\r\n\r\n【夺甲2】物防下降10%,下降值转移给张辽",
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "301221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fengyingtuxi",
"skillSceneSpine": "&"
},
{
"id": 40111,
"imgId": "zhanxionghaojiao",
"name": "战熊号角1",
"skill_info": "召唤一只攻击为自身100%的熊协助作战若熊已经在场恢复其50%的生命并使其获得【猛兽1】持续2回合当夏侯渊受到攻击时如果熊在场则由熊承担全部伤害\r\n\r\n【猛兽1】物攻+10%;暴击率+5%;物防+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "401111&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhanxionghaojiao",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 40112,
"imgId": "zhanxionghaojiao",
"name": "战熊号角2",
"skill_info": "召唤一只攻击为自身110%的熊协助作战若熊已经在场恢复其50%的生命并使其获得【猛兽2】持续2回合当夏侯渊受到攻击时如果熊在场则由熊承担全部伤害\r\n\r\n【猛兽2】物攻+20%;暴击率+10%;物防+20%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "401121&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhanxionghaojiao",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 40121,
"imgId": "feiyueshesha",
"name": "飞跃射杀1",
"skill_info": "对指定敌军造成120%的物理伤害自身朝攻击反方向移动1格获得【迅捷】持续2回合\r\n\r\n【迅捷】移动力+1",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 3008,
"hurt_strike_area": 1,
"effect": "401211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2_B",
"oppoSecondActionName": "&",
"skilNameImage": "feiyueshesha",
"skillSceneSpine": "&"
},
{
"id": 40122,
"imgId": "feiyueshesha",
"name": "飞跃射杀2",
"skill_info": "对指定敌军造成140%的物理伤害自身朝攻击反方向移动1格获得【迅捷】持续2回合\r\n\r\n【迅捷】移动力+1",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 3008,
"hurt_strike_area": 1,
"effect": "401221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2_B",
"oppoSecondActionName": "&",
"skilNameImage": "feiyueshesha",
"skillSceneSpine": "&"
},
{
"id": 50111,
"imgId": "shimianmaifu",
"name": "十面埋伏1",
"skill_info": "对范围内敌军造成150%的策略伤害伤害由范围内所有敌军分摊承受对范围内物防最高的1个敌军施加【破甲1】持续2回合。该技能可以格子为目标施放。\r\n\r\n【破甲1】物防-5%",
"attack_type": 2,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 2025,
"effect": "501111&",
"rage_cost": 100,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shimianmaifu",
"skillSceneSpine": "wofang"
},
{
"id": 50112,
"imgId": "shimianmaifu",
"name": "十面埋伏2",
"skill_info": "对范围内敌军造成170%的策略伤害伤害由范围内所有敌军分摊承受对范围内物防最高的1个敌军施加【破甲2】持续2回合。该技能可以格子为目标施放。\r\n\r\n【破甲2】物防-10%",
"attack_type": 2,
"hurt_formula": 170,
"hurt_attack_area": 2024,
"hurt_strike_area": 2025,
"effect": "501121&",
"rage_cost": 100,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shimianmaifu",
"skillSceneSpine": "wofang"
},
{
"id": 50121,
"imgId": "shishengtianji",
"name": "十胜天机1",
"skill_info": "消耗自身30%的生命清除3格范围内其他友军1个减益状态使自身获得【剑风1】持续2回合使用技能后可再移动2格及攻击。\r\n\r\n【剑风1】普攻射程+1",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "501211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shishengtianji",
"skillSceneSpine": "&"
},
{
"id": 50122,
"imgId": "shishengtianji",
"name": "十胜天机2",
"skill_info": "消耗自身30%的生命最多降为1清除3格范围内其他友军1个减益状态使自身获得【剑风2】持续2回合使用技能后可再移动2格及攻击。\r\n\r\n【剑风2】普攻射程+2",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "501221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shishengtianji",
"skillSceneSpine": "&"
},
{
"id": 50151,
"imgId": "&",
"name": "遗计",
"skill_info": "&",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 999,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 1,
"friendly_attack_type": 6,
"gain_formula": 30,
"friendlyEffect": "501512&",
"alarm_type": 1,
"skill_class": 6,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&"
},
{
"id": 70011,
"imgId": "&",
"name": "连击",
"skill_info": "造成两次100%的物理伤害",
"attack_type": 1,
"hurt_formula": 200,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "700000&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 1,
"skill_class": 0,
"actionName": "attack_1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&"
},
{
"id": 70111,
"imgId": "shuangtielieji",
"name": "双铁烈击1",
"skill_info": "对指定敌军造成150%的物理伤害;若对方反击,则追加一次反击",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "701111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shuangtielieji",
"skillSceneSpine": "wofang"
},
{
"id": 70112,
"imgId": "shuangtielieji",
"name": "双铁烈击2",
"skill_info": "对指定敌军造成170%的物理伤害;若对方反击,则追加一次反击",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "701121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shuangtielieji",
"skillSceneSpine": "wofang"
},
{
"id": 70121,
"imgId": "guzhielai",
"name": "古之恶来1",
"skill_info": "自身获得【古之恶来1】持续2回合\r\n\r\n【古之恶来1】格挡率+30%;普通攻击后连击",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "701211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guzhielai",
"skillSceneSpine": "&"
},
{
"id": 70122,
"imgId": "guzhielai",
"name": "古之恶来2",
"skill_info": "自身获得【古之恶来2】持续2回合\r\n\r\n【古之恶来2】格挡率+50%;普通攻击后连击",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "701221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guzhielai",
"skillSceneSpine": "&"
},
{
"id": 70131,
"imgId": "&",
"name": "典韦反击1",
"skill_info": "&",
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 3,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&"
},
{
"id": 70132,
"imgId": "&",
"name": "典韦反击2",
"skill_info": "&",
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 3,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&"
},
{
"id": 70133,
"imgId": "&",
"name": "典韦反击3",
"skill_info": "&",
"attack_type": 11,
"hurt_formula": 100,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 3,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&"
},
{
"id": 80111,
"imgId": "gourenhengzhan",
"name": "勾刃横斩1",
"skill_info": "对目标敌军造成150%的物理伤害;对其他目标造成35%的物理伤害施加【破盾1】\r\n\r\n【破盾1】格挡率-5%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 4002,
"effect": "801111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "gourenhengzhan",
"skillSceneSpine": "wofang"
},
{
"id": 80112,
"imgId": "gourenhengzhan",
"name": "勾刃横斩2",
"skill_info": "对目标敌军造成170%的物理伤害;对其他目标造成45%的物理伤害施加【破盾2】\r\n\r\n【破盾2】格挡率-10%",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 4002,
"effect": "801121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "gourenhengzhan",
"skillSceneSpine": "wofang"
},
{
"id": 80121,
"imgId": "xunxin",
"name": "寻衅1",
"skill_info": "自身获得【挑衅2】和【嘲讽】持续2回合\r\n\r\n【挑衅】行动结束后对2格范围内的随机2名敌军施加【怒目】\r\n【嘲讽1】被【怒目】部队视为优先攻击目标",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "801211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xunxin",
"skillSceneSpine": "&"
},
{
"id": 80122,
"imgId": "xunxin",
"name": "寻衅2",
"skill_info": "自身获得【强化挑衅2】和【嘲讽】持续2回合\r\n\r\n【强化挑衅2】行动结束后对3格范围内的随机2名敌军施加【怒目】\r\n【嘲讽】被【怒目】部队视为优先攻击目标",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "801221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xunxin",
"skillSceneSpine": "&"
},
{
"id": 100111,
"imgId": "jufuhengji",
"name": "巨斧横击1",
"skill_info": "对目标敌军造成150%的物理伤害对其他目标造成35%的物理伤害;该技能暴击率+5%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 4003,
"effect": "1001111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jufuhengji",
"skillSceneSpine": "wofang"
},
{
"id": 100112,
"imgId": "jufuhengji",
"name": "巨斧横击2",
"skill_info": "对目标敌军造成170%的物理伤害对其他目标造成45%的物理伤害;该技能暴击率+10%",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 4003,
"effect": "1001121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jufuhengji",
"skillSceneSpine": "wofang"
},
{
"id": 100121,
"imgId": "duanyuan",
"name": "断援1",
"skill_info": "自身获得【固守1】持续2回合对自身1圈范围内敌军施加【缠足】持续1回合\r\n\r\n【固守1】物理减伤+10%,策略减伤+10%\r\n【缠足】移动力-1",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "1001211&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "duanyuan",
"skillSceneSpine": "&"
},
{
"id": 100122,
"imgId": "duanyuan",
"name": "断援2",
"skill_info": "自身获得【固守2】持续2回合对自身1圈范围内敌军施加【缠足】持续1回合\r\n\r\n【固守2】物理减伤+20%,策略减伤+20%\r\n【缠足】移动力-1",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "1001221&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "duanyuan",
"skillSceneSpine": "&"
},
{
"id": 110111,
"imgId": "bamenjinsuo",
"name": "八门金锁1",
"skill_info": "对指定敌军造成150%的物理伤害对其施加【封怒】持续1回合\r\n\r\n【封怒】无法获得怒气",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1101111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bamenjinsuo",
"skillSceneSpine": "wofang"
},
{
"id": 110112,
"imgId": "bamenjinsuo",
"name": "八门金锁2",
"skill_info": "对指定敌军造成170%的物理伤害对其施加【封怒】持续1回合\r\n\r\n【封怒】无法获得怒气",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1101121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bamenjinsuo",
"skillSceneSpine": "wofang"
},
{
"id": 110121,
"imgId": "wudangtiebi",
"name": "无当铁壁1",
"skill_info": "使范围内友军获得【毡甲1】【策减1】3回合\r\n\r\n【毡甲1】物理减伤+5%\r\n【策减1】策略减伤+5%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 1,
"effect": "1101211&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "1101211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wudangtiebi",
"skillSceneSpine": "&"
},
{
"id": 110122,
"imgId": "wudangtiebi",
"name": "无当铁壁2",
"skill_info": "使范围内友军获得【毡甲2】【策减2】3回合\r\n\r\n【毡甲2】物理减伤+10%\r\n【策减2】策略减伤+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 1,
"effect": "1101221&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "1101221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wudangtiebi",
"skillSceneSpine": "&"
},
{
"id": 120111,
"imgId": "sanjianqifa",
"name": "三箭齐发1",
"skill_info": "对指定敌军及其3格范围内随机2名敌军造成60%的物理伤害",
"attack_type": 1,
"hurt_formula": 62,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "1201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sanjianqifa",
"skillSceneSpine": "wofang"
},
{
"id": 120112,
"imgId": "sanjianqifa",
"name": "三箭齐发2",
"skill_info": "对指定敌军及其3格范围内随机2名敌军造成66%的物理伤害",
"attack_type": 1,
"hurt_formula": 70,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "1201121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sanjianqifa",
"skillSceneSpine": "wofang"
},
{
"id": 120121,
"imgId": "guwu",
"name": "鼓舞1",
"skill_info": "使指定友军获得【鼓舞1】持续2回合\r\n\r\n【鼓舞1】命中+%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "1201211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guwu",
"skillSceneSpine": "&"
},
{
"id": 120122,
"imgId": "guwu",
"name": "鼓舞2",
"skill_info": "使指定友军获得【鼓舞2】持续2回合\r\n\r\n【鼓舞2】命中+%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "1201221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guwu",
"skillSceneSpine": "&"
},
{
"id": 130111,
"imgId": "hujiamingzou",
"name": "胡笳鸣奏1",
"skill_info": "恢复范围内友军自身25%策攻的生命使范围内随机1名友军获得1个随机增益状态持续2回合",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2005,
"hurt_strike_area": 2013,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 25,
"friendlyEffect": "1301111&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "hujiamingzou",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 130112,
"imgId": "hujiamingzou",
"name": "胡笳鸣奏2",
"skill_info": "恢复范围内友军自身28%策攻的生命使范围内随机1名友军获得2个随机增益状态持续2回合",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2005,
"hurt_strike_area": 2013,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 28,
"friendlyEffect": "1301121&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "hujiamingzou",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 130121,
"imgId": "fuxinqingyun",
"name": "抚心清韵1",
"skill_info": "恢复指定友军自身80%策攻的生命并清除1个减益状态",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 60,
"friendlyEffect": "1301211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fuxinqingyun",
"skillSceneSpine": "&"
},
{
"id": 130122,
"imgId": "fuxinqingyun",
"name": "抚心清韵2",
"skill_info": "恢复指定友军自身100%策攻的生命并清除1个减益状态",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2013,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 70,
"friendlyEffect": "1301221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fuxinqingyun",
"skillSceneSpine": "&"
},
{
"id": 140111,
"imgId": "guiyindumou",
"name": "诡阴毒谋1",
"skill_info": "对范围内敌军造成50%策略伤害,并对其施加【中毒】\r\n\r\n【中毒】行动结束后造成施加者策攻4%的真实伤害持续2回合",
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 2024,
"hurt_strike_area": 2013,
"effect": "1401111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guiyindumou",
"skillSceneSpine": "wofang"
},
{
"id": 140112,
"imgId": "guiyindumou",
"name": "诡阴毒谋2",
"skill_info": "对范围内敌军造成56%策略伤害,并对其施加【中毒】\r\n\r\n【中毒】行动结束后造成施加者策攻4%的真实伤害持续2回合",
"attack_type": 2,
"hurt_formula": 56,
"hurt_attack_area": 2024,
"hurt_strike_area": 2013,
"effect": "1401121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "guiyindumou",
"skillSceneSpine": "wofang"
},
{
"id": 140121,
"imgId": "dongchuanmiesha",
"name": "洞穿灭杀1",
"skill_info": "对指定敌军造成120%的策略伤害",
"attack_type": 2,
"hurt_formula": 120,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dongchuanmiesha",
"skillSceneSpine": "&"
},
{
"id": 140122,
"imgId": "dongchuanmiesha",
"name": "洞穿灭杀2",
"skill_info": "对指定敌军造成140%的策略伤害",
"attack_type": 2,
"hurt_formula": 140,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dongchuanmiesha",
"skillSceneSpine": "&"
},
{
"id": 160111,
"imgId": "bishalipi",
"name": "必杀力劈1",
"skill_info": "对指定敌军造成150%的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bishalipi",
"skillSceneSpine": "wofang"
},
{
"id": 160112,
"imgId": "bishalipi",
"name": "必杀力劈2",
"skill_info": "对指定敌军造成170%的物理伤害",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bishalipi",
"skillSceneSpine": "wofang"
},
{
"id": 160121,
"imgId": "fengmangbilu",
"name": "锋芒毕露1",
"skill_info": "使自身获得【锋芒1】持续2回合\r\n\r\n【锋芒1】下一次攻击物理增伤20%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "1601211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fengmangbilu",
"skillSceneSpine": "&"
},
{
"id": 160122,
"imgId": "fengmangbilu",
"name": "锋芒毕露2",
"skill_info": "使自身获得【锋芒2】持续2回合\r\n\r\n【锋芒2】下一次攻击物理增伤30%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "1601221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fengmangbilu",
"skillSceneSpine": "&"
},
{
"id": 170111,
"imgId": "wanfumodi",
"name": "万夫莫敌1",
"skill_info": "对范围内敌军造成4次22%的物理伤害并恢复自身造成总伤害15%的生命对战前自身获得1个随机增益状态持续2回合",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "1701111&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wanfumodi",
"skillSceneSpine": "wofang"
},
{
"id": 170112,
"imgId": "wanfumodi",
"name": "万夫莫敌2",
"skill_info": "对范围内敌军造成4次28%的物理伤害并恢复自身造成总伤害30%的生命对战前自身获得1个随机增益状态持续2回合",
"attack_type": 1,
"hurt_formula": 56,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "1701121&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wanfumodi",
"skillSceneSpine": "wofang"
},
{
"id": 170121,
"imgId": "changbanduanhe",
"name": "长坂断喝1",
"skill_info": "对范围内敌军造成62%的物理伤害对其施加【胆裂1】持续2回合\r\n\r\n【胆裂1】行动结束时怒气-5",
"attack_type": 1,
"hurt_formula": 62,
"hurt_attack_area": 2004,
"hurt_strike_area": 5004,
"effect": "1701211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2_B",
"oppoSecondActionName": "&",
"skilNameImage": "changbanduanhe",
"skillSceneSpine": "&"
},
{
"id": 170122,
"imgId": "changbanduanhe",
"name": "长坂断喝2",
"skill_info": "对范围内敌军造成70%的物理伤害对其施加【胆裂2】持续2回合\r\n\r\n【胆裂2】行动结束时怒气-10",
"attack_type": 1,
"hurt_formula": 70,
"hurt_attack_area": 2004,
"hurt_strike_area": 5004,
"effect": "1701221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2_B",
"oppoSecondActionName": "&",
"skilNameImage": "changbanduanhe",
"skillSceneSpine": "&"
},
{
"id": 180111,
"imgId": "qinglongnuzhan",
"name": "青龙怒斩1",
"skill_info": "对指定敌人造成150%的伤害并将敌军击退1格本技能暴击伤害+30%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1801111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qinglongnuzhan",
"skillSceneSpine": "wofang"
},
{
"id": 180112,
"imgId": "qinglongnuzhan",
"name": "青龙怒斩2",
"skill_info": "对指定敌人造成170%的伤害并将敌军击退1格本技能暴击伤害+50%",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1801121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qinglongnuzhan",
"skillSceneSpine": "wofang"
},
{
"id": 180121,
"imgId": "liuyingshunzhan",
"name": "流影瞬斩1",
"skill_info": "对指定敌人造成120%的物攻伤害。对战后可以原路返回最多3格若击杀敌人关羽恢复10%生命。",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1801211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "liuyingshunzhan",
"skillSceneSpine": "&"
},
{
"id": 180122,
"imgId": "liuyingshunzhan",
"name": "流影瞬斩2",
"skill_info": "对指定敌人造成140%的物攻伤害。对战后可以原路返回最多3格若击杀敌人关羽恢复10%生命。",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "1801221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "liuyingshunzhan",
"skillSceneSpine": "&"
},
{
"id": 190111,
"imgId": "bainiaochaofeng",
"name": "百鸟朝凤1",
"skill_info": "对指定敌军造成150%的物理伤害并将该敌军击退2格",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 3008,
"hurt_strike_area": 1,
"effect": "1901111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bainiaochaofeng",
"skillSceneSpine": "wofang"
},
{
"id": 190112,
"imgId": "bainiaochaofeng",
"name": "百鸟朝凤2",
"skill_info": "对指定敌军造成170%的物理伤害并将该敌军击退2格",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 3008,
"hurt_strike_area": 1,
"effect": "1901121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bainiaochaofeng",
"skillSceneSpine": "wofang"
},
{
"id": 190121,
"imgId": "qitanpanlong",
"name": "七探盘龙1",
"skill_info": "对范围内敌军造成40%的物理伤害行动结束时自身有50的概率获得2个增益状态",
"attack_type": 1,
"hurt_formula": 40,
"hurt_attack_area": 1,
"hurt_strike_area": 3008,
"effect": "1901211&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qitanpanlong",
"skillSceneSpine": "&"
},
{
"id": 190122,
"imgId": "qitanpanlong",
"name": "七探盘龙2",
"skill_info": "对范围内敌军造成46%的物理伤害行动结束时自身有75的概率获得2个增益状态",
"attack_type": 1,
"hurt_formula": 46,
"hurt_attack_area": 1,
"hurt_strike_area": 3008,
"effect": "1901221&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qitanpanlong",
"skillSceneSpine": "&"
},
{
"id": 200111,
"imgId": "zhaolieyiyong",
"name": "昭烈义勇1",
"skill_info": "恢复范围内友军刘备46%策攻的生命并增加5-恢复目标距离)*4%的治疗效果使范围内友军获得【强攻1】持续2回合\r\n\r\n【强攻1】物攻+5%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 2025,
"effect": 0,
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 23,
"friendlyEffect": "2001111&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhaolieyiyong",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 200112,
"imgId": "zhaolieyiyong",
"name": "昭烈义勇2",
"skill_info": "恢复范围内友军刘备56%策攻的生命并增加5-恢复目标距离)*4%的治疗效果使范围内友军获得【强攻2】持续2回合\r\n\r\n【强攻2】物攻+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 2025,
"effect": 0,
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 28,
"friendlyEffect": "2001121&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhaolieyiyong",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 200121,
"imgId": "yantianjianmang",
"name": "炎天剑芒1",
"skill_info": "对指定敌军造成120%伤害并施加【疲惫】持续2回合\r\n\r\n【疲惫1】物理增伤-5%",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "2001211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yantianjianmang",
"skillSceneSpine": "&"
},
{
"id": 200122,
"imgId": "yantianjianmang",
"name": "炎天剑芒2",
"skill_info": "对指定敌军造成140%伤害并施加【疲惫】持续2回合\r\n\r\n【疲惫2】物理增伤-10%",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "2001221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yantianjianmang",
"skillSceneSpine": "&"
},
{
"id": 210111,
"imgId": "yijianchuanxin",
"name": "一箭穿心1",
"skill_info": "对主目标造成150%的物理伤害对攻击方向上2格内的敌人造成15%伤害并对所有攻击目标施加【箭毒】持续2回合\r\n\r\n【箭毒】每移动1格损失1%的生命",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 5003,
"effect": "2101111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yijianchuanxin",
"skillSceneSpine": "wofang"
},
{
"id": 210112,
"imgId": "yijianchuanxin",
"name": "一箭穿心2",
"skill_info": "对主目标造成170%的物理伤害对攻击方向上2格内的敌人造成15%伤害并对所有攻击目标施加【箭毒】持续2回合\r\n\r\n【箭毒】每移动1格损失1%的生命",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2024,
"hurt_strike_area": 5003,
"effect": "2101121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yijianchuanxin",
"skillSceneSpine": "wofang"
},
{
"id": 210121,
"imgId": "baibuchuanyang",
"name": "百步穿杨1",
"skill_info": "对指定敌军造成120%的物理攻击;若与目标之间没有阻碍地形或部队,物理增伤+20%",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 3016,
"hurt_strike_area": 1,
"effect": "2101211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "baibuchuanyang",
"skillSceneSpine": "&"
},
{
"id": 210122,
"imgId": "baibuchuanyang",
"name": "百步穿杨2",
"skill_info": "对指定敌军造成140%的物理攻击;若与目标之间没有阻碍地形或部队,物理增伤+30%",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 3016,
"hurt_strike_area": 1,
"effect": "2101221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "baibuchuanyang",
"skillSceneSpine": "&"
},
{
"id": 220111,
"imgId": "qimenbazhen",
"name": "奇门八阵1",
"skill_info": "对范围内敌军造成50%的策略伤害并在范围内的格子上生成【奇门八阵】持续2回合。该技能可以格子为目标施放。\r\n\r\n【奇门八阵1】友军行动结束后有80%的概率随机获得一个增益状态并恢复友军自身8%的生命",
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 2025,
"hurt_strike_area": 2025,
"effect": "2201111&",
"rage_cost": 100,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "2201111&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "qimenbazhen",
"skillSceneSpine": "wofang"
},
{
"id": 220112,
"imgId": "qimenbazhen",
"name": "奇门八阵2",
"skill_info": "对范围内敌军造成56%的策略伤害并在范围内的格子上生成【奇门八阵】持续2回合。该技能可以格子为目标施放。\r\n\r\n【奇门八阵2】友军行动结束后有100%的概率随机获得一个增益状态并恢复友军自身8%的生命",
"attack_type": 2,
"hurt_formula": 56,
"hurt_attack_area": 2025,
"hurt_strike_area": 2025,
"effect": "2201121&",
"rage_cost": 100,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "2201121&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "qimenbazhen",
"skillSceneSpine": "wofang"
},
{
"id": 220121,
"imgId": "fengqiyunyong",
"name": "风起云涌1",
"skill_info": "对范围内生命最低的5名敌军造成40%的策略伤害对受到攻击的敌军施加【沮丧】持续2回合。该技能可以格子为目标施放。\r\n\r\n【沮丧】无法获得增益状态",
"attack_type": 2,
"hurt_formula": 40,
"hurt_attack_area": 2025,
"hurt_strike_area": 2013,
"effect": "2201211&",
"rage_cost": 0,
"cd": 3,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "fengqiyunyong",
"skillSceneSpine": "&"
},
{
"id": 220122,
"imgId": "fengqiyunyong",
"name": "风起云涌2",
"skill_info": "对范围内生命最低的5名敌军造成46%的策略伤害对受到攻击的敌军施加【沮丧】持续2回合。该技能可以格子为目标施放。\r\n\r\n【沮丧】无法获得增益状态",
"attack_type": 2,
"hurt_formula": 46,
"hurt_attack_area": 2025,
"hurt_strike_area": 2013,
"effect": "2201221&",
"rage_cost": 0,
"cd": 3,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "fengqiyunyong",
"skillSceneSpine": "&"
},
{
"id": 240111,
"imgId": "yinyangxueci",
"name": "阴阳血刺1",
"skill_info": "对指定敌军造成5段30%的物理伤害且目标身上每有一种毒类状态追加1段攻击最多5段",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2401111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yinyangkuangsha",
"skillSceneSpine": "wofang"
},
{
"id": 240112,
"imgId": "yinyangxueci",
"name": "阴阳血刺2",
"skill_info": "对指定敌军造成5段34%的物理伤害且目标身上每有一种毒类状态追加1段攻击最多5段",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2401121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yinyangkuangsha",
"skillSceneSpine": "wofang"
},
{
"id": 240121,
"imgId": "zishi",
"name": "自恃",
"skill_info": "对指定敌军造成120%的物理伤害若攻击方向1格内有敌军则对其造成20%的物理伤害并对所有攻击目标施加【怒目】持续2回合行动结束后自身获得【固守1】持续2回合\r\n\r\n【固守1】策减+5%",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 5002,
"effect": "2401211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zishi",
"skillSceneSpine": "&"
},
{
"id": 240122,
"imgId": "zishi",
"name": "自恃",
"skill_info": "对指定敌军造成140%的物理伤害若攻击方向1格内有敌军则对其造成30%的物理伤害并对所有攻击目标施加【怒目】持续2回合行动结束后自身获得【固守2】持续2回合\r\n\r\n【固守2】策减+10%",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 5002,
"effect": "2401221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zishi",
"skillSceneSpine": "&"
},
{
"id": 250111,
"imgId": "dulongzuanci",
"name": "毒龙钻刺1",
"skill_info": "对指定敌军造成150%的物理伤害并对其施加【中毒】持续2回合\r\n\r\n【中毒】造成施加者10%的真实伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2501111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dulongzuanci",
"skillSceneSpine": "wofang"
},
{
"id": 250112,
"imgId": "dulongzuanci",
"name": "毒龙钻刺2",
"skill_info": "对指定敌军造成170%的物理伤害并对其施加【中毒】持续2回合\r\n\r\n【中毒】造成施加者10%的真实伤害",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2501121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dulongzuanci",
"skillSceneSpine": "wofang"
},
{
"id": 250121,
"imgId": "qiangchudulong",
"name": "枪出毒龙1",
"skill_info": "对范围内所有敌军造成50%的物理伤害并施加【怒目】持续2回合\r\n\r\n【怒目】强制优先攻击带有【嘲讽】的敌军",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 2004,
"effect": "2501211&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qiangchudulong",
"skillSceneSpine": "&"
},
{
"id": 250122,
"imgId": "qiangchudulong",
"name": "枪出毒龙2",
"skill_info": "对范围内所有敌军造成56%的物理伤害并施加【怒目】持续2回合\r\n\r\n【怒目】强制优先攻击带有【嘲讽】的敌军",
"attack_type": 1,
"hurt_formula": 56,
"hurt_attack_area": 1,
"hurt_strike_area": 2004,
"effect": "2501221&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qiangchudulong",
"skillSceneSpine": "&"
},
{
"id": 260111,
"imgId": "longyuezhongzhan",
"name": "龙月重斩1",
"skill_info": "对指定敌军造成150%的物理伤害对其施加【目眩1】持续2回合\r\n\r\n【目眩1】命中率-5%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2601111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "longyuezhongzhan",
"skillSceneSpine": "wofang"
},
{
"id": 260112,
"imgId": "longyuezhongzhan",
"name": "龙月重斩2",
"skill_info": "对指定敌军造成170%的物理伤害对其施加【目眩2】持续2回合\r\n\r\n【目眩2】命中率-10%",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2601121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "longyuezhongzhan",
"skillSceneSpine": "wofang"
},
{
"id": 260121,
"imgId": "liuyuedaoying",
"name": "流月刀影1",
"skill_info": "对指定敌军造成120的物理伤害对其施加【缠足1】持续1回合\r\n\r\n【缠足1】移动力-1",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2601211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "liuyuedaoying",
"skillSceneSpine": "&"
},
{
"id": 260122,
"imgId": "liuyuedaoying",
"name": "流月刀影2",
"skill_info": "对指定敌军造成140的物理伤害对其施加【缠足1】持续1回合\r\n\r\n【缠足1】移动力-1",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2601221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "liuyuedaoying",
"skillSceneSpine": "&"
},
{
"id": 270111,
"imgId": "xueshoutuji",
"name": "雪兽突击1",
"skill_info": "对指定敌军造成150%的物理伤害并将敌军击退1格若击退成功自身获得【猛攻1】\r\n\r\n【猛攻1】物攻+5%持续2回合",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "2701111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xueshoutuji",
"skillSceneSpine": "wofang"
},
{
"id": 270112,
"imgId": "xueshoutuji",
"name": "雪兽突击2",
"skill_info": "对指定敌军造成220%的物理伤害并将敌军击退1格若击退成功自身获得【猛攻2】\r\n\r\n【猛攻2】物攻+10%持续2回合",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "2701121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xueshoutuji",
"skillSceneSpine": "wofang"
},
{
"id": 270121,
"imgId": "shuangyinglianci",
"name": "霜影连刺1",
"skill_info": "对指定敌人造成4段30%的物理伤害,技能吸血+5%",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2701211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shuangyinglianci",
"skillSceneSpine": "&"
},
{
"id": 270122,
"imgId": "shuangyinglianci",
"name": "霜影连刺2",
"skill_info": "对指定敌人造成4段35%的物理伤害,技能吸血+5%",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "2701221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shuangyinglianci",
"skillSceneSpine": "&"
},
{
"id": 280111,
"imgId": "dabitianxia",
"name": "大庇天下1",
"skill_info": "恢复范围内友军马良25%策攻的生命并使随机1个友军获得【谋算1】持续1回合\r\n\r\n【谋算1】策防+5%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 2025,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 25,
"friendlyEffect": "2801111&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dabitianxia",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 280112,
"imgId": "dabitianxia",
"name": "大庇天下2",
"skill_info": "恢复范围内友军马良28%策攻的生命并使随机1个友军获得【谋算2】持续1回合\r\n\r\n【谋算2】策防+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 2025,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 28,
"friendlyEffect": "2801121&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "dabitianxia",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 280121,
"imgId": "zhefengdangyu",
"name": "遮风挡雨1",
"skill_info": "恢复指定友军马良60%策攻的生命使其获得【伞盖】持续1回合\r\n\r\n【伞盖】免疫1次减益状态",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 60,
"friendlyEffect": "2801211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhefengdangyu",
"skillSceneSpine": "&"
},
{
"id": 280122,
"imgId": "zhefengdangyu",
"name": "遮风挡雨2",
"skill_info": "恢复指定友军马良70%策攻的生命使其获得【伞盖】持续1回合\r\n\r\n【伞盖】免疫1次减益状态",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 70,
"friendlyEffect": "2801221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhefengdangyu",
"skillSceneSpine": "&"
},
{
"id": 300011,
"imgId": "&",
"name": "连攻",
"skill_info": "二连击",
"attack_type": 1,
"hurt_formula": 200,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 0,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "&"
},
{
"id": 300111,
"imgId": "bishajushe",
"name": "必杀狙射1",
"skill_info": "对指定敌军造成180%的物理伤害若敌军生命低于30%,对其攻击暴击率+50%",
"attack_type": 1,
"hurt_formula": 90,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3001111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bishajushe",
"skillSceneSpine": "wofang"
},
{
"id": 300112,
"imgId": "bishajushe",
"name": "必杀狙射2",
"skill_info": "对指定敌军造成220%的物理伤害若敌军生命低于30%,对其攻击暴击率+50%",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3001121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bishajushe",
"skillSceneSpine": "wofang"
},
{
"id": 300121,
"imgId": "xuanyunzhongjian",
"name": "眩晕重箭1",
"skill_info": "对指定敌军造成160%的物理伤害,对其施加【眩晕】\r\n\r\n【眩晕】无法行动",
"attack_type": 1,
"hurt_formula": 80,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3001211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuanyunzhongjian",
"skillSceneSpine": "&"
},
{
"id": 300122,
"imgId": "xuanyunzhongjian",
"name": "眩晕重箭2",
"skill_info": "对指定敌军造成200%的物理伤害,对其施加【眩晕】\r\n\r\n【眩晕】无法行动",
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3001221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuanyunzhongjian",
"skillSceneSpine": "&"
},
{
"id": 310111,
"imgId": "feihaomosha",
"name": "飞毫墨杀1",
"skill_info": "对指定敌军及1格范围内随机2名敌军造成50%的策略伤害;施加【墨毒】\r\n\r\n【墨毒】格挡率-10%,命中率-10%持续2回合",
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3101111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "feihaomosha",
"skillSceneSpine": "wofang"
},
{
"id": 310112,
"imgId": "feihaomosha",
"name": "飞毫墨杀2",
"skill_info": "对指定敌军及1格范围内随机2名敌军造成56%的策略伤害;施加【墨毒】\r\n\r\n【墨毒】格挡率-10%,命中率-10%持续2回合",
"attack_type": 2,
"hurt_formula": 56,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3101121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "feihaomosha",
"skillSceneSpine": "wofang"
},
{
"id": 310121,
"imgId": "pomo",
"name": "泼墨1",
"skill_info": "对指定敌军造成120%的策略伤害并消除其1个增益状态",
"attack_type": 2,
"hurt_formula": 120,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3101211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "pomo",
"skillSceneSpine": "&"
},
{
"id": 310122,
"imgId": "pomo",
"name": "泼墨2",
"skill_info": "对指定敌军造成140%的策略伤害并消除其1个增益状态",
"attack_type": 2,
"hurt_formula": 140,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3101221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "pomo",
"skillSceneSpine": "&"
},
{
"id": 320111,
"imgId": "jintangdunzhen",
"name": "金汤盾阵1",
"skill_info": "对目标施加1层【燃烧】对指定敌军造成150%的物理伤害\r\n\r\n【燃烧】每回合造成目标5%生命上限的伤害持续2回合",
"attack_type": 1,
"hurt_formula": 90,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jintangdunzhen",
"skillSceneSpine": "wofang"
},
{
"id": 320112,
"imgId": "jintangdunzhen",
"name": "金汤盾阵2",
"skill_info": "对目标施加1层【燃烧】对指定敌军造成170%的物理伤害\r\n\r\n【燃烧】每回合造成目标5%生命上限的伤害持续2回合",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3201121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jintangdunzhen",
"skillSceneSpine": "wofang"
},
{
"id": 320121,
"imgId": "yishoudaigong",
"name": "以守代攻1",
"skill_info": "自身获得【增伤1】并使【挑衅】的效果提升为行动结束时对3格内最多3个敌军施加【怒目】持续2回合\r\n【增伤1】物理增伤+5%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3201211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yishoudaigong",
"skillSceneSpine": "&"
},
{
"id": 320122,
"imgId": "yishoudaigong",
"name": "以守代攻2",
"skill_info": "自身获得【增伤2】并使【挑衅】的效果提升为行动结束时对3格内最多3个敌军施加【怒目】持续2回合\r\n【增伤2】物理增伤+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3201221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yishoudaigong",
"skillSceneSpine": "&"
},
{
"id": 330111,
"imgId": "baqiangjueji",
"name": "霸枪绝击1",
"skill_info": "瞬移至范围内生命最低的敌军身边对其造成150%的物理伤害且敌人无法反击。如果目标生命低于50%,攻击+5%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1,
"hurt_strike_area": 2024,
"effect": "3301111&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "baqiangjueji",
"skillSceneSpine": "wofang"
},
{
"id": 330112,
"imgId": "baqiangjueji",
"name": "霸枪绝击2",
"skill_info": "瞬移至范围内生命最低的敌军身边对其造成170%的物理伤害且敌人无法反击。如果目标生命低于50%,攻击+10%",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1,
"hurt_strike_area": 2024,
"effect": "3301121&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "baqiangjueji",
"skillSceneSpine": "wofang"
},
{
"id": 330121,
"imgId": "mengruiguanshi",
"name": "猛锐冠世1",
"skill_info": "使自身获得【猛锐冠世1】持续2回合不可驱散\r\n\r\n【猛锐冠世1】策略减伤+15%受到攻击后消除消除时对携带者周围2格的敌军造成40%的物理伤害",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3301211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mengruiguanshi",
"skillSceneSpine": "&"
},
{
"id": 330122,
"imgId": "mengruiguanshi",
"name": "猛锐冠世2",
"skill_info": "使自身获得【猛锐冠世1】持续2回合不可驱散\r\n\r\n【猛锐冠世1】策略减伤+25%受到攻击后消除消除时对携带者周围2格的敌军造成46%的物理伤害",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3301221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mengruiguanshi",
"skillSceneSpine": "&"
},
{
"id": 340111,
"imgId": "fenjintianxia",
"name": "焚尽天下1",
"skill_info": "对主目标造成150%的策略伤害;引爆范围内所有敌军的【燃烧】,使【燃烧】的伤害生效一次,并将其清除\r\n\r\n【燃烧】行动结束时损失5%的生命",
"attack_type": 2,
"hurt_formula": 150,
"hurt_attack_area": 2040,
"hurt_strike_area": 1,
"effect": "3401111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fenjintianxia",
"skillSceneSpine": "wofang"
},
{
"id": 340112,
"imgId": "fenjintianxia",
"name": "焚尽天下2",
"skill_info": "对主目标造成170%的策略伤害;引爆范围内所有敌军的【燃烧】,使【燃烧】的伤害生效一次,并将其清除\r\n\r\n【燃烧】行动结束时损失5%的生命",
"attack_type": 2,
"hurt_formula": 170,
"hurt_attack_area": 2040,
"hurt_strike_area": 1,
"effect": "3401111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fenjintianxia",
"skillSceneSpine": "wofang"
},
{
"id": 340121,
"imgId": "zhidianjiangshan",
"name": "指点江山1",
"skill_info": "自身获得【指点江山1】3回合\r\n\r\n【指点江山1】在下一次释放【焚尽天下】时菱形3格范围内每有一个拥有【燃烧】的敌人该技能的暴击率+10%,爆伤+5%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3401211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhidianjiangshan",
"skillSceneSpine": "&"
},
{
"id": 340122,
"imgId": "zhidianjiangshan",
"name": "指点江山2",
"skill_info": "自身获得【指点江山2】3回合\r\n\r\n【指点江山2】在下一次释放【焚尽天下】时菱形3格范围内每有一个拥有【燃烧】的敌人该技能的暴击率+20%,爆伤+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3401221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhidianjiangshan",
"skillSceneSpine": "&"
},
{
"id": 350111,
"imgId": "shentingnuji",
"name": "神亭怒戟1",
"skill_info": "使自身闪现到指定空地将3格范围内的敌军吸引到身边造成50%的物理伤害使自身获得【戒备】持续2回合\r\n\r\n【戒备】格挡+20%",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 2024,
"hurt_strike_area": 2024,
"effect": "3501111&",
"rage_cost": 100,
"cd": 0,
"object": 5,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "shentingnuji",
"skillSceneSpine": "wofang"
},
{
"id": 350112,
"imgId": "shentingnuji",
"name": "神亭怒戟2",
"skill_info": "使自身闪现到指定空地将3格范围内的敌军吸引到身边造成56%的物理伤害使自身获得【戒备】持续2回合\r\n\r\n【戒备】格挡+20%",
"attack_type": 1,
"hurt_formula": 56,
"hurt_attack_area": 2024,
"hurt_strike_area": 2024,
"effect": "3501111&",
"rage_cost": 100,
"cd": 0,
"object": 5,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "shentingnuji",
"skillSceneSpine": "wofang"
},
{
"id": 350121,
"imgId": "qingfengpohong",
"name": "青锋破虹1",
"skill_info": "攻击前有80%的概率消除自身1个减益状态对指定敌军造成120%的物理伤害行动结束后若2格范围内存在敌军使自身获得【坚守】持续2回合\r\n\r\n【坚守】物防+10%",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3501211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qingfengpohong",
"skillSceneSpine": "&"
},
{
"id": 350122,
"imgId": "qingfengpohong",
"name": "青锋破虹2",
"skill_info": "攻击前有100%的概率消除自身1个减益状态对指定敌军造成140%的物理伤害行动结束后若2格范围内存在敌军使自身获得【坚守】持续2回合\r\n\r\n【坚守】物防+10%",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "3501221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qingfengpohong",
"skillSceneSpine": "&"
},
{
"id": 360111,
"imgId": "zuoduandongnan",
"name": "坐断东南1",
"skill_info": "对指定敌军造成150%的物理伤害并对孙权2格范围内友军施加30%攻击的治疗",
"attack_type": 1,
"hurt_formula": 90,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3601111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zuoduandongnan",
"skillSceneSpine": "wofang"
},
{
"id": 360112,
"imgId": "zuoduandongnan",
"name": "坐断东南2",
"skill_info": "对指定敌军造成170%的物理伤害并对孙权2格范围内友军施加30%攻击的治疗",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3601111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zuoduandongnan",
"skillSceneSpine": "wofang"
},
{
"id": 360121,
"imgId": "wuwangzhihu",
"name": "吴王之护1",
"skill_info": "清除指定友军1个减益状态并使其获得【护盾1】持续2回合\r\n\r\n【护盾1】可抵消相当于120%最大生命的伤害",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3601211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wuwangzhihu",
"skillSceneSpine": "&"
},
{
"id": 360122,
"imgId": "wuwangzhihu",
"name": "吴王之护2",
"skill_info": "清除指定友军1个减益状态并使其获得【护盾2】持续2回合\r\n\r\n【护盾2】可抵消相当于130%最大生命的伤害",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3601221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wuwangzhihu",
"skillSceneSpine": "&"
},
{
"id": 370111,
"imgId": "langziyoushi",
"name": "浪子游世1",
"skill_info": "使自身获得【浪子1】释放技能后可再次行动\r\n\r\n【浪子1】使用【侵略如火】攻击远程部队时物理增伤+50%对目标造成伤害后施加1层【燃烧】持续2回合\r\n【燃烧】行动结束时损失5%的生命持续2回合",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3701111&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "langziyoushi",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 370112,
"imgId": "langziyoushi",
"name": "浪子游世2",
"skill_info": "使自身获得【浪子2】释放技能后可再次行动\r\n\r\n【浪子2】使用【侵略如火】攻击远程部队时物理增伤+100%对目标造成伤害后施加1层【燃烧】持续2回合\r\n【燃烧】行动结束时损失5%的生命持续2回合",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "3701121&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "langziyoushi",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 370121,
"imgId": "qinlueruhuo",
"name": "侵掠如火1",
"skill_info": "将指定敌军往甘丁身边拉直到被阻挡并对其造成160%的物理伤害行动结束后对其施加【破甲1】\r\n\r\n【破甲1】物防-5%持续3回合",
"attack_type": 1,
"hurt_formula": 80,
"hurt_attack_area": 3016,
"hurt_strike_area": 1,
"effect": "3701211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qinlueruhuo",
"skillSceneSpine": "&"
},
{
"id": 370122,
"imgId": "qinlueruhuo",
"name": "侵掠如火2",
"skill_info": "将指定敌军往甘丁身边拉直到被阻挡并对其造成200%的物理伤害行动结束后对其施加【破甲2】\r\n\r\n【破甲2】物防-10%持续3回合",
"attack_type": 1,
"hurt_formula": 100,
"hurt_attack_area": 3016,
"hurt_strike_area": 1,
"effect": "3701221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qinlueruhuo",
"skillSceneSpine": "&"
},
{
"id": 380111,
"imgId": "yijianqinxin",
"name": "一箭侵心1",
"skill_info": "对处于【同心印】状态的敌军造成150%的物理伤害,并消除【同心印】\r\n\r\n【同心印】被【一箭侵心】锁定不可驱散",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "3801111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yijianqinxin",
"skillSceneSpine": "wofang"
},
{
"id": 380112,
"imgId": "yijianqinxin",
"name": "一箭侵心2",
"skill_info": "对处于【同心印】状态的敌军造成170%的物理伤害,并消除【同心印】\r\n\r\n【同心印】被【一箭侵心】锁定不可驱散",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "3801111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yijianqinxin",
"skillSceneSpine": "wofang"
},
{
"id": 380121,
"imgId": "tongxinyin",
"name": "同心印1",
"skill_info": "对指定敌军施加【同心印】持续至战斗结束或再次使用【同心印】自身获得【猛攻1】\r\n\r\n【猛攻1】物理增伤+5%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3801211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "tongxinyin",
"skillSceneSpine": "&"
},
{
"id": 380122,
"imgId": "tongxinyin",
"name": "同心印2",
"skill_info": "对指定敌军施加【同心印】持续至战斗结束或再次使用【同心印】自身获得【猛攻2】\r\n\r\n【猛攻2】物理增伤+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "3801221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "tongxinyin",
"skillSceneSpine": "&"
},
{
"id": 400111,
"imgId": "dielianhua",
"name": "蝶恋花1",
"skill_info": "恢复范围内友军小乔25%策攻的生命并使其获得【蝶恋花】持续2回合\r\n\r\n【蝶恋花】行动结束时恢复小乔策攻5%的生命",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 2025,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 25,
"friendlyEffect": "4001111&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "dielianhua",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 400112,
"imgId": "dielianhua",
"name": "蝶恋花2",
"skill_info": "恢复范围内友军小乔28%策攻的生命并使其获得【蝶恋花】持续2回合\r\n\r\n【蝶恋花】行动结束时恢复小乔策攻5%的生命",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 2025,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 28,
"friendlyEffect": "4001111&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "dielianhua",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 400121,
"imgId": "huawushunshan",
"name": "花舞瞬闪1",
"skill_info": "使指定友军转移到自身2格范围内的指定位置恢复目标小乔策攻60%的生命",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2060,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 60,
"friendlyEffect": "4001211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "huawushunshan",
"skillSceneSpine": "&"
},
{
"id": 400122,
"imgId": "huawushunshan",
"name": "花舞瞬闪2",
"skill_info": "使指定友军转移到自身2格范围内的指定位置恢复目标小乔策攻70%的生命",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2060,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 70,
"friendlyEffect": "4001221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "huawushunshan",
"skillSceneSpine": "&"
},
{
"id": 410111,
"imgId": "luanhuabianying",
"name": "乱花鞭影1",
"skill_info": "对范围内敌军造成62%的策略伤害自身获得15点怒气",
"attack_type": 2,
"hurt_formula": 62,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "4101111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "luanhuabianying",
"skillSceneSpine": "wofang"
},
{
"id": 410112,
"imgId": "luanhuabianying",
"name": "乱花鞭影2",
"skill_info": "对范围内敌军造成70%的策略伤害自身获得25点怒气",
"attack_type": 2,
"hurt_formula": 70,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "4101111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "luanhuabianying",
"skillSceneSpine": "wofang"
},
{
"id": 410121,
"imgId": "luoyingroubian",
"name": "落英柔鞭1",
"skill_info": "对指定敌军造成120%的策略伤害并对其施加【葬花1】持续2回合\r\n\r\n【葬花1】接受治疗效果-5%",
"attack_type": 2,
"hurt_formula": 120,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4101211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "luoyingroubian",
"skillSceneSpine": "&"
},
{
"id": 410122,
"imgId": "luoyingroubian",
"name": "落英柔鞭2",
"skill_info": "对指定敌军造成140%的策略伤害并对其施加【葬花2】持续2回合\r\n\r\n【葬花2】接受治疗效果-10%",
"attack_type": 2,
"hurt_formula": 140,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4101221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "luoyingroubian",
"skillSceneSpine": "&"
},
{
"id": 440111,
"imgId": "fangtianluanwu",
"name": "方天乱舞1",
"skill_info": "对范围内敌军发动5次随机打击第一次造成10%的物理伤害从第二次起每次提高10%的物理伤害;本技能攻击+5%,物理增伤+5%",
"attack_type": 1,
"hurt_formula": 10,
"hurt_attack_area": 1,
"hurt_strike_area": 2041,
"effect": "4401111&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "hit",
"skilNameImage": "fangtianluanwu",
"skillSceneSpine": "wofang"
},
{
"id": 440112,
"imgId": "fangtianluanwu",
"name": "方天乱舞2",
"skill_info": "对范围内敌军发动5次随机打击第一次造成14%的物理伤害从第二次起每次提高28%的物理伤害;本技能攻击+10%,物理增伤+10%",
"attack_type": 1,
"hurt_formula": 14,
"hurt_attack_area": 1,
"hurt_strike_area": 2041,
"effect": "4401121&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "hit",
"skilNameImage": "fangtianluanwu",
"skillSceneSpine": "wofang"
},
{
"id": 440121,
"imgId": "wenhousheji",
"name": "温侯射戟1",
"skill_info": "清除指定敌军1个增益状态若没有可清除的增益状态则对其施加【气馁1】对其造成120%的物理伤害\r\n\r\n【气馁1】抗暴-5%",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4401211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wenhousheji",
"skillSceneSpine": "&"
},
{
"id": 440122,
"imgId": "wenhousheji",
"name": "温侯射戟2",
"skill_info": "清除指定敌军2个增益状态若没有可清除的增益状态则对其施加【气馁2】对其造成140%的物理伤害\r\n\r\n【气馁2】抗暴-10%",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4401221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wenhousheji",
"skillSceneSpine": "&"
},
{
"id": 450111,
"imgId": "huofengmingdi",
"name": "火凤鸣镝1",
"skill_info": "对1格范围内敌军造成72%的物理伤害并对所有攻击目标施加1层【燃烧】\r\n\r\n【燃烧】行动结束时损失5%的生命",
"attack_type": 1,
"hurt_formula": 62,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "4501111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B&",
"skilNameImage": "huofengmingdi",
"skillSceneSpine": "wofang"
},
{
"id": 450112,
"imgId": "huofengmingdi",
"name": "火凤鸣镝2",
"skill_info": "对1格范围内敌军造成88%的物理伤害并对所有攻击目标施加1层【燃烧】\r\n\r\n【燃烧】行动结束时损失5%的生命",
"attack_type": 1,
"hurt_formula": 70,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "4501121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B&",
"skilNameImage": "huofengmingdi",
"skillSceneSpine": "wofang"
},
{
"id": 450113,
"imgId": "binghuangmingdi",
"name": "冰凰鸣镝1",
"skill_info": "对指定敌军造成180%的物理伤害,并对其施加【定身】\r\n\r\n【定身】无法移动",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4501131&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B&",
"skilNameImage": "binghuangmingdi",
"skillSceneSpine": "wofang"
},
{
"id": 450114,
"imgId": "binghuangmingdi",
"name": "冰凰鸣镝2",
"skill_info": "对指定敌军造成220%的物理伤害,并对其施加【定身】\r\n\r\n【定身】无法移动",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4501141&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B&",
"skilNameImage": "binghuangmingdi",
"skillSceneSpine": "wofang"
},
{
"id": 450115,
"imgId": "leiniaomingdi",
"name": "雷鸟鸣镝1",
"skill_info": "对指定敌军造成180%的物理伤害,并对其施加【封技】\r\n\r\n【封技】无法使用怒气技和回合技",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4501151&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B&",
"skilNameImage": "leiniaomingdi",
"skillSceneSpine": "wofang"
},
{
"id": 450116,
"imgId": "leiniaomingdi",
"name": "雷鸟鸣镝2",
"skill_info": "对指定敌军造成220%的物理伤害,并对其施加【封技】\r\n\r\n【封技】无法使用怒气技和回合技",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4501161&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B&",
"skilNameImage": "leiniaomingdi",
"skillSceneSpine": "wofang"
},
{
"id": 450121,
"imgId": "qianniaowanhua",
"name": "千鸟万化1",
"skill_info": "依次在【火凤1】、【冰凰1】、【雷鸟1】3种状态间切换切换后恢复80点怒气使用后可以剩余移动力再次行动CD2回合\r\n\r\n【火凤1】攻击提升10%怒气技替换为【火凤鸣镝1/2】对1格范围内敌军造成72/88%的物理伤害,并施加【燃烧】\r\n【冰凰1】防御提升15%怒气技替换为【冰凰鸣镝1/2】对指定敌军造成180/220%物理伤害,并对其施加【定身】\r\n【雷鸟1】暴击提高15%怒气技替换为【雷鸟鸣镝1/2】对指定敌军造成180/220%物理伤害,并对其施加【封技】\r\n\r\n技能效果取决于怒气技等级",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "4501211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2_B",
"oppoSecondActionName": "&",
"skilNameImage": "qianniaowanhua",
"skillSceneSpine": "&"
},
{
"id": 450122,
"imgId": "qianniaowanhua",
"name": "千鸟万化2",
"skill_info": "依次在【火凤2】、【冰凰2】、【雷鸟2】3种状态间切换切换后恢复80点怒气使用后可以剩余移动力再次行动CD2回合\r\n\r\n【火凤2】攻击提升15%怒气技替换为【火凤鸣镝2】对1格范围内敌军造成88%的物理伤害,并施加【燃烧】\r\n【冰凰2】防御提升30%怒气技替换为【冰凰鸣镝2】对指定敌军造成220%物理伤害,并对其施加【定身】\r\n【雷鸟2】暴击提高30%怒气技替换为【雷鸟鸣镝2】对指定敌军造成220%物理伤害,并对其施加【封技】",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "4501221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "skill2_B",
"oppoSecondActionName": "&",
"skilNameImage": "qianniaowanhua",
"skillSceneSpine": "&"
},
{
"id": 460111,
"imgId": "xuanhujishi",
"name": "悬葫济世1",
"skill_info": "恢复范围内友军自身25%策攻的生命清除1个减益状态",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 2025,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 25,
"friendlyEffect": "4601111&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "xuanhujishi",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 460112,
"imgId": "xuanhujishi",
"name": "悬葫济世2",
"skill_info": "恢复范围内友军自身28%策攻的生命清除1个减益状态",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 2025,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 28,
"friendlyEffect": "4601121&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "xuanhujishi",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 460121,
"imgId": "xieyeyunxiang",
"name": "薤叶芸香1",
"skill_info": "恢复主目标华佗60%策攻的生命使其2格范围内友军获得【锐眼1】持续2回合\r\n\r\n【锐眼1】暴击率+5%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 60,
"friendlyEffect": "4601211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xieyeyunxiang",
"skillSceneSpine": "&"
},
{
"id": 460122,
"imgId": "xieyeyunxiang",
"name": "薤叶芸香2",
"skill_info": "恢复主目标华佗70%策攻的生命使其2格范围内友军获得【锐眼2】持续2回合\r\n\r\n【锐眼2】暴击率+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2025,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 70,
"friendlyEffect": "4601221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xieyeyunxiang",
"skillSceneSpine": "&"
},
{
"id": 470111,
"imgId": "zixiaoshenlei",
"name": "紫霄神雷1",
"skill_info": "对范围内生命最高的5名敌军造成46%的伤害;该技能可以格子为目标施放。",
"attack_type": 2,
"hurt_formula": 23,
"hurt_attack_area": 2024,
"hurt_strike_area": 2025,
"effect": "4701111&",
"rage_cost": 100,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zixiaoshenlei",
"skillSceneSpine": "wofang"
},
{
"id": 470112,
"imgId": "zixiaoshenlei",
"name": "紫霄神雷2",
"skill_info": "对范围内生命最高的5名敌军造成56%的伤害;该技能可以格子为目标施放。",
"attack_type": 2,
"hurt_formula": 28,
"hurt_attack_area": 2024,
"hurt_strike_area": 2025,
"effect": "4701121&",
"rage_cost": 100,
"cd": 0,
"object": 3,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zixiaoshenlei",
"skillSceneSpine": "wofang"
},
{
"id": 470121,
"imgId": "shenweileishan",
"name": "神威雷闪1",
"skill_info": "对主目标造成120%的策略伤害随后在2格范围内敌军间跳动2次每次伤害降低30%攻击有25%的概率施加【缠足1】、【命中1】持续1回合\r\n\r\n【缠足1】移动力-1\r\n【命中1】命中率-5%",
"attack_type": 2,
"hurt_formula": 60,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4701211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shenweileishan",
"skillSceneSpine": "&"
},
{
"id": 470122,
"imgId": "shenweileishan",
"name": "神威雷闪2",
"skill_info": "对主目标造成140%的策略伤害随后在2格范围内敌军间跳动2次每次伤害降低20%攻击有25%的概率施加【缠足1】、【命中1】持续1回合\r\n\r\n\r\n【缠足1】移动力-1\r\n【命中1】命中率-5%",
"attack_type": 2,
"hurt_formula": 70,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "4701221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shenweileishan",
"skillSceneSpine": "&"
},
{
"id": 490111,
"imgId": "xunxizhanluan",
"name": "迅析斩乱1",
"skill_info": "对指定敌军造成150%的物理伤害80%的概率对其施加【眩晕】持续1回合\r\n\r\n【眩晕】无法行动",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "4901111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xunxizhanluan",
"skillSceneSpine": "wofang"
},
{
"id": 490112,
"imgId": "xunxizhanluan",
"name": "迅析斩乱2",
"skill_info": "对指定敌军造成170%的物理伤害100%的概率对其施加【眩晕】持续1回合\r\n\r\n【眩晕】无法行动",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "4901121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xunxizhanluan",
"skillSceneSpine": "wofang"
},
{
"id": 490121,
"imgId": "xianzhenzhizhi",
"name": "陷阵之志1",
"skill_info": "使【揶揄】的效果提升为:自身3格范围内的友军受到主动攻击后使攻击者获得“怒目”和【破盾】每回合3次自身获得【健壮1】和【复仇】持续2回合\r\n【健壮1】接受治疗效果+5%\r\n【复仇】反击时物攻+50%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "4901211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xianzhenzhizhi",
"skillSceneSpine": "&"
},
{
"id": 490122,
"imgId": "xianzhenzhizhi",
"name": "陷阵之志2",
"skill_info": "使【揶揄】的效果提升为:自身3格范围内的友军受到主动攻击后使攻击者获得“怒目”和【破盾】每回合3次自身获得【健壮2】和【复仇】持续2回合\r\n【健壮2】接受治疗效果+10%\r\n【复仇】反击时物攻+50%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "4901221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xianzhenzhizhi",
"skillSceneSpine": "&"
},
{
"id": 500111,
"imgId": "xiandengnushe",
"name": "先登怒射1",
"skill_info": "对指定敌军造成150%的物理伤害对其余目标造成35%的物理伤害施加【破甲1】持续2回合\r\n\r\n【破甲1】物防-5%",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 3012,
"hurt_strike_area": 5003,
"effect": "5001111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiandengnushe",
"skillSceneSpine": "wofang"
},
{
"id": 500112,
"imgId": "xiandengnushe",
"name": "先登怒射2",
"skill_info": "对指定敌军造成170%的物理伤害对其余目标造成45%的物理伤害施加【破甲2】持续2回合\r\n\r\n【破甲2】物防-10%",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 3012,
"hurt_strike_area": 5003,
"effect": "5001121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xiandengnushe",
"skillSceneSpine": "wofang"
},
{
"id": 500121,
"imgId": "xuanzhuansanshe",
"name": "旋转散射1",
"skill_info": "对范围内随机3名敌军造成50%的物理伤害施加【气馁1】持续2回合\r\n\r\n【气馁1】暴击率-5%",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 2024,
"effect": "5001211&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuanzhuansanshe",
"skillSceneSpine": "&"
},
{
"id": 500122,
"imgId": "xuanzhuansanshe",
"name": "旋转散射2",
"skill_info": "对范围内随机3名敌军造成56%的物理伤害施加【气馁2】持续2回合\r\n\r\n【气馁2】暴击率-10%",
"attack_type": 1,
"hurt_formula": 56,
"hurt_attack_area": 1,
"hurt_strike_area": 2024,
"effect": "5001221&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuanzhuansanshe",
"skillSceneSpine": "&"
},
{
"id": 510111,
"imgId": "yidugongdu",
"name": "以毒攻毒1",
"skill_info": "对范围内敌军造成60%的策略伤害恢复自身2格范围内友军自身20%策攻的生命",
"attack_type": 2,
"hurt_formula": 60,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "5101111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yidugongdu",
"skillSceneSpine": "wofang"
},
{
"id": 510112,
"imgId": "yidugongdu",
"name": "以毒攻毒2",
"skill_info": "对范围内敌军造成72%的策略伤害恢复自身2格范围内友军自身20%策攻的生命",
"attack_type": 2,
"hurt_formula": 72,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "5101121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yidugongdu",
"skillSceneSpine": "wofang"
},
{
"id": 510121,
"imgId": "qianshedushi",
"name": "潜蛇毒噬1",
"skill_info": "对指定敌军造成120%的策略伤害并对其施加【蛇毒】持续2回合恢复随机1名生命不满的友军李儒40%策攻的生命\r\n\r\n【蛇毒】行动结束时造成10%策攻的伤害可堆叠5层",
"attack_type": 2,
"hurt_formula": 120,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "5101211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qianshedushi",
"skillSceneSpine": "&"
},
{
"id": 510122,
"imgId": "qianshedushi",
"name": "潜蛇毒噬2",
"skill_info": "对指定敌军造成140%的策略伤害并对其施加【蛇毒】持续2回合恢复随机1名生命不满的友军李儒60%策攻的生命\r\n\r\n【蛇毒】行动结束时造成10%策攻的伤害可堆叠5层",
"attack_type": 2,
"hurt_formula": 140,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "5101221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qianshedushi",
"skillSceneSpine": "&"
},
{
"id": 520111,
"imgId": "miyingqianxi",
"name": "秘影潜袭1",
"skill_info": "闪现到指定敌军身边对其造成150%的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "5201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "miyingqianxi",
"skillSceneSpine": "wofang"
},
{
"id": 520112,
"imgId": "miyingqianxi",
"name": "秘影潜袭2",
"skill_info": "闪现到指定敌军身边对其造成170%的物理伤害",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "5201121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "miyingqianxi",
"skillSceneSpine": "wofang"
},
{
"id": 520121,
"imgId": "xushidaifa",
"name": "蓄势待发1",
"skill_info": "自身获得【突袭1】3回合使菱形1格内的友军获得【强攻1】3回合\r\n\r\n【突袭1】下一次释放秘影背袭时攻击+10%\r\n【强攻1】攻击+5%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5201211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xushidaifa",
"skillSceneSpine": "&"
},
{
"id": 520122,
"imgId": "xushidaifa",
"name": "蓄势待发2",
"skill_info": "自身获得【突袭2】3回合使菱形1格内的友军获得【强攻2】3回合\r\n\r\n【突袭2】下一次释放秘影背袭时攻击+20%\r\n【强攻2】攻击+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5201221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xushidaifa",
"skillSceneSpine": "&"
},
{
"id": 530111,
"imgId": "mingguimoji",
"name": "明鬼墨击1",
"skill_info": "对指定敌人发动3次60%的物理伤害每次有35%的概率施加1个随机减益状态",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5301111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mingguimoji",
"skillSceneSpine": "wofang"
},
{
"id": 530112,
"imgId": "mingguimoji",
"name": "明鬼墨击2",
"skill_info": "对指定敌人发动3次68%的物理伤害每次有35%的概率施加1个随机减益状态",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5301121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mingguimoji",
"skillSceneSpine": "wofang"
},
{
"id": 530121,
"imgId": "moshouweigong",
"name": "墨守为攻1",
"skill_info": "自身获得【墨守】和【强化挑衅】\r\n\r\n【强化挑衅】使施加怒目的范围提高至3格\r\n【墨守】战斗前对敌人造成一次自身物攻10%的真实伤害持续2回合",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5301211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "moshouweigong",
"skillSceneSpine": "&"
},
{
"id": 530122,
"imgId": "moshouweigong",
"name": "墨守为攻2",
"skill_info": "自身获得【墨守】和【强化挑衅】\r\n\r\n【强化挑衅】使施加怒目的范围提高至3格\r\n【墨守】战斗前对敌人造成一次自身物攻10%的真实伤害持续2回合",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5301221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "moshouweigong",
"skillSceneSpine": "&"
},
{
"id": 540111,
"imgId": "hengsaotianxia",
"name": "横扫天下1",
"skill_info": "对范围内敌军造成150%的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "hengsaotianxia",
"skillSceneSpine": "wofang"
},
{
"id": 540112,
"imgId": "hengsaotianxia",
"name": "横扫天下2",
"skill_info": "对范围内敌军造成170%的物理伤害",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "hengsaotianxia",
"skillSceneSpine": "wofang"
},
{
"id": 540121,
"imgId": "julimengji",
"name": "巨力猛击1",
"skill_info": "对指定敌军造成120%的物理伤害",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "julimengji",
"skillSceneSpine": "&"
},
{
"id": 540122,
"imgId": "julimengji",
"name": "巨力猛击2",
"skill_info": "对指定敌军造成140%的物理伤害",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "julimengji",
"skillSceneSpine": "&"
},
{
"id": 550111,
"imgId": "wanjunlipi",
"name": "万钧力劈1",
"skill_info": "对指定敌军造成150%的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "5501111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wanjunlipi",
"skillSceneSpine": "wofang"
},
{
"id": 550112,
"imgId": "wanjunlipi",
"name": "万钧力劈2",
"skill_info": "对指定敌军造成170%的物理伤害",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "5501121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wanjunlipi",
"skillSceneSpine": "wofang"
},
{
"id": 550121,
"imgId": "ziyu",
"name": "自愈1",
"skill_info": "恢复自身20%生命",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5501211&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "ziyu",
"skillSceneSpine": "&"
},
{
"id": 550122,
"imgId": "ziyu",
"name": "自愈2",
"skill_info": "恢复自身30%生命",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5501221&",
"alarm_type": 1,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "ziyu",
"skillSceneSpine": "&"
},
{
"id": 560111,
"imgId": "meiyingnichang",
"name": "媚影霓裳1",
"skill_info": "对范围内生命最低的3名敌军造成60%的策略伤害若目标带有【气馁】则额外造成一次貂蝉策攻8%的真实伤害;对所有攻击目标施加【媚影】\r\n\r\n【媚影】接受治疗效果-5%\r\n【气馁】抗暴下降%持续2回合",
"attack_type": 2,
"hurt_formula": 60,
"hurt_attack_area": 1,
"hurt_strike_area": 2040,
"effect": "5601111&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "meiyingnichang",
"skillSceneSpine": "wofang"
},
{
"id": 560112,
"imgId": "meiyingnichang",
"name": "媚影霓裳2",
"skill_info": "对范围内生命最低的3名敌军造成72%的策略伤害若目标带有【气馁】则额外造成一次貂蝉策攻10%的真实伤害对所有攻击目标施加【媚影】持续2回合\r\n\r\n【媚影】接受治疗效果-10%\r\n【气馁】抗暴下降%",
"attack_type": 2,
"hurt_formula": 72,
"hurt_attack_area": 1,
"hurt_strike_area": 2040,
"effect": "5601121&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "meiyingnichang",
"skillSceneSpine": "wofang"
},
{
"id": 560121,
"imgId": "miyumeihuo",
"name": "迷欲媚惑1",
"skill_info": "对目标施加【魅惑】\r\n【魅惑1】由对方控制1回合无法释放技能",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5601211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "miyumeihuo",
"skillSceneSpine": "&"
},
{
"id": 560122,
"imgId": "miyumeihuo",
"name": "迷欲媚惑2",
"skill_info": "对目标施加【魅惑】\r\n【魅惑2】由对方控制1回合无法释放技能",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5601221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "miyumeihuo",
"skillSceneSpine": "&"
},
{
"id": 570111,
"imgId": "lingjianzhan",
"name": "凌剑式·斩",
"skill_info": "对指定敌军发动5连击基础伤害为36%的物理伤害每次攻击提高14%战斗结束时获得【戒备1】\r\n\r\n【戒备1】格挡率+5%持续2回合",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5701111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "lingjianzhan",
"skillSceneSpine": "wofang"
},
{
"id": 570112,
"imgId": "lingjianzhan",
"name": "凌剑式·斩",
"skill_info": "对指定敌军发动5连击基础伤害为44%的物理伤害每次攻击提高14%战斗结束时获得【戒备2】\r\n\r\n【戒备2】格挡率+10%持续2回合",
"attack_type": 1,
"hurt_formula": 200,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5701121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "lingjianzhan",
"skillSceneSpine": "wofang"
},
{
"id": 570121,
"imgId": "lingjianpo",
"name": "凌剑式·破",
"skill_info": "对指定敌军造成160%的物理伤害若该敌军身后可移动则移动至该格随后对该敌军施加【破甲1】\r\n\r\n【破甲1】物防-5%持续2回合",
"attack_type": 1,
"hurt_formula": 104,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "5701211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "lingjianpo",
"skillSceneSpine": "&"
},
{
"id": 570122,
"imgId": "lingjianpo",
"name": "凌剑式·破",
"skill_info": "对指定敌军造成200%的物理伤害若该敌军身后可移动则移动至该格随后对该敌军施加【破甲2】\r\n\r\n【破甲2】物防-10%持续2回合",
"attack_type": 1,
"hurt_formula": 130,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "5701221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "lingjianpo",
"skillSceneSpine": "&"
},
{
"id": 590111,
"imgId": "fengwujiutian",
"name": "凤舞九天",
"skill_info": "对目标造成180%伤害将目标推开2格",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "5901111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "fengwujiutian",
"skillSceneSpine": "wofang"
},
{
"id": 590112,
"imgId": "fengwujiutian",
"name": "凤舞九天",
"skill_info": "对目标造成220%伤害将目标推开2格",
"attack_type": 1,
"hurt_formula": 200,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "5901121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "fengwujiutian",
"skillSceneSpine": "wofang"
},
{
"id": 590121,
"imgId": "xuanhuangjiangshi",
"name": "玄凰降世",
"skill_info": "对指定敌军造成160%的物理伤害将其推开1格若成功推开则额外增加30%的物理伤害若未能推开对其施加【怯力1】持续2回合\r\n\r\n【怯力1】攻击-5%",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5901211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "xuanhuangjiangshi",
"skillSceneSpine": "&"
},
{
"id": 590122,
"imgId": "xuanhuangjiangshi",
"name": "玄凰降世",
"skill_info": "对指定敌军造成200%的物理伤害将其推开1格若成功推开则额外增加30%的物理伤害若未能推开对其施加【怯力2】持续2回合\r\n\r\n【怯力2】攻击-10%",
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5901221&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "xuanhuangjiangshi",
"skillSceneSpine": "&"
},
{
"id": 600111,
"imgId": "bainiaochaofeng",
"name": "百鸟朝凤",
"skill_info": "对指定敌军造成150%的物理伤害并将该敌军击退2格若击退成功对其施加【缠足】持续2回合若击退被阻挡追加赵云10%物攻的真实伤害\r\n\r\n【缠足】移动力-1",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 3008,
"hurt_strike_area": 1,
"effect": "1901111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bainiaochaofeng",
"skillSceneSpine": "wofang"
},
{
"id": 600112,
"imgId": "bainiaochaofeng",
"name": "百鸟朝凤",
"skill_info": "对指定敌军造成170%的物理伤害并将该敌军击退2格若击退成功对其施加【缠足】持续2回合若击退被阻挡追加赵云10%物攻的真实伤害\r\n\r\n【缠足】移动力-1",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 3008,
"hurt_strike_area": 1,
"effect": "1901121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bainiaochaofeng",
"skillSceneSpine": "wofang"
},
{
"id": 600121,
"imgId": "longdanyinqiang",
"name": "龙胆银枪",
"skill_info": "对范围内敌军造成50%的物理伤害行动结束时自身有50的概率获得2个增益状态",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 3008,
"effect": "1901211&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "longdanyinqiang",
"skillSceneSpine": "&"
},
{
"id": 600122,
"imgId": "longdanyinqiang",
"name": "龙胆银枪",
"skill_info": "对范围内敌军造成56%的物理伤害行动结束时自身有75的概率获得2个增益状态",
"attack_type": 1,
"hurt_formula": 56,
"hurt_attack_area": 1,
"hurt_strike_area": 3008,
"effect": "1901221&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "longdanyinqiang",
"skillSceneSpine": "&"
},
{
"id": 610111,
"imgId": "mingguimoquan",
"name": "明鬼墨拳",
"skill_info": "对指定敌人发动3次60%的物理伤害每次有35%的概率施加1个随机减益状态",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5301111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mingguimoquan",
"skillSceneSpine": "wofang"
},
{
"id": 610112,
"imgId": "mingguimoquan",
"name": "明鬼墨拳",
"skill_info": "对指定敌人发动3次76%的物理伤害每次有35%的概率施加1个随机减益状态",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "5301121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mingguimoquan",
"skillSceneSpine": "wofang"
},
{
"id": 610121,
"imgId": "moshouweigong",
"name": "墨守为攻",
"skill_info": "自身获得【墨守】并使【挑衅】的效果提升为行动结束时对3格内最多3个敌军施加【怒目】\r\n【墨守】战斗前对敌人造成一次自身物攻10%的真实伤害,物防+7%持续2回合",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5301211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "moshouweigong",
"skillSceneSpine": "&"
},
{
"id": 610122,
"imgId": "moshouweigong",
"name": "墨守为攻",
"skill_info": "自身获得【墨守】并使【挑衅】的效果提升为行动结束时对3格内最多3个敌军施加【怒目】\r\n【墨守】战斗前对敌人造成一次自身物攻10%的真实伤害,物防+10%持续2回合",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "5301221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "moshouweigong",
"skillSceneSpine": "&"
},
{
"id": 620111,
"imgId": "pohunuhao",
"name": "破虎怒刺1",
"skill_info": "对指定敌军造成150%的物理伤害若攻击方向1格内有敌军则对其造成35%的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "6201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "pohunuci",
"skillSceneSpine": "wofang"
},
{
"id": 620112,
"imgId": "pohunuhao",
"name": "破虎怒刺2",
"skill_info": "对指定敌军造成170%的物理伤害若攻击方向1格内有敌军则对其造成45%的物理伤害",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 5002,
"effect": "6201121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "pohunuci",
"skillSceneSpine": "wofang"
},
{
"id": 620121,
"imgId": "yazi",
"name": "睚眦1",
"skill_info": "自身获得【复仇1】持续2回合\r\n\r\n【复仇1】反击时物攻+25%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "6201211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yazi",
"skillSceneSpine": "&"
},
{
"id": 620122,
"imgId": "yazi",
"name": "睚眦2",
"skill_info": "自身获得【复仇2】持续2回合\r\n\r\n【复仇2】反击时物攻+50%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "6201221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yazi",
"skillSceneSpine": "&"
},
{
"id": 630111,
"imgId": "yuxuebafang",
"name": "浴血八方1",
"skill_info": "对范围内敌军造成4次37%的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "6301111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yuxuebafang",
"skillSceneSpine": "wofang"
},
{
"id": 630112,
"imgId": "yuxuebafang",
"name": "浴血八方2",
"skill_info": "对范围内敌军造成4次42%的物理伤害",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "6301111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yuxuebafang",
"skillSceneSpine": "wofang"
},
{
"id": 630121,
"imgId": "bailiechuanji",
"name": "百裂穿击1",
"skill_info": "对指定敌军造成120%的物理伤害;",
"attack_type": 1,
"hurt_formula": 120,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bailiechuanji",
"skillSceneSpine": "&"
},
{
"id": 630122,
"imgId": "bailiechuanji",
"name": "百裂穿击2",
"skill_info": "对指定敌军造成140%的物理伤害;",
"attack_type": 1,
"hurt_formula": 140,
"hurt_attack_area": 2004,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "bailiechuanji",
"skillSceneSpine": "&"
},
{
"id": 640111,
"imgId": "fenyonglianji",
"name": "奋勇连击1",
"skill_info": "对指定敌军造成150%的物理伤害有40%的概率追加一次35%的物理伤害",
"attack_type": 1,
"hurt_formula": 150,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "6401111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1_1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fenyonglianji",
"skillSceneSpine": "wofang"
},
{
"id": 640112,
"imgId": "fenyonglianji",
"name": "奋勇连击2",
"skill_info": "对指定敌军造成170%的物理伤害有60%的概率追加一次45%的物理伤害",
"attack_type": 1,
"hurt_formula": 170,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "6401121&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1_1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fenyonglianji",
"skillSceneSpine": "wofang"
},
{
"id": 640121,
"imgId": "kurouji",
"name": "苦肉计1",
"skill_info": "自身获得【苦肉1】持续2回合\r\n\r\n【苦肉1】物理与策略减伤-15%;攻击加深+10%;暴击率+10%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "6401211&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "kurouji",
"skillSceneSpine": "&"
},
{
"id": 640122,
"imgId": "kurouji",
"name": "苦肉计2",
"skill_info": "自身获得【苦肉2】持续2回合\r\n\r\n【苦肉2】物理与策略减伤-10%;攻击加深+20%;暴击率+20%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "6401221&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "kurouji",
"skillSceneSpine": "&"
},
{
"id": 11010111,
"imgId": "&",
"name": "力劈1",
"skill_info": "对指定目标造成180威力的物理伤害",
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang"
},
{
"id": 11010112,
"imgId": "&",
"name": "力劈2",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 220,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang"
},
{
"id": 11020111,
"imgId": "&",
"name": "怒刺1",
"skill_info": "对指定目标造成180威力的物理伤害",
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang"
},
{
"id": 11020112,
"imgId": "&",
"name": "怒刺2",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 220,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang"
},
{
"id": 11030111,
"imgId": "&",
"name": "飞射1",
"skill_info": "对指定目标造成180威力的物理伤害",
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang"
},
{
"id": 11030112,
"imgId": "&",
"name": "飞射2",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 220,
"hurt_attack_area": 6008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang"
},
{
"id": 11040111,
"imgId": "&",
"name": "怒刺1",
"skill_info": "对指定目标造成180威力的物理伤害",
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang"
},
{
"id": 11040112,
"imgId": "&",
"name": "怒刺2",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 220,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang"
},
{
"id": 11050111,
"imgId": "&",
"name": "单体拳1",
"skill_info": "对指定目标造成180威力的物理伤害",
"attack_type": 1,
"hurt_formula": 180,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang"
},
{
"id": 11050112,
"imgId": "&",
"name": "单体拳2",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 220,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang"
},
{
"id": 11060111,
"imgId": "&",
"name": "星击1",
"skill_info": "对指定目标造成180威力的策略伤害",
"attack_type": 2,
"hurt_formula": 180,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang"
},
{
"id": 11060112,
"imgId": "&",
"name": "星击2",
"skill_info": "对指定目标造成220威力的策略伤害",
"attack_type": 2,
"hurt_formula": 220,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang"
},
{
"id": 11070111,
"imgId": "&",
"name": "春晖1",
"skill_info": "对指定目标造成180威力的治疗",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 180,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 11070112,
"imgId": "&",
"name": "春晖2",
"skill_info": "对指定目标造成220威力的治疗",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 220,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 20110111,
"imgId": "liezhuahengsao",
"name": "烈爪横扫",
"skill_info": "对指定敌军造成220%的物理伤害,随后施加【裂伤】\r\n\r\n【裂伤】行动结束时造成5%攻击的伤害不可驱散生命值满时自动清除持续5回合",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 4003,
"effect": "201101111&",
"rage_cost": 0,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "liezhuahengsao",
"skillSceneSpine": "wofang"
},
{
"id": 20110121,
"imgId": "beifengzhihao",
"name": "北风之嚎",
"skill_info": "对范围内敌军造成80%的物理伤害",
"attack_type": 1,
"hurt_formula": 40,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "beifengzhihao",
"skillSceneSpine": "wofang"
},
{
"id": 20110131,
"imgId": "huhuanlangqun",
"name": "呼唤狼群",
"skill_info": "呼唤2只狼前来支援",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 1,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huhuanlangqun",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 20120111,
"imgId": "siyao",
"name": "撕咬",
"skill_info": "对指定敌军造成220%的物理伤害随后施加【受治疗效果降低3】\r\n\r\n【受治疗效果降低3】受治疗加成-",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "201201111&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 1,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "siyao",
"skillSceneSpine": "wofang"
},
{
"id": 20210111,
"imgId": "mohunbaofa",
"name": "魔魂爆发",
"skill_info": "对范围内敌军造成60%的物理伤害",
"attack_type": 1,
"hurt_formula": 30,
"hurt_attack_area": 1,
"hurt_strike_area": 1024,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 1,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mohunbaofa",
"skillSceneSpine": "wofang"
},
{
"id": 20210121,
"imgId": "jimiemozhan",
"name": "寂灭魔斩",
"skill_info": "对指定敌军造成220%的物理伤害并击退2格施加状态【重伤】\r\n\r\n【重伤】不可行动失去对周边格子的控制",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "202101211&",
"rage_cost": 0,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 1,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jimiemozhan",
"skillSceneSpine": "wofang"
},
{
"id": 20210131,
"imgId": "wushuangmojiang",
"name": "无双魔将",
"skill_info": "使所有友军获得【攻击力提升3】\r\n\r\n【攻击力提升3】攻击+%",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 999,
"effect": "202101311&",
"rage_cost": 0,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wushuangmojiang",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 20310111,
"imgId": "elaixuanfeng",
"name": "巨牙天突",
"skill_info": "对指定敌军造成140威力的物理伤害若攻击方向2格内有敌军则对其造成40威力的物理伤害",
"attack_type": 1,
"hurt_formula": 70,
"hurt_attack_area": 2004,
"hurt_strike_area": 5003,
"effect": "203101111&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "elaixuanfeng",
"skillSceneSpine": "wofang"
},
{
"id": 20310121,
"imgId": "geiwohuilai",
"name": "给我回来",
"skill_info": "对距离最远的目标释放将其拉向自身方向造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "203101211&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
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"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "geiwohuilai",
"skillSceneSpine": "wofang"
},
{
"id": 20310131,
"imgId": "juyatiantu",
"name": "恶来旋风",
"skill_info": "对范围内敌军造成60威力的物理伤害",
"attack_type": 1,
"hurt_formula": 30,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
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"cd": 0,
"object": 4,
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"actionName": "attack",
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"skilNameImage": "juyatiantu",
"skillSceneSpine": "wofang"
},
{
"id": 20320111,
"imgId": "chonghunuci",
"name": "冲虎怒刺",
"skill_info": "对距离最远的目标施放对其造成220威力的物理伤害每距离1格物理增伤+3%;移动到目标最近的格子",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "203201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
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"friendlyEffect": "&",
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"skill_class": 1,
"actionName": "attack",
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"oppoSecondActionName": "&",
"skilNameImage": "chonghunuci",
"skillSceneSpine": "wofang"
},
{
"id": 20410111,
"imgId": "changjianguanshe",
"name": "长箭贯射",
"skill_info": "对指定敌军造成140威力的物理伤害若攻击方向2格内有敌军则对其造成40威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "204101111&",
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"actionName": "attack",
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"skilNameImage": "changjianguanshe",
"skillSceneSpine": "wofang"
},
{
"id": 20410121,
"imgId": "dangshuopi",
"name": "荡槊劈",
"skill_info": "对距离最远的目标释放将其拉向自身方向造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
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"cd": 0,
"object": 0,
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"friendlyEffect": "&",
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"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
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"skilNameImage": "dangshuopi",
"skillSceneSpine": "wofang"
},
{
"id": 20410131,
"imgId": "shuowuji",
"name": "槊舞击",
"skill_info": "对范围内敌军造成60威力的物理伤害",
"attack_type": 1,
"hurt_formula": 30,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
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"cd": 0,
"object": 4,
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"friendlyEffect": "&",
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"actionName": "attack",
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"skilNameImage": "shuowuji",
"skillSceneSpine": "wofang"
},
{
"id": 20420111,
"imgId": "qingqifeishe",
"name": "轻骑飞射",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
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"cd": 0,
"object": 0,
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"gain_formula": 0,
"friendlyEffect": "&",
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"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qingqifeishe",
"skillSceneSpine": "wofang"
},
{
"id": 20510111,
"imgId": "jinnangmiaoji",
"name": "锦囊妙计",
"skill_info": "在地图上的随机格子刷新5个【伤害锦囊】【治疗锦囊】【神秘锦囊】\r\n\r\n【伤害锦囊】玩家武将行动结束时对郭嘉造成150%攻击的真实伤害\r\n【治疗锦囊】我方武将行动结束时使郭嘉恢复150%攻击的生命值\r\n【神秘锦囊】随机获得一项强力增益状态",
"attack_type": 0,
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"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "205101111&",
"rage_cost": 0,
"cd": 0,
"object": 4,
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"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
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"oppoSecondActionName": "&",
"skilNameImage": "jinnangmiaoji",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 20520111,
"imgId": "lipi",
"name": "力劈",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "205201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "lipi",
"skillSceneSpine": "wofang"
},
{
"id": 20530111,
"imgId": "nuci",
"name": "怒刺",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "nuci",
"skillSceneSpine": "wofang"
},
{
"id": 20540111,
"imgId": "feishe",
"name": "飞射",
"skill_info": "对范围内敌军造成60威力的物理伤害",
"attack_type": 1,
"hurt_formula": 30,
"hurt_attack_area": 2024,
"hurt_strike_area": 2024,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
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"friendlyEffect": "&",
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"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "feishe",
"skillSceneSpine": "wofang"
},
{
"id": 20550111,
"imgId": "xingji",
"name": "星击",
"skill_info": "对指定目标造成220威力的策略伤害",
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
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"object": 0,
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"friendlyEffect": "&",
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"skill_class": 1,
"actionName": "attack",
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"skilNameImage": "xingji",
"skillSceneSpine": "wofang"
},
{
"id": 20560111,
"imgId": "chunhui",
"name": "春晖",
"skill_info": "对指定目标造成220威力的治疗",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2064,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 110,
"friendlyEffect": "&",
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"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "chunhui",
"skillSceneSpine": "wofang"
},
{
"id": 20610111,
"imgId": "buzhen",
"name": "布阵",
"skill_info": "随机交换阵眼位置",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "306101111&",
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"cd": 0,
"object": 4,
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"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "buzhen",
"skillSceneSpine": "wofang"
},
{
"id": 20610121,
"imgId": "paibing",
"name": "排兵",
"skill_info": "随机交换武将位置",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "306101211&",
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"cd": 0,
"object": 4,
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"friendlyEffect": "&",
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"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "paibing",
"skillSceneSpine": "wofang"
},
{
"id": 20620111,
"imgId": "&",
"name": "物理单体",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
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"friendlyEffect": "&",
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"skill_class": 1,
"actionName": "attack",
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"skilNameImage": "&",
"skillSceneSpine": "wofang"
},
{
"id": 20630111,
"imgId": "&",
"name": "策略单体",
"skill_info": "对指定目标造成220威力的策略伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
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"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang"
},
{
"id": 20640111,
"imgId": "&",
"name": "物理范围",
"skill_info": "对范围内敌军造成60威力的物理伤害",
"attack_type": 2,
"hurt_formula": 30,
"hurt_attack_area": 2024,
"hurt_strike_area": 2024,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
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"gain_formula": 0,
"friendlyEffect": "&",
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"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "&",
"skillSceneSpine": "wofang"
},
{
"id": 20650111,
"imgId": "&",
"name": "策略范围",
"skill_info": "对范围内敌军造成60威力的策略伤害",
"attack_type": 2,
"hurt_formula": 30,
"hurt_attack_area": 2024,
"hurt_strike_area": 2024,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
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"friendlyEffect": "&",
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"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
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"skilNameImage": "&",
"skillSceneSpine": "wofang"
},
{
"id": 20710111,
"imgId": "shebiankuangwu",
"name": "蛇鞭狂舞",
"skill_info": "对范围内目标造成40威力的策略伤害",
"attack_type": 2,
"hurt_formula": 40,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
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"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shebiankuangwu",
"skillSceneSpine": "wofang"
},
{
"id": 20710121,
"imgId": "bianlingjinhuan",
"name": "鞭凌尽欢",
"skill_info": "对指定目标造成220威力的策略伤害",
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
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"friendlyEffect": "&",
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"skill_class": 4,
"actionName": "attack",
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"skilNameImage": "bianlingjinhuan",
"skillSceneSpine": "wofang"
},
{
"id": 20710131,
"imgId": "tengai",
"name": "疼爱",
"skill_info": "对指定目标造成220威力的治疗",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 110,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "tengai",
"skillSceneSpine": "wofang"
},
{
"id": 20720111,
"imgId": "jianwu",
"name": "剑舞",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 3,
"gain_formula": 110,
"friendlyEffect": "&",
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"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jianwu",
"skillSceneSpine": "wofang"
},
{
"id": 20730111,
"imgId": "huchi",
"name": "护持",
"skill_info": "对樊氏施加一个抵挡300威力伤害的护盾",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "307301111&",
"rage_cost": 100,
"cd": 0,
"object": 1,
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"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huchi",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 20730121,
"imgId": "jianwu",
"name": "剑舞",
"skill_info": "对指定目标造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 3,
"gain_formula": 110,
"friendlyEffect": "&",
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"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jianwu",
"skillSceneSpine": "&"
},
{
"id": 31010111,
"imgId": "yinqikuanglei",
"name": "阴气狂雷",
"skill_info": "对范围内目标造成60威力的策略伤害",
"attack_type": 2,
"hurt_formula": 30,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
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"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yinqikuanglei",
"skillSceneSpine": "wofang"
},
{
"id": 31010121,
"imgId": "moyanjishe",
"name": "魔眼激射",
"skill_info": "对范围内目标造成120威力的策略伤害",
"attack_type": 2,
"hurt_formula": 60,
"hurt_attack_area": 2004,
"hurt_strike_area": 5003,
"effect": "&",
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"cd": 0,
"object": 0,
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"friendlyEffect": "&",
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"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "moyanjishe",
"skillSceneSpine": "wofang"
},
{
"id": 31010131,
"imgId": "sizhuahengsao",
"name": "死爪横扫",
"skill_info": "对范围内目标造成60威力的物理伤害",
"attack_type": 1,
"hurt_formula": 30,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sizhuahengsao",
"skillSceneSpine": "wofang"
},
{
"id": 32010111,
"imgId": "shihunzhendang",
"name": "尸魂震荡",
"skill_info": "对范围内目标造成60威力的策略伤害",
"attack_type": 2,
"hurt_formula": 30,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
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"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shihunzhendang",
"skillSceneSpine": "wofang"
},
{
"id": 32010121,
"imgId": "gongnvlaixi",
"name": "宫女来袭",
"skill_info": "召唤两名宫女随后对在场所有宫女施加1层【魂魄之躯】\r\n\r\n【魂魄之躯】物理减伤+25%",
"attack_type": 0,
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"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
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"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "gongnvlaixi",
"skillSceneSpine": "&"
},
{
"id": 32030111,
"imgId": "xuexingtusha",
"name": "血腥屠杀",
"skill_info": "不分敌我的对范围内攻击最高的单位释放120威力的范围物理伤害",
"attack_type": 1,
"hurt_formula": 60,
"hurt_attack_area": 2004,
"hurt_strike_area": 5003,
"effect": "320301111&",
"rage_cost": 100,
"cd": 0,
"object": 2,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "xuexingtusha",
"skillSceneSpine": "wofang"
},
{
"id": 32030121,
"imgId": "suiguzaisha",
"name": "碎骨宰杀",
"skill_info": "对【待宰】目标造成9999威力的物理伤害",
"attack_type": 1,
"hurt_formula": 9999,
"hurt_attack_area": 2040,
"hurt_strike_area": 1,
"effect": "320301211&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "suiguzaisha",
"skillSceneSpine": "&"
},
{
"id": 32050111,
"imgId": "jinghunsnagdan",
"name": "惊魂丧胆",
"skill_info": "对场上所有单位造成80威力的策略伤害若目标有【惊魂】对其施加【定身】\r\n\r\n【定身】无法移动持续1回合",
"attack_type": 2,
"hurt_formula": 40,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "320501111&",
"rage_cost": 0,
"cd": 0,
"object": 2,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jinghunsnagdan",
"skillSceneSpine": "wofang"
},
{
"id": 32050121,
"imgId": "hujia",
"name": "护驾",
"skill_info": "召唤2名宫女2名鬼兵随后对在场所有宫女施加1层【魂魄之躯】",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "320501211&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "hujia",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 32050131,
"imgId": "jinghunduopo",
"name": "惊魂夺魄",
"skill_info": "对范围内敌军造成140威力的策略伤害若目标拥有【惊魂】吸收其15点怒气",
"attack_type": 2,
"hurt_formula": 70,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "320501311&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jinghunduopo",
"skillSceneSpine": "wofang"
},
{
"id": 33010111,
"imgId": "youmingxuanzhan",
"name": "幽冥玄斩",
"skill_info": "对指定敌军造成220威力的物理伤害穿透2格并对穿透目标造成70威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 3012,
"hurt_strike_area": 5003,
"effect": "330101111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "youmingxuanzhan",
"skillSceneSpine": "wofang"
},
{
"id": 33010121,
"imgId": "zhendangzhongji",
"name": "震荡重击",
"skill_info": "对范围内敌军造成140威力的物理伤害",
"attack_type": 1,
"hurt_formula": 70,
"hurt_attack_area": 2024,
"hurt_strike_area": 2013,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhendangzhongji",
"skillSceneSpine": "&"
},
{
"id": 33020111,
"imgId": "hundunzhiti",
"name": "混沌之体",
"skill_info": "为管亥施加【混沌之体】",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "330201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "hundunzhiti",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 33030111,
"imgId": "wuxianyoujian",
"name": "无限幽箭",
"skill_info": "对范围内敌军造成120威力的策略伤害对范围内的格子施加【混沌】\r\n\r\n【混沌】行动结束时对敌方武将造成1%最大生命值的真实伤害",
"attack_type": 2,
"hurt_formula": 60,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "330301111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wuxianyoujian",
"skillSceneSpine": "wofang"
},
{
"id": 33050111,
"imgId": "youmingtuxi",
"name": "幽冥吐息",
"skill_info": "对指定目标造成220威力的策略伤害",
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 999,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "youmingtuxi",
"skillSceneSpine": "wofang"
},
{
"id": 33050121,
"imgId": "youmingdaji",
"name": "幽冥打击",
"skill_info": "在下次行动开始时对指定范围内的敌军造成300威力的策略伤害",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 999,
"hurt_strike_area": 1,
"effect": "330501211&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "youmingdaji",
"skillSceneSpine": "wofang"
},
{
"id": 33060111,
"imgId": "zhongquanchuji",
"name": "重拳出击",
"skill_info": "对指定范围内敌军造成120威力的物理伤害",
"attack_type": 1,
"hurt_formula": 60,
"hurt_attack_area": 999,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhongquanchuji",
"skillSceneSpine": "wofang"
},
{
"id": 33060121,
"imgId": "zhongquanchuji",
"name": "重拳出击",
"skill_info": "在下次行动开始时对指定范围内的敌军造成300威力的物理伤害",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 999,
"hurt_strike_area": 1,
"effect": "330601211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhongquanchuji",
"skillSceneSpine": "&"
},
{
"id": 34010111,
"imgId": "wuzhou",
"name": "巫咒",
"skill_info": "对指定敌军造成220威力的策略伤害施加【防御下降3】",
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "3103&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wushu",
"skillSceneSpine": "wofang"
},
{
"id": 34020111,
"imgId": "zhongzhan",
"name": "重斩",
"skill_info": "对指定敌军造成220威力的物理伤害击退1格50%的概率施加【眩晕】",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "340201111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhongzhan",
"skillSceneSpine": "wofang"
},
{
"id": 34030111,
"imgId": "huixuanzhan",
"name": "回旋斩",
"skill_info": "对范围内敌军造成100威力的物理伤害",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "huixuanzhan",
"skillSceneSpine": "wofang"
},
{
"id": 34040111,
"imgId": "sanglangliezhua",
"name": "丧狼烈爪",
"skill_info": "对最近的敌军造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "340401111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "sanglangliezhua",
"skillSceneSpine": "wofang"
},
{
"id": 34040121,
"imgId": "yuedongzhuaji",
"name": "跃动爪击",
"skill_info": "对最远的敌军造成220威力的物理伤害并对其周围方形1格的敌军造成60威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1009,
"effect": "340401211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yuedongzhuaji",
"skillSceneSpine": "&"
},
{
"id": 34050111,
"imgId": "wushu",
"name": "巫术",
"skill_info": "对范围内敌军造成100威力的策略伤害",
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wushu",
"skillSceneSpine": "wofang"
},
{
"id": 34050121,
"imgId": "qiuyuan",
"name": "求援",
"skill_info": "召唤2名萨满",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "340501211&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qiuyuan",
"skillSceneSpine": "&"
},
{
"id": 34060111,
"imgId": "wushu",
"name": "巫术",
"skill_info": "对指定目标造成220威力的策略伤害",
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wushu",
"skillSceneSpine": "wofang"
},
{
"id": 34070111,
"imgId": "beifengnuhao",
"name": "北风怒号",
"skill_info": "对所有敌军造成60威力的物理伤害施加【攻击力下降】",
"attack_type": 1,
"hurt_formula": 30,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "340701111&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "beifengnuhao",
"skillSceneSpine": "wofang"
},
{
"id": 34070121,
"imgId": "tunshi",
"name": "吞噬",
"skill_info": "吞噬场上生命值最低的单位受到相当于自身生命值10%的伤害后将其吐出若3回合内没有造成足够的伤害击杀该武将自身获得1层【狼神降临】",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "340701211&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "tunshi",
"skillSceneSpine": "wofang"
},
{
"id": 34070131,
"imgId": "langshenjianglin",
"name": "狼神降临",
"skill_info": "对全体敌军造成9999威力的真实伤害",
"attack_type": 4,
"hurt_formula": 9999,
"hurt_attack_area": 1,
"hurt_strike_area": 999,
"effect": "340701211&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "tunshi",
"skillSceneSpine": "wofang"
},
{
"id": 35010111,
"imgId": "jingzhunsheji",
"name": "精准射击",
"skill_info": "对指定敌军造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 2064,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jingzhunsheji",
"skillSceneSpine": "wofang"
},
{
"id": 35010121,
"imgId": "jianyu",
"name": "箭雨",
"skill_info": "在下次行动开始时对指定范围内的敌军造成100威力的物理伤害",
"attack_type": 1,
"hurt_formula": 30,
"hurt_attack_area": 2024,
"hurt_strike_area": 2013,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "jianyu",
"skillSceneSpine": "&"
},
{
"id": 35020111,
"imgId": "zhongzhan",
"name": "重斩",
"skill_info": "对指定敌军造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhongzhan",
"skillSceneSpine": "wofang"
},
{
"id": 35020121,
"imgId": "touzhi",
"name": "投掷",
"skill_info": "对范围内敌军造成60威力的物理伤害",
"attack_type": 1,
"hurt_formula": 30,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "touzhi",
"skillSceneSpine": "&"
},
{
"id": 35030111,
"imgId": "shuaibeiweihao",
"name": "摔杯为号",
"skill_info": "召唤3名山贼协助战斗",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "350301111&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "shuaibeiweihao",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 35040111,
"imgId": "danfa",
"name": "单法",
"skill_info": "对指定敌军造成220威力的策略伤害",
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 999,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "danfa",
"skillSceneSpine": "wofang"
},
{
"id": 35040121,
"imgId": "qunfa",
"name": "群发",
"skill_info": "对范围内敌军造成120威力的策略伤害",
"attack_type": 2,
"hurt_formula": 60,
"hurt_attack_area": 999,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qunfa",
"skillSceneSpine": "wofang"
},
{
"id": 35040131,
"imgId": "linghunxishou",
"name": "灵魂吸收",
"skill_info": "吸收周围的灵魂力量获得20层【袁术残魂】",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 1,
"effect": "350401311&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "linghunxishou",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 35060111,
"imgId": "linghuntunshi",
"name": "灵魂吞噬",
"skill_info": "吞噬一名阳傀的其所有【神秘残魂】,并将其彻底杀死\r\n\r\n【神秘残魂】造成的伤害+1%;受到的伤害+1%;使尸傀无法被彻底杀死",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "350601111&",
"rage_cost": 100,
"cd": 0,
"object": 1,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "linghuntunshi",
"skillSceneSpine": "wofang"
},
{
"id": 36010111,
"imgId": "mofajiqiao",
"name": "墨法·机巧",
"skill_info": "对所有友军造成100威力的治疗每过一回合威力+20",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 999,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 4,
"friendly_attack_type": 3,
"gain_formula": 50,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mofajiqiao",
"skillSceneSpine": "&"
},
{
"id": 36020111,
"imgId": "mojihuyao",
"name": "墨技·虎咬",
"skill_info": "对指定敌军造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mojihuyao",
"skillSceneSpine": "wofang"
},
{
"id": 36030111,
"imgId": "mojichongniu",
"name": "墨技·冲牛",
"skill_info": "移动到指定位置对经过的格子及其两侧各1格造成120威力的策略伤害",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 3012,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mojichongniu",
"skillSceneSpine": "wofang"
},
{
"id": 36040111,
"imgId": "mojiluyue",
"name": "墨技·鹿跃",
"skill_info": "对范围内敌军造成160威力的物理伤害",
"attack_type": 1,
"hurt_formula": 80,
"hurt_attack_area": 1,
"hurt_strike_area": 1024,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "mojiluyue",
"skillSceneSpine": "wofang"
},
{
"id": 36050111,
"imgId": "wenguoshifei",
"name": "文过饰非",
"skill_info": "对全体敌军造成100威力的策略伤害",
"attack_type": 2,
"hurt_formula": 120,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "wenguoshifei",
"skillSceneSpine": "wofang"
},
{
"id": 36050121,
"imgId": "qiangciguibian",
"name": "强辞诡辩",
"skill_info": "对全体友军施加100威力的护盾",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "&",
"rage_cost": 100,
"cd": 3,
"object": 2,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "360501211&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qiangciguibian",
"skillSceneSpine": "&"
},
{
"id": 36060111,
"imgId": "nupi",
"name": "怒劈",
"skill_info": "对范围内敌军造成100威力的物理伤害施加【怒目】",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "360601111&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "nupi",
"skillSceneSpine": "wofang"
},
{
"id": 36070111,
"imgId": "fengling",
"name": "风凌",
"skill_info": "对指定敌军造成220威力的策略伤害施加【封技】",
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "360701111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fengling",
"skillSceneSpine": "wofang"
},
{
"id": 36080111,
"imgId": "fenghou",
"name": "封喉",
"skill_info": "对指定敌军造成220威力的物理伤害施加【眩晕】",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "360801111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "fenghou",
"skillSceneSpine": "wofang"
},
{
"id": 36090111,
"imgId": "zhongquan",
"name": "重拳",
"skill_info": "对范围内敌军造成60威力的策略伤害施加【禁疗】对范围内友军造成60威力的治疗",
"attack_type": 2,
"hurt_formula": 30,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "360901111&",
"rage_cost": 100,
"cd": 0,
"object": 0,
"friendly_attack_type": 3,
"gain_formula": 60,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhongquan",
"skillSceneSpine": "wofang"
},
{
"id": 36100111,
"imgId": "jinzhongjingu",
"name": "金钟禁锢",
"skill_info": "消耗15%生命化为金钟罩将目标困住3回合后击杀被困住的敌军击破金钟罩可解救被困目标",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "361001111&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "skill2_B",
"skilNameImage": "jinzhongjingu",
"skillSceneSpine": "wofang"
},
{
"id": 36100121,
"imgId": "foguangwanzhang",
"name": "佛光万丈",
"skill_info": "对全体敌军造成100威力的策略伤害释放时若场上有存活的化身会附加额外效果",
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "361001211&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill3_2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "foguangwanzhang",
"skillSceneSpine": "wofang"
},
{
"id": 36100131,
"imgId": "wanfajiangzhu",
"name": "万法降诸",
"skill_info": "在下次行动开始时对指定范围内的敌军造成300威力的策略伤害",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "361001311&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
"skilNameImage": "wanfazhuxiang",
"skillSceneSpine": "wofang"
},
{
"id": 36100141,
"imgId": "zhaohuanfoxiang",
"name": "召唤佛像",
"skill_info": "在指定位置召唤4尊佛像佛像存在期间自身无法被攻击",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "361001411&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "skill3_1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhaohuanfoxiang",
"skillSceneSpine": "wofang"
},
{
"id": 37010111,
"imgId": "hengsaotianxia",
"name": "横扫天下",
"skill_info": "对范围内敌军造成100威力的物理伤害",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "hengsaotianxia",
"skillSceneSpine": "wofang"
},
{
"id": 37010121,
"imgId": "zhonggun",
"name": "重棍",
"skill_info": "对指定敌军造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 50,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "zhonggun",
"skillSceneSpine": "&"
},
{
"id": 37040111,
"imgId": "danti",
"name": "单体",
"skill_info": "对指定敌军造成220威力的物理伤害",
"attack_type": 1,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "danti",
"skillSceneSpine": "wofang"
},
{
"id": 37040121,
"imgId": "qunti",
"name": "群体",
"skill_info": "对范围内敌军造成100威力的策略伤害",
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 2024,
"hurt_strike_area": 2005,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qunti",
"skillSceneSpine": "&"
},
{
"id": 37060111,
"imgId": "qunti",
"name": "群体",
"skill_info": "对范围内敌军造成100威力的策略伤害",
"attack_type": 2,
"hurt_formula": 50,
"hurt_attack_area": 1,
"hurt_strike_area": 1008,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 4,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "qunti",
"skillSceneSpine": "wofang"
},
{
"id": 37060121,
"imgId": "danti",
"name": "单体",
"skill_info": "对指定敌军造成220威力的物理伤害",
"attack_type": 2,
"hurt_formula": 110,
"hurt_attack_area": 1008,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "danti",
"skillSceneSpine": "wofang"
},
{
"id": 37060131,
"imgId": "yanchigongji",
"name": "延迟攻击",
"skill_info": "在下次行动开始时对指定范围内的敌军造成300威力的策略伤害",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 2024,
"hurt_strike_area": 1,
"effect": "370601311&",
"rage_cost": 0,
"cd": 0,
"object": 0,
"friendly_attack_type": 0,
"gain_formula": 0,
"friendlyEffect": "&",
"alarm_type": 0,
"skill_class": 4,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "yanchigongji",
"skillSceneSpine": "wofang"
},
{
"id": 37070111,
"imgId": "quntiqusan",
"name": "群体驱散",
"skill_info": "对全体友军造成100威力的治疗清除1层【疫病】",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 1,
"hurt_strike_area": 998,
"effect": "&",
"rage_cost": 100,
"cd": 0,
"object": 4,
"friendly_attack_type": 3,
"gain_formula": 50,
"friendlyEffect": "370701111&",
"alarm_type": 0,
"skill_class": 1,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "quntiqusan",
"skillSceneSpine": "wofangzhiliao"
},
{
"id": 37070121,
"imgId": "taohuayuan",
"name": "桃花源",
"skill_info": "对指定友军造成220威力的治疗清除所有异常状态对所在格子施加【桃花源】\r\n\r\n【桃花源】行动结束时恢复我方单位1%的生命值并赋予状态【净化】对敌方单位造成1%生命值的真实伤害。\r\n【净化】免疫【疫病】行动结束时若所在格子有【瘴疫】将其清除并施加【桃花源】持续2回合",
"attack_type": 0,
"hurt_formula": 0,
"hurt_attack_area": 998,
"hurt_strike_area": 1,
"effect": "&",
"rage_cost": 0,
"cd": 3,
"object": 1,
"friendly_attack_type": 3,
"gain_formula": 110,
"friendlyEffect": "370701121&",
"alarm_type": 0,
"skill_class": 2,
"actionName": "attack",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skilNameImage": "taohuayuan",
"skillSceneSpine": "wofangzhiliao"
}
]