42 lines
1.3 KiB
TypeScript
42 lines
1.3 KiB
TypeScript
// GVG道具
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import { FILENAME } from '../../consts'
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import { RewardInter } from '../interface';
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import { parseGoodStr, readFileAndParse } from '../util'
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export interface DicGVGItem {
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// 道具id
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readonly id: number;
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// 点名称
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readonly name: string
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// 1-种子 2-铲子 3-斧子 4-内政外政令 5-战功 6-激战期用的复活令&匕首
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readonly type: number;
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// 1-每日刷新 2-赛期内刷新
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readonly refreshType: number;
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// 兑换物品表消耗
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readonly consume: RewardInter[];
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// 这个表里的兑换消耗
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readonly leagueConsume: RewardInter[];
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// 耐久度或者产量
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readonly value: number,
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// 消耗后可获得的奖励
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readonly reward: RewardInter[];
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// 消耗后可获得的这张表里的奖励
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readonly leagueReward: RewardInter[];
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// 成熟时间
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readonly ripeTime: number;
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}
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export const dicGVGItem = new Map<number, DicGVGItem>();
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export function loadGVGItem() {
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dicGVGItem.clear();
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let arr = readFileAndParse(FILENAME.DIC_GVG_ITEM);
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arr.forEach(o => {
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o.consume = parseGoodStr(o.consume);
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o.leagueConsume = parseGoodStr(o.leagueConsume);
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o.reward = parseGoodStr(o.reward);
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o.leagueReward = parseGoodStr(o.leagueReward);
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dicGVGItem.set(o.id, o);
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});
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arr = undefined;
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} |