Files
ZYZ/shared/pubUtils/dictionary/DicGVGVestige.ts
2023-02-17 10:58:06 +08:00

52 lines
1.7 KiB
TypeScript

// GVG遗迹
import { FILENAME } from '../../consts'
import { RewardInter } from '../interface';
import { parseGoodStr, readFileAndParse } from '../util'
export interface DicGVGVestige {
// 唯一id
readonly id: number;
// 遗迹id
readonly vestigeId: number;
// 排行
readonly rank: number;
// 驻扎分
readonly score: number;
// 显示在详情的头像
readonly head: number;
// 显示在上面的形象
readonly spine: number;
// 显示的机器人的等级
readonly level: number;
// 显示战力
readonly ce: number;
// 突破奖励
readonly onceReward: RewardInter[];
// 突破时得到的gvg相关的奖励
readonly onceLeagueReward: RewardInter[];
// 机器人的出兵表使用
readonly warId: number;
// 消耗征战令得到的奖励
readonly battleReward: RewardInter[];
// 消耗征战令得到的gvg相关的奖励
readonly battleLeagueReward: RewardInter[];
}
export const dicGVGVestige = new Map<number, Map<number, DicGVGVestige>>(); // 遗迹id => 排行 => dic
export function loadGVGVestige() {
dicGVGVestige.clear();
let arr = readFileAndParse(FILENAME.DIC_GVG_VESTIGE);
arr.forEach(o => {
o.onceReward = parseGoodStr(o.onceReward);
o.onceLeagueReward = parseGoodStr(o.onceLeagueReward);
o.battleReward = parseGoodStr(o.battleReward);
o.battleLeagueReward = parseGoodStr(o.battleLeagueReward);
o.warId = parseInt(o.warId);
if(!dicGVGVestige.has(o.vestigeId)) {
dicGVGVestige.set(o.vestigeId, new Map());
}
dicGVGVestige.get(o.vestigeId)?.set(o.rank, o);
});
arr = undefined;
}