276 lines
7.2 KiB
TypeScript
276 lines
7.2 KiB
TypeScript
import { UpdateChannelParam } from '../domain/backEndField/params';
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import { Controller } from 'egg';
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export default class GameController extends Controller {
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public async getRegions() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getRegions();
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return
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}
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public async createRegion() {
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const { ctx } = this;
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const { values } = ctx.request.body;
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ctx.body = await ctx.service.game.createRegion(values);
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return
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}
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public async getRegionStategy() {
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const { ctx } = this;
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const { id } = ctx.request.body;
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ctx.body = await ctx.service.game.getRegionStategy(id);
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return
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}
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public async getWhiteList() {
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const { ctx } = this;
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const { id } = ctx.request.body;
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ctx.body = await ctx.service.game.getWhiteList(id);
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return
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}
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public async updateWhiteList() {
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const { ctx } = this;
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const { id, code, type, content } = ctx.request.body;
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ctx.body = await ctx.service.game.updateWhiteList(id, code, type, content);
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return
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}
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public async deleteWhiteList() {
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const { ctx } = this;
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const { id, code } = ctx.request.body;
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ctx.body = await ctx.service.game.deleteWhiteList(id, code);
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return
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}
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public async getServers() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getServers();
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return
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}
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// getPackages
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public async getPackages() {
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const { ctx } = this;
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const { regionId, pid, gid, pkgName } = ctx.request.body;
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ctx.body = await ctx.service.game.getPackages({ regionId, pid, gid, pkgName });
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return;
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}
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// createNewPackage
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public async createNewPackage() {
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const { ctx } = this;
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const { regionId, pkgName, pkgDesc, pid, gid, isOpen } = ctx.request.body;
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ctx.body = await ctx.service.game.createNewPackage(regionId, pid, gid, pkgName, pkgDesc, isOpen);
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return;
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}
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// editPackage
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public async editPackage() {
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const { ctx } = this;
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const { regionId, pkgName, pkgDesc, pid, gid, isOpen } = ctx.request.body;
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ctx.body = await ctx.service.game.editPackage(regionId, pid, gid, pkgName, pkgDesc, isOpen);
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return;
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}
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public async getChannelInfo() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getChannelInfo();
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return
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}
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public async updateChannel() {
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const { ctx } = this;
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const obj = ctx.request.body;
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let param = new UpdateChannelParam(obj?.values||{});
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ctx.body = await ctx.service.game.updateChannel(param);
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return
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}
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public async getOnlineUsersByServer() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getOnlineUsersByServer();
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return
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}
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public async stopServerRegister() {
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const { ctx } = this;
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const { id } = ctx.request.body;
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ctx.body = await ctx.service.game.stopServerRegister(id);
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return
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}
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public async switchServerStatus() {
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const { ctx } = this;
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const { id, status } = ctx.request.body;
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ctx.body = await ctx.service.game.switchServerStatus(id, status);
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return
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}
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public async switchServerReview() {
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const { ctx } = this;
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const { id, isReview } = ctx.request.body;
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ctx.body = await ctx.service.game.switchServerReview(id, isReview);
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return
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}
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public async getOrderlist() {
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const { ctx } = this;
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const { page, pageSize, sortField, sortOrder, form } = ctx.request.body;
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ctx.body = await ctx.service.game.getOrderlist(page, pageSize, sortField, sortOrder, form);
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return
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}
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public async getNoticeList() {
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const { ctx } = this;
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const { page, pageSize, sortField, sortOrder, form } = ctx.request.body;
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ctx.body = await ctx.service.game.getNoticeList(page, pageSize, sortField, sortOrder, form);
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return
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}
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public async updateNotice() {
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const {ctx} = this;
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const { id, values } = ctx.request.body;
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ctx.body = await ctx.service.game.updateNotice(id, values);
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return
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}
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public async delNotice() {
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const {ctx} = this;
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const { id } = ctx.request.body;
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ctx.body = await ctx.service.game.delNotice(id);
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return
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}
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public async getMarqueeList() {
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const { ctx } = this;
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const { page, pageSize, sortField, sortOrder, form } = ctx.request.body;
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ctx.body = await ctx.service.game.getMarqueeList(page, pageSize, sortField, sortOrder, form);
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return
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}
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public async updateMarquee() {
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const { ctx } = this;
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const { code, values } = ctx.request.body;
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ctx.body = await ctx.service.game.updateMarquee(code, values);
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return
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}
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public async getSurveylist() {
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const { ctx } = this;
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const { page, pageSize, sortField, sortOrder, form } = ctx.request.body;
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ctx.body = await ctx.service.game.getSurveylist(page, pageSize, sortField, sortOrder, form);
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return
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}
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public async getAccuse() {
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const { ctx } = this;
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const { page, pageSize, sortField, sortOrder, form } = ctx.request.body;
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ctx.body = await ctx.service.game.getAccuse(page, pageSize, sortField, sortOrder, form);
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return
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}
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public async getDicHero() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getDicHero();
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return
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}
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public async getDicGoods() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getDicGoods();
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return
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}
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public async getDicRMB() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getDicRmb();
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console.log('******', ctx.body)
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return
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}
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public async getDicActivityType() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getDicActivityType();
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return
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}
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public async getDicTaskType() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getDicTaskType();
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return
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}
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public async getServerName() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getServerName();
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return
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}
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public async getPvpConfig() {
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const { ctx } = this;
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const { page, pageSize, sortField, sortOrder } = ctx.request.body;
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ctx.body = await ctx.service.game.getPvpConfig(page, pageSize, sortField, sortOrder);
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return
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}
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public async getHiddenData() {
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const { ctx } = this;
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const { page, pageSize, sortField, sortOrder, form } = ctx.request.body;
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ctx.body = await ctx.service.game.getHiddenData(page, pageSize, sortField, sortOrder, form);
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return
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}
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public async getExistHiddenData() {
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const { ctx } = this;
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const { type } = ctx.request.body;
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ctx.body = await ctx.service.game.getExistHiddenData(type);
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return
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}
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public async getGVGServerGroup() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getGVGServerGroup();
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return
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}
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public async getGVGConfig() {
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const { ctx } = this;
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ctx.body = await ctx.service.game.getGVGConfig();
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return
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}
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public async getLinks() {
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const { ctx } = this;
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const { types } = ctx.request.body;
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ctx.body = await ctx.service.game.getLinks(types);
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return
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}
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public async updateWXLink() {
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const { ctx } = this;
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const { serverId, link, qrCodeLink } = ctx.request.body;
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ctx.body = await ctx.service.game.updateWXLink(serverId, link, qrCodeLink);
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return
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}
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public async updateOtherLink() {
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const { ctx } = this;
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const { wxPublicAccountQrCode, bbsLink, customerLink } = ctx.request.body;
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ctx.body = await ctx.service.game.updateOtherLink(wxPublicAccountQrCode, bbsLink, customerLink);
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return
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}
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}
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