Files
ZYZ/shared/domain/battleField/gvgBattle.ts
T

63 lines
1.4 KiB
TypeScript

import { GVGTeamType, GVGTeamUpdate } from "../../db/GVGTeam";
// 积分点分类统计,1-3级积分点代表从小到大
export class LeagueCityPoint {
// 玩家id
roleId: string;
// 军团id
guildCode: string;
// 联军id
leagueCode: string;
// 计分点数
pointCnt1: number;
pointCnt2: number;
pointCnt3: number;
// 击杀守卫数
guardCnt1: number;
// 击杀投石车数
catapultCnt1: number;
}
// 队伍状态
export class GVGTeamMem implements GVGTeamUpdate {
roleId: string; // 玩家id
id: number;
teamCode: string;
teamId: number;
leagueCode: string;
guildCode: string;
areaId: number;
cityId: number;
pointId: number;
head: number;
spine: number;
frame: number;
durability: number;
restartTime: number;
attackTime: number;
defenseTime: number;
startMoveTime: number;
stopMoveTime: number;
isMoving: boolean;
point: number;
constructor(team: GVGTeamType) {
for(let key in team) {
this[key] = team[key];
}
}
public setCity(cityId: number, areaId = 0) {
this.cityId = cityId;
this.areaId = areaId;
this.pointId = 0;
}
public moveToArea(areaId: number, startMoveTime: number, stopMoveTime: number) {
this.areaId = areaId;
this.startMoveTime = startMoveTime;
this.stopMoveTime = stopMoveTime;
}
}