Files
ZYZ/game-server/app/servers/activity/handler/dailyMealHandler.ts
2021-06-10 20:01:20 +08:00

88 lines
3.4 KiB
TypeScript

import { Application, BackendSession } from 'pinus';
import { resResult } from '../../../pubUtils/util';
import { STATUS } from '../../../consts';
import { handleCost } from '../../../services/rewardService';
import { getPlayerDailyMealData } from '../../../services/dailyMealService';
import { DailyMealItem } from '../../../domain/activityField/dailyMealField';
import { ActivityDailyMealModel } from '../../../db/ActivityDailyMeal';
import { addReward, stringToConsumeParam, stringToRewardParam } from '../../../services/giftPackageService';
import { RewardParam } from '../../../domain/activityField/rewardField';
import moment = require('moment');
export default function (app: Application) {
return new DailyMealHandler(app);
}
export class DailyMealHandler {
constructor(private app: Application) {
}
/************************每日午饭/晚饭****************************/
/**
* @description 获取每日午饭/晚饭活动数据
* @param {{ activityId: number}} msg
* @param {BackendSession} session
* @memberof DailyMealHandler
*/
async getDailyMealActivity(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let playerData = await getPlayerDailyMealData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
return resResult(STATUS.SUCCESS, playerData);
}
/**
* @description 领取奖励
* @param {{ activityId: number}} msg
* @param {BackendSession} session
* @memberof DailyMealHandler
*/
async getDailyMealReward(msg: { activityId: number, type: number }, session: BackendSession) {
const { activityId, type } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
const funcs = session.get('funcs');
let playerData = await getPlayerDailyMealData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
let itemData: DailyMealItem = playerData.findItem(type);
if (!itemData) {
return resResult(STATUS.ACTIVITY_DATA_ERROR);
}
if (itemData.isReceive) {//最大次数
return resResult(STATUS.ACTIVITY_REWARDED);
}
let curDate = moment(new Date()).valueOf();
if (curDate < itemData.beginTime) {//没到饭点
return resResult(STATUS.ACTIVITY_DAY_INDEX_OVER);
}
if (curDate > itemData.endTime) {//补领
//检查资源
let consume = stringToConsumeParam(itemData.consume)
let consumeResult = await handleCost(roleId, sid, consume);
if (!consumeResult) return resResult(STATUS.ACTIVITY_RES_NOT_ENOUGH);
}
//免费期间
let rewardParamArr: Array<RewardParam> = stringToRewardParam(itemData.reward);
let result = await addReward(roleId, roleName, sid, serverId, funcs, rewardParamArr)
await ActivityDailyMealModel.addReceiveRecord(serverId, activityId, roleId, type, curDate);
itemData.isReceive = true;
return resResult(STATUS.SUCCESS, Object.assign(result, {
param: { activityId, type },
item: itemData,
}));
}
}